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| Old
News - October 1999 |
Contents
10-29-99
10-28-99
10-27-99
10-26-99
10-25-99
10-22-99
10-21-99
10-20-99
10-19-99
10-18-99
10-15-99
10-14-99
10-13-99
10-12-99
10-11-99
10-8-99
10-7-99
10-6-99
10-5-99
10-4-99
10-1-99 |
| Friday
- October 29, 1999 <8:30 PM CST> |
<Top> |
Playstation
GTA2 Cheats
<8:30
PM CST - schu>
Mugwum tracked down the cheats for the Playstation version of GTA2.
You can find them in yesterday's update over at Nice-One.
As soon as I add GTA2 to the cheats section I'll add them there.
GTA2
- Saved Game Editor Util
<8:30
PM CST - schu>
Ishani (ishani.com)
has created a utility that will let you edit your GTA2 save game
files. So if you happen to be low on guns, ammo, cash, health,
armor, lives, multiplier or powerups when you saved your game, you
can now add them with this handy
utility (26k).
More
On The GTA2 Debug Screens
<8:30
PM CST - schu>
Zog is working on enabling the GTA2 debug screens and he seems to
be making progress. Here is the message he sent in:
I
noticed that a couple of debug screens were found the the GTA2
manager, so I took a look for myself. I found them, and
started messing around with a few things. After a while
I actually got somewhere. I managed to make the screens
appear in the manager menus. You can load car files and
edit all the data etc., change all the values and a whole load
of stuff that I don't understand yet. After messing
with the stuff, I loaded the game. OK, it definitely does
something, the game acted all weird and advanced frame by frame,
something was really up with the cars. I kinda trashed the
manager a bit, so I'll do a bit more work and fix the probs and
see what comes out of it.
GTA2
In Australia
<8:30
PM CST - schu>
Just a few reports in from Australia... Tristan Beard found
GTA2 at Harvey Norman in Ballarat, Victoria and SeNorLoCO found
GTA2 at Toys r Us in Sydney.
Back
To The Crushers
<8:30
PM CST - schu>
Since GTA2 came no one has sent in an updated list of car crushing
rewards. James sent in this update that will hopefully inspire
the creation of a full list sometime soon:
I'
ve done some playing around with GTA2 on Map 2 : Residential area
and I've got a list of stuff you get off the conveyer belt when
you crush a car (only tried the scientists crusher.)
Arachinio
: 30 shotgun
B -Type : invisibility
Big Bug : armour
Bug : 30 machine gun
Eddy : 30 machine gun
Futore GT : fast reload
Hachura : 15 rocket launcher
Maurice : 30 machine gun
Meteor : invulnerability
Morton : get out of jail free card
Panto : 15 grenades
Secret agent car : RESPECT
Spritzer : 15 molotov cocktails
Squad car : Police bribe
Taxi : double damage
Trance Am : 60 flame thrower
T-Rex : 60 electro gun
Today's
GTA2 Nuggets of Joy!
<8:30
PM CST - schu>
- Questionable,
But Not Out Of The Question:
I'm not sure about this one, but anyway, egg claims that you can
get 5 grand from from crate jumping:
In
the 2nd level, somewhere in north east dominatrix, there's
a crate with a little slope. From that crate to can jump to
another, and from that one you can jump to yet another crate,
and so on. When you've done all your jumping, you get
to a building with a chicken wire roof and a car in it, with
something that looks like a keyhole on top of it. Step
in the car and you get teleported, without car, to a used
cars shop (uncle wangs I think it's called), hear a 'yippee'
sound, and receive $5000... after that, the car's gone.
- Down
With SCIENCE!
Robbman doesn't like Scientists:
I
don't know if this really a tip, but in the second city, go
to the Scientists compound and run over all the scientists
you can see, most of them have good weapons, and the cops
don't care if you kill gang members (they do care if you kill
civilians, so be careful).
Site
Updates
<8:30
PM CST - schu>
Finally.. I'm almost well and I now have the power of PRESCRIPTION
DRUGS to help me. Thanks to everyone who sent in the get well
messages :). Hopefully I'll have this thing kicked by Monday.
|
| Thursday
- October 28, 1999 <11:30 PM CST> |
<Top> |
More
On The Rockstar Pager
<11:30
PM CST - schu>
I found a few articles on the Rockstar pager offer. The article
on IGN
even shows a pic of the pager. You can also find an article
on this at Gamecenter.
Gameboy
GTA Release Date
<11:30
PM CST - schu>
Pocket.IGN.com just updated their release
date listing. Gameboy GTA currently shows a November release
date. Many online retailers are also showing the same date
so hopefully the date is accurate.
Gamespot
PC Review
<11:30
PM CST - schu>
I think I mentioned the PSX review at Gamespot, but not the PC review.
You can check it out HERE.
GTA2
Unofficial Screensaver
<11:30
PM CST - schu>
Tony Sutton has created a GTA2 Screensaver, here is the update he
sent in:
I've
just finished making my Unofficial GTA2 Screensaver, featuring
some of the greatest screen shots of GTA2 in action. With this
screensaver, you can change the effects like split, stretch, diamond,
random lines and many more.
You
can download it from my GTA2 web site at www.hypertony.co.uk/gta2
under the Files section.
Editing
GTA2
<11:30
PM CST - schu>
Zog sent in this message on changing the cities around so you can
play them in any order without having to complete any missions:
I
found a way (dunno if it has been discovered) to change the order
in which you play the cities in GTA2, go into the data folder,
open the file "test1" in wordpad or the like, and you will
see the first section is like so:
MainOrBonus
= MAIN
GMPFile = wil.gmp ((this is the map))
STYFile = wil.sty ((this is where all textures, cars, etc.
are))
SCRFile = wil.scr ((this contains the missions))
Description = City 1 Map
The
third city, as you can see in the test1 file looks like this:
MainOrBonus
= MAIN
GMPFile = bil.gmp
STYFile = bil.sty
SCRFile = bil.scr
Description = City 3 Map
So
to change from starting in the normal city simply change all the
wil. to bil. and so on for other cities.
Today's GTA2 Nugget of
Joy
<11:30
PM CST - schu>
Kryptic Kiwi sent in this tip on creating your very own cop train:
This
is a little trick that I figured out in GTA2. This makes it worth
more to you if you get the SWAT Team after you. But before you
start, make sure you have a good gang on your side! Also, it helps
to be somewhere near the gang's main hideout.
Start
shooting to get the cops' attention. The SWAT Team will probably
show up... but as soon as they do, start running BACKWARDS in
the opposite direction, just holding the PUNCH button down (the
shoot button, but not armed). And just run BACKWARDS anywhere
you want.
The
SWAT Team will eventually go away, and you'll have a train of
cops running after you! They can't open fire in a public place,
so they won't shoot. And if you keep the punch button down, they
can TRY to get near you, but you'll just knock them back to the
end of the line. It's hilarious. Then just lead them to your favorite
gang's hideout and watch them be murdered!
GTA2
In New Zealand & Australia
<11:30
PM CST - schu>
I've gotten a couple of emails from people who cant find GTA2 in
Australia or New Zealand. If you live in either one of these
countries and you've found GTA2, please email
me with a message saying what city and what store you found
GTA2 at so I can spread the word.
Announcements
<11:30
PM CST - schu>
- GTA
City will hopefully be opening on Friday after Aonghus Ó
hAirt gets the technical difficulties ironed out.
- The
GTA Store has been updated with a new design, lots of additions
to the download section, and some background sounds.
Project
News
<11:30
PM CST - schu>
- Criminal
Valley Help Needed
RobertB sent in the
following on Criminal Valley:
When
I started with Criminal Valley I was very enthusiastic, but
now I just think it's boring. GTA1 is history now. Well as
you may have noticed by the beta, CV will add a bit GTA2 feeling
to GTA1. I only need one thing first: someone that can finish
the map for me. It must be in good quality, if more than one
guy is interested I'll make a competition. If noone is interested,
CV may be released unfinished, which would be a real
tragedy after all work I've done to it. Thank you peeps!
Community
News
<11:30
PM CST - schu>
New
GTA Sites
<11:30
PM CST - schu>
The
GTA London Underground
The
GTA2 Head Quarters
Site Updates
<11:30
PM CST - schu>
- Sorry
for the late update, but I'm still sick and I didn't really feel
well enough to type until now. You wouldn't believe how
hard it is to type when your head is spinning. Just a tip
on being sick... Never watch the Pokémon cartoon if you are sick.
I fell asleep shortly after that and my brain created some fu*ked
up dream. Its pretty hard to sleep with that stuff running
through your head.
- Does
anyone know for sure if GTA2 requires a 3D card?
I used to think that it did, but I get all kinds of mail that
makes me unsure. If anyone out there is running GTA2 without
a 3D card, please send me an
email.
|
| Wednesday
- October 27, 1999 <7:00 PM CST> |
<Top> |
Mugwum's
GTA2 Review
<7:00
PM CST - schu>
Mugwum has posted his GTA2 review, get over to Nice-One
to read all about it.
Rockstar
Pager
<7:00
PM CST - schu>
Jeh has posted an update over on Xtreme Getaway about a Motorola/Rockstar
deal for a free pager, check it out the full story at www.gtaxtreme.net
Mundeep's
GTA2 Configuration
<7:00
PM CST - schu>
Mundeep is offering his help to anyone who wants to run GTA2 on
a slower computer. Simply send an email to mverdee@hotmail.com
and he will see what he can do.
GTA2
T-shirts
<7:00
PM CST - schu>
GTA Fire Burner is checking with Take2/Rockstar to see if it would
be possible for him to make his own GTA2 t-shirts. If the
plan goes through GTA Fire Burner is considering doing a contest
where fans could submit t-shirt designs for both GTA and GTA2.
I'm not really sure what decision Take2/Rockstar will make on this,
but most companies are pretty defensive when it comes to stuff like
this. Keep checking the GTA
Fire Burners site for details.
More
On GOURANGA!
<7:00
PM CST - schu>
Aonghus Ó hAirt (GTA
City) sent the following message in about the meaning of GOURANGA!:
My
brother [who studies Theology] tells me that a Krishna that used
to go around a forest chanting was called GOURANGA and started
the whole Krishna's Chanting thing. I'm not sure how accurate
that is but he did look it up in some big book so I suppose it
probably is.
Site
Updates
<7:00
PM CST - schu>
Grr... I'm sick... One of my roommates brought in the cold/flu equivalent
of the ebola virus when he came back from Chicago and now I've got
it. Luckily I was able to crawl the five feet from my bed
to my computer so I could do the update. I tried to respond
to most of the email but most of my energy went into the update,
this is very much a cut and paste day. Wouldn't you know the
day GTA2 arrives in this sad excuse for a town I'm sick. Oh
well, hopefully loads of drugs will fix the problem. If no
update appears tomorrow its because I overdosed on vitamin C. I
think I need some GOURANGA! Potatoes :).
|
| Tuesday
- October 26, 1999 <9:00 PM CST> |
<Top> |
Email
Address Change
<9:00
PM CST - schu>
I thought I should mention one more time that the schu@tranquility.net
email address will be dead at the end of October. Please use
the gouranga@ameritech.net address
from now on. All the email links here on G! have been changed
to the new address.
GTA2
Cheat Correction
<9:00
PM CST - schu>
Yesterday
I posted a GTA2 cheat, however I fu*ked it up! It should have
been "muchcash" NOT "muchmoney". I've
made the correction to yesterday's update.
Sorry about that and thanks to KAISER SOSE for notifying me
of the error.
GTA2 Replay
<9:00
PM CST - schu>
David is working on getting the replay files to work. If he
is successful you will be able to record and playback your best
GTA2 action sequences. You can check on David's progress at
Section
487.
GTA2
Reviews
<9:00
PM CST - schu>
Jeh has posted three new GTA2 reviews over at Xtreme Getaway.
Get over to www.gtaxtreme.net
for the latest. Speaking of GTA2 reviews, Mugwum just informed
me that he has finished his review and it should be up on Gamespy.com
in roughly six hours time, keep an eye out for it.
GTA
Palette Hacking, Car Crushing & Tanks
<9:00
PM CST - schu>
JH4C sent in this update on his new site along with some information
in finding the car crushers in the GTA2 demo and the tanks in the
1st level of GTA2:
"I
now have my own site (website.lineone.net/~jh4c
or i.am/jh4c)with
tutorials on how to hack stripes, numbers, etc. onto GTA cars,
and as soon as a car editor is out for GTA2 I'll see if it works
in that too.
Also,
seeing about crushers and tanks, I've found 3 different crushers
in GTA2 Demo and first level full game, and 2 tanks on the first
level of the full game too.
Each
crusher seems to be gang-operated, and the gang's cars themselves
seem to give the best rewards, the Z-Type for example giving the
silenced Uzi.
