 |
|
| Old
News - August 2001 |
Contents
08-31-01
08-29-01
08-28-01
08-27-01
08-24-01
08-23-01
08-21-01
08-20-01
08-17-01
08-16-01
08-15-01
08-13-01
08-10-01
08-09-01
08-07-01
08-03-01
08-01-01 |
| Friday
- August 31, 2001 <2:18
AM CST> |
<Top> |
|
The
Characters of GTA3
<2:18 AM CST - schu>
Both gta-3.com
and gta.niteshade.net
are reporting that IGN has another GTA3 related update, and indeed
they do. This time they are covering the different characters
you'll find in GTA3, including, yourself (the player), 8-Ball, Luigi,
Joey Leone, Luigi "The Snake" Goterelli, and Miguel. Along
with their character profiles they have also included three pictures
(below) that are larger versions of the character shots posted on
grandtheftauto3.com. Check out PS2.IGN.com for the full
update.

Joey Leone |

Luigi
"The Snake"
Goterelli |

8-Ball |
Crazy
Sh*t
<2:18 AM CST - schu>
I'm not sure if everyone will find this as funny as I did, but chances
are, if you use Windows (or try to anyway), you'll enjoy it. Don't
ask, just
click! This week's link was supplied by Rev Ted.
Site
Updates
<2:18 AM CST - schu>
Ok, today is the last day of my move so I probably won't be doing
another update or replying to any email until Monday. If you
saw how much sh*t I have to move today, you'd understand. After
Monday I'll be stuck with dialup for a short while, no big deal,
just please don't send me any huge attachments without asking first.
|
| Wednesday
- August 29, 2001 <6:35
PM CST> |
<Top> |
|
Dan
Houser Chat!
<6:35 PM CST - schu>
You may recall that El Bazo was organizing a chat with Rockstar's
Dan Houser a few months back. Well, that chat event fell through
because Dan was in the middle of audio recordings for GTA3. Dan
apparently has a little more free time now and has agreed to take
part in a chat event over at El Bazo's newly redesigned, GTA
Scraper. Here are the chat details:
Date:
Saturday, September 8th 2001
Time: 8pm GMT
Place: transbay.fdf.net, channel #GTA
8PM
GMT is: 3PM Eastern, 2PM Central, 1PM Mountain, and 12 PM
Pacific. You can also bring up the time and date settings
in Windows to see how far you are behind or ahead of the GMT listing
(listed under time zone).
I.E.,
I live in the central time zone which is -6 GMT time, so you simply
subtract 6 from the time listed. If you live in Moscow for
instance, you are +3 GMT so you simply add 3 hours.
IGN
Notes
<6:35 PM CST - schu>
Here are just a few notes I took from the recent update at PS2.IGN.com.
I omitted anything that has already been mentioned before.
I've added this new information to the GTA3
Info section. The vehicle list and the weapons list have
also been altered slightly to utilize the newer screen shots and
vehicle IDs.
New
Information:
- GTA3
is packed full of ambient sound effects to make the experience
more realistic. Different types of buildings and peds all
have their own set of effects. One example of this, is that
if you are near a hospital you'll hear voices from inside talking
about hospital related topics. I would imagine that this
will carry on to different building types (restaurants, bars,
night clubs, etc. - all with their own set of sound effects and
conversations). Each ped also has their own set of lines,
from mumbling old women to "businessmen complaining about
about needing a vacation." All this sound is layered
on top of the sounds of a noisy city with the appropriate echo
filters when you're in certain environments.
- Earlier
previews mentioned that the player can sprint, but after awhile
he'll have to stop and take a rest. This has now been altered
slightly. If you run a lot, the character will get in better
shape and later in the game he won't have to rest as often because
his endurance has gone up.
- Pesky
police helicopters can be brought down with heavier weaponry,
like the rocket launcher. I would really like to be able
to snipe the pilots out of their helicopters as well, like in
Soldier of Fortune.
- When
you die you end up in the hospital, just like previous games in
the GTA series.
PS2
Controls:
| Button |
Action |
| Square |
Jump |
| Circle |
Hit
/ Kick / Fire |
| Triangle |
Enter
/ Exit Vehicle |
| X |
Accelerate |
| |
| R1 |
Aim |
| R2 |
Change
Weapons |
| |
| Analog
Sticks |
Movement |
| D-Pad |
Movement |
Teknics
(gta.niteshade.net)
also informed me that I missed one of the hidden shots on IGN. For
some reason they screwed up at the bottom of their hand's on impressions
article and put the same picture of the helicopter twice, rather
than the correct before
and after
scenes. I've added this shot to the eighteenth
screenshot page.
Screen
Shot Studies
<6:35 PM CST - schu>
Here are just a few shots I picked out that would be useful in IDing
new cars or have stuff that I don't recall seeing in past shots:
- I
put together a nice new GTA3
interface guide shot if you care to take a look. I think
the new blue radar looks better than the old yellow radar as well.
Note the ammo count, it appears to also show how many bullets
are in your current clip.
- For
some reason I never noticed that the helicopter
kicks up dust and debris when it gets close to the ground. You
can see it in the old shots, it just never occurred to me until
now. I'm also not sure why the helicopter is all white in
the new shots, I hope they stick with the old blue and white,
NYC PD, look.
- As
you can see, sniping at people has different effects depending
on where you hit them. These both look like head shots to
me, but the guy
just lost his head, the woman
lost just about everything.
- Some
very nice damage
effects. We still don't know if you can be shot while
in a car or if you can snipe people while they are driving.
- Another
cutscene shot.
- Two
rooftop shots, the first
is quite nice, but the second
is my favorite shot out of the latest batch.
Here are some cars I'd like some help IDing if anyone is up to the
task:
GTA: Epicenter's New Home
<6:35 PM CST - schu>
GTA: Epicenter has a great new design and is now available at a
brand new URL, www.gtacenter.com.
|
| Tuesday
- August 28, 2001 <9:57
AM CST> |
<Top> |
|
Are
You An Outsider?
