| Old
News - April 2001 |
Contents
04-30-01
04-27-01
04-26-01
04-25-01
04-24-01
04-23-01
04-20-01
04-19-01
04-18-01
04-17-01
04-16-01
04-13-01
04-12-01
04-10-01
04-09-01
04-06-01
04-05-01
04-04-01
04-03-01
04-02-01 |
| Monday
- April 30, 2001 <11:57
PM CST> |
<Top> |
|
Liberty
Tree #4 On Newsstands
<11:57
PM CST - schu>
Liberty
Tree #4 is out with three brand new GTA3 shots!
The shots are very nice... The first one has to be most violent
shot released to date (note the blood all over and the arm and other bits
of your hapless target floating around). The second is a lead into
the third and the third one gives you an idea of what the targeting box
will look like (if you can't see you're blind - also take note of the
blood all over the pavement). While you're there, make sure
you read the damn thing! and take a look at the ads as well. Personally
I like the "Mayor O'Donovan" touch :) (no doubt in reference
to Rockstar's Terry Donovan).
Iraq
Wants You <11:57
PM CST - schu>
The GTA Iraq project is still looking for help in the following areas:
- Car designers
(must be able of creating deltas)
- Mission.ini
editor or owner of tutorial
- Ideas
from people
- Movie
starts
- Background
starting image altering
- Character
changing
If you want
to help out, contact Adam Jordan from the GTA Iraq website @ www.iraq.fsworld.co.uk.
More
Crazy Sh*t
<11:57 PM CST - schu>
I got a pretty good reply on Friday's "Crazy Sh*t" post. Here
are few links that lead to more stick fights:
I also found
out that our own Rev. Ted actually did some animated gifs for some of
these sites. You see some of his stuff here
(just click on his name at the bottom). Thanks to Xenic, Rev. Ted,
and Sam Harwood for sending in the links.
Site
Updates <11:57
PM CST - schu>
Ok,
I've updated and added loads of stuff to G!. I spent most of the
weekend tweaking and adding different download sections. All the
Car sections should be on-line now (except for GTA3 of course) and I've
updated and revamped the Editor and Map sections for all the games (except
GTA3). If you think I missed anything or if you have a site you'd
like me to add to a particular section, please let me know. I also
did a little work on the About and Contact sections. Next I'll
be working on the Other Download sections where I'll be stashing files
that don't really fit anywhere else.
|
| Friday
- April 27, 2001 <11:57
PM CST> |
<Top> |
|
GTA,
GTAUK, and GTA2 Car Sites
<11:57 PM CST - schu>
If you run a car site for GTA, GTAUK, or GTA2, please let me know. I'm
working on my different car sections and I'd like to add links to sites
with cars, help sections, utilities, or anything else car related. This
applies to both big and small sites. If you send an e-mail, please
specify your URL, the name of your site, and what types of cars you have
on your site (GTA, GTAUK, or GTA2).
Random
Headlines
<11:57
PM CST - schu>
- The GTA
Iraq site has been updated and has a new URL. Check www.iraq.fsworld.co.uk
for more information.
- I spoke
with Luxe and he says that he is going to continue work on ChinaTown. As
you might recall, ChinaTown is a GTA2 map that has been in beta for
a long while now. Keep an eye out for more ChinaTown updates
in the near future. You can find the beta version of ChinaTown
in the GTA2/Downloads/Maps section.
- One of
the people who wrote in with a Win2K/GTA2 problem is still having problems.
Here is the latest on his problem, if you have any ideas on this,
please let me know:
"I
don't think that's the issue in my case. I have tried both the patched
and unpatched versions on Win2k, neither work. They both exhibit
the same problems. The GTA2 manager says that I don't have a suitable
video card, and gta2.exe just crashes with an access violation error
05. I know that my graphics card is suitable because I was successfully
using GTA2 (both patched, and unpatched) in Win98 previously with
the exact same hardware configuration. My video card is a Matrox
Millennium II, and I am using the standard drivers for it that came
with Win2k"
Crazy Sh*t
<11:57 PM CST - schu>
Don't ask, just click!