Tanks
I found were the 2 you appear to have news on already, I wrote
down the game areas. Top-left tank is in is Funabashi, right at
the edge of the map - as you drive along you'll see a turning
to take you ever-so-slightly further west, go in and south and
it's there, you have to kill 35 cars in 60 seconds.....
Second
is in the bottom-right corner in the Flotsam "Docks". Go into
the crusher yard, south to the bottom wall, then follow all the
way to the left and it's parked there - kill 60 peds in 60 seconds.
While
in KF mode, the tanks have unlimited ammo, then after the frenzy
you have a standard ammo counter appear under the "cannon" logo.
Best
way to use the tanks seems to be aim behind you and drive over
everything - they're MUCH tougher than the regular GTA tanks.....
However, if you're going up a slope and something gets in your
way the added angle of climbing a car/van AND a hill stops the
tank dead "in it's tracks" as it were."
GTA2
Saved Games
<9:00
PM CST - schu>
The GTA Directory has opened a GTA2 saved games section where you
can download other people GTA2 saved games. You can find The
GTA Directory at www.olliesplace.com.
GTA2
On A P133
<9:00
PM CST - schu>
Smarties
wrote in to say that he is running GTA2 on a P133, 80MB, a Voodoo1
card, under Win95 and GTA2 runs fine. I think the key is the
Voodoo1 card. Despite its age an old Voodoo card can make
all the difference. I was able to pick up a Voodoo2 card,
brand new, for $60 after rebate awhile back so I'd imagine a used
Voodoo1 wouldn't cost much.
Another
email came in from Mundeep who said he noticed GTA2 ran faster using
Win95 on his machine than it did running Win98. I can't confirm
this, but I have heard that older computers tend to run a little
faster using Win95 (without IE4/IE5/Active BS installed) than with
Win98. Personally I wouldn't go installing Win95 to up your
framerate.
Hungry
for GOURANGA!?
<9:00
PM CST - schu>
I was
registering G! with a few different search engines when I came across
two rather interesting references to the word, GOURANGA!. The
first is a Krishna recipe for GOURANGA!
Potatoes and the second is an explanation
of the word GOURANGA!. The explanation pretty much mirrors
the quote that DMA's Brian Baird gave me a long while back. You
can find that quote in the about section.
Wooo! How many other sites have their own recipe for
potatoes? I'd wager absolutely none! I just hope they
taste good...
Announcements
<9:00
PM CST - schu>
- K@in
has opened up a German GTA2 site at www.gta-2.de.
The site is in German but he plans on creating an English mirror
when he finds time. Regardless of whether you speak German
or not the site look very nice and is definitely worth a look.
- Lingster's
Automobiles is going to be moving to a new address soon.
Its currently at home.rochester.rr.com/lingster/gta,
but it will be moving to more spacious accommodations at website.lineone.net/~lingster.
- GTA2
Burnout has started a GTA2 Cheatmail service. If you join
the service you will receive the GTA2 cheats as soon as they are
known. You can sign up at users2.50megs.com/tobe
- David's
Section
487 went under the knife and now has a new appearance.
- The
Tuckman has made some modifications to his site, Grand
Tuckman Association that should make is a little easier to
navigate.
Project
News
<9:00
PM CST - schu>
- GTA2
Add-On
KT is looking for help
on a new GTA2 mod:
I
am looking for help on a new modification for GTA 2 , work
will begin the day gta2 editors begin to be released.
The setting will be Y2K Salt Lake City, Utah. Your name: Michael
Myers , for those of you wondering, who the hell is that
? Michael Myers is from the long running series of Halloween
Movies. You will be out on a killing spree , the
date is October 31. Halloween 2000, all of the Halloween
movies take place on ,yep you guessed it, Halloween. Your
mission, kill as many people as possible, you will have few
missions except running from the cops. In this Modification
of gta2 there will be many different ways to kill. Since
Michael Myers doesn't know how to use guns you do not
either. You will have to kill with weird, psychotic, planned
out deaths, traps, etc. No modifications to the
cars, or buildings but pretty much everything else. Also,
no more gangs. The meters will represent,
Publics Fear, Public Awareness, and killings. Visit www.gtaplus.net
for more info.
- Millennium
Studios Returns
They where around for awhile, and then the disappeared, and now
they are back with the following update:
I
am not really sure if you remember us, but we were working
on GTA Revenge. Well, just before summer our company
was sold to someone else. Now we have a new management.
Those guys decided to cancel old projects and start new ones.
Well, what can we do! So, now we are working on a new
project GTA Extreme Gamer. It will include information,
printable maps, car info, and all other stuff about GTA. Soon
it will be released. So... here is a little update of
what we are doing! And you can post this update (LOOK BELOW)
on your web site! Millennium Studios is back. Now our
developers are trying hard to bring you GTA Extreme Gamer.
It will include all information about GTA, printable maps,
car info, cheats, hints and tips, and mission walkthroughs.
It is coming out soon. Keep visiting www.grandtheftauto.com
and gouranga.com for more information! Millennium Studios
web site coming REALLY SOON!
Community
News
<9:00
PM CST - schu>
- GTA2
Mainframe / Vice
City Docks
The GTA2 Mainframe has been slow for the last few days but now
its back again with lots of news. Finally the release
of GTA2 has come and you can all run down to the shops to get
your copy. I have been sent hundreds of options on
GTA2 already most of which are saying that the game is excellent
and then some say that the graphics aren't that much different
and the game hasn't changed. I did notice that on the back
cover the images do seem to be very blur???
Anyway get down to the mainframe www.gta-2.freeserve.co.uk
And send any new to me at jordan@fenetre.co.uk
The vice city docks after many long and hard months has closed
down. I had to close because too much work on with different sites
and setting up a company wasn't easy. The site is still attracting
visitors and I don't know whether to hand it over or not. Already
20 people have asked for it.
- Unparalleled
GTA
This is Calisto. I've just awakened from my GTA vacation with
a totally new GTA home. Come to Unparalleled GTA for TCs, Mods,
Cars, and more. Submit your cars and mods to get awards monthly.
We need some TCs and cars for people. If you have a favorite,
or one of your own, send it in. The new address is www.geocities.com/troy_meyer
New
GTA Sites
<9:00
PM CST - schu>
GTA-2.de
GTA2
4 U
|
| Monday
- October 25, 1999 <8:30 PM CST> |
<Top> |
GTA2
Availability Update
<8:30
PM CST - schu>
Once again, if you live in or around the UK GTA2 should be available
all over. So far I've heard from people all over England, Scotland
and Ireland who have found it. Europe seems to be pretty well
stocked as well.
In
the US and Canada it looks like we are waiting another day or so.
My local EB is saying that it will be in tomorrow sometime, and
I've heard similar stories from people all over the US and Canada.
By Wednesday at the latest you should be able to find GTA2 just
about anywhere, except Walmart because they don't have the balls
to put it on the shelf. You might want to check tonight but
I'm guessing most cities will have it by tomorrow, October 26th.
Australia
and New Zealand look to be in the same boat as North America.
GTA2 should be available there tomorrow hopefully and at the latest
on Wednesday. This isn't a guarantee but it seems to be the
consensus of all the emails I've been getting.
Off
the rails... <Part 2>
<8:30
PM CST - schu>
Klamy is at it again and has added part
two to his "Off the rails" project. You may,
or may not, recall that "Off the rails" is Klamy's story
version of the GTA2 developer chat that took place about a month
ago, check out part
one if you haven't already. While you're over that way
visiting Spray Shop / GTA, make sure you take a look at the Updates
section to see what else Klamy has been up to, namely, the Bubby
Mosaic that is made up of various Spray Shop Game entries.
Nice-One
Updates
<8:30
PM CST - schu>
Mugwum has a whole bevy of great updates over at Nice-One,
including a file that enables blood in the German version of GTA2,
loads of screen shots, and scans of the GTA2 maps.
GTA2
Files
<8:30
PM CST - schu>
All of these files are completely untested since I still don't have
any way of testing them (Yes, I still don't have GTA2 :) ).
In other words, use these files with caution:
- Registry
Files:
ThaMan found these two files floating around the web the FIRST
FILE (2.5k) enables all areas including bonus areas and contains
some info on setting different options in the registry.
The SECOND FILE (1.8k) is a registry
cheat that turns the blood on, makes you invulnerable, and allows
you adjust some other options. All the details on these
files are contained in the NFO files, just open em up with notepad
or something. Nick Mariani also noted that the second file
is also available at www.xcheater.com.
- GTA2
Trainer:
Next up is a GTA2 Trainer (60k)
that Respray and FoxHunter tracked down (BIOS Systems actually
did up the trainer).
Car
Stat Editor Released
<8:30
PM CST - schu>
GTA2Mods sent in the following announcement regarding the GTA2 Car
Stat Editor:
"GTA2Mods
has released the car stat editor for GTA2. Features include
Full editing for all 80+ cars in all 22 areas!
Statistics, showing the fastest car, the heaviest car etc., plus
file info
Auto un-write protect
Revert to last save
and much more. Pop over to GTA2Mods and download your
copy NOW!"
Today's
GTA2 Nuggets of Joy
<8:30
PM CST - schu>
Now that some fortunate people out there are playing the full version
of GTA2 I can start posting some tips for the full version. Also,
a quick warning, there may be some GTA2 spoilers contained in the
following, so if you want to find out everything for yourself you
should NOT read the following!!!
- MO
MONEY!!! (Cheat Code)
Both Joe and KAISER SOSE were poking around the EXE file and found
a GTA2 cheat that can be used in typical GTA fashion (change your
character's name to the cheat you want to use). Apparently
if you change your name to "muchcash" you'll get about $500,000
in starting cash.
New GTA Sites
<8:30
PM CST - schu>
UNPARALLELED
GTA
Site Updates
<8:30
PM CST - schu>
I'll
be archiving some of the news in a short while, sorry for the long
load time...
|
| Friday
- October 22, 1999 <10:30 PM CST> |
<Top> |
GTA2
Playstation Reviews!
<10:30
PM CST - schu>
Gamespot
UK has posted a GTA2 review for Playstation and Videogames.com
also have a review for GTA2. Its strange how two different sites
in the "Gamespot" network can vary so much in their scores.
GTA2
Availability
<10:30
PM CST - schu>
Judging by the emails I'm getting, GTA2 should be readily available
in the UK and Germany right now, and I'd suspect that that is the
case for most of Europe. So far I haven't gotten too much
of a reply from anyone in the US so I'm guessing that it will be
more readily available here in the states early next week.
I've gotten a few reports from Canada and most of them indicate
Monday or Tuesday, but it definitely wouldn't hurt calling your
local software store on Saturday just to make sure :). I haven't
heard anything from Australia yet.
Here
are a few places online that have GTA2 pre-orders:
The
CD mentioned in the EBWorld give away isn't the full GTA2 sound
track, at least I don't think it is. I've got it, its a two
CD set, the first CD is a selection of tracks from artists on the
Moving Shadow label (mostly some good drum and bass), and the second
CD is a CD-ROM with the GTA2 film and some GTA2 information on it.
GTA
Gameboy Censorship
<10:30
PM CST - schu>
Just figured I'd do a follow-up to yesterday's mention of the GTA's
censorship problems in the UK. Currently they want to give
Gameboy GTA a 15 certificate because of the word "dealer" appearing
throughout the game. Rockstar is going for an 11-14 age range
and actually met all of Nintendo's requirements for the age range.
I suppose we will have to wait and see what will happen with this.
Check out the full story over at Gamespot
UK.
GTA2
Registry Hack
<10:30
PM CST - schu>
Adrian Grucza (GTA
Wave) sent in the following tidbit on speeding up the GTA2 demo
on slower machines by lowering the resolution in the registry:
In
an effort to speed up the GTA2 demo on my computer, I found that
you can edit the full_height and full_width values in the registry
with RegEdit, under HKEY_LOCAL_MACHINE\SOFTWARE\DMA Design Ltd\GTA2\Screen.
They must be changed so that the aspect ratio is still correct,
so 320 x 200 won't work but 320 x 240 will. I though this might
be a valuable tip for a lot of people who find the game runs too
slow.
|
| Thursday
- October 21, 1999 <8:00 PM CST> |
<Top> |
GTA2
In Stores Tomorrow
<8:00
PM CST - schu>
Well its October 21st and GTA2's release date is October 22nd, tomorrow,
so theoretically you should be able to call up your local software
store and check on GTA2's availability tomorrow morning. I did
some looking around and found articles on GTA2 shipping at AVault,
CGO,
and Daily
Radar. I also called my local EB but their release date
info is about as accurate as throwing a dart at a calendar.
If you spot GTA2 on a shelf in your neck of the woods, please send
me an email I'll relay the information
on.