<8:25 AM CST - schu>
Well, if you held out for the last few days you may have just saved
yourself a few bucks, because IGN has just gone public with all
the insider GTA3 information and loads of new shots. How many
new shots? Not one, not two, not three, but 49 new screenshots
in total. There are nine new shots on the Hands
On Impressions page (two of them are not posted, I had to dig
for them), and forty new shots on the GTA3
Preview page. These aren't your run of the mill shots
either. A lot of them show the full interface on screen and
others are just mind boggling. Here are some of the more interesting
shots, if you want to view them all, they start on the fifteenth
screen shot page:
Just
a few comments on those shots above (moving from left to right):
- The
Wasted! shot is one of the two hidden shots on the Hands On Impressions
Page. The other shot a really nice sniper
shot.
- I
think the before and after shots pretty much explain themselves
:)
- I'm
really interested to see how many of the cars have that level
of interior detail, down to the leopard print seat covers and
the pink fuzzy dice.
- I
really, really, really hope the PC version will have some sort
of vehicle editing support. Can you even imagine some of
the custom paint jobs? Damn I can't wait to see this game
again.
- This
is the second shot of a 747 we've seen. I know for a fact
that there are Cessnas that fly around the city and now we have
proof that the 747 is another target to aim your rocket launcher
at.
- There
are a few really nice night shots in the bunch, but this is one
of my favorites. The Casino
one is also really nice.
- It
looks like we finally have a shot of one of the boats in GTA3.
I'd imagine we can also expect some sort of speed boat as
well.
- The
size of the skyscrapers downtown really adds to the realism, this
shot might also give you some idea what it's like in the downtown/commercial
section of town.
- Oh,
almost forgot... Here are a few convertibles ( 1
& 2
)
Just
a few more things I should mention:
GrandTheftAuto3.com
Updated
<9:57 AM CST - schu>
GrandTheftAuto3.com
has been updated with 19 new shots and higher res movies. I've
added the twenty new shots to the the screen shots pages, they begin
on the eighteenth screenshot
page here at G!, or just go to GrandTheftAuto3.com
and take a look. The new shots are just as insane as the new
IGN shots, even better in most cases. They are all very, very
clean and you can see the detail ramping up as GTA3 gets closer
to release. I've also compared all the movie files sizes and
they have all increased by a 1MB or so, after downloading them and
comparing they do appear to be smoother than the originals. I
can't seem to find the gang fight movie anymore though, weird. I'll
post more on this later, if I think about it any more right now
my brain will explode.
Site
Updates
<9:57 AM CST - schu>
Ok, I've added all the new screens. You can check them out
at IGN and at GrandTheftAuto3.com or you can see them in the GTA3
Info section. They all start on the fifteenth
screen shot page. By the way, those shots bring the total
here at G! up to 240 screenshots, if you add in all the artwork,
movie shots, and everything else, GOURANGA! now has a grand total
of 477 GTA3 images.
|
| Monday
- August 27, 2001 <4:45
PM CST> |
<Top> |
|
Are
You An Insider?
<4:45 PM CST - schu>
Well, if you are an insider, an IGN Insider that is, you can now
get access to exclusive
GTA3 content. I'm not an IGN Insider and I probably won't
become one just for their enhanced GTA3 preview. I thought
about becoming one and then posting whatever they had to offer,
but I'm sure that wouldn't go over too well with the IGN people
:).
The
City Canard
<4:45 PM CST - schu>
Azz recently opened a newspaper for his other site, Somewhere.
The newspaper is done in the style of the Liberty Tree, but
is designed to build an atmosphere for his map project, Somewhere.
You can check his new newspaper out at www.btinternet.com/~gtazz/canard.
Blurry
GTA3
<4:45 PM CST - schu>
Well I got a lot of replies on the blurriness issue and there seem
to be two camps. The first camp claims that the blur is just
motion blur to add more realism to the game and to help the framerate
along. Their main evidence is in the GTA3 movies. In
many of the movies where you are getting beat up pretty bad there
is no blur to indicate blood loss. Pyriis and OutForBlood
both cited the gang fight movie on the grandtheftauto3.com where
you get beaten to death and there is no blur. There are two
counters that I can think of for this. One is that the blood
loss blur is an option that can be turned on and off and the second
possible explanation is that the blur is only in certain builds
of the game and the build used to shoot those movies didn't have
it in there yet. The second camp is led by Tank over at GrandTheftAuto3.net,
they claim that the blur kicks in when you loose a lot of blood
and your health gets below a certain point. Their main evidence
is in the screenshots. Most screenshots with the blur appear
to show the player near death and they usually have blood all over
the place. At this point, I'm not sure where I stand, part
of me hopes for motion blur throughout the entire game, if it's
done right it could be a very cool effect.
GTA2
More Extreme On The Move
<4:45 PM CST - schu>
After Niteshade put a hold on their hosting services, No Fear had
to move his site to a new host. You can check out his site,
GTA2 More Extreme, at it's new URL, www.GTA2ME.f2s.com.
Here is an update from No Fear on the move and on the return
of GTA2:ME:
Dear
G! readers,
GTA
Extreme... remember? GTA2 More Extreme... does that ring a bell?
Let me refresh your memory and tell you that GTA2 More Extreme,
the sequel to the successful GTA site, GTA Extreme has returned.
Not only that, GTA2 ME had to be moved to another host, due to
the fact that Niteshade Industries stopped hosting its great sites.
And since recently I'm proud to mention that it is the best GTA2
maps site, with ALL the GTA2 maps available! Nicely reviewed along
with screenshots. You can find GTA2 More Extreme on the F2S network,
by visiting it at www.GTA2ME.f2s.com.
-Everything's
back like the way it was-
New GTA Sites
<4:45 PM CST - schu>
- BUSTED!
- www.busted.nano.pl
According to Junior, this is the first Polish service to feature
GTA3
|
| Friday
- August 24, 2001 <4:40
AM CST> |
<Top> |
|
GTA3's
Blurry Shots
<4:40 AM CST - schu>
I was talking with the Tank, the webmaster at GrandTheftAuto3.net,
and he had a very interesting and plausible theory on why some of
the GTA3 screenshots appear to be blurred. Tank was guessing
that the screen may become blurry if you loose a lot of blood and
get extremely low on health. It does make sense, considering
that most of the shots that are blurry are also quite bloody and
typically show the player surrounded by cops. Take a look
at some of the blurry shots below and decide for yourself:
The
only major flaw I can see in it, is that some of the in-game cutscenes
have a slight
blur to them as well. I'll try running it by Rockstar
and see what I can find out.
