 |
|
| Old
News - November 1999 |
Contents
11-30-99
11-29-99
11-24-99
11-23-99
11-22-99
11-20-99
11-19-99
11-18-99
11-17-99
11-16-99
11-15-99
11-12-99
11-11-99
11-10-99
11-9-99
11-8-99
11-6-99
11-5-99
11-4-99
11-3-99
11-2-99
11-1-99
|
| Tuesday
- November 30, 1999 <8:30 PM CST> |
<Top> |
GOURANGA!'s
Birthday
<8:30
PM CST - schu>
With all of this Thanksgiving stuff I nearly forgot about GOURANGA!'s
2nd birthday. I started GOURANGA! on November 28th, 1997 where
it originally resided on my student account. Later I joined
up with ASC Games and it moved to www.grandtheftauto.com where it
resides today. If you're interested in more GOURANGA! history
you might wanna read Mugwum's interview
with me over at Nice-One or check out what the site used to look like
back in 1997.
I still find it hard to believe I've been doing GTA updates for two
years. Thanks to everyone in the GTA scene who have supported
GOURANGA! and G! and thanks especially to everyone who reads the updates
:).
Gameboy
Cheats
<8:30
PM CST - schu>
DJCil sent in some cheats for the Gameboy version of GTA.
I have no way of testing these codes so I don't know for sure if
they are authentic. I'm guessing that you enter them the same
you enter codes in GTA or GTA2. Thanks to DJCil for the cheats...
THEBITCH (all
cities except for Vice 2nd)
MYTURF (cities up to 2nd town in 2nd city)
New
Reviews
<8:30
PM CST - schu>
Playnow, an Australian gaming site, has posted their GTA2 review,
take
a look. Pocket.IGN.com
posted their Gameboy
GTA review today making some comments that are pretty similar
to what ILLSPIRIT and Klamy have been saying.
GTA
Car Competition
<8:30
PM CST - schu>
Rob is running a GTA competition for car makers, read on and then
click the link if you're interested:
GTA:
50 most memorable cars
"HEY, this is the fukker with a challenge for all you car makers.
Create motor Trend's 50 most memorable cars by St. Patrick's Day,
2000. I'm sure you're not intimidated by a challenge from
a relative newcomer."
GTA2
Editing & Foo's Cars
<8:30
PM CST - schu>
Here is Tristan's
latest editing update, this one details his findings on the fstyle.sty
file and Foo's Car Lot:
I
was looking at the fstyle.sty file in the c:\Program Files\GTa2\data\
directory through Paint Shop Pro and found out something.
Using 256 x 25325 co ordinates and a 78 byte header, I found out
that the fstyle.sty file contains templates for the original GTA
! It has the ' GOURANGA! ' type writing ( the big, bold yellow
letters ) as well as the guns, the police heads, and some other
writing. The part that was intriguing was the BINK logo
and another MILES logo I have seen somewhere before. I gave
it some thought and maybe, just maybe, since there are original
GTA letters, guns and cop heads, these could be used for a GTa2
add on - this add on being a replica of the original GTA.
I have made screen shots of the fstyle.sty file, in palette 192.
I was also cruising around the Industrial Sector of GTa2 and found
another Wang Car Bonus Lot ! It is actually called Foo Cars.
Quoting the bill board, it is " for sexy mothers try a big hot
rod " . With a huge spare lot outside ( capable of holding
bonus cars ! ) and room on the walls ( for numbers ! ) I can't
help but think, is there going to be a " Foo Car Bonus "
? I have sent in screen shots of the Foo Car lot and a map
on how to get there.
foocarlt.jpg
30KB 0576 x 0432
foodrect.jpg
23KB 0423 x 0338
fstyle11.jpg
47KB 0571 x 1024
fstyle12.jpg
25KB 0187 x 1024
Custom Map Center
<8:30
PM CST - schu>
Johan Brodd has been
getting a lot of the same questions on his Custom Map Editor (orginally
mentioned in the November 24th update) and he asked that I post
some Q&A here:
Seems
I have 10 questions about the program so here they are with the
proper answers:
No
copying?