Age
Rating for GameBoy GTA
<8:00
PM CST - schu>
Ringo sent in this on the age rating for GameBoy GTA:
"Little
bit I got from barrysworld, which was ripped straight from CTW
GTA
age rating - The VSC is set to make changes to its voluntary age
ratings system following the dispute with Take 2 Interactive over
the Game Boy Color version of Grand Theft Auto. The DMA-developed
game was given a 15+ rating by VSC executives, mainly because
it felt the content, despite being toned down significantly in
order to gain a 11-14 rating from the body."
GTA2
Game Guide
<8:00
PM CST - schu>
Gavin Ripley is planning on releasing a GTA2 guide/walkthrough to
accompany the GTA and GTA London guides that are already featured
on his site, PSX GTA. Keep checking PSX
GTA for more details on the development of the GTA2 guide.
GTA2
Network Screen
<8:00
PM CST - schu>
Vinny was digging around the GTA Manager and took a screen
shot of the network interface screen.
Today's
GTA2 Nuggets of Joy
<8:00
PM CST - schu>
- More
On The Stairs:
Madman sent in the following on one of yesterday's GTA2 Nuggets
of Joy:
"For
the "up the stairs" comment, when you go up the stairs at the
start to get guns, the SWAT vans follow you up and into the
little space. I've also had a police car follow me up the stairs
to a train station."
- More
On The "Other" Car Crusher:
Madman went on to add in some details on finding the other, non-Zaibatsu,
car crusher:
"For
the car crusher, you go down to the bottom of the map and drive
along the highway at the bottom over to the far right side.
Then it's in a fenced area. It's on neutral grounds, but in
the full version, it's owned by one of the other gangs."
Project Updates
<8:00
PM CST - schu>
- GTA2Mode
Car Stat Editor
Nick Jones sent in the latest on the GTA2 Car Stat Editor:
"GTA2Mods
Car Stat editor is very nearly finished, so I need three or
four people to beta test it for me. They can either email
me or visit the site at www.gta2mods.co.uk.
I have upload some more news and a new screenshot."
- Miracle
Maker 1.4
There was a slight problem with upload of version 1.4 of Miracle
Maker, but the problem should be cleared up now. Here
are details from <miracle maker>.
"Big
mess-up on my part I'm afraid. I uploaded the wrong version
of Miracle Maker, which is why any downloads will read version
1.39 rather than 1.40 and half the stuff I've meant to have
done isn't right. I've uploaded the correct version now. You
have my apologies."
- Australian
V8 Supercars
Ryan is looking for
some feedback on a possible project he'd like to work on:
"Hey
everyone, I'm interested in knowing how many (if any) of you
are interested in helping with a project I've been wanting
to do for a while now. Australian V8 Supercars. I need 2 car
makers, 2 texture editors, one sound editor, and one/two mission.ini
editors. Also a person to give a bit of help with the maps
would be good."
- GTA2:
SWAT
Jake YoMaNdA Mayfield is starting work on a new GTA2 mod called,
GTA2: SWAT. The mod will be a "kind of terrorist / counter-terrorist
modification with lots of mission and scenarios." The current
proposal includes new levels, cars, weapons, sounds, etc.
If you're interested you can contact Jake at gepety99@hotmail.com.
Community News
<8:00
PM CST - schu>
- GTA
Fire Burners
"GTA Fire Burners is now hosting web sites for free if you
feel interested. Just go to my site, www.gtafireburner.com,
for all the info. Your site address will look like the following
[www.gtafireburner.com/name]"
- GTA
City
"Thanks to some server error, GTA City will not be able to
launch on Friday as expected. The server doesn't seem to want
to run my CGI scripts [even though they've been working all week!],
and as CGI basically holds the whole site together, I won't be
able to launch without them. I will investigate more and launch
as soon as possible. [It would take a miracle, but, there is a
slim chance I might open at the weekend]"
|
| Wednesday
- October 20, 1999 <8:40 PM CST> |
<Top> |
GTA2
Contest @ IGN
<8:40
PM CST - schu>
IGN is running a huge GTA2 contest and all you have to do is answer
three simple GTA2 questions, and be lucky enough to have your name
drawn. You will need to register with IGN to participate so
if you click THIS
LINK you will most likely get a "register now" screen,
after you register just click on the contest link. If you've
registered previously with IGN you'll go straight to the contest page.
Here are the prize packages:
1
Grand Prize winner will score:
- 2
(two) Motorola Two Way Talk Radios
- A
GTA2 branded Club (to protect their own car from being stolen!)
- An
enhanced CD featuring DJ mixes and a short film inspired by
the game, courtesy of the world's premier drum and bass label,
Moving Shadow
- A
limited-edition GTA2 t-shirt
- 60
stickers
- An
exclusive GTA2 poster
- A
GTA2 game of their choice (PC or PlayStation)
6
Second Prize winners (3 PC/3 PlayStation winners) will take home:
- A
GTA2 game of their choice (PC or PlayStation)
- A
GTA2 branded Club
- An
enhanced CD featuring DJ mixes and a short film inspired by
the game, courtesy of the world's premier drum and bass label,
Moving Shadow
- 60
stickers
- An
exclusive GTA2 poster
6
Third Prize winners (broken down by 3 PC/3 PlayStation winners)
will grab:
- A
GTA2 game of their choice
- An
enhanced CD featuring DJ mixes and a short film inspired by
the game, courtesy of the world's premier drum and bass label,
Moving Shadow
- An
exclusive GTA2 poster
- 60
stickers
Daily
Radar's Top 20 PSX Titles
<8:40
PM CST - schu>
Next Generations new gaming news site, Daily
Radar has put together a top
20 must see titles for the Playstation and GTA2 made the list.
Not much else to say, although I'm not quite sure what I think of
Next Gen's latest site. I guess I'll adopt a "wait and
see" attitude.
The
Debug Debate / Editing GTA2 <8:40
PM CST - schu>
- Debug
Noted In Registry
This discovery in the registry comes in from Nathan West (FAQWorld)
I
was cleaning out the registry and noticed the following key
-
HKEY_LOCAL_MACHINE\Software\DMA
Design Ltd\GTA2\Debug
This
is nothing there yet, except the default. So it seems the
debug screen might be real after all!
- Network
Support in The Demo?
I wouldn't get your hopes up too high, but Tony
Sutton sent in the following on his excursion into the GTA2
Demo Manager:
After
reading your news on the GTA2 Debug Manager, I decided to
use the DOS Edit program to look inside there. And I found
something!
If
you scroll down to the bottom of the page of GTA2Manager.exe
and then scroll up a little bit more, you should see something
like;
D
o w n A r r o w P a
g e D o w n I n s e r t D e l e t e .
(
M o d e m N a m e T e l e p h o n e
N u m b e r V o l u m e
S F X V o l u m e C
D V o l u m e
C D M u s i c T y p e R a d
C o n t i n u o u s 1 4 4 0 0 B
a u d 1 9 2 0 0 B a u d 3 8
4
Hold
on! Modem? Baud rate? And Telephone number?
That
tells me that GTA2 Manager.exe has network support inside
it, but they disabled it for the Demo.
More GTA2 Nuggets of Joy
<8:40
PM CST - schu>
- Cruise
Control
Webmaster sent in this bug/feature that will allow let you rest
that acceleration key on those long police chases:
I
think I found a bug which lets you use "cruise control" on
your cars in the GTA2 demo, but I don't know if it only works
on my PC or not. I found it by accident and this is how it
seems to work:
Press the accelerate key when in a car and hold it down while
you press F6 (pause). Release the key while in pause mode,
and then unpause. Your car should be moving forward on its
own accord - I find this particularly useful when trying to
outrun cops, as if you crash you can accelerate again instantaneously.
Its also good if you are just lazy and cant be bothered to
hold down the accelerate key 95% of the time you are playing
the game.
From
what I've seen, all the vehicles can drive up and down stairs...
- Car
Crusher
Rhys found another car crusher that he thinks might be in the
right bottom corner or the middle bottom area of the GTA2 demo
map. He also noted that it doesn't seem to be owned by any
specific gang.
|
| Tuesday
- October 19, 1999 <8:30 PM CST> |
<Top> |
GTA2
Demo Disc / GTA2 Preview
<8:30
PM CST - schu>
Davehart informed me that the GTA2 demo is available with the December
issue of PC Gamer UK. That issue also features an exclusive
GTA2 review. He also mentioned that Barrysworld
has a new GTA2 preview and while you're there be sure and check out
Davehart's GTA2 column.
Announcements
<8:30
PM CST - schu>
- TB
GTA has been renamed to TB GTA2 Info and can now be found at its
new URL: tbgta2info.8m.com
- GTA
Conversions has moved to its new URL at gtatc.cjb.net.
- Tobe
has returned from camp and GTA2
Burnout is being updated once again.
Project
News
<8:30
PM CST - schu>
- SWGTA
- THE ORIGINAL!
AHH THE GLORY OF CAPS! Sorry about that.. The pre-game movie
for the original Star Wars GTA is now available at www.swgta.freeserve.co.uk.
The movie weighs in at 12.6MB. Asante also sent in
the following on another SWGTA out there that is not associated
with the original:
"I'd
like to clarify that the Episode 1 TC masquerading under the
title SWGTA is not part of our thing. The reason for me doing
this is because when I read it I got confused, and I don't
doubt some others are as well."
- Miracle
Maker Update
Miracle Maker v1.39 has already come and gone because v1.40 was
released today. The latest version includes map properties
editing, improved object properties editing, reduced file size,
and lots of bug fixes. Any problems downloading v1.39 should
be cured with the release of 1.40. You can find Miracle
Maker at the old URL or the new redirect at www.miraclemaker.tsx.org.
- GTA2
Map Loader Toolkit
Dave over at NightFire
Software has released a beta of the GTA2 Map Loader's toolkit.
It has beta versions of the .GMI creator, fileset creator, and
.GM2 editor. Dave says the loader's development is on track
and appears to be going to plan, if everything goes well a beta
will be released right around November 5th.
- ILLEGALWORKS'
Mission Creation Service
ILLEGALWORKS'
is still looking for 3 more members for the service, read on if
you have the skills:
"I
have been looking for 5 members for the Mission Creation team
and I now have 2. Their names are:
Kelvyn
Bartlett and zog
I
still need 3 more members for the team though because this
service really has taken off now!! So, please e-mail
me if you can help!"
- Character
Portraits By Adam 262
Adam sent me the following on his character creation service:
Community
News
<8:30
PM CST - schu>
- @cidBurn's
GTA Kill Frenzy
"The GTA Killfrenzy is BACK!!!! New design on the page will
make it easier to get all the info you need on GTA and GTA 2!!!
The new site is located at: gtakillfrenzy.8m.com and on the new
site there will be everything you will ever need to know about
GTA and GTA 2, such as....cheats, hacks, cracks, tips and tricks,
awesome links, editors, patches and anything else we can find
to make your GTA experience better so plz stop by the site, and
also if you are willing to give us a hand with the site that would
be great. Plz send all questions and comments to: webmaster@gtakillfrenzy.8m.com
"
- GTA
City
"On Friday the 22nd of October, the new design at GTA City
[http://gtacity.findhere.com]
will launch. Apart from a facelift, GTA City will have brand new
content and lots of new features. The news will be updated a lot
more often than in the past and I will start posting cars as well.
The newsletter will go out that weekend and will also be improved."
- Hughesies
Hut
"Hughesies Hut has been updated. Da Cop has now added
another car page to the site and I have updated the links and
news sections.
I also need a bit of help - I am about to install a news CGI script
for the site and I would like any volunteers to start adding news
to the site. Any volunteers please E-Mail me at:
newsguyorgal@hughesieshut.freeserve.co.uk
"
- GTAFiles
"I need help with my site GTAFiles. I need a few people who
can help me gather the latest files for GTA and GTA2. Also if
you would like to provide up to date news for GTA2 that would
be a great help. Mail me at ccom3@aol.com
for details."
New GTA Sites
<8:30
PM CST - schu>
GTA
Hellraiser
The
DMV
Site Updates
<8:30
PM CST - schu>
I just wanted to mention something Aonghus Ó hAirt noticed
on the whole Billy thing. If you take a look at the default
high scores for GTA, Billy is in the list :).
|
| Monday
- October 18, 1999 <6:45 PM CST> |
<Top> |
New
Email Address
<6:45
PM CST - schu>
Just a quick note about my email address. The
Tranquility address will be dead at the end of the month. My
new address is gouranga@ameritech.net.
GTA2
Hidden Chat - Spray Shop Style
<6:45
PM CST - schu>
Klamy just can't stand a bland old chat log and decided to pep up
the GTA2 developer chat log from a few weeks ago. You can
check out part 1 of 2 of Klamy's work in progress RIGHT
HERE! Definitely worth a look, especially if you were
there.
GTA2
Debug Debate
<6:45
PM CST - schu>
Looking through the email I can see the subjects lined up on this
topic...