Here are a few of the better ones 1
- 2
- 3...
|
| Thursday
- April 26, 2001 <11:55
PM CST> |
<Top> |
|
All
New GTA3 Screens
<11:55 PM CST - schu>
GameSpot UK has posted some brand new GTA3
screens. There are loads of new screens along with some character
art, some wireframes, and some car renders. This actually bugs
the shit out of me, unfortunately I can't say why until E3. I suppose
I really have no room to bitch... Thanks to JL2001 and Sean for
informing me about this.
GTA2
& Win2k, Problem Solved
<11:55 PM CST - schu>
Well, it wasn't as much of a problem as I would have thought. Numerous
people wrote in and told me what I should have already known. The
GTA2 patch at GTA2.com
solves this incompatibility problem. Alfadog also mentioned that
if your hardware doesn't jive well with Win2k then you might also experience
problems.
Site
Updates
<11:55 PM CST - schu>
I've updated the GTA2 maps section with an old map that I forgot about,
China Town. Luxe, the map's creator, wrote me about it recently. I
also added Aqutiv's GTA2 Mission Pack. Along with the two maps I
also added some general installation instructions.
|
| Wednesday
- April 25, 2001 <11:55
PM CST> |
<Top> |
|
GTA2
& Win2K
<11:55
PM CST - schu>
If anyone out there has successfully run GTA2 under Win2k, please write
me and let me know. I've been getting lots of e-mail lately from
people who cannot run GTA2 under Win2k. I don't believe GTA2 officially
supports Win2k, but there has to be some way to make it work. If
you know anything about this topic, please e-mail
me. Also, if you run a GTA site and want to help find a solution,
please post something on it and let me know if you get an answer... I've
heard the Windows Media Player solution previously, but it sounds as if
that doesn't work. Personally, that solution sounds a little sketchy
to me.
Another
GTA3 Print Preview
<11:55
PM CST - schu>
The May 2001 issue of Expert
Gamer has a 1/2 page preview of GTA3. There isn't anything new
in the way of screen shots or information.
|
| Tuesday
- April 24, 2001 <11:52
PM CST> |
<Top> |
|
More
GTA3 Previews
<11:52
PM CST - schu>
News is slow so I dug this stuff up. Not much there, but if you
are a French GTA fan, the last two might be of some use to you:
New & Old GTA Sites
<11:52
PM CST - schu>
- GTA &
GTA2 Total Conversions - www.gtatc.cjb.net
Jonas just recently opened his site back up. As the name suggests,
his site handles conversions and utilities for GTA and GTA2. If you
have any conversions or utilities for GTA or GTA2 that you'd like to
submit, please contact Jonas on his site.
- GTA Station
- www.gtastation.f2s.com/home.html
GTA Station is a site that handles Grand Theft Auto files, cars, news,
utilities, etc. There was a little confusion because for a short
while, there were two sites named GTA Station. The other site
at 3DAP has been renamed to GTA Sentinel. I've updated the links
section to reflect this change.
|
| Monday
- April 23, 2001 <10:50
PM CST> |
<Top> |
|
GTA
SVT Returns
<10:50
PM CST - schu>
Patrick Russell and Alfadog are bringing back the Special Vehicle Team,
read on fo mo:
"SVT
is back, and better than ever. We're here for what you really want -
cars. We've figured the less crap we have here the more time we have
to review cars. What's that mean for you? More cars, and quicker. The
Special Vehicle Team is now run by two carmakers, Patrick Russell and
multiple One winner Alfadog. This is the 5th incarnation of SVT, and
hopefully it will be more successful than its predecessors. Check it
out at www.gtasvt.com"
|
| Friday
- April 20, 2001 <10:10
PM CST> |
<Top> |
|
GTA3
Print Preview Blowout!
