| Old
News - February 2000 |
Contents
2-29-00
2-28-00
2-24-00
2-23-00
2-22-00
2-21-00
2-18-00
2-17-00
2-16-00
2-15-00
2-14-00
2-11-00
2-10-00
2-9-00
2-8-00
2-7-00
2-4-00
2-3-00
2-2-00
2-1-00 |
| Tuesday
- February 29, 2000 <3:00 PM CST> |
<Top> |
Tanks
<3:00 PM CST - schu>
Lots of people send in email wanting to know where to find the tanks in
GTA, GTA2 and GTA London. Well Harry decided to make a site for all
the tank fans called GTA
Tanks. Not only can you find the location of some of the tanks
on the site, you can also help out and submit the location of a tank on
the Tankwatch page. Check the site out at go.to/gta_tanks.
GTA
Oz Release Date
<3:00 PM CST - schu>
GTA Oz, previously known as GTA Aus, has a release date! Byron is
reporting that GTA Oz will be out on March 6th (Australian time).
Not only that but Byron sent in a screenshot of the map and some of the
cars. The map is slightly blurred to keep people from copying anything,
but you can still get the general idea.

|
| Monday
- February 28, 2000 <6:30 PM CST> |
<Top> |
GTA
On Next Gen Systems
<6:30 PM CST - schu>
ps2.ign.com
posted an article on Take2's latest financial report. The article
mentions that Take2 and Rockstar will be bringing at least three new titles
to next gen systems and that they will all be Internet ready. One
of those titles will be a GTA title although nothing else was mentioned.
I'm pretty sure this in reference to a new GTA title that will probably
be released on PC and PS2, rather than a re-release of GTA2 with multiplay
just for PS2, but that's just a guess. The fact that Take2 is doing
so well financially along with the fact that GTA is partially responsible
for their increased profits makes it rather likely that many GTA sequels
and spin-offs will continue to be released well into the future. As
you may have read on Azz'z
site, there are at least two GTA titles in development, GTA3D and some
sort of online GTA, but in standard DMA fashion we probably won't know more
until they get further along in development.
Aqutiv's
GTA2 Mission Pack <6:30
PM CST - schu>
Aqutiv has released his new mission pack for GTA2. Its available
on his site, BUSTED!.
Here's the latest from Aqutiv on his mission pack and a screenshot:
"A
new mission pack is made, it replaces the 2 green Mafia phones and all
the Zaibatsu missions. Actually, the original idea was to replace all
the third level missions together with Exc0r5, but this never worked
out, also because now the map editor is available, and we both want
to start making real mods. Also added to the mission pack, is the source
for the second Russian mission, so it can be case studied... more
info about the missions is in the readme file.
It can be downloaded from my page, or with this url: busted.niteshade.net/Files/AquExc-pack.zip
Also you might want to know that there is now an expanded GTA2 Editing
section on BUSTED! with a
GTA2 Map Editing FAQ. (small at the minute, but will expand as soon
as I get some questions from users) and a GTA2 Scripting Guide is, supposedly,
coming soon!"
The LingSter's Anniversary &
New Car Reviews
<6:30 PM CST - schu>
The LingSter
will be celebrating his one year GTA anniversary come March 10th with
some new changes to his site and the re-release of his second car.
Along with his announcement he also sent in this nifty
shot of the re-released car. Here is the announcement he sent
in:
"March
10th I celebrate my 1 year anniversary. I celebrate this with
2 things. One, an anniversary car... err. um.. TRUCK. A
remake of my second ever GTA car made, the Snowplow. The second
thing I celebrate is the opening of a new cars site. Yes, for
a year, I have not showcased anyone else's cars but my own. Now,
I have changed this. I, like GTAzz, will be doing reviews
of the cars that are sent in, and giving awards out to those that are
the best for that week. If you could send any cars that you make to
gtacars@rochester.rr.com
along with your regular sites that you send to. But please, follow
this simple rule: All cars must be in a zip file,
with a gif of the car, and a readme.txt file explaining what the car
is."
GTA Community
Radio <6:30
PM CST - schu>
Acid2000 is planning on organizing a GTA/GTA2 weekly radio program that
anyone can take part in, check the announcement from Acid2000 and get
more on this over at The
GTA2 Attack Shack.
Since the
GTA and GTA 2 community seems to be in a slump I have had a cunning
plan to restore that good old community spirit. The first ever... drum
role please...GTA and GTA 2 Community Internet Radio or GTA Net Radio.