GTA
Jedi - "real"
Rhys - "fake"
Nick Mariani - "real"
GiantLeap - "fake"
ChrisB - "real"
fake,
real, fake, etc... After reading them all I'm now under the
impression that Black Assassin's discovery is actually REAL.
The thing that threw most people off was the fact that the shots
were taken right out of Borland Resource Workshop. So far
ChrisB, Nick, and GTA Jedi have opened up the exe and its definitely
in there. If you have no clue as to what I'm talking about
then you should take a look at Friday's update
on this, otherwise, here are a few of the messages supporting its
existence:
- ChrisB
(CBHOG):
"Following the location of those "secret screens" in the demo
manager, I opened the exe in visual studio... and sure enough
they are there. I will take a look at some of the code later to
see if there is any way to enable it."
- The
GTA Jedi (Section:
487 EHLTB):
"After reading your thing about the debug screen hidden in
GTA2 manager I decided to have a look around the code and low
and behold I found hex code for all of the options listed in the
images. If you run the GTA Manager.exe with the parameter
-debug it launches straight into the game (also happened with
parameter -car) Maybe this mean something?"
- Nick
Mariani:
"Black Assassin is right about the car editor and the Debug menu
but I'm not sure that's what they look like, always I'm trying
to edit the game or get that little bit more out of the demo so
if you still don't believe about this then go into MS-DOS then
type in the directory that the demo is in if
you don't know how to its. (Using the way I do it)
cd
progra~1\gta2de~1 {hit enter}
edit gta2ma~1.exe {hit enter}
then
use the page down key to scroll quickly and then you should
come across the commands that were on the jpg file and there's
your proof. I've tried to see if I could read it in an
easier format but if you use a windows word or like word programs
it puts heaps of square O's around and you will have to get
rid of each one to read what it says so use the DOS editor ALSO
while were on the subject or the debug/car editor you should
post up a message unless you have Black Assassin's Email Address
ask him to send you a copy of HIS GTA2 manager.exe then test
it and if it works on your game then post it on your site you
be the first site with a actual GTA2 car editor and a Cheat/Trainer
like object (But still give credit to Black Assassin just so
he don't get angry) also in the GTA2 cars editor I sent in earlier
note there is a car called GT-A1 = GTA1also People trying to
make a trainer would be at a nearly impossible task because
if you try to freeze a certain set of moving numbers it will
crash the game."
Black
Assassin On E.GXT
<6:45
PM CST - schu>
While
everyone has been debating the debug
screen Black Assassin has been working on the E.GXT file.
Download (89k) his GXT
translation and check below for what he has found out so far:
"Hello
again I'm writing this time to tell about the 'gxt' file the one
just like the 'fxt' of the previous but much more easier to understand
but first about the debug and car-edit screens, if you want to
see them for yourself use the 'Borland Resource Workshop' and
I have given up trying to make it work so ask on your site
for someone else more experienced to have a go!
Anyway about the gxt file I removed every other square to find
out what was said I found more than I expected to go through it
from the top:
Vehicles
Credits (most of it removed)
Areas
Name of gangs
Weapons(did you mention grenades?)
Vehicle add-ons (very interesting!)
Pick-up bonuses (including instant gang!?!)
Deaths
Results (this will be seen at the end of a level telling you of
your bad deeds)
On-screen bonuses (for doing certain things)
Multiplayer
Gangs talk (some good lines)
'Be strong, Grasshopper! Remember that iron bars do not a prison
make... But they cause great pain when wielded by angry Cops.'
I learned from this what the gangs name you:
Loony - Jumbo
lines start n
Yakuza-Kosai
lines start 1
Zaibutsu - Gecko lines
start y
Redneck - Rooster lines
start 'blank'
Scientist - THC-303 lines
start 'blank'
Krishna - Grasshopper lines start
k
Russian- Comrade
lines start m
Also numbers at top of file correspond to lines at bottom if you
want I'll send a graphic to illustrate and numbers and letters
beside these change the position and colour of writing any programmer
out there should be able to create a 'gxt2txt' progrom for mod
purposes.
After that is the INTRODUCTION which is easily changed next I
plan to leave the rest of the gxt file so my hair can grow back."
Site
Updates
<6:45
PM CST - schu>
I've actually still got some email to sift through, but most of
those updates will appear tomorrow, so if your update didn't appear
today, don't wig out, its just that my brain is the consistency
of tapioca pudding and I'm lucky I can even type. Currently
I've been up for well over 24 hours after I pulled an all nighter
to study for my Social Psych essay exam. You'd be amazed at
what super charged Kool-Aid mixed with Mountain Dew will do to someone's
sleeping patterns. Now if I can just get Milgram's obedience
studies and Asch's demonstration of the principal of construal out
of my head I'll be able to return to my semi-normal life.
|
| Friday
- October 15, 1999 <11:00 PM CST> |
<Top> |
GTA2's
Marketing Campaign
<11:00
PM CST - schu>
AVault has a report on a GTA2 marketing campaign put together by Tonic
Communications. Apparently they stuck copies of GTA2 to a giant
street-level billboard in London. The billboard read, "Steal
this game" and was rigged with CCTV cameras that caught the thieves
stealing the game. Check out the full update over at AVault.
GTA2
Demo Debug Screen?
<11:00
PM CST - schu>
Black Assassin claims to have found two debug screens hidden in
the GTA2 manager. I can't confirm this because I only have
screen shots of it and I haven't seen it myself, but some of the
names mentioned in the screens are the names of guys at DMA, and
the possibility isn't entirely out of the question. Here is
Black Assassin's email and the screens he sent:
This
e-mail includes a zip file containing a debug screen and a car
editor screen I found in the GTA2 demo manager this must not have
been included because of problems or otherwise but what is the
extra banner pics found at the bottom of the screen. Also
I think these screens may be activated by a cheat I'm working
on it now to find out.
For
now I'm going to wait for more proof, until then I look forward
to seeing Black Assassin's findings.
LiTtLeThUg's
Rant <Part 2>
<11:00
PM CST - schu>
Yesterday's rant got some attention and LiTtLeThUg
asked that I post this quick follow-up to clear up some things:
All
I was trying to say is you cant just believe whatever Rockstar/DMA
say you have to look at other things to come to a conclusion.
I did this cause I say allot of people on the net being really
gullible by believing Rockstar/DMA just cause they have been good
to the community. I just wanted to have these people WAKE UP.
I also said the thing about you cant believe any features but
you should believe with the evidence being should that GTA3D is
there. I just wanted to show another side to the story and the
side I believe to be true.
GTAplace
Closes
<11:00
PM CST - schu>
Matt is closing GTAplace, here is his announcement:
After
continuous problems with the site and a lack of interest anymore
GTAplace is not going to be updated anymore but will be left
up for resource and for the files available on it.
http://grandtheft.hypermart.net
-: Thanks Matt Inglis
I just
wanted to wish Matt good luck on all his future endeavors...
Announcements
<11:00
PM CST - schu>
- I
finally got Klamy's redirect up and running. You can now use the
sprayshop.gouranga.com
URL to get to Sprayshop / GTA. If you've never been to sprayshop
you're missing out on one the most original GTA sites to ever
grace the scene, definitely worth a click.
- GTA2:
Seek And Destroy has had a major update. Get over to www.gta2sad.cjb.net
for the latest from H|nGTA.
- KT
is now an updater at GTAPLUS.net,
go take a look at his first two updates.
|
| Thursday
- October 14, 1999 <8:40 PM CST> |
<Top> |
GTA2
On Dreamcast <8:40
PM CST - schu>
IGN.DC.com has posted a preview
of GTA2 for Dreamcast. In my opinion, GTA2 for Dreamcast is
a no brainer. DC runs WindowsCE and GTA2 was developed for Windows,
how hard can it be to port? The preview doesn't include any
ground breaking information, but the fact that its finally been publicly
acknowledged is enough. The preview does include screen shots,
but they are from the PC version, not the DC version. The preview
mentions a 1999 release date, and if I had to guess, I would say GTA2
DC will be out in time for Christmas if at all possible. After
all, what better time of year is there to release a game?
LiTtLeThUg's
Rant + GTA3D 2B or Not 2B <8:40
PM CST - schu>
I'm
not sure what LiTtLeThUg is on about, but he asked that I post his
GTA2 DC/GTA3D rant. Personally I agree with some, but not
all, of what he is saying. I've posted my own follow-up to
his rant at the bottom of this segment:
<rant>
"We all have heard the statement many times, when asking
about GTA2 on any other systems especially on Dreamcast and we
have got the same answer, "we are just working on the PC and PSX
but we are thinking on others but nothing done on any other systems."
GET REAL!!!! You must understand they might love the fans
but this is a gaming company they will always have to lie about
rumors until it is ready to be released. It says GTA2 on
the Dreamcast is going to be released a little later then GTA2
on PC or PSX. So since this is true so is this, you cant believe
all those statements a couple of months ago and recently at the
chat at playnow.com that GTA2 is currently only being developed
on PC and PSX. That's a load of shit and they will always say
that till they can release it to the public. You guys are bad
by believing everything they say. DON'T BE SO GULLIBLE. All the
times that we asked about GTA2 on other systems they lied, because
they had to, they were in development then and now we know because
the big man said OK you can release the info. That brings me to
the most important part. DON'T BELIEVE SHIT ABOUT WHAT THEY SAY
ABOUT GTA3D NOT IN DEVELOPMENT. They have to say that now its
early in development and too early to release the truth (see how
long it took for the truth to come out on GTA2 for the Dreamcast
or other systems *cough* *cough*) but when its in its later
stage we will get more information.
Some
facts
1. Early rumors on the game. Of course rumors don't mean shit
but like the first rumors of Quake 3, they could easily be fact
because after the success of 1 and 2 you know 3 is on the way.
Don't believe the features and shit along with the rumor but be
sure a successful series like Quake will get later installments
and most likely development is in work when the rumor hits us.
The same goes for a game like GTA. GTA was popular, GTA2
will be too, and they will milk the bottle dry and were still
getting the first sips.
2.
The web site www.gta3d.com was registered. But that's not the
big thing when was is registered Jan 4th 1999?!?!?!. NO
COMPANY WASTES MONEY ON WWW.COM SITES UNLESS THEY PLAN ON USING
IT. No matter how cheap it is for a million dollar company
they are greedy and won't waste a dime. OK so Jan 4th they had
early thoughts about the game and enough to get the go on registering
the site. I don't believe that it was begin worked on that early
but I would say the last month or two of GTA2 development they
would start work on it. Yes I'm saying they are working on GTA2
and GTA3D at the same time.
3.
Yes they will say that nothing is in development yet but please
look at evidence, GTA2 ON DREAMCAST *cough* *cough*
4.
PLEASE I BEG OF YOU. Don't be immature, getting mad at Rockstar
and DMA because they lie, that's what every gaming company does,
it is smart business. DON'T BE IMMATURE AND GET MAD UNDERSTAND
THEY'RE DOING WHAT EVERYONE OTHER SUCCESSFUL GAMING COMPANY. Another
thing, don't e-mail Rockstar and DMA about GTA3D and stuff they
should do, you are wasting valuable time, and just think that
you get gta3d but you see a feature that would be cool not there,
maybe if you didn't clutter them with shit while they were working
they might have had time to put that feature in."
</rant>
Whether
GTA3D is in development or not is only speculation at this point.
Since I don't know for sure that it is in development I'm holding
off on posting my opinion on it. It seems rather pointless
to speculate as to whether GTA3D exists. Even if it is in
development, chances are we won't hear about it for some time to
come. The best analogy I can cite is Warcraft 3. Its
been in development for well over a year now and it was just recently
announced that it even existed, but it makes sense for a game company
to use this sort of strategy. Things change all the time early
in a game's development so it seems rather pointless to give a feature
list that may not even be valid a month later, its better to build
up anticipation and release a solid feature list late in development
rather than get everyone worked up about a game that is still on
the drawing board, not to mention the fact that releasing information
early on alerts your competitors to your next move. Some may
say that GTA3 is definitely going to be released since the GTA name
has such a strong backing, but I can't see Rockstar or DMA releasing
a sequel just because they know it will sell well. I for one
trust them to only release a sequel if they know it will be a great
game that's fun to play. It just doesn't make sense to produce
a half ass sequel and tarnish the image of future GTA products.
Everything I've said here is my own opinion and is not necessarily
the opinion of DMA Design, Rockstar Games, your mom, or anyone else
for that matter.
ILLEGALWORKS'
Mission Service <8:40
PM CST - schu>
Check it out, the ILLEGALWORKS' ini service is up and running, but
he could use some help with it:
The
mission creation service is really starting to take off but, because
this is my GCSE year, I have had to put a limit on the amount
of missions I will make per mission.ini file. The limit is 5 and
will stay the same until someone can help me.