<10:10
PM CST - schu>
An anonymous source sent me a massive amount of scans from all the latest
GTA3 print previews, most of which I didn't even know existed. They
are all from the May 2001 issues of the magazines, with the exception
of Silicon, which might be from their April 2001 issue. As a stipulation
of reading the scans I agreed not to post them on the web. However,
I've already been in contact with people from each of the magazines and
I should be able to get the original screens after a short wait. All
of this information has been added to the GTA3
Info section. Someone requested that I add a "What's New"
section to the GTA3 Info section. As requested, I've added that
section so you don't have to reread all the old information every time
you want to see the newest stuff. Aren't you reading my updates
every day? :)
PSE2
- May 2001 Issue
(Two page preview with nine shots and two 3d car renders - at least three
of the shots are brand new)
- It turns
out that your ex-girlfriend's name is not Miguel :). Your ex-girlfriend's
name is Catalina and your ex-partner in crime is Miguel. I'm guessing
that Catalina rats you out to the Police while she runs off with Miguel
and the money, leaving you to take the fall. The preview in Game
Informer was incorrect. Here is the new setup, reported by PSE:
"It
seems you were left to take the fall while your skanky girlfriend,
Catalina, and your so-called partner-in-crime, Miguel, have run
off with the loot. Thankfully, the Man just can't keep you
down. As it turns out, on the way to the jail house, your
paddy wagon is ambushed by the Yakuza (Japanese mobsters who have
a penchant for chopping off digits). Seem they are interested
in an old Japanese man sharing your ride up the river. Along
with another escapee (who happens to be an explosives expert) by
the name of 8-Ball, you carjack the nearest vehicle and make your
way to freedom - well, actually a hideout in Liberty City's seedy
Red Light District run by a Mafioso named Luigi. Here is where
your road to vengeance begins."
- As you
may recall from previous previews, 8-Ball is your partner in crime.
He accompanies you on your first mission and then helps you remotely
with later missions. Almost all of the other magazines below incorrectly
report that 8-Ball is the Asian guy in the paddy wagon with you. This
is incorrect, there are two guys in there with you, the Asian Yakuza
guy and 8-Ball.
- Some of
the peds you see on the street include car jackers, gang members, hookers,
bums, business men, joggers, and old women with walkers :)
- Along
with the new plot setup, they also mention a new time-specific mission
where you have to rob an armored van that makes it's rounds early in
the morning. If you miss the job, you'll have to try again the
next day. Judging from previous previews, it sounds as if you
can miss some missions and retry them the next day, while others are
one-shot deals that you will fail if you don't show up at the correct
time.
- Rush hour
traffic during the day will slow you down in certain parts of the city.
- The PSE
preview also confirms that GTA3 will be more linear and more story driven
than the past two GTAs. You still have the same freedom of movement,
but now you are actually doing all this stuff for an overall reason,
driving the plot forward with each new job.
- It sounds
like the water cannon from GTA2 is returning to GTA3. PSE states
that you can put out fires with the fire engine.
- Some of
the PS2 graphical enhancements are, rain, fog, lighting, reflection
mapping, zero clipping, and lots of detail.
- Best of
all, PSE will revisit GTA3 next month with a cover feature and all new
details.
PSM
- #45 - May 2001 Issue
(Two page preview with 12 shots - one or two might be new)
- Different
sections of town will have a different variety of vehicles. I.E.
You'll see more sports cars in the commercial and suburban districts.
That sort of thing. Peds will also vary in the same way.
No business men and joggers in the industrial part of town.
Silicon
- April 2001 Issue
(1/2 page preview with four shots - two might be new)
- Not much
new here, the preview is pretty short but it does mention that GTA2's
respect-o-meter is definitely gone and that you can perform some pretty
amazing stunts with cars, like hand-brake turns and jumps.
Next
Generation - May 2001 Issue
(One page preview with two shots. This preview is more of a teaser
page really, nothing new in the way of information, but the shots are
big and detailed)
GTA Tanks Has A New URL
<10:10
PM CST - schu>
Harry at GTA Tanks sent word that his URL has changed. The new URL
is gtatanks.electricweb.org.uk.
Please update your links or bookmarks. The new URL goes directly
to his site without using the go.to redirect. This change does away
with the annoying pop-ups. The old URL at go.to/gtatanks still works
but has the pop-ups. The alternate go.to/gta_tanks URL is completely
dead.
Crazy
Sh*t
<10:10
PM CST - schu>
Don't ask, just
click!
|
| Thursday
- April 19, 2001 <11:57
PM CST> |
<Top> |
|
Sky-Scraper
Chat - Time Change
<11:57 PM CST - schu>
ElBazo has moved the chat with Dan Houser up an hour. It will be
at 3PM EST (8PM GMT). I've updated yesterday's preview to reflect
the time change.
Site
Updates
<11:57
PM CST - schu>
- Today
was slow, but please check back tomorrow. You won't regret it...