What will it have?
- A weekly
news update
- The
latest editors, car and maps
- GTA
oddities
- Interviews
- Tutorials
and more
The idea
is to produce a weekly Internet radio show focused on the GTA community.
You will be able to hear this through your computer only if you have
Real Player. However I can't do this single handed and if I did it wouldn't
be community would it. First of all vote in the poll at the site if
you think this is a good idea. When the results are known I will start
working, if that's what people want. What I need from the community
will be people who feel that they would be able to contribute something
to GTA Net Radio i.e. Presenters, editors, writers etc. etc... Any
ideas are greatly appreciated.
Announcements <6:30
PM CST - schu>
- Congrats
to Tiffany on
her 70,000 visitor mark, check out her update in Community News.
- Graham,
creator of GTA Hawaii, is putting together a GTA website. If you have a banner that you'd like Graham to post on his site, you can send
it to him at gta_hawaii@hotmail.com.
The only stipulations are that the banners contain no swearing and be
kept to a reasonable size. Expect Graham's site to go live in
about a week or two.
- Devil
is hard at work testing the new fix for GTA2 Mainframe which should
be posted on Gamer's
Army shortly. Devil mentioned that the remote cfg should alert
GTA2 Mainframe users about the update and point them to the download
location. The new fix will also allow Teknics and Devil to set
a message that will give details on the latest updates and will be displayed
when a user browses the update page.
- GTAPL
has been reworked a bit with new fonts, optimized graphics for faster
load times and a new flash intro. GTAPL also has about a million
urls currently, check em out at www.gta.w.pl
or www.gtapl.w.pl
or www.gtapl.z.pl
or private.psi.com.pl.gtapl.
- MicSoft
InterActive Design is thinking about putting together a GTA2 site and
would like some input on what you'd like to see. If you have
any good ideas you can send em to webmaster@micsoft.findhere.org.
You can also check out the GTA2 flash animation on the MicSoft
site in the News section.
Project News <6:30
PM CST - schu>
- GTA
Aus Within Sight
Well Byron never got anyone to help out with the mission.ini part of
the project so he gave up and decided to teach himself how to edit the
ini. Luckily it seems to be going well and with Respray's help
with the cars, GTA Aus is nearing completion. Here are two updates
from Byron, one from Friday when I was gone and one today:
2/25
"I've been working on GTA AUS (or GTA OZ, as it's now called)
all week. I'm waiting for Respray to return some cars which he's
going to delta up, and that'll *almost* wrap it up... =) (yes,
the entire project) There's still the slight problem with the missions,
and as of yet I've received NO emails from volunteers after the
plea has appeared on G! and AGGTA... So, everything will be TOTALLY
finished except the missions, which aren't even started. Great,
huh? So, it looks like I'll have to write them myself, and I have
*0* experience in mission.ini... Can you spell delay? Goddamnit
this f*cking sucks !!!!!"
2/28
"Got some really good news... I've been playing around with
mission.ini today, and it's quite easy to edit once you understand
it. I'm going to copy across missions from the original GTA and
GTA LONDON and edit them (change co-ords, text, and some other bits).
So,
if everything goes well (which it hasn't, for a lot of the time),
I might have the missions done by next Sunday... (including deathmatch
missions)
Other
than the missions, just about everything is done. I'm awaiting a
car which is being delta-ed up by Respray, I've got to make some
final tidying up on the map, and... that's it!
I've
got the police setup, and OMFG it's so funny... I've got one car
set to every 1 or 2 blocks, so you have about double the police
after you compared to the original GTA ! HEHEHE..."
Community
News <6:30
PM CST - schu>
- Tiffany's
Unofficial GTA Shrine
"I just wanna thank all the visitors to my GTA Shrine. My 70,000th
visitor was there February 26th. =-)"
- PSX
GTA
"I have updated my entire Playstation GTA Web Site, home of the
GTA Guides. There are new better looking graphics and easier navigation.
I have codes, vehicle lists, and mission and secret guides for GTA,
GTA: London 1969, and GTA 2 (Industrial Sector incomplete)."
- GTACS3
"Ive decided to open the GTACS:3 just for news at the moment,it
will be updated every day (I promise) and I will add new sections when
I build them.
Go to
gtacs.hypermart.net,
I assure you,you won't be disappointed
I am
Also looking for a couple of newsies so send me an e-mail if you want
a job, no slackers though,I want people who will update about once
every 3 days!"
