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09-27-06

Wednesday - September 27, 2006   <9:00 PM CST>

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Vice City Stories
Rockstar has released trailer #2 for Vice City Stories.  If you haven't been to the VCS website yet, you should take a look, even if you don't have a PSP.  There is a constant looping flash video in the style of a TV show with clips from all the radio stations and commercials featured in-game.  That alone makes it worth the visit.  VCS is set to release on October 31st with a $50 price tag.  Here are some bullets for your enjoyment:
 
VCS Will Feature
  • Twice the number of polygons on screen when compared to LCS
  • Better environmental and material effects
  • Twice the view distance of LCS
  • Improved lighting and transparency effects
  • Longer story arc, dwarfing LCS' approximate 15 hours of playtime (although no one knows by how much).
  • Expanded vehicle selection including more cars, water craft (jet skis, sail boats, speed boats, etc.), and air craft (jets and planes).
  • Target lock on all weapons and manual aim when accuracy is a must.
  • Expanded multiplayer support with more modes of play
  • Greater variety of cars and pedestrians
  • Faster load times
  • Reworked graphics and streaming subsystem
  • Enhanced water and boat physics
  • Better looking water
  • Jet skis that turn on a dime and can dive below the water
  • More hand-to-hand moves including grappling and throwing
  • A soundtrack with over 100 tracks and support for adding your own music (100 tracks isn't enough for you ungrateful people?)
  • Box art seems to indicate the return of Umberto Robina and "Big" Mitch Baker.
VCS takes place in 1984 and centers around one Vic Vance.  Vic is a Marine and is waiting to be shipped out for duty at Guantanamo Bay, Cuba when for reasons currently unknown, he lands on the wrong side of the law.  His life ruined and his future in doubt, he has nowhere to go but up.  Vice City in 1984 is a place of decadence thanks to the Columbian drug trade; the money and opportunities are ready and waiting for you to take them, preferably in a hail of gunfire.
 
GTA IV
We are just over a year away from the release of GTA IV and if history serves as any indicator, we should start getting at least a screenshot sometime soon (all the shots you might run into so far have been confirmed as fakes).  At least in the past, they seem to start by releasing the odd "leaked" screenshot about a year out and then ramping up the material and information slowly over time.  Full scale previews don't usually show up until just before E3 in May.  As you may have heard, E3 has been shrunk down into more of an industry only event so it remains to be seen if Rockstar will center the release of information on it like they used to.
 
So far Rockstar hasn't released any information, other than the fact that GTA IV exists and that it will be released on October 16th, 2007 on the XBox 360 and the PS3.  The logical move, other than the standard improvements (greatly improved graphics, better physics, improved ai, larger maps, etc) is an actual multiplayer component.  I guess the main question is, how robust will multiplayer support in GTA IV be or will GTA IV be an MMO with a subscription based model?  The title, GTA IV: Crime Online and The GTA Online Crime World have both surfaced in the past but other than the name, nothing else was known. Various higher-ups at Rockstar have all been quoted as saying that they will not do multiplayer unless they have something fresh to add to it, meaning something beyond the standard deathmatch and CTF type stuff. Whatever GTA IV is, you can bet that it will be good.  Almost every iteration in the series has pushed the boundaries of all the previous titles so there is no reason to think that GTA IV will be any different.
 
What The Fu*K?
Yeah, it's been awhile.

E-Mail
My email account is overrun with spam so much so that I think I should sell it for research or at least see if the government will give me a grant to study it.  Since that's the case, for now I'm setting up a temporary account and I'm shutting down the old address.  Please send any correspondence to nuschu instead of schu@gouranga.com.  I'm refraining from typing the entire address in here in the hopes that it won't get flooded as quickly, HA, like anyone even comes here any more :)

 

 

 

 

 

 

 

 

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