More
Vehicle IDs
<4:40 AM CST - schu>
Mike sent in a few GTA3 vehicle IDs I thought I'd post. First
off is the Space
minivan, which according to Mike is a Chevy
Venture. After comparing it to Rev. Ted's Dodge
Caravan guess, I'd have to agree that the Venture is a better
match.
Next
up is the Rocket.
Mike generally agrees with Alfadog's modified Ferrari theory,
but he also tosses in a heavily modified Chevrolet
Monte Carlo as a possibility as well. You can also compare
it to a few shots of the Testarossa, right
here. JapCars also wrote in, but he mainly wrote in to
debunk the Ferrari theory altogether, citing the Testarossa's rear
light grill among other things as proof. Personally, from
the back, I can completely see a definite Ferrari influence, Alfa
never claimed that the front looked anything like a Ferrari, just
that it looked like it was inspired by the Testarossa. It
all comes down to the fact that all the cars in GTA3 are either
heavily modified versions of their real life counterparts, or they
are combinations of different cars.
This
last guess is on the Shark.
Mike contends that the Shark looks more like an older Porsche,
possibly a 356
Speedster. I think I'd have to disagree with him there,
I think Alfadog was correct in his Porsche
Boxster guess. The Boxster is almost a complete match,
compare the shots for yourself.
Crazy
Sh*t
<4:40 AM CST - schu>
Don't ask, just
click! If you're still bored you can go beat
the crap out of someone or maybe just play pong
with a twist. I'm not really sure what to make of this.
Oh, I almost forgot, Rev Ted sent this
in last time with his other stuff on the Aries.
|
| Thursday
- August 23, 2001 <5:45
AM CST> |
<Top> |
|
M16
Confirmed
<5:45 AM CST - schu>
I spoke with Rockstar's Dan Houser briefly on the full list of weaponry
available in GTA3. According to Dan, the rumors of an M16
being in the game are absolutely true. The guys at GrandTheftAuto3.net
had used this
picture as proof, but with all the shadows it was hard to tell.
For some reason if never occurred to me that this
picture has a clear shot of the M16 :) ... Here is a nice
clear shot
of the AK47s for comparison. For more on the real life M16,
check this
page out.
GrandTheftAuto3.com's
Missing Screenshots
<5:45 AM CST - schu>
Did anyone else happen to notice that GrandTheftAuto3.com's
screenshot thumbnail gallery has two mislinked shots, and that two
shots that were originally on there don't appear anymore? It
shows 20 shots, if you click on the eighth and ninth shots in the
thumbnail gallery, they open completely different full size pictures.
This must have been done recently because I have full size
shots of the thumbnails shown on their site. It wasn't until
I checked the site again for dElAvA's update (next headline) that
I realized there were two awesome shots on there I had never seen
before. Take a look at the new shots (top two), and the shots
they replaced (bottom two):
Anyway,
it looks like Rockstar has inadvertently given us two new shots.
Either that, or I'm on crack.
GTA3's
Powerups
<5:45 AM CST - schu>
dElAvA did a quick write-up on the powerups (cash and weapons) in
the latest batch of shots. I guess they aren't really powerups,
but for lack of a better word, that will have to do. Here
is what dElAvA sent in:
"Well
I was looking through the new screens and I saw the powerups,
and since no one has done any thing on them, I figured I would.
I
noticed that when you pick up a wad of money, green text comes
up showing the amount. The value of a human life has gone down
since the good old days of GTA. You used to get 200 a ped now
it's 35
and 39.
What I'm guessing is that that they will put the bat and
any other melee weapons, plus the grenade and cocktail highlighted
in red. With the guns and money highlighted in green."
List
of powerups in new screens
I'm
not sure why they use different light halos to show the different
weapons. Unless the dropped items disappear after they lay
around for awhile and turn red just before they are going to disappear.
Either that, or maybe if your ammo count for that particular
weapon is full it shows up in red ( I.E. You have a bat, you don't
need another bat, so it shows up in red showing that you can't pick
it up )... The latter sounds like the most reasonable explanation.
I would also guess that different peds carry different amounts
of money, depending on their importance or perhaps it completely
random.
It's
time to play, Spot The Powerup. Here are some powerups in
older screens:
Thanks
to dElAvA for making this update possible and for inadvertently
turning up two new shots :) . Check the August
9th update in the Old News section for another update dElAvA
did on the weapons of GTA3.
Site
Updates
<5:45 AM CST - schu>
- I've
added the M16 to the list of weapons in the GTA3
Info section. I've also changed the Uzi picture link
on the weapons list to one of the newer shots.
- By
the way, yesterday's update was not aimed at anyone in particular.
It was primarily aimed at a non-GTA message board that seems
to be filled with GTA3 bashers.
|
| Tuesday
- August 21, 2001 <11:55
PM CST> |
<Top> |
|
GrandTheftAuto3.com's
Video Footage
<11:55 PM CST - schu>
Some naysayers have been expressing concerns about the quality of
the last set of GTA3 movie's that were posted at GrandTheftAuto3.com.
Mainly these weaker willed "fans" have been commenting
that the movies are a direct reflection of GTA3. Dan wanted
to make it known that the last set of movies were very low resolution,
mainly to make them easier for people on dialup connections to download
. The movies do not do the game justice. I don't think
any movie or screen shot could, you just have to see the game in
person. Anyway, Rockstar is planning on posting some
higher res movies in the future to dissuade any future concerns.
Centuri
7 Updated
<11:55 PM CST - schu>
James Mclauren has updated his GTA2 map, Centuri
7 (177k). This latest release
adds a mansion for the player that includes its own sprayshop, machine
gun shop, and anti-grav skywalks. I think James is still looking
for help with mission scripting, so if you have the skills and you're
willing to help out, please send James an email.
|
| Monday
- August 20, 2001 <11:55
PM CST> |
<Top> |
|
The
GTA3 Scene
<11:55 PM CST - schu>
European
GTA3 Box Art - GTA-3.com
GTA-3.com has released the European box art for GTA3. You'll
notice that European version has GTA3 on the front whereas the
US version
has Grand Theft Auto 3 on the front. Word has it that Rockstar
is doing this to avoid confusion with GT3 (Gran Turismo 3) here
in the US.