Not available yet, hang on the program
is on the way.
Map
editing ?
You cannot edit maps in this program,
just create blank missions or missions based upon the original
maps (version 1.1).
What
will be the reward?
No cash or something like that, the program
for free. Shareware $20
I cannot find the mission.ini
No file is provided right now, however
I'm planning to provide the following files:
The GRY / G24 files
The CMP map files (blank)
The FXT files (slightly modified)
The mission.ini file
Does
this program support GTA2 ?
Not for the moment, but in v 1.5 it will
support GTA london, and possibly in v 2.0 it will support GTA2.
Readme
?
Yes there will be both a readme and a
hlp file available.
Announcements
<8:30
PM CST - schu>
GTA Nation's redirect page was hacked so you can only get to the
site using its actual URL, but since the actual URL is pretty easy
to remember it shouldn't be too much of a problem. Check out
GTA Nation @ gunther.niteshade.net.
Community
News
<8:30
PM CST - schu>
- Tiffany's
Unofficial GTA Shrine
I've moved the Shrine! After my glorious year and a half at
FortuneCity, I've moved Tiffany's Unofficial Grand Theft Auto
Shrine since I ran out of free space! The new, shorter,
easier to remember URL is http://tiff.penguinpowered.com
which is the first time my name's been in the first part of a
URL! *giggle*
With
my recent move, I've updated the site! I got new counters that
start where the old ones left off (this page's counter is new),
by the way, before I moved, the counter was at 59,800+ but I
started the new counter at 60,000. We all know it was gonna
go there anywayz. *giggle* Thanx 4 all your support, everybody!
I've
added new cars to the Car Depot, I've added a Sniper Rifle to
the Graphics page, I've added Obscene Language to the Files
page, and I've updated the Links!
- Hughesies
Hut
Da cop has added some more cars to HH, as well as news and other
stuff. I have also added a new polls section to the site
- The first poll this month is about:
Who do you think has been / is the most influential person in
the GTA scene?
The 4 choices are:
schu
Azz
Valdez
Mugwum
Please take the time to visit the site and vote. Also, feel free
to post on the message board and stuff.
- GTA2:
Seek And Destroy
I have been having many problems with my PC lately which explains
why I haven't updated GTA2: Seek And Destroy but even though I
had to get a new hard drive I will get my computer up to good
condition again and have more regular updates. I am getting a
new PC delivered in the next few days so I will only be
posting in the forum on my site until it is set up. Please post
in my forum because I believe it is the best forum dedicated to
GTA2. Please have a look
- GTA
Place
GTA Place has finally finished relocating and updating. Hopefully
this site will be bigger and better than the past GTA Places.
At the moment the site has just basic content but look out for
further updates with more features coming including a Forum, News
Page, Tutorials Page and interviews. All should be coming soon!
You can reach the new GTA Place through the new address www.theGtaPlace.co.uk

- GTA2
Burnout
Hi people, Tobe here. Just wanted to let you know that GTA2 Burnout
will not go to waste, it has been handed over to Tom (aka GTACoolman).
He will have full responsibility for it now, and I wish him well,
as I do you, the rest of the GTA peoples. Thanks for your support
and over 44,000 page hits.
|
| Monday
- November 29, 1999 <9:25 PM CST> |
<Top> |
New
GTA2 Utils
<9:25
PM CST - schu>
There were three new GTA2 utils in the batch of eighty or so emails
that rolled in over my extended weekend. The first two are from
none other than Gavin Rudd over at Gain
Software. He sent in version 1.1 GXTed
(1.5mb) and best of all he sent in version 1.0 of STYed
(1.8mb). GXTed allows you to load, edit, and save the in-game
text stored in the GXT files. STYed gives you the ability to
import and export GTA2 cars and textures. The current version
does not allow you to edit the deltas and is limited to opening the
first 100 sprites. I highly suggest you check out the full details
including screen shots over at Gain
Software under the Stuff section.
Rhys
sent in the third file, version 1.1 of his GTA2 Quick Loader.