If
you can help me then PLEASE E-Mail me or go over to my site
the
address is:
www.crosswinds.net/~illegalworks/illegalworks.htm
my E-mail is:
illegalworks@hotmail.com
Announcements
<8:40
PM CST - schu>
- Crazy
Bob's House Of Guns is being updated once again! Get over
to gta.telefragged.com
and check out the latest.
- Simon
informed me that Liberty City Graveyard will be updating soon.
Prepare to receive the transmission at www.gtaxtreme.net/lcg
Community
News <8:40
PM CST - schu>
- Hughesie
Hut
Hughesie hut has now been updated. Da cop is now on board
as part of
the HH team and he will be updating all the cars from now on.
Can people
carry on sending cars to him please. He has updated the
cars page and
there are now 50 or so new cars added. The URL is: hughesieshut.niteshade.net
- GTA
Traffic Jam
I redesigned the whole Traffic Jam. The GTA and GTA2 section
are combined and with a new look. The reason? the previous
page was to slow (loading time) It's quicker now so everybody
can visit it.
Please pay a visit spread the news (if possible).
Billy
Speaks <Part 2> <1:20
AM CST - schu>
Ok, I finally got the attachment I mentioned yesterday. Its
a zip file with screen shots and an explanation of how you get Billy's
name to appear in Bent Cop Blues. The screen shots are all
in TGA format, so I've converted them into JPG to reduce file size
and because I could only get the TGA's to open in Paint Shop Pro,
nothing else seemed to like em. If for some reason you really
really want the TGA's, just let me know. Billy actually mentioned
that Sam Jessup found this cheat awhile back when he was working
on M1. Either way, here is the zip and some screen shots:
GTA2
Map Loader
Update <1:20
AM CST - schu>
Dave has posted some screen shots of the GTA2 Map Loader over at
the NightFire
Software site. He also sent along the following update/progress
report/screen shot description thing:
Development
is well on the way and I hope to have an alpha by the end of the
month, pity though as there won't be any maps to play on it...
I'm
going to release a filespec for the .gmi initialisation files
also,
but this is subject to change as I've not even got the framework
100%
complete yet.
Here
is a list of the new filetypes that the GTA2 Map Loader will require:
.gl2
- Map Loader Fileset files
.gm2 - Map Information files
.gmi - Map Loader initialisation files
They
are all pretty easy to understand, the .gmi is just basically
a renamed .ini file with a little more info on board. The .gm2
is a RTF file, much like the old .mfo's and the .gl2 is the default
filetype of the GTA2 Map Loader Fileset Creator.
The five lights saga (as seen in the screenshots)...
In
left-to-right order, the five LED's show what the program is doing,
and if it has completed the operation successfully. They are:
1:
Loading the .gl2 file (the compressed fileset)
2: Inflating the .gl2 file (to get to the files)
3: Decoding the .gmi file (for map information, CRC checking
etc.)
4: Checking for a previously loaded map that has not been
cleaned up
5: Loading GTA 2
I
have loading/inflating/decoding 65% working, and as I don't have
a computer that can run GTA 2, I'll probably need to enlist the
help of someone that can run it, to test the program and no, don't
go sending me offers - I've already got one or two people lined
up (but they don't know that yet!)
As
for the screenshots, ignore the set of buttons above the five
LED's, they are at the moment, for debug purposes only, and will
probably not see the final release.
If
the screenshots look cluttered, remember that this is the product
of two hours coding, beginning to now (2:11AM) and considering
that I started with a blank form, I think it's quite an achievement
to have any framework at all!
If
this is a bit rambling, it's because it's bedtime and I'm knackered...
I'll probably forget what I'm doing tomorrow :)
Schedule
for now:
- Get
loading gl2's, inflating gl2's and decoding gmi's 100% by 20/10/99
- Get
the file locations sussed out by 1 week after the big day (29/10/99)
- Get
the loading and cleanup sussed and working by 15/11/99
- Prepare
misc. utilities (Fileset Creator, GMI Creator, GM2 Editor) for
release
- Release
The GTA 2 Toolkit by 01/12/99 (Fileset & GMI Creator, GM2
Editor, Map Loader)
Site
Updates <8:40
PM CST - schu>
Ok, the second update for today is done, but I'm guessing you already
figured that out :). C ya tomorrow...
|
| Wednesday
- October 13, 1999 <4:30 PM CST> |
<Top> |
GTA2
Goes Gold! - GTA Gameboy Soon!
<4:30
PM CST - schu>
Yes, its finally happened. GTA2 has gone gold and will definitely
make its October 22nd, worldwide, release date for both Playstation
and PC. Not only that but GTA for Gameboy Color has just entered
manufacturing and will be out in Europe in October and in North America
in November! I've got a lame ass marketing meeting to rush off
to but I'll be back later today with another update... So
far I've spotted this announcement on NGO
and CGO.
|
| Tuesday
- October 12, 1999 <9:00 PM CST> |
<Top> |
Updated
GTA2 Demo Soon
<9:10
PM CST - schu>
I spoke with Dan today and he mentioned that they are going to release
a new GTA2 demo, but I want to emphasize the fact that it doesn't
contain any new missions or anything. It mainly incorporates
some new compatibility fixes. So, if you couldn't run the GTA2
demo before because of an error message or some other type of problem
you will definitely want to give the new demo a try. The new
demo may be available as early as tomorrow, keep and eye on GTA2.com
for details.
Billy
Speaks
<9:10
PM CST - schu>
Yesterday I posted an update about a GTA Easter egg that <miracle
maker> found while working on his ini editor. Today, the guy
who signed the Vice City map "billy" wrote in :). Here is
what he had to say:
"I
was reading through your site when I noticed that somebody had
found my little cheat for GTA, anyway it was something I put in
at the end of the project. It was basically my way of signing
the map, and so I could show off to my mates. I have attached
a zip file that should explain everything about it."
The
zip file he mentioned didn't make it through email for some reason
but I asked him to resend it. Hopefully tomorrow I'll be able
to post that. Thanks to Billy Thomson of DMA Design for writing
in. Its always nice to know that people from DMA and Rockstar
are checking out G! :)
GTA2
Chat With Colin Macdonald Tomorrow
<9:10
PM CST - schu>
GTAPlus has scored a chat session with Colin Macdonald, producer
at DMA Design, and one of the main people behind both GTA and GTA2.
The chat will take place tomorrow, Wednesday, October 13.
The time and place are a little foggy right now but rest assured
that you'll be able to find all the latest chat details on GTA
Plus as soon as everything is worked out. The current
prediction is that the chat will take place on IRC, irc.gameslink.net,
#gta2 to be exact, at 3pm BST, but this may all change.
NightFire
Software Online
<9:10
PM CST - schu>
Dave McCullough, the man behind Criminal Software has launched his
new, one man, GTA2 software group, NightFire
Software. Check out the NightFire site for the latest
details on Dave's first two GTA2 creations, The GTA2 Map Loader
and The GTA 2 Map Loader Fileset Generator. The site includes
screen shots and you can even download a beta version of the fileset
creator, all this from a guy who cant even run the GTA2 demo, now
that's dedication :).
Announcements
<9:10
PM CST - schu>
- GTA
World is updating on a fairly regular basis but they need a little
help with their car section. Mainly they need more cars
for their car section, so if you'd like to make a donation just
contact them from their web site at www.drive.to/gtaworld
or just email em.
- DJ
Slam who was working on Slam City for while has moved on to a
new, non-GTA
site. He also mentioned that he might restart Slam City.
- Low-Rider's
non-GTA site has been been expanded to cover some GTA topics along
with all kinds of other stuff. You can find his GTA site
at lowgta.cjb.net
and his non-GTA site at lowrider4u.cjb.net
Project
News
<9:10
PM CST - schu>
- GTA
Vancouver Completed - Get It Now!
GTA-V includes 2 chapters, approximately 28 missions, and loads
of kill frenzies. Get over to Turbo
King's GTA Rage Page! to download GTA Vancouver.
- Beta
Test Star Wars GTA!
Check it out:
"DO
YOU WANT TO BE A STAR WARS GTA BETA TESTER?!
If you do head on down to GTA Arena @ www.gta-arena.8m.com
You
can also find out all sorts of information about the mod at
the arena.
Star Wars Episode 1 GTA is looking a bit less simple now. It
is about 20% complete, and I am putting a lot of energy into
it now. The arena has also been given a bit of a polish.
I have added a few more graphics and neatened things up. I will
be working on the downloads next."
- GTA2
Mods, GTA Wave Coverage
GTA2 Mods
has added a load of new details on GTA Wave 3.0, including a GTA
Wave 3.0 review and screen shot Consequently their sound
editing section has also been updated with new information.
- GTA
Aus Update
Byron sent in the latest on his Australian GTA mod, GTA Aus:
"GTA
AUS is yet again in a state of disorder... 3 times both the
maps and style files have corrupted, I've been able to recover
most stuff, but it's a major pain to do so.
All
of my work is done except the cars (I have to redo all the
car stats as they were imbalanced), the mission.ini is still
being written by Zero1001, and the map's government buildings
are being finalised by Respray...
Things
are really going nuts here, hopefully the project should be
done soon... =)"
- GTA
International Does GTA2
Respray has decided to do GTA International for GTA2 instead of
GTA. This basically means that the release of GTA-I won't
happen until some GTA2 editors are released so work can continue.
- Wild
Wild GTA
X-Mail wrote in to announce that he is working on a Wild Wild
West mod for GTA. The project will include a cowboy character,
new weapon sprites, new sounds, new cars, and new textures.
Community
News
<9:10
PM CST - schu>
- The
Scrapyard
SpannaHeed Closes The Scrapyard
Hey there, it's SpannaHeed from the GTA Scrapyard. I thought
I'd say that next week I'm closing the site, as basically I've
lost interest in the whole GTA site thing. There are loads of
sites that are better than mine too, and I'm way behind in the
updating. Anyway, I just want to say thanks to everyone who has
looked at the site since February, and to all the contributors.
I'll probably have a new web page up & running soon, but I
don't think it'll be GTA related (or a games site to be honest!).
If you want to mail me, whether it be for just waving me good-bye,
for web page advice, sending a car (I still look at 'em!), etc.,
my address is SpannaHeed@Hotmail.com
- GTA
Canada
GTA Canada Returns
GTA-Canada.Com is now back after being hacked. GTA-Canada.Com
has got a face lift for the Millennium. We also have a new GTA
Giveaway. We are giving away www.gta2000.net
for the millennium. Details can be found at www.gta-canada.com.
Also if anyone wants to create Ottawa for the GTAC Project please
email me at mstanley@idirect.ca
with a sample of your work.
Also Turbo_King has decided to pull away from the GTA Scene so
I would like to thank him for all his help on Creating Vancouver
for the GTAC Project.
- ILLEGALWORKS
Back In Action!
Well I am back! My site needs a little bit of work still
but it shouldn't take to long. I really do need some help though!
I
have started a new mission creation service which I will also
need help with if it takes off. There are details of it on my
site.
The
address for the site is:
www2.crosswinds.net/~illegalworks/illegalworks.htm
That's
all I have to say except:
PLEASE
if you can help then e-mail me at ILLEGALWORKS@Hotmail.com
New
GTA Sites
<9:10
PM CST - schu>
Grand
Theft Auto Conversions
The site (will soon) contain conversions, utils,
etc...
|
| Monday
- October 11, 1999 <9:00 PM CST> |
<Top> |
Terry
Donovan - Hari Krishna <9:00
PM CST - schu>
Dan Houser sent me this huge photo awhile back that was taken during
the making of the GTA2 film. Apparently Rockstar's Terry Donovan
was in the GTA2 film, getting beaten up, as a Hari Krishna. See
for yourself:
Terry
"GOURANGA!" Donovan - Professional Krishna
(285k)
GTA2
Setting <9:00
PM CST - schu>
I've noticed a little confusion on how far into the future GTA2
is suppose to take place. I think a quote from Dan Houser
is in order:
"It's
in the immediate future - three weeks to be precise, which is
why the gta2.com website offers you the choice of three weeks
into the future for the immersive bit or today's date for
the behind the scene bit - that's a key point to the way the game
is styled."
GTA
Map Secrets? <9:00
PM CST - schu>
<miracle maker> was working the next version of the Miracle Maker
GTA ini editor and came across a sort of GTA Easter egg, sort of
thing:
"Schu,
I was messing about with the maps for GTA, working on the read
cmp function of Miracle Maker (which, by the way, is coming along
nicely) when I saw the word 'Billy' (see attached screen
shot) hidden in one of the roads in Miami - I think it's hidden
in the cube properties, which is why you can't see it in J25,
I came across it by pure fluke, and there could be others that
I haven't picked up on."