Dan
Houser Interview - GTA
Gaming Army
Tek over at gta.niteshade.net posted a short interview with Rockstar's
Dan Houser in his August 16th update. The interview answers
a few questions about the new grandtheftauto3.com site.
GTA3's New SUV
<11:55 PM CST - schu>
After posting Friday's update I received numerous emails on the
identity of the SUV in question, and I think we might at least have
a partial match. Out of all the emails, I think both Teknics
& Matthew Kern might be on the right track. Both Tek and
Matthew submitted the Isuzu
Rodeo, and it does appear to be the closest match so far (check
the 360°
view). Not a perfect match mind you, but a little bit
closer than the rest. The main things leading myself and others
to that conclusion are the back doors, the rear bumper, and the
shape generally matches. The rear end of the GTA3 SUV doesn't
match perfectly because of the spare tire and license plate placement,
however it's one of the only SUVs, that has a bumper that that molds
around the car and up to the taillights. Matthew, Tek, and
I might be proven wrong after a front end shot comes out, but when
it comes down to it, the back doors don't match as closely on any
of the new SUVs, except maybe the Nissan
XTerra. One other SUV that may have been an inspiration
is the 93'
Jeep Cherokee. It has an identical rear end to the GTA3
SUV, but that's about where the similarity ends.
What
do you think? Agree, disagree? Try this
link, if you want to compare the new SUV's to the shots below.
Thanks to everyone who sent in emails, especially Teknics,
Matthew Kern, Papa SmurF, Eile Giest, Dave, OutForBlood, and Pyriis.
Niteshade
To Cancel Hosting
<11:55 PM CST - schu>
Tek has decided to stop hosting all the sites on the niteshade.net
domain. If you have a site currently being hosted on a niteshade.net
domain, please read the following and check gta.niteshade.net
for any further updates:
"Past
events have been leading to this announcement, and this is an
announcement that I've long avoided. However today is the day
that I must make my message heard.
ALL
hosting will be terminated Saturday, August 25. All final backups
by our systems will be made between Sunday and Monday of this
week. If you're hosted on the GTA: Gaming Army Network please
backup your files and then promptly remove them from your FTP
space. Our systems will be programmed to start immediate removal
of files promptly on Saturday morning. In case you cannot make
a backup you may ask for our system's backup and it will be provided.
We'll
be making all attempts to pass the message along to every hosted
site's owner. We shall post on GTAzz Forums, send mails to Azz
and schu, posting it on our site, sending ICQ Messages, and slowly
but surely passing out emails.
We're
giving you a week's notice and we feel that is more then fair,
seeing as how our TOS say we can delete sites whenever we'd like
without discretion.
NO
ACCEPTIONS WILL BE MADE. We're on a journey to create a real network
and in doing so our webspace will promptly fill up with the two
main sites on the network (GTA:GA and DTD) so we cannot make any
acceptions.
Thank
you, also, this decision cannot and will not be reversed. Perhaps
in the future hosting will be re-enabled but for now and for a
long time to come it will be terminated.
I
proudly recommend http://www.f2s.com as a replacement host, they
give everything we once gave"
|
| Friday
- August 17, 2001 <11:55
PM CST> |
<Top> |
|
GTA3
Car Debates
<11:55 PM CST
- schu>
Apparently Rev Ted didn't agree with Alfadog's guesses yesterday,
so he sent in his own batch:
"I
know this is getting ridiculous, but here we go again:
The Panto
is NOT a Pinto, by any stretch of the imagination. My first
inclination was to say "Yugo", but I had a hard time
finding 4-door Yugos, until I stumbled across this Yugo built
on a Fiat license. It's the Yugo
Skala 128. Pretty good match, methinks. However,
the 1978
Fiat 128 the Yugo was built off of matches even better, right
down to the round headlights. Here is the best
shot for comparison.
My
first thought on the "Sentinel"
had been "Chrysler", but I couldn't find one that looked
like that, so I went with the Dodge... and then I went to the
bank, and there was the one I was thinking of. The new Chrysler
Sebring. I think they're both based on the same platform,
but the Sebring matches just a little better, especially in the
back. (www.chrysler.com/sebring-sdn/ext/index.html)
Check out the Exterior "Virtual Tour", and spin to match
the angles in the shots.
And
a few of the others, if they haven't already been named:
Aster
- Chevy Astro (1990-1994)
Space
- Dodge Caravan (1996-2000)
Ariant
(that Mustangy-car we never could figure out) - '86 Dodge Aries
(uweb.superlink.net/joshea/aries.htm)
And I couldn't pass this up on the Aries:
(www.adcritic.com/content/spoof-dodge-88-dodge-aries-k-car.html)"
In
Alfadog's defense, I believe with some of the cars he was merely
pointing out where they stole the names from :) ...
The
next email came in from Pete and Hellfire who are in the process
of IDing the SUV that keeps popping up in the new shots. They
also threw in a few comments about the tank looking thing and the
ice-cream truck looking thing. Here is what they had to say:
"Well
me (pete) and my good buddy (hellfire) were trying to identify
the SUV bombarding the new GTA3. I'm betting its an Isuzu Trooper
(1999-2000) and hellfire says the front is from an Isuzu and the
back is from a Land Rover Freelander. Judge for yourself.
Anyway I was wondering about the tank too, those don't look like
tank treads to me. I'm thinking its an armored transporter
but those really look like wheels to me. Also the ice-cream van
according to me is a Volkswagen Westfalia (retro 1970's)."
I'm
really stuck on the SUV, it's the weird back doors that are throwing
me off. I don't think it's a Trooper, mainly because the Trooper
has a split back door, and this one doesn't. Anyway, if anyone
else wants to wager a guess, here are the three main SUV shots:
Screen Shot Studies
<11:55 PM CST - schu>
dyar1 wrote in with something he noticed in the newest batch of
screen shots. If you look at the new tank shot, you'll notice
that there is some sort of camouflage net over the top of the entire
area. Now then, remember back to the good old days of GTA.
Where was the very first tank you encountered (if you didn't
cheat). It was also under a net type thing in the middle of
Liberty City (dyar1 actually cited the tank under the net in San
Andreas). Ok, so maybe we're stretching this one, but it does
seem rather reminiscent . While I was playing GTA I decided
to snap some screens for old times sake:

Tank under a net then
|

Tank under a net, now
|

Don't mess with the guy in the tank
|

You should have seen this one coming
|

Broken bridge then
|

Broken bridge now
|
On
a side note, dyar1 used to run the old GTA site, Mission Failed
:) ...