- EGP4
"Hiyall out there (about 70 persons) this is just a news flash,
the page EGP is NOT down, if you thought so, even if there has been
like a week or two since the last update, I'll be working with EGP 4
more soon. Maybe I'll put it down later cause me and my friend is working
on a music page, I think the phenomenon music will last longer than
the GTA 2 scene, anyone wanna bet? ;))
But, until then, I'll be working with EGP 4 too!"
Site Updates
<6:30
PM CST - schu>
Well I'm back... As you can see I didn't get much news on Friday
morning so I didn't post an update. The trip went pretty well and
The Kids in the Hall live show kicked ass. If you've never seen
the show you should really try and check it out sometime. They stopped
making new shows awhile back but the reruns are shown on Comedy Central
twice a day and you can probably pick em up on vid elsewhere. Minneapolis
was actually a little larger than I pictured it and had some pretty cool
things to do, although I avoided The Mall of America like the plague.
Considering I can't stand the stupidity of most people in a regular sized
mall I don't think I could handle a jumbo mall. I did find some
pretty cool used record stores and stuff though not too far from the hotel
:).
|
| Thursday
- February 24, 2000 <7:30 PM CST> |
<Top> |
New
Version of Mainframe Soon
<7:30
PM CST - schu>
Devil, one of the GTA2 Mainframe programmers, sent out an announcement about
an bug they are working on fixing. The bug was discovered after its
release and causes trouble when its run on a computer that isn't connected
to the Internet at the time. Check out Gamer's
Army for more on GTA2 Mainframe and here is the announcement Devil sent
me:
"As
you may know from reading the GTA 2 Mainframe readme.txt I am a Mainframe
programmer (Teknics is the lead programmer + producer). Well I was contacted
by Teknics to mainly help him with handling the Internet communications
protocols code, which Mainframe uses to download the remote settings
file. Well I have a bit of a confession to make, you see currently Mainframe
has a serious bug in it which makes it impossible to run Mainframe without
a Internet connection (unless it has already got the remote settings
previously that day). Well I have been working very hard to try and
fix this problem because it really spoils Mainframe as it was developed
to be used off-line as well as online. I am glad to be able to report
that Mainframe is nearly fixed and that I should be uploading the fixed
exe soon. As some people may know Mainframe has a autoupdate feature
which will make it alert the user to the availability of new versions
and bug fixes. Although this feature was not used for the first update
(I Teknics forgot about it) I am planning on using it for the second
update. Also I am currently writing a special CGI which Mainframe will
use for the (currently disabled) broken link reporting function. As
for the update it may be packaged as is (i.e just the exe) or the installer
may be recompiled using the fixed program, I will have to talk to Teknics
about that. Last but not least I'd like to apologize for not noticing
the off-line bug with Mainframe before it's official release and I hope
that it did not spoil anyone's enjoyment of this."
Site Updates
<7:30
PM CST - schu>
I'll try and post an update for Friday, assuming something comes in.
If there isn't and update by 8am CST there won't be one because I'll be
on the road by then.
|
| Wednesday
- February 23, 2000 <4:00 PM CST> |
<Top> |
Announcements
<4:00
PM CST - schu>
- No Fear
sent word that GTA2 More Extreme has a new maps section, check it out
over at gtaextreme.niteshade.net.
- Byron
is planning on posting a web page for GTA Aus, but it mainly depends
on how the redevelopment process goes. As far as I know Byron
is still looking for help with the mission.ini end of the GTA Aus project.
If you have any skill in this area please contact Byron and help finish
GTA Aus.
Project
News
<4:00
PM CST - schu>
- GTA
- Shut Up and Shoot!
Johan Brodd sent in a update
on his GTA clone, along with three screen shots (1,
2, 3):
The
story so far:
You're a cop. You've been sent to prison unjustly, and been there
the last 15 years. While you were in prison the underworld
ran rampant around the city, making it a nest for terror and hatred.
Freed
from prison you've just got one goal: Be the boss of the streets.
You start up with a car, a wallet with $500 and unarmed. You need
first of all lay your hands upon a jolly good gun.
Cityscape
/ Styles:
I've decided to cut down on graphics due to the heavy size (11 Mb),
I'm plotting the graphics my self to save memory.
Can
I add my own cities?
You can add your own cities, yes. But you're gonna need The Games
Factory 1.04 to do this.