Harvey
Norman's GTA2 Giveaways
<9:00 PM CST - schu>
Nick Mariani sent in an update for Australian GTA2 fans about a
GTA2 offer going on at Harvey Norman Computer Super Stores:
"I
just read in a catalog that HARVEY NORMAN COMPUTER SUPER STORE
is taking Orders for GTA 2 and are giving away a FREE GTA 2 Poster,
Sticker with a GTA 2 T-Shirt with the game Gex 2 for FREE and
Ordering is available for DRIVER (Not sure what deal or free stuff
that comes with)"
Nathan's
GTA2 FAQ <9:00
PM CST - schu>
The GTA2 FAQ at Nathan's site, FAQ World, has been updated.
You can find it at www.rocknet.net.au/~nwest/.
Today's
GTA2 Nuggets of Joy <9:00
PM CST - schu>
- GTA2
Power Ups
Tristan's site, TB GTA2, has a full listing of all the powerups,
screen shots of them and their description. Head over to
gta2site.8m.com
for full details.
- Rocket
Launcher
Raptor came across the regular (non-kill frenzy) rocket launcher
in the demo:
"While
I was playing the demo the other day I ran across something
interesting. I found the rocket launcher (not the kill
frenzy one, but the real deal) sitting out in the open! I discovered
it along the south of the map in J-lab (I believe that was the
lab... I know it was one of the labs). After going up a ton
of stairs that led across the facility, I came to some armor.
Then saw an unusual looking gun sitting on a crate. I had to
jump down onto one crate, and across to another, but when I
got the gun, it was the rocket launcher. The best part is the
fact that it would respawn! Hope this helps add some more fun
to the demo."
- Bouncing
Heads
Frantic Jack's question about the bouncing cop heads was answered
by numerous people. Here a few of the interpretations.
Pezbomb says that "when the heads are bouncing the cops are chasing
you. When the heads are just sitting there they are looking
for you." Davehart on the other hand thinks that the heads
bounce "when the SWAT team is after you." Finally, LL-Hell
has a slightly different take on the subject, "the cop heads bounce
when cops are on your screen. If you are being chased, but there
are no cops on the screen, the heads don't bounce." So which
one is correct? Well I did a quick experiment and found
that Pezbomb came the closest. Anytime the cops are on foot
chasing you the heads bob up and down. They will not bob
if they are in a car chasing you and it is not dependent on wanted
level. Even if you have just one cop head it will bounce
if a cop is chasing you on foot, on or off screen.
- Cops
Betrayed By Their Own Cars
Jason is killing cops with their own cars:
"I
found that if you run over a cop with some other cop's car,
you can get some massive bonus (around 10,000).
This was with no multipliers, either... imagine the possibilities.
Actually, I rammed a cop car with my car (not a cop car), which
pushed a second cop car onto the pig that got out of it."
Site
Updates <9:00
PM CST - schu>
Check back tomorrow for Community News, Project News, and whatever
else comes in.
|
| Friday
- October 8, 1999 <9:00 PM CST> |
<Top> |
GTA2
Teaser #3 & #4
<9:00
PM CST - schu>
There
are two new GTA2 teasers available at the Jack
of all Games site.
GTA
Beta Maps
<9:00
PM CST - schu>
Here are two new maps for GTA that never quite made it. Both
projects have been canceled but the authors wanted to make them
available anyway.
- Havana
(2.41MB)
Road Kill's map, Havana, made it to beta but no further.
I haven't tried it out yet so I'm not positive if everything is
in place, however he did mention that it doesn't have a functional
hospital. That basically means the game will crash if you
die. Originally Havana was going to have a 60's look to
it but it never quite happened. Roadkill said it would be
alright if someone would like to add a hospital to the map, but
he did not specifically say if the map could be completed by someone
else. I'd be willing to guess that it would be alright so
long as he is mentioned in the map's credits.
- Metro
City: Downtown Disaster (2.85MB)
K.P., creator of Metro City, is leaving the GTA scene but before
he goes he wanted to give people a chance to try out 56% of Metro
City. It is fully playable and anyone who wishes to improve
upon it can, but they must include K.P. in the credits.
GTA2
Demo Train Schedule
<9:00
PM CST - schu>
Apparently Simi has a lot of time on his hands. He has created
timetables for the GTA2 demo trains. The timetable should
be pretty accurate, all arrival times are based on the timer in
the top left of the screen. Download
(23.5k) it in MS Word DOC format or check out Simi's message and
the table below:
Here
are the timetables for the GTA2 train system. The times that the
trains arrive are the number of minutes and seconds you have till
you blow up, the times are what it says on your beeper when the
trains arrive to the stations. The names of the station have been
taken from what city you are in and the text that appears in the
top box as you are about to arrive at the station. Avalon Station
is, what I consider, main station because it has a connection
between both of the train lines; the train that is on the left
that starts off going South (from main station), is the train
that is labeled as Southbound, and the one on the right that starts
off going north (from main station), is the train labeled as the
Northbound train. The times are pretty accurate, but the times
in parentheses are the times of which the trains should be there,
but I have not seen them and you probably won't be able to catch.
You probably won't need this, but you could print this out and
use it sometimes when you are teasing the cops and SWAT comes,
and you might run out of ammo, and you are near a station, so
you know when the next train comes.
| |
Avalon
Station(main) |
Funabashi
Station |
Ukita
Station |
University
Station |
| Southbound |
|
|
|
(5:40) |
| |
5:15 |
4:55 |
4:40 |
4:17 |
| |
3:55 |
3:37 |
3:22 |
2:58 |
| |
2:35 |
2:18 |
2:03 |
1:40 |
| |
1:16 |
1:00 |
0:45 |
0:20 |
| |
|
|
|
|
| |
Avalon
Station(main) |
Zarelli
Station |
Omnitron |
Altamount |
| Northbound |
|
|
(5:35) |
(5:05) |
| |
4:33 |
4:14 |
3:51 |
3:22 |
| |
2:48 |
2:29 |
2:06 |
1:38 |
| |
1:03 |
0:43 |
0:21 |
|
GTA
Wave's Adrian Grucza Interviewed
<9:00
PM CST - schu>
GTA2 Mods has interview GTA Wave's Adrian Grucza. Highlights
include info on the GTA2 sound files and the upcoming GTA Wave 3.
Also at GTA2 Mods are details on a Nick Jones/mouse partnership,
check it out at www.gta2mods.co.uk
GTA2
File Formats
<9:00
PM CST - schu>
Rhys has made some preliminary interpretations of the GTA2 file
formats. Download
(1k)the report in txt format or check below:
GTA2
File Info:
- Main
Directory
Few
.dlls
- Player
Player
Information
- Test
Error
logs
- Data
bob_e.gxt
Text
e.gxt Text
fstyle Style file for unknown
nyc.gci Car information
test1.scq Map configuration File
Wil.sty Style file for city?
Wildemo.gmp Map
Wildemo.scr Mission info?
- Audio
Bil.lst
Sound configuration
bil.raw Sound pack
bil.sdt Unknown
dmaudio.dma DirectSound Config
fstyle.lst Sound Configuration
fstyle.sdt unknown
- Frontend
Numerous
TGA files for graphics
- Keyboard
Numerous
Keyboard config files
- Wildemo
Numerous
mission files, 2 per gang.
File
info:
.scr
- Encoded mission file
.tga - Front end graphics file
.dma - Sound card config file
.raw - Sound file pack
.lst - Sound pack config
.sdt - Unknown
.gxt - Mission and frontend text
.sty - Graphics files
.scq - Map configuration file
This is my interpretation of the GTA2 demo files.
Rhys - rhys@theoffspring.net
rhys.homepage.com
Today's GTA2 Nuggets of Joy
<9:00
PM CST - schu>
Cops
will NOT leave you alone after you have two heads on the top
of your screen. Cops seem to only go after you and gang members.
They wont bother the guy in the green shirt jacking a car or
the red shirt thug, but they will go after you. Don't even shoot
anyone or jack a car near them or they will get you. And don't
run into their cars either, They get unhappy if you dent their
ride. I'm just not sure about what it means when the heads are
bouncing on top of your screen, sometimes they just see them
sit there
|
| Thursday
- October 7, 1999 <11:30 PM CST> |
<Top> |
SpaceStation
GTA: The Aftermath
<11:30
PM CST - schu>
ILLSPIRIT has reworked all the textures and some of the cars for one
of the best GTA maps ever created, SpaceStation GTA. Its about
a 2mb download, but you have to have the original SSGTA to use it.
You can grab SSGTA: The Aftermath and the original SSGTA over at ILLSPIRIT's
site. Here are five screen shots from The Aftermath, each
one is about 100k:
Just
in case you haven't seen the original SSGTA, here are some screenshots
from it, so you can compare the two.
ILLSPIRIT
also mentions in the readme that he may make a new mission file
if he can spare the time. All in all its well worth the download;
why do you think the update was late tonight?
GTA2
Giveaway
The GTA Fire Burners site is holding a contest to give away a copy
of GTA2. Check out www.gtafireburner.com
for more details on the contest.
Mailing
List For GTA2 Editors
<11:30
PM CST - schu>
David 'The GTA Jedi' Whitney has set up a mailing list about GTA2
editing, You can join up at Section
487: Elvis Has Left The Building. David is currently looking
for any info on GTA2 editing to include on the list. If you
have anything you'd like to contribute you can email
him with the details.
Criminal
Software? <11:30
PM CST - schu>
I've been in contact with Dave McCullough and he has informed me
that he is currently working on a GTA2 project. I can't release
any details at this point and he hasn't mentioned if Criminal Software
will return. I'll work on getting some information on this
mystery project, but I'm guessing they he will stay quiet about
it until GTA2 is released.
NYC.GCI
<11:30
PM CST - schu>
Oliver Smith sent in his
NYC.GCI (3k) creation.
He has adjusted many of the vehicles attributes in the demo.
Here is the message he sent along with his GCI file.
Seems
the good programmers at Rockstar have left us an added treat in
the GTA2 demo. The game apparently derives its car statistics
from a file in the 'GTA2 DEMO/data' directory called 'nyc.gci'.
Within the file is a listing of each car and its respective acceleration,
value, gear ratios, mass, etc... Modify these values and
much fun is to be had for all. Kind of a preliminary to
when the real game comes out and car editors are developed, I
suppose. Anyway, I included my copy of the file. Back
up your old one and copy this in. Head to the nearest bus stop
to observe the effects...heh heh. Also, for a sneak preview
of what the tank will feel like, grab a taxi. I was hoping
that the actual cars might be taken from the file, but no such
luck... we'll have to wait to see those hot dog vans in
action. The cop cars are handled elsewhere, also.
They just go as fast as whatever you're driving. Geez, I
love this game...
Today's
GTA2 Nuggets Of Joy
<11:30
PM CST - schu>
- GTA2
Area Names
Scran is trying to track down all the area names in GTA2, here
is what he has found out so far:
I
just recorded all, or all that I could find, of the area names
in the GTA2 demo city. What I mean by area name is like the
name that appears on the top of the screen in a cream-colored
box. In GTA, for example, when you went into Central Hackenslash,
it would say "Central Hackenslash" on the top in a green
box. Well, here is a list of all the names that I could
find:
- Timer
Tip & GENOCIDE Bonus
Tino sent in his timer tip and something about a Genocide bonus:
If
your being chased by the police with about 10-15 secs left,
let them arrest you with around about 6-8secs left on the
clock, then, as your about to be thrown out of the moving
police car, you'll blow up. Ahh, revenge is sweet :)
Another thing I noticed was that the feds don't give a rats
ass what you do to the gang members. Once I ran over about
100 or so members, and not one fed chased me. Oh yeah, that
reminds me, after running over loads of gang members, I got
a 'genocide' message on the screen, can't remember if I got
a bonus, but I probably did
- Underground
Simi wasn't content with just running around the town, so
he found a way underground.
I
have found a way to get underground in GTA2demo, if you go to
the main train station (the one with 2 trains, one goes
up, the other goes downward), take the train that goes downward
the map, and get off at the next stop! Grab a vehicle and go
up to the train station and go down the rail, it is actually
possible to travel on the train tracks at this station, I don't
know why (bug?). so speed down the rail and soon you will be
flying through the underground! You might get an insane stunt
bonus, but you will then be underground! - You can move by jumping
around and you can blow things up above ground with the cocktail,
the police get really confused and it is pretty funny!
Also, when the police catch you, and they're about to throw
you out of the car, you can simply press enter and walk out!
It is weird that the police shoot at gang members shooting their
guns, but never when you use your guns, it is kind of strange.
They only shoot at you when you are in a vehicle!
- Public
Transportation Up In Flames
LL-Hell sent in an observation about the flames in GTA2:
Get
a machine gun, then stand in a train station and wait till the
train comes, shoot it for a while, then get inside it. When
it reaches the next station, get out and fire it again. Now
get back in. do it till the train get caught on fire. Now get
in the train and while the train goes underground, the flames
are still visible.. Pretty funny....