Moving
on... Rev Ted was looking at the new GTA3 shots and thinks
he may have spotted the elusive convertible
(the red car on the right).
Here
is another shot
I've been meaning to mention. There have been previews that
mention the ability to gain roof access to some buildings, but I
never thought we'd be able to get on top of buildings this high.
Look at the broken bridge render
and compare the elevation of the towers to the bridge towers in
the background of the roof shot. Looks pretty high up to me.
Can
someone tell me what is going on with the building in the background
of this shot?
It almost looks like its on fire or something. Like
back in GTA when when shot a building with the rocket launcher and
flames would start coming out of the windows.
These
last two come from the guys at GrandTheftAuto3.net.
For some reason, I failed to notice the massive
convoy of army transport trucks in this shot :). I actually
did notice the interesting building in the background of this
shot, I just couldn't recall where I had seen it before. Turns
out, it looks exactly like the "Theme Building" at the
LAX
International Airport.
New
GTA Sites
<11:55 PM CST - schu>
- GTA3
Ghetto
www.geocities.com/gta3ghetto
This site is still under heavy construction and will probably
be relocated to a new server before it fully launches. So
far, it's looking quite nice.
Crazy Sh*t
<11:55 PM CST - schu>
Don't ask, just
click! or if you'd rather, go play the game.
|
| Thursday
- August 16, 2001 <11:00
PM CST> |
<Top> |
|
GrandTheftAuto3.com
Press Release
<11:00 PM CST
- schu>
A friend of mine who works with Rockstar was good enough to send
me the grandtheftauto3.com press release. Care to take a look?
ROCKSTAR
GAMES PRESENTS A VOYEURISTIC LOOK INTO LIBERTY CITY, THE LIVING
CITY IN GRAND THEFT AUTO 3
Phase
One Of The Progressive Grand Theft Auto 3 Website (http://www.rockstargames.com/grandtheftauto3)
Goes Live Today, Wednesday, August 15, 2001
NEW
YORK, NY - August 15, 2001 - Rockstar Games, Take Two Interactive
Software, Inc.'s (NASDAQ:TTWO) high end video game publishing
division, is pleased to announce the official website for Grand
Theft Auto 3.
Previous
incarnations of the Grand Theft Auto franchise have achieved cult
status worldwide, selling over 4.5 million units to date. Set
to break genre barriers on PlayStation®2 this October, the
third installment of Grand Theft Auto captures the same freedom
and non-linearity of the original games. Grand Theft Auto 3 now
lives and breathes in a diligently reengineered, complete 3D world.
The new 3D perspective and stunning graphics invite an even wider
audience to explore their inner criminal and immerse themselves
in all the dangers, threats and possibilities of a city without
end.
A
game of this stature requires a website of equal magnitude, and
the Grand Theft Auto 3 website delivers. In addition to the usual
game updates, the site offers a detailed, voyeuristic look at
Liberty City, home to all the mayhem and mafia activities of Grand
Theft Auto 3. The website will dissect each of Liberty City's
three crime-filled areas prior to the game's launch, showcasing
a living, breathing, fully interactive view of the worst city
in America and hometown to every backstabbing crime story you've
ever heard, read or had nightmares about.
Regular updates include:
- "Screenshots"
and "Movies" sections give a sneak peek of the challenges
players will encounter along the crime-filled trail that lies
ahead.
- The
"Characters" section allows visitors to prepare for
the inevitable, familiarizing themselves with the mugs of potential
allies and enemies.
- The
"News" section supplies updates about "the underground
goods" - members-only merchandise giveaways
- The
"Buy Now" section provides information on how to acquire
a copy of the game.
The Liberty City area breakdown begins August 15:
Phase
1: Portland (Industrial Zoned Island)
Phase
1 of the Grand Theft Auto 3 website offers an interactive look
into the crevices of Portland, one of the most dangerous areas
in Liberty City. The interactive map provides an abundance of
locations to visit, each with its own entertaining and informative
value.
- "Capital
Autos" offers a birds-eye peek into Portland's biggest
car dealership. Its own mini website displays cars for sale,
and all vehicles in the shop are from the game and driveable.
- "Ammu-nation,"
another store in Liberty City, showcases an assortment of guns
for sale, all of which can be used in the game. "Ammu-nation"
also has its own mini website, with a humorous playable radio
commercial for the store.
- A
"Warehouse Rave Venue" broadcasting live on Rise FM
from the Planetarium, Liberty City's 24 hour stay-up-forever
club.
Phase
2 and Phase 3 will follow, prior to the games release, to describe
the rest of Liberty City with in-depth looks into the gritty locales
of Staunton Island and Shoreside Vale. Visit Liberty City at:
http://www.rockstargames.com/grandtheftauto3.
GTA2
Maps - One New / One Updated
<11:00 PM CST - schu>
- Escape
(157k)
Bash had planned on changing the his map's name, but in the end,
he stuck with Escape for the final release. The map is named
for the newest addition, an prison break at the start of the level.
- Centuri
7 (141k)
James Mclauren is the creator of a futuristic GTA2 map named Centuri
7. James originally wrote me because he was looking for
help with GTA2 scripts, but he eventually decided to release the
map as is. Currently it doesn't have any missions, but hopefully
someone out there will help James out and create some missions
for it. If you think you can help out, please contact James
@ jmclauren@earthlink.net.
New
GTA3 Vehicle IDs
<11:00 PM CST - schu>
Alfadog (SVT5)
sent me a list of GTA3 autos that he is around 99% sure of their
actual identity, based on what they look like and even more so on
their GTA3 names:
- Beamer
- BMW 7
- Dyablo
- Lamborghini Diablo (well duh)
- Hum
Vee - Hummer (ditto)
- Panto
- Pinto?
- Rocket
- Americanized Ferrari Testarossa (something tells me the Crime
Boss' punk son would drive this...)
- Sentinal
- Ford Taurus
- Shark
- Porsche Boxster
Some
people have been worried about the look of some of the cars, mainly
that some of them look rather poorly modeled. I'm guessing
that the cars will be remodeled for the final PS2 version, they
are probably still working out the kinks in newly added reflection
mapping. I would also guess that the XBox and PC versions
of the game will feature vehicles and peds with higher poly counts.