- I've pretty
much decided to change the chat client over to an IRC based thing. I've
already got the client, I just need the weekend to work on tweaking
it. After that's done I'll be working on getting more people in
there, more on that later...
|
| Wednesday
- April 18, 2001 <11:55
PM CST> |
<Top> |
|
Sky-Scraper
To Chat With Dan Houser
<11:55
PM CST - schu>
ElBazo has informed me that he will be putting Sky-Scraper.net
back on-line soon and that he is organizing an exclusive chat session
with Rockstar's Dan Houser. Here are the details from El Bazo:
Hey GTA
Fans,
Sky-Scraper.net
is coming back soon and we have some big features coming, but the biggest
for sure has to be the exclusive GTA3 Dan Houser chat, which I can now
confirm has been set for the 31st of May at 3PM EST (8PM GMT)
You can
join us At www.sky-scraper.net/chat.shtml
or join us on IRC at chat.planetz.net in room #gta
Thanks for listening, and I hope you can join us on the 31st!
ElBazo
GTA Iraq On The Web
<11:55
PM CST - schu>
Last Thursday I reported that Adam Jordan was reviving the GTA Iraq project
and opening a new site. Well that web site is now on-line @ www.iraq.fsworld.co.uk.
The site contains screen shots, news, and details on the project.
Adam is still looking for car designers, texture designers, and
mission editors. Check the Help Needed section on the GTA Iraq site
for more information.
|
| Tuesday
- April 17, 2001 <11:53
PM CST> |
<Top> |
|
GTA
Skate Returns?
<11:53
PM CST - schu>
Ok, I'm not sure what this means, and to tell you the truth I had all
but forgotten about GTA Skate until I got this
in my mail box. It was sent from an anonymous source known only
as Tease Er. When I asked what it was, I was told that "a keen
eye can reveal answers." I took a quick jog down memory lane
and quickly realized that GTA Skate was one of Mouse's projects and first
appeared in the news around July 3rd, 1998 (the old GOURANGA! archives
are still alive and well on my hard drive). GTA Skate all but
disappeared after Squish and PileUp went MIA. Now I'm not positive
that the picture definitely relates to GTA Skate, but I don't know what
else it could mean. Any ideas? GTA Ice Capades - GTA On Ice
:).
Site
Updates
<11:53
PM CST - schu>
- I've gotten
some pretty good feedback on ILLSPIRIT's new GTA2 map. Check out
yesterday's update for more details and be sure to visit his
site. If you haven't ever tried out his GTA maps, Snowball
City and Space Station GTA, you don't know what you're missing. They
are superb maps, definitely worth installing.
- OK, I've
been talking with my friends at Ziff Davis Publishing and things are
looking good. It might take a month or so, but it looks like I
should be able to get originals of all the GTA3 shots in their magazines.
I'm only able to pull this off because I know some of the guys
at EGM and OPM. This is still reliant on their bosses OK'ing all
of this, but so far it's going well.
- One of
these days I'll put the old GOURANGA! back online for anyone who wants
to see all the old updates. I can't imagine why, but then again,
there is some pretty cool stuff stashed away on my old site. It's
hard to believe that I've been doing this since 1997.
|
| Monday
- April 16, 2001 <6:10
PM CST> |
<Top> |
GrandTheftAuto3.net...
On-line Now
<6:10 PM CST - schu>
GrandTheftAuto3.net went online this weekend with
some nice new GTA3 screens. The site looks amazing and they've already
recruited HinGTA. Here is what Tank, the head webmaster, had to say
about the launch:
"GrandTheftAuto3.net
is a new resource for GrandTheftAuto3. The site features the latest
news, information, events, downloads, and much more for GrandTheftAuto3.
In celebration of our official launch, we have 5 exclusive screenshots!
We welcome you to join the GrandTheftAuto3 community."
Get over
to GrandTheftAuto3.net
and take a look...