Community News
<4:00
PM CST - schu>
Site Updates
<4:00
PM CST - schu>
I may or may not be doing an update on Friday. If I do an update
it will probably appear early in the morning (1 or 2am). I'm going
to Minneapolis, MN to see The Kids In The Hall, live performance and I'll
be leaving around 9am on Friday which doesn't leave much time for an update.
But if I have something to post I'll do it early Friday or late
Thursday. Anyone know anything fun to do in Minneapolis? Lemme
know...
|
| Tuesday
- February 22, 2000 <10:00 PM CST> |
<Top> |
GTA2
Mainframe Bug Fix
<10:00
PM CST - schu>
Gamer's Army has
released a small bug fix for the GTA2 Mainframe util released yesterday.
The bug is just a minor problem with the FTP application, turns out the
wrong exe was included with the setup package. To fix the bug you
just need to download MainFrame.exe
(288k) and then copy it to the directory where
you installed GTA2 Mainframe, overwriting the old MainFrame.exe. If
you haven't downloaded GTA2 Mainframe yet, you don't have to worry about
the bug fix since its included with the new
version (2.8MB).
|
| Monday
- February 21, 2000 <11:59 PM CST> |
<Top> |
Edit
In Style
<11:59
PM CST - schu>
Ringo has released STYed 1.2, available at the Gain
Software site (in the Stuff section). The latest version supports
"improved delta editing and editable remaps, as well as several other fixes."
Ringo also mentioned on the Gain Software site that he plans on releasing
more documentation and a help file for STYed soon. Any up and coming
GTA2 car editors will definitely want to take notice, although most of em
probably already have it by the time they read this :).
GTA2
Mainframe
<11:59
PM CST - schu>
Gamer's Army has
released their Swiss Army Knife of a GTA2 util. It opens up to an
interface with buttons leading to a web browser, html editor, ftp util,
search engine, plans manager, SEQ editor, MMP editor, access to GTA2 toolkit,
etc. It also has plans to support an MP3 player and an email client
in the future. Check out Teknics' official announcement below for
more details:
"Hey everyone
the long delayed GTA2 Mainframe is finally here! After several last
minute bug squashings it has finally been uploaded all 2.9Megs. It contains
Browser, HTML Editor, FTP Access, MMP and SEQ Editors, a .plan's manager,
and a special GTA2 Dynamic Links feature. Be sure to read the readme
for more information on all the wonderful features. Some special notes
on this program are necessary. First this program is legally and fully
copyrighted by the good folks at Night Shade Entertainment. More on
that is in the readme. Also very important note on installation. The
installing program (used by iD software as it is a professional installer)
installs a special file called FTP.OCX into the folder you choose GTA2
Mainframe to be installed to. If you want the FTP to work you *MUST*
copy and paste this file into your "Windows\System" Folder. (generally
C:\WINDOWS\SYSTEM). Without doing that the program will not run
correctly. Also you must have an active Internet connection to run this
program.
Run on
over to www.niteshade.net
to view the full update or type in this to your browser to download
- ftp://niteshade.net/favorites/Setup.exe
Cotton
Town
<11:59
PM CST - schu>
Piraat (website)
has been working on a GTA map entitled Cotton Town for awhile now and
he has decided to release a beta version. Judging from a quick peek
with J25 and Cotton Town's list of features it looks pretty extensive.
The download is a scant 93k and includes the map, an FXT file, a mission.ini
file, and a great readme file. Great readme file? YES, finally
someone whose map has decent documentation :). The following is
from Priaat's email and a list of features mercilessly ripped from the
great readme file:
COTTON
TOWN is my great project. It took a lot of time but now I am so
far that I can release CT's beta version (2.00). This map was
created from scratch and is copyrighted to Piraat (DO NOT modify).
NB! The name of my great project may change but the name of the map
will always be Cotton Town.
FEATURES
- 4 well-working
trains
- cops,
fire dept. , ambulance
- some
unique buildings (V.I.P. building, mini-pyramid)
- respray-buildings
and bombshop
- some
wide freeways, many garages (only 1 active garage in this beta)
- some
secret places (well, not SO secret but...)
- many
parked cars (including squad car,fire trucks and ambulance-cars)
- 4 missions
(incl. 1 training mission)
DOWNLOAD
Announcements
<11:59
PM CST - schu>
- Christ...
