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| Old
News - July 2001 |
Contents
07-31-01
07-30-01
07-28-01
07-27-01
07-26-01
07-20-01
07-19-01
07-15-01
07-13-01
07-11-01
07-09-01
07-06-01
07-03-01
07-02-01 |
| Tuesday
- July 31, 2001 <10:30
PM CST> |
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Random
Stuff
<10:30 PM CST
- schu>
- This
is the 400th update here at GOURANGA! since the last redesign!
- I
spoke with the guys at Ziff Davis again and I was told that it's
unlikely that the November issue of OPM
will feature a GTA3 review. However, I was also told that
it will be more than a preview, and that it will be at least eight
pages long! That issue will be out on October 9th.
- HinGTA
turned up multiple E3 interviews with Rockstar's own, Dan Houser.
Check out grandtheftauto3.net
for links and details.
Screen Shot Studies
<10:30 PM CST - schu>
This is just something I noticed from the last batch of shots posted
by IGN. There is a van-thing in this shot (below), that matches
the van-thing on the wall at DMA Design:
You
can see the wall-shot from DMA Design at GTA-3.com.
I think the guys over at grandtheftauto3.net were guessing
that the "van-thing" is actually an ice cream van. It
almost looks like a VW
Microbus to me. Anyway, the next observation comes
from Alfadog (SVT5).
Alfa was saying that the corner of the red car on the right
looks like a convertible. All this from one shot :) ...
|
| Monday
- July 30, 2001 <11:50
PM CST> |
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G!
Exclusive - Four New GTA3 Screen Shots
<11:50 PM CST
- schu>
I've been working my ass off, sending emails to just about everyone
I know who has anything to do with GTA3, and it finally paid off.
Not only did I bag four new GTA3 shots, but two of them are
a cut above your everyday shot. The first of these new shots
finally gives us a clear view of the Cessna, with a great view of
the Liberty City skyline in the background. That's the downtown/commercial
section of town in the background. Believe me, the screen
shot does not do it justice. After you see it for real, you
won't believe how big those skyscrapers are. The second shot
is probably one of the goriest shots yet. From what I've heard,
Rockstar is going for a more comical looking type of gore, mainly
to keep within the tongue in cheek attitude of the GTA series. The
comical look may sacrifice some of the realism, but it also gives
them a little leeway with the censors. The final two shots
really aren't anything special. In fact, that last shot was
taken a few frames after this
shot, and just barely qualifies as new :) . I should mention
that these are NOT from Rockstar, DMA, or Take2, but rather someone
who works with Rockstar (not for Rockstar), and would rather remain
anonymous.
PC
Zone's Preview - Bikes in GTA3?
<11:50 PM CST - schu>
Rev. Ted emailed me with a link to PC Zone's Grand
Theft Auto 3 preview. The preview is mainly a rehash of
everything we've heard before, however there are two very interesting
comments that may give motorcycle and helicopter fans a glimmer
of hope:
"Clearly
setting out to better the previous games and its imitators in
every possible way, the game takes place in a convincing and thriving
city populated by hundreds of unique pedestrians, police, SWAT
teams, army units and vehicles. As well as just jacking over 40
types of cars, bikes and trucks, you'll be able to commandeer
a variety of boats and even police helicopters,
each promising unique and well-refined handling characteristics,
designed to capture just the right balance between realistic modeling
and arcade fun."
I'm
not sure why they would mention bikes being in the game unless they
were. This is the first preview to ever mention motorcycles.
This is also the first time I've ever heard anyone say that
you can actually "commandeer - police helicopters." I
can't wait to see if we can actually fly the helicopters, or perhaps
we may just be able to ride the back of the helicopter, possibly
as a gunner or something. The comment, "a variety of
boats" also may indicate that there is more than one type of
boat. Speedboats are the obvious choice, but this opens up
the possibility of other types of boats as well (tugs, yachts, etc).
I'm still taking all this new information with a grain of
salt. So far I haven't seen a motorcycle in any of the screen
shots nor have I seen any evidence that may indicate the ability
to pilot the helicopters. Then again, we haven't seen any
shots of the boats in GTA3, but I know for a fact that they will
be in there. In the mean time, I'm going to try to get in
contact with the author of the preview to see if I can get some
of this clarified.
|
| Saturday
- July 28, 2001 <9:00
PM CST> |
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Four
New GTA3 Screen Shots
<9:00 PM CST -
schu>
Andy H sent word that IGN
posted a new set of GTA3 screen shots. I checked em out and
four of them are new, the other three listed among them, and the movie,
are older. I took the liberty of cropping the cutscene shot
to match the rest. Thanks to Andy H for emailing me about this.