GTA3
Easter Eggs
<11:00 PM CST - schu>
Easter Eggs, even before the game is released? Well, it looks
that way. Actually I wouldn't put them completely in the Easter
Egg category, but they are close enough... Shoopz was listening
to the Flashback FM 95.6 audio clip on the grandtheftauto3.com site
and noticed something rather interesting, here is what he had to
say:
"When
you listen to the "flashback FM 95.6" audio clip in
the radio section you can hear three 80s songs that were all songs
on the greatest drug lord movie of all time SCARFACE. Also the
this may just be a coincident but the announcer was named Tony
which could be a reference to the lead character of Scarface Tony
Montana. Scarface is easily my favorite movie of and I read that
is was one of the influences for GTA3 although the songs are almost
laughable now 15 years later, they would set the mood. I think
that they put the songs up on their web site hinting that there
will be more Scarface references throughout the game."
The
second Easter egg comes from Hugo Burck, although I did mention
this one awhile back. Two of DMA's games (GTA3 and State of
Emergency) will feature a character named 8-Ball. The two
characters don't look anything alike, but what's strange is that
the SOE character named Bull, looks almost exactly like GTA3's 8-Ball.
Take a look at the SOE section at rockstargames.com and see
for yourself.
The
third and final Easter Egg comes from Big Red @ grandtheftauto3.net.
Big Red noticed that the GTA3 box
cover art looks very similar to the poster
art for the old Grand Theft Auto movie.
Thanks
to Shoopz, Hugo, and Big Red for making this update possible.
Miracle
Maker Problems
<11:00 PM CST - schu>
<miracle maker> sent word that his site was recently having
some troubles. Apparently his host decided to restore his
site from an old backup without informing him, so six months worth
of updates were unavailable for an undetermined amount of time.
<miracle maker> has uploaded the site from a local backup
and everything is back to normal. If you visited the site
during that time, you should go back and take another look. The
Miracle Maker site houses the GTA & GTA2 script editing utilities,
Miracle Maker 1 & 2. You can find out more at miraclemaker.cjb.net.
New
GTA Sites
<11:00 PM CST - schu>
|
| Wednesday
- August 15, 2001 <11:00
PM CST> |
<Top> |
|
More
on GrandTheftAuto3.com
<11:00 PM CST
- schu>
Ok, this is the second update today. I had hoped to get to
the updates that are still in my inbox, but that will have to wait
until tomorrow. I've still only gone over the brand new GrandTheftAuto3.com
site about two times, but it was enough to add a lot of new stuff.
The GrandTheftAuto3.com site contains twelve new QuickTime
movies, twenty new large screen shots, a ton of new smaller screen
shots, loads of new audio content, five new weapon renders, fourteen
new vehicle renders, along with a bunch of other stuff. Here
are some of the major points to pay close attention to:
- Nice
new Capital
Auto Sale$ site with the new vehicle renders
- Nice
new Ammu-nation
site with the new weapon renders
- All
the movies are at least worth watching once, one in particular
shows off vehicle hydraulics:
- These
two shots should be of particular interest
Notice
the tank like object and the 747's that I mentioned way back in
May.
- While
sifting through the site I came across this guy who I'm guessing
is Darkel. Basically he is Rockstar's Kill Frenzy replacement
plan. He is a homeless guy who gives you ultra-violent missions:

- There
are loads of other shots to look at, some show underground subway
scenes, other show money
out in the street (I guess you have to run over anyone you
kill so you can pick up their weapons and cash), there are a few
with BUSTED
in the lower right hand corner, and lastly, it looks like the
SUVs have
invaded this newest batch of shots.
I'm
sorry if this update seems rather haphazard, but I suppose my goal
is to get you to go to the site and experience it for yourself.
It makes a lot more sense when you explore the whole thing
and take everything in context. Like I said before, if you
are having troubles with the grandtheftauto3.com address (either
it doesn't come up or it still takes you to Liberty Tree), then
try the alternate www.rockstargames.com/grandtheftauto3
address. If that doesn't work out, try visiting my GTA3
Info section where I've added links to all the movies, I added
a new page of screen shots, and I broke the artwork sections into
four separate pages, mostly filled with new content. I'm sure
there is something I missed, whatever it is, I'll get to it tomorrow
after I get some sleep...
GrandTheftAuto3.com
Is Live
<6:00 PM CST
- schu>
Check it out, www.grandtheftauto3.com
is now open with screens, movies, and loads of other GTA3 stuff.
Liberty
Tree has also been updated with four new shots and lots of new
articles. More on this later...
IMPORTANT
ADDENDUM!!!
If you are having troubles with the grandtheftauto3.com site (viewing
movies, pictures, etc.) it is most likely a DNS problem. To
get around this, try visiting the site using this URL, www.rockstargames.com/grandtheftauto3
Additionally,
there is more to the Portland map you might notice at first. Here's
a hint, try clicking on the Ammunation location and the Capital
Autos location. A lot of the locations have their own separate
content with more movies, shots, radio commercials, and even separate
web sites with vehicle and weapon artwork. Try it!
Site Updates
<11:00 PM CST
- schu>
Newly Updated sections are as follows:
|
| Monday
- August 13, 2001 <10:30
PM CST> |
<Top> |
|
Official
GTA3 Site & Liberty Tree Update
<10:30 PM CST
- schu>
Rockstar's webmaster finally revealed why the August issue of Liberty
Tree has been running so late. Here is the email he sent out:
"One
and All,
Do
not fret over the lack of an update for Liberty Tree August.
Watch
for a major, major update this coming Wednesday the 15th.
Watch
for a Liberty Tree update to : www.rockstargames.com/libertytree
As
well as an entirely different, entirely spectacular update to
www.rockstargames.com/grandtheftauto3 (aka www.grandtheftauto3.com)
The
official website is coming. Make sure you're all on both the Rockstar
mailing list and the Grand
Theft Auto mailing list."
Rockstar Warehouse
<10:30 PM CST
- schu>
I'm running a little late on this one, but for those of you who
didn't hear about this elsewhere, check
this out.