YAKUZA looked good before but it looks even better now, if you can believe
that. I can honestly say that this site makes me wish I spoke
Polish. Oh, almost forgot, its at a new URL as well, you can find
YAKUZA at www.gta2.pl.
Don't speak polish? Who cares, take a look anyway...
- A few
new GTA sites are out there, give em a click, see what you think...
- GTA
Elite just opened today and is looking sweet
- GTA2
Warped has actually been going for two months and looks quite
good as well
- God
of GTA is mostly up and running using lots of Flash
- The
GTA
Crew is sort of there, I'm pretty sure its still under construction.
Project News
<11:59
PM CST - schu>
Two rather similar updates in Project News today because two GTA projects
are coming back from the dead, check it out..
- GTA
Aus - Back From The Dead, But Needs Your Help
Byron, king of all that
is X-Com,
has decided to break out his shovel and dig up the remains of GTA Aus
from his backyard. Hopefully with some work we will see it this
year :). He mentioned that the map is just about done with only
traffic lights left to add and a few places that need to be smoothed
out. Other than that he still has to add a few cars, do sound
effects, and deal with some other stuff. Byron is still looking
for people to help out on this project, it pretty much died last time
because everyone who was working on the project disappeared. If
you have any GTA mission.ini editing skills, please read his announcement
below:
'Hi everyone
! I'm resurrecting GTA AUS ! (Gta Australia) I'm going to finish off
this project, and get it off my mind (yes, it's been irritating me
that I haven't finished it). Please, if you have mission.ini experience,
and I mean GOOD experience, AND you're not planning on deserting any
time, like say, ugh, the LAST mission.ini programmer... PLEASE contact
me. I'm redoing parts of the project, and I want the missions redone
from scratch. So, if you have experience, please contact me.
This project will be the BEST GTA TC released, if we can get it done.
And, of course, you'll be credited... So, gimme
a yell if you're interested !'
- DJ
Slam & Slam City - Out of Limbo
If you've been around the GTA scene for awhile you might remember a
project called Slam City, a creation of DJ Slam. Well DJ Slam
is back, albeit now known as Davie Slam, and he is pulling the toe tag
off of Slam City. The map's construction was started over a year
ago and, armed with new GTA editing techniques, Davie Slam is in the
process of making new tiles for it. Hopefully I'll have some more
updates from Davie in the near future.
New GTA Sites
<11:59
PM CST - schu>
Site Updates
<11:59
PM CST - schu>
This update is sooooo late its not even funny... Actually this went
out early Tuesday, but I'm willing screw with the laws of time and space
to get it posted by 11:59pm Monday :). After all, its still Monday
on the Pacific coast.
|
| Friday
- February 18, 2000 <8:10 PM CST> |
<Top> |
Announcements
<8:10
PM CST - schu>
WaterRat's new site, Supporting
The Cause is online and looking for fans to vote for cars and compete
in contests, check it out at get.to/stc_gta.
Project
News
<8:10
PM CST - schu>
- The
Latest On Wild Wild West
X-Mail brings us the
latest news on his project, Wild Wild West:

News:
-
I'm still working on WWW, but I don't know what I'll do when it's
done. I can't send big files. I hope it works with ICQ...
- I
made a new Building-Skin, you can see it on some of the screenshots.
You can also watch a few new cars (3 old ones are left)
- I
made a new Flamethrower, I hope you'll like it..
Files:
- 7
Screenshots
( 1 - 2
- 3 - 4
- 5 - 6
-7 )
Info:
Wild
Wild West is not an add-on (new missions etc.)! It's a patch which
transforms San Andreas into a wild west.
Community News
<8:10
PM CST - schu>
- Tiffany's
Unofficial GTA Shrine - New Cars & Updates
I've added about 70 new cars to the Car Depot (54 courtesy of Fan Anf),
and I've updated the Links, GTA FAQ and Submit Stuff pages! Also, if
anyone has a list of the car names for GTA2, it would really help me
update the site.
- AGGTA
- Updating Once Again
At last, after months of cursing over lost files and a broken hard
disk, aggta.co.uk has been released. AGGTA being alt.games.grand-theft-auto,
and aggta.co.uk being it's home page.