I also noticed that Tek (GTA
Gaming Army) also posted something on this before me, so he definitely
deserves credit as well.
|
| Friday
- July 27, 2001 <11:30
PM CST> |
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Upcoming
GTA3 Print Previews
<11:30 PM CST
- schu>
I've been checking with my friends at Ziff Davis publishing and
it looks like there are at least two GTA3 previews headed our way,
courtesy of the Official
Playstation Magazine. Both the September & November
issues will feature GTA3 content. The September issue will
feature a decent sized preview along with a four-page minifeature
on Rockstar Games and their philosophy. That issue hits the
newsstand on August 14th, but should be in subscribers hands well
before that. GTA3 will also be the cover feature in the November
issue. I'm not sure if it will be an actual review at that
point or another preview. Regardless, that issue will be available
on October 9th.
Regular
Updater Award!
<11:30 PM CST - schu>
The Adrealizers
have awarded me the "Regular Updater Award." I have
to admit that this month hasn't been the best example of that, but
I do appreciate it :) .

Crazy
Sh*t
<11:30 PM CST - schu>
What happens when Arnold Schwarzenegger calls Gateway and Al Pacino
calls the Cracker Barrel? Don't ask, just
click! Be forewarned that some of mp3's on this site
contain profanity, especially the Joe Pesci and Al Pacino ones.
|
| Thursday
- July 26, 2001 <6:30
PM CST> |
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|
Random
Stuff
<6:30 PM CST
- schu>
- Well,
I thought something would have turned up by now, but GTA3 news
seems to be a rare commodity these days. At least we can
count on a new issue of Liberty Tree within a week or so.
- I
looked around a few online retailers and five out of six of the
retailers I checked were reporting an October 2nd release date
for the PS2 version. I only found one retailer offering
a pre-order on the GBA version. They were showing a November
15th release for the GBA version. The PC version still doesn't
have an official release date so I guess the current estimated
release of Spring 2002 (six months after the PS2 version) for
the PC version still stands. I would imagine the XBox version
will closely follow the PC version. Still no word on whether
the PC & XBox versions will be released outside of the USA.
Previously there have been rumors that the PS2 version may
be the only version released outside the USA. So, to sum
up:
- PS2
- October 2, 2001
- PC
- Spring 2002 (April 2002)
- XBox
- Spring/Summer 2002
- Game
Boy Advance - November 15, 2001
- I
added a few more box shots to the GTA3
Artwork pages. The most interesting is this one:

I Have Returned
<4:00 AM CST - schu>
Ok, I'm back in town again and I will resume updates after I get
some sleep. One quick word of warning though. I'd highly
suggest running a decent virus scanner at all times. In the
time I was gone I got around 20-30 emails that were all automatically
sent by the SirCam virus. I replied to everyone who sent an
infected email to inform them about the virus. Luckily my
virus scanners caught all the infected emails, but just in case,
I'm going to scan my computer to make sure its clean.
|
| Friday
- July 20, 2001 <8:50
PM CST> |
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|
Grand
Theft Australia
<8:50 PM CST
- schu>
Justin has released a new mod for GTA, Grand Theft Auto: Grand Theft
Australia, beta 1.1. You can download it from www.gtaust.cjb.net.
Crazy
Sh*t
<8:50 PM CST
- schu>
Don't ask, just
click!
Site
Updates
<8:50 PM CST
- schu>
- I'll
be out of town from Saturday until Tuesday, so the next update
will probably happen on Tuesday night or sometime on Wednesday.
- Just
a quick note on yesterday's update. None of the shots I
posted yesterday was actually new. A slightly different
version of the yellow car was previously been posted at gta-3.com, a
postage stamp sized version of the red car was posted on Rockstar's
site awhile back, and the shot with the green car was originally
posted on IGN's site. These are just some shots I've been
trying to get for awhile now, I just wanted to get "official"
versions of them straight from Rockstar. One last comment.