The GTA2 Quick Loader copies everything from a selected directory
to a GTA2 directory and remembers the directory locations using
an INI file. The zip includes a readme file with some quick
directions and contact info. Check GTA
Mod Central to get the latest versions of Rhys' utils and for
up to date news on his utils.
GTA
Zone's Trainer
<9:25
PM CST - schu>
chriZ over at GTA
Zone informed me that the English version of GTA Zone's GTA2
Trainer will be available very soon. The trainer will feature
26 different functions some of which cannot be activated by cheats.
One example chriZ mentioned was that "you can start with your own
4 man gang at start or turn the busses or trains off." You
should be able to nab the trainer from GTA Zone's GTA2 downloads
section shortly. Even if you cannot speak German is fairly
easy to find. The GTA2 Trainer they currently have posted
is the BIOS Systems trainer, not their trainer, I'd imagine they
will call is something along the lines of Zone Trainer - English
or something.
GTA
Gameboy - Make The Hurting Stop
<9:25
PM CST - schu>
Yow... It seems that people either love or hate the Gameboy version.
Klamy is of the latter conviction rather than the former and promptly
returned his copy of Gameboy GTA just after he did a write
up on it.
Ishani.com
Back Online
<9:25
PM CST - schu>
Ishani's GTA2 utils page is back online so you can now download
the latest versions of his Power Manager and his Saved Game Editor
directly from his site at Ishani.com.
Thanks to everyone who sent in an email on this.
GTA
IAT
<9:25
PM CST - schu>
sW has opened his own GTA site, GTA
IAT. GTA IAT stands for GTA Info and Tips, judging by
the name I'm sure you can get a general idea of the content :).
If you have a GTA2 tip you should click on over and send it in.
He has already posted an interested bit of news on the GTA4 domain
name.
Yakuza
<9:25
PM CST - schu>
I just sent this
URL to someone and thought someone else out there might be interested
in a brief history of the real Yakuza. I found this just by
a simple search, I did not write it.
Site
Updates
<9:25
PM CST - schu>
- Well
I didn't get back to my apartment until Sunday night and my parents
ISP was acting screwy so I wasn't able to do an update on Friday.
Thanksgiving was pretty good, then again, anything that gets me
a week off from classes is definitely a good thing :).
- I've
got some more emails to go through but that news will most likely
appear tomorrow...
- I
noticed a slight frame problem with Netscape in 800x600 on Wednesday...
I made some adjustments that should fix the problem. I just
hope no one is trying to look G! in 640x480 :)
|
| Wednesday
- November 24, 1999 <8:40 PM CST> |
<Top> |
More
On Ishani.com
<8:40
PM CST - schu>
I got another email from Egg today confirming that 3DLuVr.com (Ishani's
host) is searching for a new net provider. So, as soon as they
get their new provider Ishani's GTA2 utils site should be back up
and running. Until then I'll keep em posted in the GTA2
Tips & Cheats section.
GTA2
Editing <8:40
PM CST - schu>
- GXT
Editing
Ringo aka Gavin Rudd has uploaded full information on the GXT
files to his Gain
Software site. He mentioned that, "anyone should be
able to write an editor along the lines of GXTed" with this information.
- Map
Editing
Tristan Beard
has been doing some research into reading the map files and he
sent in the his latest findings:
"I
was just looking over the GTA2 Style Files (ste.sty, bil.sty
and wil.sty files) and after I had looked all through the
wil.sty file, I tried my luck at the bil.sty file. When
I found out only one of the palettes worked on the building
templates, I tried my luck at the bil.gmp file, to see what
the .GMP files were about. I extracted it as a
RAW file, dimensions 256 x 25325 (the normal .STY configuration)
with a 78 byte header, and zoomed in till the zoom factor
was 1:2. I saw the Industrial Sector Map! I mucked
around with the dimensions a bit, and after a while I could
(sort of) clearly make out the Industrial Sector Map!
The dimensions I used are 512 x 25325 (the 25325 bit
should probably be shorter, but who cares) and I didn't use
a header though. I sent along the steps I took till
I found the map (file sizes below) as well as a smaller version
of the Industrial Sector Map, so you can compare them.