ILLSPIRIT's
GTA2 Map <6:10
PM CST - schu>
There is good news and bad news behind this headline. The good news
it that the man behind some of the best GTA maps just sent me a GTA2 map
he had been working on. The bad news it that it will probably stay
incomplete. The map is in the Industrial Zone, so if you had to
reinstall GTA2 like I did, you'll probably want to use the TUMYFROG cheat
to get there. The map has an unfinished feeling to it, but you can
still see what he was going for, not to mention that there are some very
nice parts to the map and some excellent building work. Definitely
worth a look at only 236k. Here is the e-mail I got from ILLSPIRIT:
"Hey
schu, whuts up? I bet you thought I was dead or something... I'm
still alive, I just never have time to use my computer. I started
working on a map for GTA2 a long time ago, but I have never had time
to finish it. I just thought I'd send it in case you or anyone
else wanted to check it out. It was supposed to be set in a mountain
city after global warming flooded everything else. Kind of a sequel
to Snowball City and a prequel to SSGTA... It's only about 2/3
done because I was trying to make it way too intricate for my own good... Almost
every building has multi-levels, stairs, fire escapes, etc... and I
spent a lot of time on lighting effects for dusk mode. There's
no missions or anything, just a basic .scr file to generate the player.
I probably will never finish it since GTA3 will be out soon and
nobody seems to like GTA2 anyway. Well, check it out if you have
time, and tell me whut you think. Oh yeah, it replaces the Industrial
Section.
Peace"
I went ahead
and added the map to my newly opened GTA2 Maps section, or you can download
it right here (236k). I
actually owe some thanks to Ricardo for the GTA2 maps section, he sort
of reminded me of the fact that I have a lot of Under Construction stuff
that I need to get on-line.
GTA3
On GameCube - Commentary
<6:10 PM CST - schu>
I got a lot
of feedback on Friday's update from Nintendo fans. Mainly Gamecube
supporters that want to see GTA3 on the Cube... Personally I support
any effort to bring GTA3 to as many platforms as possible, assuming it's
a good port. If anyone is interested, here is my take on the topic
(keep in mind this all based on my opinion and is not a statement from
Rockstar, Take2, or DMA):
"I
think the main problem at this point is that Rockstar and Take2 probably
view the Gamecube as a "kids" console since Nintendo has targeted
the under age group for so long... Hopefully they will look past that
so Gamecube people can play GTA3 as well... It will probably come down
to Gamecube sales and Nintendo's willingness to bring GTA3 to the Cube...
If there is enough of a Cube user base in the age range they are
looking for, then we might see a release...
I know
the guys at DMA are big Dreamcast fans, but they said in one of the
previews that it couldn't handle the stuff they wanted to do... I'd
imagine Gamecube could handle it, but like I said... They will probably
take a "wait and see" attitude... I'm not sure if they've
had problems with Nintendo or what... There was going to be a version
of GTA for N64 a long while back, but I think Nintendo canned it and
may have pissed off Rockstar in the process. I'll keep asking them about
Gamecube from time to time to keep the idea going... Either way, if
Nintendo has the option to release two versions of GTA3, aimed at two
different age groups, then it might make them more willing to release
it. Its true that Nintendo is trying to alter its demographic by releasing
Conker's Bad Fur Day. I will admit that Conker's is violent, but
its also a squirrel being violent, the media and the government are
generally more pissed off at human on human violence which in the end
makes some publishers more wary.
I will
try and keep bringing this topic up to Rockstar to keep them thinking
about Gamecube... I can't promise anything, but at least it will keep
the idea out there..."
Site Updates <6:10
PM CST - schu>
- The GTA2
Map Vault is finally open. Just after I opened it, Der tolle Emil downloaded
GTA2 Forever's
Gangsta City, and liked it so much that he translated the ReadMe file
into English. Thanks for Der tolle Emil for the translation. If
you have a GTA2 map or a GTA2 map utility that you'd like me to post,
please send it in.
|
| Friday
- April 13, 2001 <1:44
PM CST> |
<Top> |
|
DMA
To Release Two Versions of GTA3?
<1:44 PM CST - schu>
I got another look at the GTA3 preview in OPM and found one interesting
bit of news I missed the first time. The article mentions that DMA
is toying with the idea of releasing two versions of GTA3, one version
with an MA (Mature) rating, and another version with a T (Teen) rating.
The mature version will have everything you'd expect in the way
of language and violence, while the other version will be toned down enough
to get a teen rating. If they do end up going with this plan it
might mean new hope for a Gamecube version, since Nintendo seems to be
stuck marketing to a younger crowd.