Site
Updates
<10:30 PM CST - schu>
Sorry about the short update, but I've got a splitting headache
right now and I'm also in the process of moving to a new apartment
which isn't helping matters any.
|
| Friday
- August 10, 2001 <6:30
PM CST> |
<Top> |
|
Rockstar
Denies Release Rumors
<6:30 PM CST
- schu>
Over the past few months there have been rumors that GTA3 would
be a PS2 exclusive outside the United States, and that the US would
be the only country with PC, Xbox, and PS2 releases. Recently,
this rumor was updated by the Official Playstation Magazine UK saying
that other versions of GTA3 would be released outside the US, but
not until 2002. Azz wrote Dan Houser at Rockstar Games to
see what he could find out about these rumors and received a reply.
Below I've posted the original email
Azz sent followed by Dan's reply:
Azz
- GTAzz
"I'm
sure you've just been inundated with emails of the same sort
so I'll try to be brief.
Schu
just posted a rather disturbing rumour on http://www.gouranga.com
implying that GTA3 may be a PS2 exclusive, at least until 2002.
I'm well aware of the "I read it on the Internet so it
must be true" syndrome, but as I say, it's disturbing.
As
a member of the dedicated (zealous? fanatical maybe) online
GTA community I thought I'd prod the money maker and see what
comes out, so to speak.
I
think of all the people I've discussed this with I have the
most open view of games being released for console only, but
I'm sure that the PC versions of GTA and GTA2 outsold the PS
versions. Anyway, I won't relay your own stats to you, you know
them better than I.
I
just wanted to write to you and ask you to make an official
announcement, one way or the other because if you think you
get a lot of email about GTA3's release you should see my inbox
;-)
I
strongly urge you to consider the ramifications of not releasing
a PC version of GTA3. Streets swathed in blood, limbs hanging
from sign posts, Rockstar offices besieged by angry protesters.
Or at the very least a strongly worded letter from myself and
a few cohorts. Either way it would be disastrous for our little
scene, and I know you're a business and you need to make money
and we're just a couple of hundred random punters but... but.
Well I don't have a but. But something about loyalty and we'll
be your best friend and so on."
Dan Houser - Rockstar Games
"Liberty Tree to follow, but have a little faith - this
is the state of play.
1)
PS2 this October
2)
PC to follow in the spring.
We
have never moved away from these dates. I understand the
delay may be irritating but this will be to the benefit of all
concerned. We are not answering any questions specific
to the PC until well after the PS2 version ships, because we
don't know the answer.
Hope
this clears up any confusion. GTA games have always shipped
on Sony platforms and PCs - this is unlikely to change, although
we may support other platforms, we won't move away from the
original locations."
So there you have it, hopefully this will put an end to the rumors,
but I doubt it. Whatever you may read, no matter how reliable
the source, it doesn't necessarily mean it's true. I've always
tried to make it clear whenever I post a rumor that it is NOT verified
fact, so please don't take it that way until it's confirmed by Rockstar,
Take2, or DMA. Thanks to Azz for making this update possible,
and make sure you visit GTA:
Get That Azzhole for all your GTA & GTA2 automotive needs.
Crazy Sh*t
<6:30 PM CST - schu>
Don't ask, just
click!
|
| Thursday
- August 9, 2001 <3:00
AM CST> |
<Top> |
|
The
Weapons of GTA3
<3:00 AM CST
- schu>
dElAvA has been doing some research on the weapons featured in GTA3.
He has compiled a nice list of links where you can obtain
information on all of GTA3's weapons. Click on the weapon
title to view the weapon as it appears in GTA3, this
shot originally posted by GTA-3.com
might also come in handy. All of the comments and links were
provided by dElAvA (the baseball bat stuff, the flame-thrower vid,
and vehicle flame thrower links were provided by me :) ):
"Sweet
is all I can say"
www.btinternet.com/~lonewolf_ace/uzi.htm
"Information
on this weapon in the game is to vague in reviews and on GTA3
sites. If anyone can provide specifics on the model of rifle
it is I'll look up more info."
Once again, thanks to dElAvA for this update!
|
| Tuesday
- August 7, 2001 <7:45
PM CST> |
<Top> |
|
More
GTA3 Release Rumors
<7:45 PM CST
- schu>
Jay Carter noticed an interesting bit of news in the August 2001
issue of the Official Playstation Magazine UK. This particular
piece of news was on page 14 of that issue, in the letters section.
Apparently someone wrote in asking about XBox and PS2 exclusives.
The editors responded, saying that among other titles, GTA3
will remain a PS2 exclusive until the end of 2002. This is
probably the third report I've heard that GTA3 may be a PS2 exclusive
outside the US. As far as I know, a PC & XBox version
is still planned for the US. This seems very strange to me,
mainly because the PC version of GTA actually outsold the PSX version
in Germany, granted, the PSX versions of all the games have outsold
the PC versions everywhere else, but you would still think they
would take that into account. Anyway, still no official reply
from Rockstar on this. I think the last time I asked about
it they said they still didn't know how they were going to work
the releases in the different countries. I'll do some more
checking and see what else I can turn up. Thanks to Jay Carter
for this update.
GTA2
Maps & Mods Update
<7:45
PM CST - schu>
- SnowBall
City 2 Is 50% Complete
ILLSPIRIT is reporting that his GTA2 map, Snowball City 2, has
passed the halfway mark. Snowball City 2 is the sequel to
ILLSPIRIT's awesome GTA map, Snowball City. You can find
the original Snowball city in the GTA/Downloads/Maps section and
the beta for SC2 in the GTA2/Downloads/Maps section. Here
is an overhead map of SC2:

- Escape
Gets A New Mission
Bash got bored this past weekend and decided to make some additions
to his GTA2 map, Escape. He added one new mission and also
added a major reward for completing all the missions. These
new additions should be complete in about 2-3 days when Escape
will be re-released under a new name. As you may recall,
your main goal in Escape is to kill off all the members of the
sh*t band, N'Sync.
GTA MisPak
<7:45 PM CST - schu>
Johan sent me the latest news on his all-in-one utility, GTA MisPak.