Point of this site? To have the latest news, first with loads
of bits 'n bobs, and all the details you could ever want on the GTA
scene. We are hoping it will be the most popular GTA site on the
net, second only to Gouranga :o)
So, if you want to kinda.. erm.... plug it for us, that would be kinda
cool :o)
- Hughesies
Hut - Back On The Scene
Hughesies Hut (HH) is finally coming back to the GTA scene after a couple
of months absence. The new site will be up on Sunday night (UK
Time) at the latest but I am aiming for a Saturday release. A
couple of people have asked my what I have been doing, and well I told
them all the same - College and a part time job - Us College students
really have it hard !! :o)
I have now finally had time to finish off the HH Revamp and re-release
it. The cars sections will be continually updated by Da Cop (when
his Internet connection works) and almost daily news.
This is the fourth incarnation of the site, and I hope you would agree
that it looks the best yet. It's taken me bloody ages so you had
better agree :o )
If people want to help on the site, then I still have a few areas that
need some work. I need someone to help on the GTa2 section
and a projects manager is also needed. To take up these roles,
please fill in the form at: hughesieshut.niteshade.net/joinhh.html
- More newsupdaters are also welcome if they wish to become part of
the HH team (Currently comprising of 5 members)
If anybody has any problems, they can E-Mail me at mikehughes@hughesieshut.freeserve.co.uk
or I can be contacted on ICQ. My number is:
44572542
So, if you want to check out the new HH, go to the usual URL this weekend
and see the new site in all it's splendour :o )
- GTA
ThinkTank - Technical Difficulties
Hello again guys its me spacemonkey from GTA Thinktank the site is currently
not being updated because the news login script has crashed :( . On
that subject I am getting Stig to investigate. Also we are
looking for news updaters, etc at gtathinktank please email me if your
interested (spacemonkey@ecosse.net).
Also the IRC channel the Gamers Army and GTA Thinktank partnership is
looking for more channel operators if your interested again please email
me (spacemonkey@ecosse.net).
However the channel is always dead! No one ever comes to
#thegta on Random Dalnet.
Also please DO NOT email me regarding warez of GTA, I received
an email asking me how to fix some guys warez version of GTA2 (PLEASE
NOTE: the GTA community does not like warez) if you do contact me regarding
any warez I will ignore you and if you continue to contact me about
it I may report you to your ISP/email provider. Well folks that's
my news or crap over with until next time. (I hope schu gets this email
cause flaming Winblows 98 (damn u bill gates) is going weird and crashing
and stuff ,so is outlook exploder well see ya's <<DA sPaCeMoNkEy>>
|
| Thursday
- February 17, 2000 <8:00 PM CST> |
<Top> |
Nothing
<8:00
PM CST - schu>
That is what's going on. Still no word from Klamy but traditionally
he never really spent much time online till the weekend, I just hope he
is doin ok...
Check back
tomorrow for Community and Project news and hopefully something else assuming
I can turn something up by then...
|
| Wednesday
- February 16, 2000 <10:30 PM CST> |
<Top> |
Klamy
MIA <10:30
PM CST - schu>
Anyone know what became of Klamy? He seems to have disappeared, mouse
tells me he canceled his BBZilla admin account and he posted a simple message
on his
site and on BBZilla, "BYE". I've been so busy with my first set
of exams that I didn't even notice until mouse clued me in. The last
GTA related project he was working on was the BBZilla
redesign project on the 1st of February. Less than a week later
he posted his "BYE" message. If I find anything out I'll be sure and
post something here. You out there Klamy?
Supporting
The Cause
<10:30
PM CST - schu>
WaterRat
's GTA site, Supporting
The Cause, is online with an interesting twist. It features
your standard issue news, files, links, and cars sections, but here is
where the twist comes in. Water Rat has also incorporated two rather
interesting sections called, "Your Part" and "Challenge."
The "Your Part" section is exactly what it sounds like,
its a section where you can take part, mainly in the form of car reviews,
car awards, and that type of thing. The "Challenge" section
opens fan participation to a wider audience including three challenges
currently, a new one coming soon, and if you're not satisfied with the
challenges presented, suggest your own. So far it looks quite good,
get over to get.to/stc_gta
and check it out.
Site
Updates
<10:30
PM CST - schu>
Not much going down today, its been a pretty slow week so far and it doesn't
seem to be getting any better.
|
| Tuesday
- February 15, 2000 <8:00 PM CST> |
<Top> |
More
GTA2 Dreamcast Shots
<8:00
PM CST - schu>
Gamespot UK is attending Milia 2000 and snagged some new Dreamcast
GTA2 shots. There are six in all, however one of the shots is
actually a compilation of concept sketch work that's been seen before.
Mugwum
Returning?
|