Crazy
Sh*t <1:44 PM
CST - schu>
I keep finding this stuff all over the place so every Friday I'll post
a new link. If you run into anything interesting, please send it
in, but for now... Don't ask, just
click!
|
| Thursday
- April 12, 2001 <10:34
AM CST> |
<Top> |
|
More
On OPM's GTA3 Preview
<10:34 AM CST - schu>
Ok, I got a brief look at the OPM article at the local bookstore. Unfortunately
I'm flat broke and can't even afford to buy the damn thing. Regardless,
the preview is only about a page long and has about 15 screenshots, some
old and some new. I'm working with a friend of mine at Ziff Davis
to get the actual shots, but I might have to wait until the next issue
comes out before they can be released on-line.
GTA
MODs Coming Back From the Dead
<10:34 AM CST - schu>
Two old school GTA MODs are giving it another go at life, here is the
latest:
Star
Wars GTA Returns:
Well, SWGTA isn't exactly returning from the dead. Asante has
decided to raise it just long enough to release a second version. Along
with the second version he is also releasing a great tool for GTA developers.
Check Asante's announcement for more:
"Star
Wars GTA, the original(ish), hath returned. We've been doing very
little work since we last reappeared, and the amount of effort we've
been putting in has dropped off to just above none. But what with
all the previous bouts of effort going to waste with the files lying
around, we've decided to release a second version of SWGTA. Like last
time, it's still incomplete, although this time all the files are
included, and it's likely to be the last release we, erm, release.
So we thought we'd let you know. If people feel like downloading the
6.4Mb install file, then they would be best going to www.swgta.co.uk.
Also, for those GTA developers still kickin' around, we have a little
tool that can be used to create fon files (the files GTA uses for
fonts and some animations). Be warned, it's not for the faint hearted.
That's also at www.swgta.co.uk."
GTA
Iraq:
Adam Jordan of Vice City Docks and GTA2 Mainframe has returned. He
stopped work on GTA Iraq over a year ago, but he has decided to resume
development. Along with the MOD he is working on a new site to
accompany it at www.gta-2.freeserve.co.uk.
Currently Adam is looking for "expert mission editors"
and "car designers". If you have the skills and want
to help out, send him an email @ gtairaq@kenetek.co.uk.
9 Ones
<10:34 AM CST - schu>
Azz is giving out "Ones" like its Christmas morning. Take
a look at azz.gouranga.com.
Be sure to check out Azz'z latest poll while you're there.
GTA
Busted On The Move
<10:34 AM CST - schu>
Polish GTA site, GTA Busted, has moved to a new home @ www.busted.nano.pl.
|
| Tuesday
- April 10, 2001 <11:55
PM CST> |
<Top> |
|
New
GTA3 Print Preview
<11:55 PM CST - schu>
The May 2001 issue of the Official
US Playstation Magazine features a GTA3 preview. I'm not sure
how many pages the preview encompasses or how many new screen shots it
may contain, but I do know that it should be on newsstands soon. I'll
see if I can turn up an issue and do a follow-up by the end of the week.
The
Competition <11:55
PM CST - schu>
S3KT0R turned up a preview on World's Scariest Police Chases, yet another
member of GTA3's competition. You can read the preview on IGN.
|
| Monday
- April 9, 2001 <11:55
PM CST> |
<Top> |
|
New
Car Reveiwer @ GTAzz
<11:55 PM CST - schu>
Azz has finally chosen the new car reviewer for Get
That Azzhole?. Here is the latest, straight from Azz:
"GTAzz
has recently taken on a new car reviewer in the form of Paul Wright,
known from the GTA newsgroup, aggta. With a little help from me, he
has worked his way through the backlog of over 100 cars waiting review
on my site, and GTAzz is now operating at full capacity.
We now
have almost 4200 cars for GTA available for download! More GTA2 cars
are coming soon, I promise."
SprayShop
Update <11:55
PM CST - schu>
Klamy is toying with the idea of updating his GTA classic, Spray Shop
/ GTA. Before he starts, he would like to get the opinion of the
viewing public. First off, please read the following email Klamy
sent me about possible updates to the site, then check out the site itself
at sprayshop.gouranga.com.
Finally, please send your comments to Klamy @ klamy@linone.net.
Actually it's neeKlamy now :) :
Spray Shop
TO DO list, April 6 2001
HTML
- Deuglify
HTML, bring inline with w3c standards (3.2?)
- Standardize
navigational aids, remove image maps
- Move
all *.htm files to *.html or maybe remove the extension altogether?