Alfadog (SVT5)
noted that the red car may be the same car from the screen shots
that looks like a Testarossa from the back. Obviously the
front has been heavily modified. Unfortunately none of the
in-game screenshots show the front of the car, just the side and
the back. Alfadog is hoping he is wrong, because it looks
like they took the back of a Testarossa and jammed it onto an
Americanized front end.
|
| Thursday
- July 19, 2001 <7:20
PM CST> |
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New
UN-Watermarked GTA3 Shots
<7:20 PM CST
- schu>
I finally got hold of the four new GTA3 shots, without the watermarks.
You can check those out in the last update (Sunday's update).
That's not all though. While I was trying to get the
UN-watermarked versions of the four new shots, I also got a two
other shots that were previously released with watermarks. Along
with those shots I also got a red vehicle render that was previously
on Rockstar's site, unfortunately, until now, it was too small to
be of any use. I also attempted to get better shots of the
GTA3 development maps, but I was told that they weren't finalized
and that they couldn't release any of them. Next, I'll
work on getting new shots and renders... I doubt it will happen,
but what the hell, it can't hurt to try.
GTA2
Mods & GTA2 Map Editor Bugs
<7:20 PM CST
- schu>
First, the mods, then on to the bugs. I got a few emails on
some upcoming GTA2 mods. The first is called GTA2Hull. Not
much to say, but you can find out more at www.gta2hull.f2s.com.
The
second is a mod by ILLSPIRIT, Snowball City 2 - Flood City. Flood
City takes place in the old Snowball City (a GTA mod), after all
the snow has melted. Parts of the city are flooded, but you
can still drive through them. You can check out a few shots
from the mod, here
& here.
A preview version of the GTA2 mod is also available in the
GTA2/Maps section, or, right here
(236k).
Now,
on to the GTA2 map editor bugs. ILLSPIRIT has turned up a
few different bugs in the GTA2 map editor while developing SC2 -
Flood City. This information may be helpful to anyone else
using the editor. Here is the email:
"Remember
how I said a while back that my map editor wasn't showing tiles
in the tile palette unless I clicked on it? Well I gave
up on trying to fix it it and decided to keep working on the SC2/flood
map anyway. I did some new tiles for the flooded area and
in the process I figured out another bug in the map editor. It
doesn't accept style files with extra palette's in them. In
order to edit maps with custom tiles, one has to make a style
using the default palettes just for editing. Just thought
I'd pass this info along. I haven't heard of any other conversions
for GTA2 going on, but it might be helpful to someone."
Zaibatsu: Polskie Centrum Graczy
<7:20 PM CST
- schu>
Polish GTA site, Zaibatsu: Polskie Centrum Graczy, has been redesigned.
Check out the new look at gta.nano.pl
Site
Updates
<7:20 PM CST
- schu>
- I
apologize for the lack of recent updates. I was out of town
most of the week but there really hasn't been much to update on
anyway.
- In
the last set of four shots, Alfadog (SVT5)
commented that the position of the helicopter in the first shot
is a bit worrying. Its position and height in that shot
do look a bit odd. I think the main concern is that the
helicopter AI won't be realistic. Then again, I doubt Rockstar
will release GTA3 without clearing up any problems.
|
| Sunday
- July 15, 2001 <2:30
AM CST> |
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Four
New GTA3 Shots
<2:30 AM CST
- schu>
Well I almost gave up on Monday's update due to lack of news, then
I came across these shots so I figured I'd go ahead and post em
now, rather than wait till Monday. I found them stashed away
on an Italian web site, PS2.it.
The shots look fairly new and seem to match up well with the last
batch of shots the Rockstar webmaster sent out. In the mean
time I'm trying to get some un-watermarked versions of the same
shots.
|
| Friday
- July 13, 2001 <10:00
PM CST> |
<Top> |
|
GrandTheftAuto.com
<10:00 PM CST
- schu>
My old URL, GrandTheftAuto.com, was set free by ASC Games just long
enough to be snapped up by a domain reseller. I went ahead
and informed Rockstar Games about this and they promptly acquired
the URL, hopefully with future plans for it's use. I didn't
even realize a domain reseller had it until I saw DigitalD's update
on grandtheftauto3.net.