Announcements
<11:30
PM CST - schu>
- Vice
City Docks has closed so Ad can concentrate on his GTA2 site,
GTA2
Mainframe.
- UG2
has reopened at www.ug2.co.uk.
Make sure you look UG2 on Saturday, October 9th for "something
special."
- Check
out the ultra professional birthday card I sent to Tiffany over
at her GTA
Shine.
- ILLEGALWORKS
may be making a comeback sometime soon. A friend of the
web master said that he MAY be back to regular updates sometime
soon and MIGHT be starting a mission.ini making service for GTA
and GTA2. Check out the site at flameon.tsx.org,
and if you'd like to help out you should send your inquiries to
illegalworks@hotmail.com.
Project
News <11:30
PM CST - schu>
- GTA2
Car Stat Editor
Nick Jones has uploaded information about his GTA2 Car Stat Editor
to his site, GTA2 Mods. Get over to www.gta2mods.co.uk
for full details.
- GTA2
Mod Loader
Rhys is going to start work on a GTA2 Mod Loader sometime soon.
He is currently planning on using his Mod Loader Deluxe interface
with support for the new filenames but until he gets into the
demo a little more he won't know for sure. Keep an eye on
rhys.homepage.com
for details.
- GTA
World
Seiman and the GTA World team are working on a new GTA mod entitled,
you guessed it, GTA World. Here is Seiman's update:
Hi,
my name is seiman, me and my team who are:
Robert
Pokorney - Map designer1+ Car designer
Joshua Elliott - Map designer2 + Graphic designer
Sei Nakazato(me) - Audio designer + Fxt editor + Mission.ini
editor
are
making the new addon-pack for GTA - The "GTA WORLD"
In this there will be 6 new levels, all new cars, new sounds,
new missions, and new graphics.
The
levels will be:
England
- set in Cambridge and London
France - set in La Rochelle and French swearing
Desert - loads of pyramids and gold mine cart
Japan - set in Osaka and Tokyo Japanese swearing will be included,
because I'm Japanese its very helpful
The guns will include a shotgun? a bazooka and loads more
Some
ideas-
In the desert level, if you hijack the gold mine carts(conversion
of the train) you get wanted level of 4 and get LOADS of points.
So far the bazooka is made, graphics on England and France
is done.
About 2% done, a lot to do!!!!!
It will be released before the millennium.
Community
News <11:30
PM CST - schu>
- Tiffany's
Unofficial GTA Shrine
Boy... the announcement of my taking it easy couldn't have come
at a better time! Tiffany's Unofficial Grand Theft Auto Shrine
just received its 50,000th hit! If I were to completely close
down the site, this is still a pretty big number to go out on!
=-)
Anywho,
thanx to everyone who's supported me, wished me birthday greetz,
and just visited my little ole site in general. This is one
happy hippie. =-)
Speaking
of closing down sites, I wanna bid a fond farewell and good
luck to Valdez, a true pillar in the GTA community. Valdez'
San Andreas Car Impound was the BEST car showroom in my humble
opinion, and probably will remain so forever. =-)
- GTA2:
Seek And Destroy
I have started up a new site for GTA2 called GTA Seek And Destroy.
It can be found at gta2sad.cjb.net . Please visit it and post
me news about GTA2 if you have any. I need it!!! . Even though
my computer is too shit to run GTA 2 I am still going to have
a site about it because it is the main interest amongst the GTA
community at the moment.
P.S
If anyone knows why some of the images on my page (e.g The menu
buttons) won't load please mail me at hingta@gta2sad.cjb.net.
Thanx!
H|nGTA
GTA: Come Massacre Cops! : http://gtacmc.cjb.net
GTA2: Seek And Destroy : http://gta2sad.cjb.net
- Yakuza2
Yakuza2 is almost finished , just the finishing touches need to
be added. My site will be part of a THREE site merger , Yakuza2
, Zaibatsu2 , and GTA Underground, I just noticed as I am typing
this e-mail that both of these names , Zaibatsu2 and GTA Underground
were considered along time ago to be the title of my GTA2 site.
Cool. Well , Keep waiting my people . I should be home earlier
tomorrow after a fight tomorrow at school. If I don't get in trouble
Yakuza2 will be finished tomorrow evening to open up on Friday
night. My goal is to get over 2000 hits by the year 2000. Help
me out folks!!
|
| Wednesday
- October 6, 1999 <9:00 PM CST> |
<Top> |
GTA2
and More @ Zoo
<9:00
PM CST - schu>
Zoo was the company that published GTA in Japan, and judging by their
site it looks like they picked up GTA London and will be picking
up GTA2 as well. I have no confirmation of this, other than
the fact that they are putting up a GTA2 page, but its a pretty good
bet at this point. Something else I noticed over at Zoo was
the nifty GTA London logo they have posted... Its always interesting
to see how GTA's packaging changes from country to country:

>click
it<
GTA2
Car Info Editor BETA
<9:00
PM CST - schu>
David Lees is currently beta testing his GTA2 Demo Car Info Editor,
available exclusively on the alt.binaries.games.grand-theft-auto
news group. Below is write-up David sent along with the beta
version he sent me. Keep in mind David wants the beta only
available on the news group while its being tested, so please respect
his wishes and don't post it on any web sites. He is making
changes on a weekly basis and until the beta test is over the editor
will only be available on the news group. Here is a screen
shot of the editor and his write-up:
I
would like you to take a look at a program I have been working
on for the last few days. Its basically a program that will
edit the nyc.gci file in the GTA2 demo. As you probably
know the nyc.gci file contains the information about the cars
and by using GTA2 Demo Car Info Editor you can edit the file to
change the way the cars behave in the game. At the moment
you can only change the speed, the value and the Thrust (acceleration)
of the cars.
Valdez'z
Next Big Thing?
<9:00
PM CST - schu>
Valdez sent in this rather
cryptic message on his possible future return, although I guess
you can't call it a return since he will still be active in the
GTA scene:
"Don't
worry, I will stay with the scene - infact, I even have an excellent
idea for a new site that will bring the GTA community closer than
ever - but you will all have to wait and see"
Ice Cream Truck From HELL!!!
<9:00
PM CST - schu>
Bob LaBine was kind enough to send me his UFOIceCream
Truck (4k) mod for the GTA2 demo. It only changes the
physics of the ice cream truck, but its lots of fun. The damn
thing goes so fast that the camera cant even keep up with it.
Luckily the truck's armor has been increased so its basically indestructible
which is a good thing. I plowed into a pile of cars that blew
up one by one... I then proceeded to do hyperdrive donuts blowing
up everything in sight. The only problem is that I think there
is only one truck in the city, but once you find it, look out.
Oh, also you might wanna be careful with the speed. I took
off at light speed and flew from one end of the map to the other
in about one second, to say the least the camera went into orbit.
Luckily my machine didn't bog down, but those of you on slower
machines might wanna be careful... Installation is simple
enough, just copy the new NYC.GCI file to the /data subdirectory,
and make sure you back up your original first. Once again,thanks
to Bob LaBine for this mod.
I
Want More Money!
<9:00
PM CST - schu>
That's what Scran said just before he found a way to jack up his
points in the GTA2 demo using a little program called Cheat
O Matic. It rather simple really, you just load up the
GTA2 demo and get some points, you then alt+tab out of the demo
and use cheat o matic to search for the point value. It then
tells you to change the value so you go back into the game get some
more points and search for the new point value, after doing this
a few times it will find the correct value and let you set the value
to something else. I used Scran's suggestion of 99999999 and
it worked. The obvious thing to do was to drive directly to
the shops and rig the car with every thing. One side effect
was that almost every mugger in the city seemed very interested
in me and my new found wealth, ah well, nothing a silenced uzi cant
remedy :).
New
GTA2 Nuggets Of Joy!
<9:00
PM CST - schu>
- Timer
Fun!
So the timer is running down, should you just give up? Hell
no! Before the timer runs out get out of your car and search
for a big group of people. Then run around in circles like
a maniac until the timer runs out, then see how many bodies you
can launch into the air as you blow up.
- Long
Range Cocktail Anyone?
Anonymous sent in this bartending tip:
I
don't know if anyone has mentioned this, but when you are running
and you throw a cocktail, it flies very far, but if your standing
still, it only goes a little way. Press and hold the Ctrl (fire)
button to make the cocktail go farther. The longer you hold
the attack (ctrl) button, the farther the cocktail will
go when you release it. This is very helpful when throwing cocktails
off a building. People have probably already figured this out
though, so this is probably a pointless tip.
- Gangs
vs Muggers
Here is another one from Anonymous:
I
have have this happening to me a couple of times. Whilst
on the usual
escape from the Police, bombing it up the local main road, I sometimes
pass Cop cars on the other side, reversing up the road.
They are
facing the correct way for the traffic, but instead of turning around
and making chase, they just reverse.
Bug?
Or are the police just stupid, I don't know what you think.
- Down
In The Underground
Dusty fell through the map and sent this one in:
I
found a rather interesting glitch while playing gta2 similar
to the
black hole thing in gta. I was in a B-Type with the cops all
over me, and
I was right beside a respray shop. So I took the logical route
and tried
to drive in. I tried to drive in at an angle, but I got stuck
about
halfway through the door. The cops were running toward my
car so I tried
to get out. When I got out, I was underground! I could
rotate and fire
guns, but I could not move forward. The only way to move was
to jump.
I could shoot and people would run, but I could not kill or
see my shots.
I could walk under buildings and I couldn't be injured
or caught, but
that was about it. Useless, but kinda cool
|
| Tuesday
- October 5, 1999 <9:30 PM CST> |
<Top> |
SACI
Closed?
<9:30
PM CST - schu>
Yup.. I'm wayyyyy late on this update, for some reason I read about
it on Nice-One and saw the announcement at the San Andreas Car Impound
(SACI)
but it never occurred to me to post it. I must be loosing my
slender grip on reality. Anyone who has been with the GTA scene
for even a short period of time has heard of the SACI and knows that
it is one of the best GTA sites out there, and even though it has
closed it still remains a great GTA site so I'm happy that Valdez
is leaving it up. Hopefully after Valdez'z schedule clears up
a bit and after GTA2's release we will see him return to the SACI,
I'll keep my fingers crossed until then. Good luck on all your
future endeavors Valdez, especially your A-Levels.
600,000
GTA2 Demo Downloads
<9:30
PM CST - schu>
NGO
and CGO
are reporting that in just two short weeks the GTA2 demo has been
downloaded by an estimated 600,000 users. That is just after
two weeks, imagine what it will be up to by the time GTA2 ships.
Another
GTA2 Developer Chat
<9:30
PM CST - schu>
No Fear (GTA2
More Extreme) tracked down another GTA2 chat, this time its
at UPC,
and as Tosh (Nice-One)
noted, this chat might be a little more accessible to GTA2 fans
in the US since it wont be at some ungodly time in the morning.
The chat will take place between 6 & 8PM GMT on October 21st,
the day before GTA2 hits the streets. Here is a little time
zone run down to give you a better idea of when the chat will be
taking place in your area. I'm not 100% positive on the time
zones so if you see a discrepancy, please let me know and I'll make
the appropriate corrections.
United
Kingdom 6.00pm
EUROPE
- Western 7:00pm
EUROPE - Central 8.00pm
EUROPE - Eastern 9.00pm
USA
- Eastern 1.00pm
USA - Central 12.00pm
USA - Mountain 11:00am
USA - Pacific 10.00am
AUSTRALIA
- NSW, Queensland, Victoria, Tasmania 4.00am
AUSTRALIA - Northern Territory, South Australia 3.30am
AUSTRALIA - Western Australia 2.00am
New
Zealand 6.00am
Interviews
<9:30
PM CST - schu>
- Sam
Jessup Speaks
GTA2 Mods has an exclusive interview with the Sam Jessup, the
creator of M1. You may recall that Sam is currently developing
a GTA2 map editor. Get on over to www.gta2mods.co.uk
for the interview.
GTA2
Winamp Skin
<9:30
PM CST - schu>
Nick made
a GTA2 skin (49k) for Winamp, here
is a shot of the skin:
Announcements
<9:30
PM CST - schu>
- mouse
is working on Squish Developments/Workshop, check out the placer
page at Squish.
- I
made a slight error when I mentioned that The SHiZniT GTA Top25.
It turns out that Daz, and NOT Banana Joe created the listing
and that its actually associated with Daz'z site, The
SHiZniT GTA Page. Banana Joe just wanted to get the
listing some exposure so more people participate.
- Kelvyn
was checking out the Junction25 site and noticed that it moved
to www.bigfoot.com/~Purbrick/junction25/
- KT
is still out there and will be releasing his new site, Yakuza2
or Y2 sometime in the near future. Keep and eye out for
it.