- Remove
page tables
- Simplify
colour schemes
STRUCTURE
- Point
all mail links to one page
- Create
link directory and point all links to it
- Rename
some pages to more logical names, e.g.: shock3a to grand-theft-auto
e.g.: dr03.1xs.200x140.jpg to 3.1.jpg
CONTENT
- Remove
all references to Windows and other specific platforms other than
in the updates that is, there shouldn't be many
- Remove
superficial graphics
- Spell
check to British English standards
- Grammar
check to British English standards
- Convert
.SWF files to the open equivalent
- Convert
Smacker files to mpeg playable on UNIX, MacOS etc. will need someone
to do this for me
- Convert
.GIF files to .PNG
- Split
old news into smaller pages (halve again?)
- Implement
a simple search engine and text box on each page
This little
lot is sure to take some months of toiling away to complete, but by
the end of it all - the site will be in a much fitter state than it
ever has been (too many ideas, such little time to make good)..
GTA3D.de
--> GTA-3.com
<11:55 PM CST - schu>
The German GTA3 site, GTa3D.de, has a new URL and a great new design.
Check them both out @ gta-3.com.
More
on EGM @ Gamer's Army
<11:55 PM CST - schu>
Tek posted some cleaner scans from the EGM article in his April 8th update.
According to the update, he is still working on scanning some more
shots from the article, so keep checking GTA
Gaming Army for the new scans.
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| Friday
- April 6, 2001 <7:00
PM CST> |
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Site
Updates
<7:00 PM CST - schu>
Well, this has been a pretty slow day for an otherwise news filled week.
However, if you are looking for something to do, get over to this
page Alfadog set up for a nice weekend surprise.
|
| Thursday
- April 5, 2001 <7:00
PM CST> |
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EGM
Previews GTA3
<7:00 PM CST - schu>
The US print mag, Electronic
Gaming Monthly has a GTA3 preview in the May issue. The article
is two pages long and includes 15 screen shots and two shots of character
art (most of the shots are new). As for new information, here is
what I've gathered so far:
- Your ex-girlfriend,
who was originally mentioned in Game Informer's article, is named Miguel.
- Unlike
GTA and GTA2, you aren't in this game alone. Your criminal ally
is Eight-Ball, a demolitions expert. Eight-Ball will accompany you on
your first mission and later in the game he will help you by restocking
your munitions.
- Since
the last preview, the number of side missions has increased from 30
to 50. According to EGM you will have 50 main missions and 50
side missions.
- Sprayshops
are back to keep the law off your ass
- The PS2
version should be running at 30 FPS
- Here's
the kicker... The preview actually states that it is possible
to hijack the helicopter and take it to a different section of the city.
I guess the question remains if this will be done in a cutscene
or if you'll actually be able to pilot the thing. I'm guessing
it will be done in a cutscene, but you never know.
- The boats
have their own physics and handle differently than cars
- As everyone
knows, the PlayStation2 has both PS1 and PS2 hardware inside it. DMA
is going to utilize the PS1 sound hardware to stream the music, freeing
up the PS2 sound chip to handle more complex environmental audio effects.
- You can
play GTA3 from a top down camera angle if you are looking for that old-school
GTA/GTA2 feel.
Hyakugojyuuichi!!!!!!!
<7:00 PM CST - schu>
Don't ask, just
click!
Site
Updates
<7:00 PM CST - schu>
I updated the GTA3 Info section with the latest
details from the EGM preview.
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| Wednesday
- April 4, 2001 <11:50
PM CST> |
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Sweden
Update
<11:50 PM CST - schu>
Artur (GTA HELP PL) has
made a small update to the GTA Sweden demo he released yesterday.
You can get
the patch from gta.help.pl/sweden_demo_patch.zip
(12K).
If you haven't
gotten the demo yet, you can download it, with the patch, from gta.help.pl/sweden_demo.zip
(2.10MB).
Zaibatsu:
Polskie Centrum Graczy
<11:50 PM CST - schu>
The Polish GTA2/GTA3 site, Zaibatsu: Polskie Centrum Graczy, has a new
URL. You can find the site at gta.nano.pl.
Please update your links and bookmarks.
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| Tuesday
- April 3, 2001 <11:55
PM CST> |
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New
GTA3 Shots @ GTA Gaming Army
<11:55 PM CST - schu>
Teknics scored two new GTA3 shots. These aren't any ordinary shots
either, they appear to be from a new build and are a definite must see.