I hope you can tell everyone on your site and see how far
this can go!"
step1.jpg
9kb 256 x 25325 78 byte header zoom 1:2
step2.jpg
25kb 256 x 25325 78 byte header zoom 1:1
step3.jpg
22kb 512 x 25325 78 byte header zoom 1:1
step4.jpg
22kb 512 x 25325 zoom 1:1
step5.jpg
18kb Industrial Sector Map
Custom
Map Center
<8:40
PM CST - schu>
Johan Brodd is working
on a new util called the Custom Map Center and he sent me the following
details on it:
Are
you interested in a fast and easy way to create new missions for
GTA? The thing is that you can just in a few clicks compose
a entire new scenery for GTA in just a few minutes of spare time!
The secret is that you have access to all the files needed for
the level.
Picture
1: The check boxes enables the specific file to be copied,
to the right you see what will be copied.
You
can select the source directory and the target directory with
a few clicks
Picture
2: Managing the source and target directories is easy!
You're
getting a good overview when the copying is in progress, you'll
see which file is copied for the moment, you can also see when
the copying is done, a perfect status on what is done and what
is skipped.
Picture
3: The status screen, not much right now... but there will
be more coming!
Important
note! This program is version 0.1, so there is a faked copy;
no data is copied, there is just a timer that updates so it
will look like it's copying the missions, just in case you're
getting mad at me... This will be provided when I've got information
about one big question:
Does
this program require any specific files? Can you do me a big favor
and download the program
(209k), try it, and send
any bug reports to me; You'll be rewarded: Send me your email
address when done this. I'll send the program to you when it is
finished. You'll get the program for free if all runs painless.
Who
Da Hell is DA Hool?
<8:40
PM CST - schu>
If you read the update I did on Monday about the Wankers on Duty
video by DA Hool you'll know what this is about, if not, go read
that first. Gangsterboss sent in some information on who
DA Hool is, something I was wondering myself:
"DA
Hool was DJ Hooligan, before he changed his name. He made the
techno hit Rave Nation. After changing his name to
DA Hool, he made for instance Meet her at the love parade"
Today's GTA2 Nuggets of Joy <8:40
PM CST - schu>
- Your
Friendly Neighborhood Gang
Mjollnir made an interesting observations about how gangs react
to you when you're on the run:
"I
noticed that when you go to a hostile gang's territory on
foot and they normally would open fire at you, they don't
shoot if they see a policeman following you. If you kill the
cop(s), they start shooting again."
- Kicked
In The Wang
I realize I've posted a lot on the whole Wang topic but rathstar
did a pretty good job summing it all up that I really couldn't
resist posting it:
"I
just got the Wang car bonus on level 2, and I didn't see any
mention of it on G!, so I figured I'd give you the details
if you're interested. Basically you have to find and
enter the 8 'magic Wang cars' in the level.. Each one has
a number on the top, 1 through 8. each time you enter a magic
Wang car, you get teleported to Wang's car lot, and when you
enter the last one, the parking lot is filled with some awesome
vehicles, and you get something like $100,000 for your trouble.
So
where are the cars?
1:
Dominatrix, on the northeast side. You have to jump
from crate to crate until you get to a crate that has a path
south to car #1.
2:
Mobile RV, east of the red phones. Take a fast car and
drive it to the red phones, then drive east until you see
a jump over the water. Take the jump and you'll land on an
island with car #2.
3:
Near the prison. The block that's just north of the
prison has a jump across the water. Take the jump and
you'll land on a long island with car #3.
4:
Stromberg. The south highway has a median gutter that
you can drive in from the east side. Drive in the gutter
and keep going until you see a peninsula to the south. Turn
south there and you'll see that there's a tunnel to car #4.
5:
Near the Mall. On the map, you can see that from the
mall there are a series of catwalks that start in the middle
of the mall, then go up, right, down, down, and left.
Follow all these catwalks to car #5.