Project
News
<9:30
PM CST - schu>
- Nickle
City On The Move
Rory Brosnan wrote in with the latest on Nickle City's new home
page and a request for some help with the project:
Nickle
City will be done soon. We have moved to members.tripod.com/rbrosnan/ncity
so check out the new site. We need a level designer to finish
off the level, I am too busy at the moment and this is the
only way we can release it in October. If you're interested
visit the site or e-mail me at rbrosnan@hotmail.com
- Miracle
Maker Update
Version 1.38 of the Miracle Maker mission.ini editor has been
released. This version includes bomb shop insertion and
improvements to spray shop insertion. You can get the latest
details on MM and download it at www.angelfire.com/yt/gta/.
Community
News
<9:30
PM CST - schu>
New
GTA Sites
<9:30
PM CST - schu>
GTAFiles
Site Updates
<9:30
PM CST - schu>
As you can see, I archived a lot of news... Sorry
for the delay on that, hopefully the news page load time should
decrease a little.
|
| Monday
- October 4, 1999 <11:00 PM CST> |
<Top> |
GTA2
@ PlayNOW!
<11:00
PM CST - schu>
Just a quick note on something I saw over at PlayNOW!. They
have posted their GTA2 chat
log, I'm going to compare it to mine just to make sure I didn't
miss anything. I don't see how I could have but perhaps they
have some behind the scenes responses that they didn't post to the
answers channel originally.
GTA2
Demo #1 Download
<11:00
PM CST - schu>
The GTA2 demo is the #1 download this week at GameSpot beating out
loads of other demos, check
it out. Can ya tell I'm stretching for news here?
Ah well, the GTA fanatics out there will appreciate the effort :).
Rockstar
Games Winamp Skin
<11:00
PM CST - schu>
Nathan West created a nifty Rockstar skin for Winamp and released
it over at his site, FAQWorld.
The skin is still being tested and currently only the main player
is skinned. Here is a screen shot of the skin, you can download
it from FAQWorld which also houses a nifty GTA2 FAQ you should check
out. You will of course need Winamp
to use the skin :).

GTA SideSwipe Returns!
<11:00
PM CST - schu>
You can add GTA Sideswipe to the long list of GTA sites returning
to the scene. Andrew has opened the second incarnation of
GTASS, creatively titled GTA Sideswipe II. You can find it
at gtaswipe.gibbed.com.
Welcome back Andrew!
Map
Makers Forum Returns!!
<11:00
PM CST - schu>
Do you see a trend forming here? Rather than repeat the original
announcement that was sent to me I'll paste it like a lazy bastard:
Just
writing to tell you that I have completed the newest incarnation
of the Map Makers Forum, the oh-so originally titled Map Makers
Forum 2! It is located at mapform.gibbed.com
and will contain all the latest editing info and tutorials, and
of course daily updated editing news. And yes, that exclamation
mark is part of the title. The old, weary, tired Map Makers Forum
is still viewable and visitable, just visit the Archives section
of the site.
Its
nice to see the GTA2 editing scene off to such a strong start.
GTA2
Nuggets of Joy Overload!!!
<11:00
PM CST - schu>
Ya cant ever have enough exclamation points! Loads of new
tips for ya... I haven't been able to confirm all of these just
yet because I've been busy most of the day, so if any of them are
not legit I'll be sure and post something about it tomorrow.
- GOD's
Satellite:
Authiodionitistic decided to find out where the satellite dish
on top of the TV Van was pointing:
I
was playing the GTA2 demo and I decided to hop into a TV Van
and see where that satellite dish was pointing to. After
a bit of driving and running over people, I found that it
points to the save point of the city, the church!
- ELVIS
HAS LEFT THE BUILDING!:
Benjamin Mulder sent in this screen
shot, just in case you didn't know what happened when you
run down the row of Elvis impersonators.
- More
Tips From Ted:
Ted continues building his list of GTA2 tips with the following
new additions:
The
Cops in GTA 2 won't chase you forever.
They grow tired of chasing your deviant [butt] all over the
city, and give
up eventually if you stay out of their sight for long enough.
If you have cops after you, hop on a train and you're as good as cleared.
The
Fire Truck's hose can be used to put out fires and kill pedestrians.
You
can take the same assignment over until you get it right.
- GTA2's
HMO Plan & Hijacking:
This one comes in from Alfadog
(Zē)...
Apparently the paramedics in GTA2 are quite effective when you
aren't busy mowing them down with an UZI:
First
off, if you flame people with the flame-thrower (duh) and
wait until a Medi Car comes and those green dudes get out,
you'll see that they can revive a pile of ash totally in about
5 seconds!! This is quite funny.. If you think about it.
Also,
has anyone found out how to hijack a train? I've tried but
I can't seem to do it. Any suggestions?
- New
GTA2 Demo Bug Or Something:
Darth Matte found a nifty bug in the GTA2 demo that sounds pretty
similar to Quake's rocket jumping:
I
have discovered a bug or something in the GTA2 demo!!! When
you have the Molotov cocktails, and you make a jump, press
Ctrl(the fire button), and now you will kinda' "fly", you
will "fly" until you stop pressing the fire button! This can
be really useful sometimes, you can for example make a huge
jump over the cops, and they will get really confused!!!
- GTA2
- Surgeon General Warning:
This has been sent in by numerous people but I keep forgetting
to post it... Luckily Matty B sent it in again so here it is:
In
GTA2, just make your bloke stand still for 20 seconds.
If you do nothing, he'll light up a cigarette and start smoking!
You
can see the red of the end of his cigarette, then he blows
out smoke!
Useless,
but cool!
- Green
Shirts & Red Shirts
This tip comes directly from WEBCONTROL and might just give you
some new targets to add to your list:
People
in light green shirts are car jackers, so when you see them
running toward your car, drive away! After they a Car Jack,
they also have no problem running over you when you get in
there way, so watch out.
People
in red and white shirts are muggers, so don't let them get
near you, or you will get robbed. If you punch them out, they
will usually stay away from you, also.
Crash
'N' Burn "GTA Style"
<11:00
PM CST - schu>
More fun with Cut & Paste:
I've
finally got my ass into gear and started to make another web site
:0) you may know of Crash
N Burn which has been featured in PC Zone UK mag the site
all about the carmageddon series well we are designing a NEW Gta
site called Hack N Slash www.btinternet.com/~dire/
that's not our final URL address. Take a look and see what you
think?
CNB
is currently looking for help in the following areas:
- Co-Webmaster
- News
Updater
- Downloads
section manager
New
GTA Sites
<11:00
PM CST - schu>
GTA:
Underground
GTA
House Of Fun
Ben's
Grand Theft Auto Haven
Site Updates
<11:00
PM CST - schu>
- Another
late update... Damn marketing meetings are sucking up my
update time... I should be able to update on a more timely basis
after we finish the BS case study, grr...
- I'm
archiving the news as you read this, so please don't bitch just
yet :). I was suppose to do it on Friday but GTA2 news overloaded
my brain and I'm recovering just now.
- If
you are an Evil Dead fan you might wanna check out the Bruce Campbell
interview
over at IGN.
|
| Friday
- October 1, 1999 <9:30 PM CST> |
<Top> |
GTA3D
Not Set In Stone
<9:30
PM CST - schu>
Just wanted to plug an update Mugwum made on September 29th about
GTA3D. GTA3D is definitely not set in stone but hopefully its
not completely out of the question either. Check out the update
at Nice One
for more info.
GTA2
Mini-Preview
<9:30
PM CST - schu>
Gamecenter posted a sort of GTA2
mini-preview with eight screen shots in their Fall Harvest '99
special. Nothing really new but I figured I'd give it a mention.
GTA2
Map Editor In Development
<9:30
PM CST - schu>
Sam Jessup, the creator of the very first GTA map editor M1, is
currently working on a GTA2 map editor. I asked him how things
were going and he sent back the following:
I'm
horribly stuck! I can't work out the colours for the graphics;
and whats worse I just *know* it's really simple. I'm still
plodding on trying different things...
Hopefully
Sam will make a break through some time soon :)
Today's
GTA2 Nuggets Of Joy
<9:30
PM CST - schu>
- How
To Get Your Car Crushing Reward
Earlier this week I posted a table of the
rewards you get for crushing certain cars and I got some email
from people who weren't sure how to about collecting the reward.
Its rather simple actually... There are two cranes, one picks
the car up and drops in in the crusher and the other picks up
the scrap from the crusher and drops it on a conveyor belt.
If you follow the conveyor belt around it goes through a building
and comes out on the other side where you can collect your reward.
Just go up the ramp and nab the weapons as they come out one by
one.
- Ted's
Tips
Ted probably submitted more tips to GOURANGA! in the early days
than anyone else and now he is back with some a new GTA2 tip and
a bug:
GTA2 Demo Bug?:
Do -NOT-, under any circumstances, detonate a car bomb while
driving a truck with an articulated trailer attached.
It doesn't matter if you got the bomb before you attached
the trailer or drove through the Bomb Shop with it already
attached. I think it has to do with the fact that the
CTRL key is used to both disconnect the trailer and detonate
the bomb.
However,
an articulated trailer will explode normally by any other
means, including parking on railroad tracks.
Taxi
Cab Operation:
This is one of the "legit" jobs you can have...after you steal
the Cab, that is. Just steal a cab (if it has an occupant
as indicated by the sign on top,they'll get out when the driver's
thrown out), and ride around. Pretty soon, you'll hear
"Hey, Taxi!" and someone will run toward your cab, and get
in, and you'll start getting one dollar per second as long
as the rider's in the cab. The rider will ride until
you:
a)
Get out
b) Smash up the car enough and slow down enough for him to
hop out
c) Stop the car for several seconds
It's
just a pity that there isn't a mission/destination arrow for
cab riders. That'd be cool.
- Cop
Car Jacking
El_Diablo noted that you can get a cop car even if their are cops
in it, just quickly open the door several times and you might
get lucky. I haven't tried this myself so I can't confirm
it but I might be worth a shot.
- Friendly
Gangs
LL-HeLL sent in the following on getting the most out of friendly
gangs:
Get
one of the gangs very fond of you (so the respect-o-meter
is full), and then get the cops on your back. Go to a place
full of friendly gangsters, and they'll kill the cops for
you. Very fun! ;)
- Correction
LL-HeLL
also made this small addendum to the tip he sent in earlier.
He originally said "While you're being chased by 4 cops, you get
2 $$ per minute." That should be PER SECOND not per minute
Announcements
<9:30
PM CST - schu>
- The
Room has a brand new GTA2 section, check it out at www.aggta.co.uk/room.
- Banana
Joe has set up a GTA top 25 sites listing called The SHiZniT GTA
Top 25. You can sign up here.
- jmans
GTA Page is still looking for cars, you can either send em here
or check out his site.
Project
News
<9:30
PM CST - schu>
- Metro
City (Help Wanted)
The Metro City Team is back from summer vacation and is looking
for some mission.ini editors. If you are interested in helping
out send an email to em @ mediaara@kodu.ee.
The map is 95% finished and cars and textures are at 50%.
Community
News
<9:30
PM CST - schu>
- Tiffany's
Unofficial GTA Shrine
Bartman sent in Yasmine Bleeth, Val Kilmer and Mariah Carey mugshots,
a Miami Map has been added to the Maps page, and I added 15 cars
to the Car Depot!
I
just want to say thanx to the people who sent me birthday greetz,
and I now have a gifts page for the gifts
people sent. =-)
------
I
go to G! and what do I see?
Happy Birthday, Tiffany!
In big blue letters he wrote,
Topping off the little sidenote. =-)
- GTA2
More Extreme
Yesterday evening I was messing around with some audio programs,
and I have this program where you can listen to ANY file, it doesn't
matter what file, if you open a IMAGE file you get to hear some
squicky CODE sounds. So I listened to some of the files in the
GTA2 Audio folder and when I opened the file called: BIL.RAW which
was used a graphic file in GTA, I heard some weird sounds and
some familiar sounds but they were speeded. So I converted the
RAW file to WAV and I had to delay it a little and edit it a bit
and VIOLA, I heard all the sounds that are used in the GTA2 Demo.
I never thought the RAW file was an AUDIO file. Anyway I edited
the WAV file a bit more and converted the WAV file to Real Audio.
So now you can download the file which is only 383KB, have fun
with it. You can download it at gtaextreme.niteshade.net/extreme2/files/gta2sounds.rm
- GTA2
HQ
The GTA 2 HQ is getting a full on new look. That's why the lack
of updates. The new design and style should be finished
and ready for launch next week. I am looking for a few people
to do some columns of GTA 2 for a section of the new look site.
If you are interested in doing one or know someone who is. Give
me a bell.
New
GTA Sites
<9:30
PM CST - schu>
GTA2
Mods
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