More
GTA3 Car Theories
<10:00 PM CST
- schu>
Andy sent in his guesses on two of the cars in GTA3. The first
comparison is on this
shot. Andy is guessing the car in that shot is based on
a 1968
Pontiac GTO. Andy's second guess is on this
car, which he thinks is based on a '78
Ford Thunderbird. So far Andy's guesses look pretty solid,
the GTA3 vehicles obviously aren't identical to them, but rather
inspired by them, which is probably what we'll see throughout the
game in order to avoid any licensing problems.
Miracle
Maker 2 Update
<10:00 PM CST
- schu>
The GTA2 mission script editor, Miracle Maker 2, has been updated
to version 1.28b. Actually, it was released at the end of
June, but the email was sent to an older address so I didn't notice
it until now. <miracle maker> fixed a bunch of bugs
with this release, he also added new program features and improvements. The
big new feature on the list is the ability to add new Kill Frenzies
to a map. You can download Miracle Maker 2 from www.miraclemaker.tsx.org.
New
GTA2 Map
<10:00 PM CST
- schu>
Gunman has released the first version of his map, The
101 Dementias (134k). The
map itself is rather small at the moment, but comes with three .SCR
files. The first SCR file has nothing in it, the second has
some parked cars, and the third has parked cars, sounds, car alarms,
and 51 different cars. Currently there are no missions, but
Gunman hopes to add missions that allow you work for the good guys
and the bad guys.
Gfa
Town
<10:00 PM CST
- schu>
RipperioN recently started development on a new GTA map, Gfa Town.
More information about Gfa Town will be available soon in
the Darkside
section of GTA
Paradise. Currently RipperioN's team has a texture artist,
a mapper, and a webmaster. They are still looking for a skilled
GTA mission coder. If you're interested, please contact RipperioN
or Jozz.
Crazy
Sh*t
<10:00 PM CST
- schu>
Don't ask, just
click!
Site
Updates
<10:00 PM CST
- schu>
Sorry about the lack of updates, but there really isn't much going
on lately, especially on the GTA3 front.
|
| Wednesday
- July 11, 2001 <12:00
AM CST> |
<Top> |
|
GTA3
on IGN's Must-Have List
<12:00 AM CST
- schu>
Three of Rockstar's titles have made IGN's 2001, PS2
Must-Have List. Grand Theft Auto 3, Smuggler's Run, and
State of Emergency all made the cut. Here is a little of what
they had to say:
"This
remarkable game doesn't have the graphic finesse as some of the
other titles in this list, but the gameplay is all gold. Grand
Theft Auto 3 completely revamps the series with a seemingly endless
set of cities and suburbs that live with people and traffic, and
whose AI reacts to everything you do. Players can get out of the
car, ride in or on the car, and they have a wide array
of missions that takes them to a whole new level of gameplay.
The music, the weapons, the vehicles, and the control are all
superb. It's going to be quiet an amazing fall."
I bolded
some of the text that Shoopz brought to my attention, where they
say it's possible to "ride in or on the car". It
sounds like we'll be able to jump on top of a car and then "surf"
on it. I seem to recall someone in a previous preview saying
something about this as well. Something about sitting on top
of car and sniping at people as the car drove through the city :)
. I'm not sure how difficult it will be to stay on top of
a car as it drives around but it sounds like a lot of fun. Thanks
to Shoopz for his email on this.
Jozz's
GTA-Rally
<12:00 AM CST
- schu>
Jozz sent in the latest version of his map, GTA-Rally. I seem
to recall that there are other projects out there bearing similar
names, so don't get this confused with something else. The
map is fairly large, and from what I could tell in J25 it looks
rather interesting. The central part of town has some nice
looking architecture, but the outer lying regions seem to be devoid
of buildings at the moment. The readme
file seems to imply that it's still under construction, so hopefully
Jozz plans to do add to his creation in the future. Here is
an image
of the map itself, you can download GTA-Rally here
(131k), or from the GTA Maps page here
at GOURANGA!. Thanks to Jozz for sending in his map.
|
| Monday
- July 9, 2001 <11:00
PM CST> |
<Top> |
|
Monster
Truck?
<11:00 PM CST
- schu>
I got a few emails about the monster
truck ad in the last Liberty Tree. Mainly, a lot of people
are beginning to wonder if the ad implies that GTA3 will feature
a monster truck. I'm not so sure that it's anything more than
a humorous ad, so I wouldn't get your hopes up too high. After
all, Liberty Tree also featured an ad
for a nail gun, but so far we haven't seen any other hints that
GTA3 will feature a nail gun. I guess we'll have to wait to
find out for sure. Thanks to James and Mike for their emails
on this.