6:
Xenoton. Take the Zaibatsu ramp to just before Guntersville
then to the south there's an opening in the building.
Drive through the opening to car #6.
7:
Xenoton. Take the Zaibatsu ramp again. This time, when
the ramp starts going up, stay straight. At the turn,
there is a ramp going north. Take the ramp and you'll
land on a building. Head left to car #7.
8:
Arbo. Head north on the long north-south highway.
At some point, the southbound section raises up a bit.
There is an opening under there that you can get in heading
west to car #8.
That's
all of it. It's a very fun bonus to get, since it gives
you a tank, a special agent car with machine guns, a fire
truck with a flame-thrower mounted on it, etc. good luck."
Site
Updates
<8:40
PM CST - schu>
Tomorrow is Thanksgiving Day here in the US and I probably won't
update. If I find a few spare moments and my parents computer
is cooperating I might do a mini-update, but most likely the next
update will be late Friday night or early Saturday morning depending
on when I get back to my apartment (my parents live 125 miles away
so its not just down the block or anything :) )...
|
| Tuesday
- November 23, 1999 <7:40 PM CST> |
<Top> |
GTA
Zone Talks To Colin
<7:40
PM CST - schu>
chriZ over at GTA
Zone sent in a few questions to Colin at DMA and received the
following response:
GTA
Zone: When will the official tools like the map editor be
released?
Colin: There will be some nice goodies on the
gta2.com homepage soon.
GTA
Zone: When will you release the first patch?
Colin: Also soon. We´re looking for bugs and errors
yet...
Thanks
to chriZ and GTA
Zone for sending this in.
GTA2 Adverts In Manchester
<7:40
PM CST - schu>
Matt sent in the following message about GTA2 adverts on busses
in Manchester:
Something
I noticed while I was up in Manchester today (in the REAL world,
that is :) ) All the double decker buses displaying the GTA2 advert
along the side - which is basically the 'STEAL THIS GAME' slogan
along the length of the bus with the GTA2 logo slapped on the
end. Anyhow just about all these ad's have now had the word 'CENSORED'
in red text painted over the word 'STEAL'. I couldn't help
but find it amusing after reading about the banning of the movie
in the flicks and it looks to me like a dig at the body behind
the flick censoring, but then I have a warped perception of life
so make of it what you will.
Ishani's
GTA2 Utils
<7:40
PM CST - schu>
Ok, I've got the Power Manager and two versions of the Saved Game
Editor. I've added em all to the GTA2
Tips & Cheats section. Egg wrote in about Ishani's
site and commented that ishani.com is hosted by 3dluvr.com which
is also down. Thanks to Mundeep, Greg, A11-99.x01, and Rhys
for sending in the files.
Saved
Game Editor:
Power
Manager:
Gameboy GTA Comments
<7:40
PM CST - schu>
Apparently not everyone is impressed with GTA for Gameboy.
I've gotten a few positive emails on it with the only gripes being
the controls, but ILLSPIRIT
has a different opinion:
"I
haven't been doin too much in the GTA area recently. I still
don't have a computer that will run 2, and the original seems
to be a dying breed. I did however get GTA for Gameboy tho....
and its awful. I wasn't expecting it to be as good as the
PC version or anything, but, uuuhng, its hard to explain.
For starters, there's no sort of physics involved with the car
handling... All the cars go the same speed, with almost instant
acceleration, and no sort of sliding in the turns whutsoever.
Again, I wasn't expecting much, but even Mario and Tetris games
have better physics on Gameboy. The worst thing has to be
the lack of active things. Its not uncommon to walk around
for 5 minutes without seeing a single car or pedestrian.
I'm guessing the reason for both of these problems is the fact
that they put the ENTIRE maps from the original game in there.
This is about the only thing that impressed me, but considering
the size of the maps, that's probably where 98% of the available
RAM goes. I just want to know why they didn't make new,
smaller maps, that left more room for things like action and control
(plus the old maps are just that, old!)."
Gameboy
GTA still hasn't shown up in any of my local stores so I don't have
it yet.
Help Wanted (GTA Nation)
| |