MisPak will also include a packer utility that will be similar
to WinZip, but with much better compression. Apparently, the
packer can take a 64k file and pack it down to 5 bytes. According
the packer programmer,
this thing can pack a 4GB file down to a few bytes. The
compression level depends on the type of file, but this obviously
has uses well outside the bounds of GTA mods :). I'm
not sure yet how this will be integrated into MisPak but it does
sound interesting. Here is more from Johan:
"I've
teamed up with a programmer who decided to help me create GTA
MisPak not only for DOS / Windows but also for UNIX, LINUX, BEOS
and MacOS. Release is planned to the 28th of June next year.
MisPak
will contain a packer routine that is currently under high priority
development. The packroutine is so strong that it crunches a 64
kbyte large file down to approximately 5 bytes. In other words:
It will put a decisive blow in to the face of other packprograms
such as PKZip."
Some
info from the programmer.
"I have only had time to write the unpacker, but it is
only two function left to write before I start to write the
packer it self, the format it self was not meant to pack smaller
files that 1024 bytes, but in some case it will pack files that
are as small as 2 byte, but do not how good it will pack on
a mp3 or exe files yet before I have write my packer, but I
can tell some files that are 4GB to 10 Bytes big, it will pack
to 99.9% of the original file size."
City on Fire
<7:45 PM CST - schu>
Johan found a Half-Life mod that he thought might interest all the
GTA fans out there. The mod is called City on Fire. Here
are a few of the features planned for COF:
- Realistic
Damage System and Bleeding Effects
- Loads
of new, unique weapons for different situations
- Different
SP game, every time you play
- Make
your character with stats and skills
- A
Huge Open City to explore and play in
- Realistic
AI for new people
- Hopefully,
a new vehicle engine
You
can find out more about this mod at www.valveworld.com/cof
or at www.planethalflife.com/modcentral.
Site
Updates
<7:45 PM CST - schu>
- The
Liberty Tree update is still in limbo, I'm just hoping it appears
this week sometime...
- I
went through the GTA3 Info page
and rewrote portions of it and updated others. Mainly stuff
about the radar, vehicles, and some other stuff. So, if
you've stolen my GTA3 Info page and put it on your site without
my permission, you might want to recopy it and update your site
:)
|
| Friday
- August 3, 2001 <7:15
PM CST> |
<Top> |
|
Liberty
Tree Running Late
<7:15 PM CST
- schu>
The Liberty
Tree still hasn't been updated, however I have been assured
by the webmaster at Rockstar Games that this month's issue will
be appearing "soon."
Even
More Screen Shot Studies
<7:15 PM CST - schu>
In the last update I posted a shot of one of the cars on DMA's wall.
Jacob was guessing that the car in question was based off
of a Jaguar
XK8. I've changed the link to the Jag picture because
the the Jaguar site doesn't appear to work all the time. Anyway,
the new link also has a full 360 view that you can rotate if you
want to take a look.
After
the last update that I got a few more guesses as to what that car
might be based on. Sean thinks that it looks a lot like the
BMW
Z8, while Rev Ted and Oz are both contending that the mystery
car is actually based off a Porsche
Boxter (you'll also notice that there is a convertible Porsche
parked outside the DMA offices in that same set of pics at GTA-3.com).
Oz (GTA
Sentinel) also pointed out that a Mazda
Miata might also fit the bill. I suppose it could just
be an amalgamation of all these cars, either way we probably won't
be able to tell more until a larger shot of the car becomes available.
That
last new bit of information off the new screenshots comes from Slider.
Slider noted that the pink car in the new
IGN shot has different rims than the previous cars. This
leads Slider to believe that DMA is starting to put different looking
rims/hubcaps on different cars. I actually recall getting
some email awhile back from a few different fans that were concerned
about all the cars having the exact same rims. Its a minor
detail, but one that becomes noticeable if cabs, sports cars, and
semis are all driving around with the same rims. What I'd
really like to see if the odd rusted out 70's muscle car. I
see those every day :) ... Maybe a pimp-mobile here and there
and a few low riders for variety :) ...
GTA
Venezia
<7:15
PM CST - schu>
RoLaND has just released his new GTA map, GTA Venezia
(GTA Venice). The new map has three different style files
which include textures for old Venice, modern Venice, and the mountain
roads. Apparently RoLaND likes the cars in the second style
file the best. You can find screen shots, download information,
and details on GTA Venezia at gta.venezia.free.fr.
Alfadog's
Fire Truck
<7:15 PM CST - schu>
I keep
forgetting to mention this, but Alfadog (SVT5)
has created the coolest damn fire truck I've ever seen. The
fire truck is currently the "Two" over at GTAzz.
Go take a look...
Crazy
Sh*t
<7:15 PM CST - schu>
Don't ask, just
click! This is a site from the genius who brought us Hyakugojyuuichi!!.
|
| Wednesday
- August 1, 2001 <11:00
PM CST> |
<Top> |
|
More
on PC Zone's Preview
<11:00 PM CST
- schu>
A few days ago I posted some stuff on PC Zone's GTA3
preview. Their preview mentioned that there would be "bikes"
in GTA3, that you will be able to "commandeer - police helicopters",
and that there will be a "variety of boats" to choose
from. Well, one of those three items is true. Shall
we guess which one it is? I'll give you a hint. You
won't be flying any helicopters and you won't be driving any motorcycles
in GTA3. Yes, this is yet another preview that contains misleading
information. According to Rockstar's Dan Houser, "there
are a few different boats, 0 bikes, and no ability to fly choppers."
So, there you have it. According to Dan, PC Zone hasn't
even seen the game yet, so I'm not really sure where they are getting
their information. I hope that clears things up a bit.
Screen
Shot Studies, Revisited
<11:00 PM CST
- schu>
Rev. Ted wrote in with his thoughts on yesterday's screen shot study.
Mainly, Ted isn't convinced on Alfa's convertible theory.
Ted had the following to say, "I'm not sure about the
"convertible" evaluation. The wheel appears to be turned
slightly in relation to the body of the vehicle, which would make
that the front of the car, and the gray blotch a side mirror."
Jacob
also sent in a email regarding the screen shot study update. But
his email was regarding a car (below) he noticed on the DMA wall
shot at GTA-3.com.
Jacob's comment was that the car looks a lot like the 2001
Jaguar XK8 Convertible. Looks plausible to me. Anyone
else care to comment?

Site
Updates
<11:00 PM CST - schu>
Looks like the Liberty
Tree is running a little late. Hopefully it will be updated
in the next 24 hours or so.
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