New
GTA Sites
<11:00
PM CST - schu>
Site
Updates
<11:00
PM CST - schu>
- Well
it's been rather slow lately, but I'm sure you can see that :)
- I
would be remiss if I didn't mention the game I'm currently addicted
to. If you are into Bullfrog games like Dungeon Keeper and
Theme Hospital, you should really check out Startopia. It
was created by ex-Bullfrog employees and bears a striking resemblance
to Bullfrog's past games. It basically takes a lot of the
best elements of the Dungeon Keeper series, throws in a little
Theme Hospital, and drops it into a space station. If you're
interested, check out the reviews at Gamespot
& IGN.
A demo has been released for it as well. Definitely
worth the money if you like those sorts of games.
|
| Friday
- July 6, 2001 <1:00
AM CST> |
<Top> |
|
Grand
Theft Auto 3 Font
<1:00 AM CST
- schu>
Ray Larabie sent me the latest revision of the GTA3
font (pricedown.ttf) (16k). This
is probably the final version of the font. Thank to Ray for
all his work on this.

GTA2
Guide @ GTA Sentinel
<1:00 AM CST
- schu>
Having trouble with GTA2? Check out GTA
Sentinel's newly added GTA2
guide. The guide is a full GTA2 walkthough created by
Oz.
Crazy
Sh*t
<1:00 AM CST
- schu>
Don't ask, just
click!
Site
Updates
<1:00 AM CST
- schu>
Well, that last two days have been rather slow, hence the lack of
updates.
|
| Tuesday
- July 3, 2001 <3:00
AM CST> |
<Top> |
|
Liberty
Tree #6 On-line
<3:00 AM CST
- schu>
Rockstar has released the July issue of Liberty
Tree. With each issue, Rockstar appears to be including
more and more relevant game information. This issue in particular
drops a lot of names and insights in the Liberty City's Mafia scene.
This issue also offers five new screen shots of GTA3's various
in-game cutscenes.
 |
This
shot shows Mafia crime boss, Salvatore
Leone and his son, Joey
Leone. |
 |
Inside
Joey Leone's garage. |
 |
Toni
Cipriani, heir to Liberty City's best-known Italian empire,
Momma's Restaurant. Tony is a "distributor"
for the Leone family. I think the two guys in the foreground
are the main character (right) and possibly a newer version
of 8-Ball on the left. |
 |
A
scene outside Momma's Restaurant. Once again, the guys
in this shot are the same from the previous shot. |
 |
Luigi
Goterelli, owner of the notorious Sex
Club Seven. |
Sky-Scraper's
New Message Board
<3:00 AM CST
- schu>
ElBazo would like to invite you all to check out his new message
board @ Sky-Scraper.net.
Go check it out, register, and post something :) .
Busted
Goes Multilingual
<3:00 AM CST
- schu>
Polish GTA site, Busted, now features a Polish and English version.
Go take a look at www.busted.nano.pl.
New
GTA Sites
<3:00 AM CST
- schu>
Site Updates
<3:00 AM CST
- schu>
Just a few comments on the six new GTA3 shots I posted yesterday.
This shot
shows a few more angles on the FBI sedan and this
shot gives us a side view of the station wagon. One other
minor thing I noticed in the FBI
sedan shot. They actually took the time to lower the street
where they put a storm drain in. Just another example of the
attention to detail. I would really like to see rough pavement,
pot holes, and other random street hazards included as well. Construction
areas with mounds of dirt to launch your car off, areas that flood
during a heavy rain, and that sort of thing. I'm not sure
how far they will go, but I can't wait to find out.
|
| Monday
- July 2, 2001 <3:00
PM CST> |
<Top> |
|
New
GTA3 Shots
<3:00 PM CST
- schu>
Take2
Germany has released six new GTA3 screen shots. Thanks
to Gleb for emailing me about this, check out his site, GTA
Zone, for more great GTA coverage.
Site
Updates
<3:00 PM CST
- schu>
- I've
only got time for one quick update right now, I'll get to the
rest of the news later today or tomorrow.
- Keep
an eye on Liberty
Tree for new GTA3 screens, I'd imagine Rockstar will be updating
it sometime soon.
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