Get over to GTA
Gaming Army and check them out. Here is the email Tek sent in
with his analysis of the new shots:
#43 is
pretty cool. 2 cops arresting the main character. The flasher on top
of the cop car is transparent red glass(cool ideas for this if cars
are editable) so you can see the reflecting thing inside. The Flashing
light is on the ground, or some type of light is. And coolest of all
is that there's a reflection in the side mirror, which is quite cool,
and implies when driving you'll be able to use them to watch the cops.
#44 is
even cooler, the first GTA3 screen on the web showing proper car damage
without the car blowing up. You can see the door off it's hinges and
the bonnet/hood bent upwards, well the whole front seems bashed in.
One neat thing is if you reference the 1st ever screen (the cop car
thing) you'll see in the back of #44 that that is the corner where that
cop picture was taken, you can even see the hot dog cart thingy.
In both
of them you notice the car's levels of details are much better than
initial screens, and all they need is some highlighting/light effects
and they should be awesome. You'll also notice peds walking in the background
:) oh and #43 has 5 cars, and 4 people on one screen which hopefully
means there'll be plenty of cars on the road at a time. Oh and for stuff
to add to your car list you see a big trailer truck on the far right
of #43. Also on #43 there seems to be guts or something, maybe a car
pieces on the road just in front of the light on the road which just
seems cool (perhaps the blue stuff is water or something? just guessing)
I personally
think GTA3 development seems to be stepping up.
GTA
Chat Now Open
<11:55 PM CST - schu>
I've installed and tested a new JAVA chat room. Just click on the
Chat link on the nav bar and start chatting. If
you have any suggestions for permanent room changes or additions, please
let me know. I'm also working on adding a JAVA / IRC chat room.
If it works out I might just end up using the IRC one and dropping
the regular JAVA room.
Miracle
Maker 2 v1.26 Released
<11:55 PM CST - schu>
<miracle maker> has released version 1.26 of his GTA2 script editor.
This release features speed increases and bug fixes among other
things. Head over to www.miraclemaker.tsx.org
for more details or to download.
GTAPL
Map2: Sweden <11:55
PM CST - schu>
Artur Lion has released a demo of his new GTA map, GTAPL Map2: Sweden.
Artur sent in an extensive email explaining the new map along with
some screens. The email is quite long so I've got it on a separate
page, to read all about it, click
here. To download the demo, you'll have to visit Artur's site,
GTA Help PL @ gta.help.pl.
Here are some shots from the new map:
|
| Monday
- April 2, 2001 <11:55
PM CST> |
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Liberty
Tree #3 On-line <11:55
PM CST - schu>
Rockstar has released the third issue of the Liberty City newspaper, Liberty
Tree. Get over to rockstargames.com/libertytree
for all the latest. This issue features one repeat screen shot and one shot
of a possible Liberty City crime boss, along with the latest news from Liberty
City.
EpiCenter
Redesign <11:55
PM CST - schu>
TheShit sent word that GTA: Epicenter has been redesigned. Personally
I think the new design looks great and is a definite improvement over
the old one. Go to epicenter.niteshade.net
and take a look for yourself.
Another
GTA3 Preview <11:55
PM CST - schu>
nomp informed me that Game
Revolution has previewed GTA3. The preview is more like a feature
list with a few screen shots. Not really anything new, but I'll add it
to the list in the GTA3 Reviews/Previews section. Thanks to nomp
for sending the link in.
Back On-line <11:55
PM CST - schu>
Once again I apologize for the downtime last week. I didn't realize my
old web provider was going to yank the site after I told them I was changing
providers. Regardless, the change should be a positive one if the new
host is as good as advertised. So far everything appears to be working
correctly. If you run into anything that isn't working, please notify
me and I'll fix the problem.
New
Email Address
<11:55 PM CST - schu>
Along with the new host I finally have an @gouranga.com email address.
Took long enough... Anyway, I've changed all the links on the site
to reflect my new email address, schu@gouranga.com.
New
GTA Sites <11:55
PM CST - schu>
Site Updates
<11:55 PM CST - schu>
- I updated
the GTA3 Reviews/Previews section with
a link to Game Revolution's GTA3 Preview. Thanks to nomp for sending
in the link.
- I found
another update on the GTA Palm project @ FGN.
It's more of the same, but I thought I should mention it.
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