 |
|
| Old
News - September 2001 |
Contents
09-28-01
09-27-01
09-26-01
09-24-01
09-21-01
09-19-01
09-17-01
09-14-01
09-12-01
09-11-01
09-07-01
09-06-01
09-05-01
09-04-01 |
| Friday
- September 28, 2001 <2:30
AM CST> |
<Top> |
|
Insane
Stunt Bonus
<2:30 AM CST - schu>
IGN continues their GTA3 media overload with a great
article on the stunts and jumps in GTA3. The Insane Stunt
Bonus returns in all its glory from the days of the original GTA.
Check the article out for full details on the twenty hidden
jumps in GTA3. Below are the shots that appear in the article
and links to the movies.
I left
one shot out because it was a photoshopped repeat from GrandTheftAuto3.com. The
three shots below are equally amazing and in the first shot we have
our first glimpse of the dune buggy:
The
stats that appear the end of each jump seem a little strange. I
guess height only refers to the amount of height gained off the
top of the ramp. Because that first jump obviously puts the
car well above 10 ft off the ground :)... Another thing you'll
notice is that the cars are very durable, almost a little too durable
considering what they've gone though, then again, that's part of
the fun. It's almost like watching the Dukes of Hazard, as
the jump ends it looks like the car should be planted in the dirt
but then they cut to the next scene and it's flying down the road
without a scratch on it.
|
Perfect
Insane Stunt Bonus:
The first jump is off of a rooftop onto the street below.
Half way through the jump you can see a plane flying
overhead.
|
|
|
|
Small
(1.7 MB)
Medium
(4 MB)
Large
(10.5MB)
|
|
Unique
Insane Stunt Bonus:
The second jump sends the car flying onto the rooftop of a
hanger and then into another hanger positioned behind the
first. If you look closely you'll see powerups, cash,
weapons, or something inside the open hangers. The entire
jump nets $16,000.
|
|
|
|
Small
(1.6 MB)
Medium
(3.8 MB)
Large
(10 MB)
|
|
Unique
Insane Stunt Bonus 2:
The last jump launches your Cheetah up onto a set of elevated
train tracks right in front of a train. The driver quickly
moves the car onto an adjoining set of tracks, and finally
to the ground below. The entire jump nets $64,000.
|
|
|
|
Small
(2.1 MB)
Medium
(5.5 MB)
Large
(12.8 MB)
|
Thanks
to Shannon, Fester, and Andy H for their help on this one.
Crazy
Sh*t
<2:30 AM CST - schu>
Don't ask, just
click!
Site
Updates
<2:30 AM CST - schu>
- Apparently
some of the movie links changed or were wrong in Wednesday's update,
I went ahead and changed them all and then double checked them,
so they should be working correctly now.
- If
IGN does another GTA3 update again, I'll probably have a another
update later today or early tomorrow.
|
| Thursday
- September 27, 2001 <2:00
AM CST> |
<Top> |
|
The
IGN Onslaught Continues
<2:00 AM CST - schu>
I'm running out of IGN related headlines... Today, IGN released
the second part of their Pet
Sounds of GTA3 article. This time they are covering Game
Radio, Liberty City's Hip-Hop station. Once again they provide
a clip of the station and once again I can't get it to work, however
Download Accelerator
downloads it just fine. Thanks to caustic, James15, HoRNS456,
Eric, and Andy H for the heads up on this one.
Site
Updates
<2:00 AM CST - schu>
A few days ago Lugzy sent word that Maxim magazine has a small GTA3
article... Another Maxim reader, Gary, wrote in and said that
Maxim has given GTA3 five out of five stars. Not bad for a
game that isn't even out yet :) .
|
| Wednesday
- September 26, 2001 <2:15
AM CST> |
<Top> |
|
IGN
Under The Hood
<2:15 AM CST - schu>
IGN
does it again with another great article. This time they
cover some of vehicles in GTA3. The article includes six great
new shots and four of the best GTA3 movies released yet. I'm
not going to repeat anything the article says so I'd suggest reading
it first, lots of interesting things about the different cars and
their drivers. I'll go over the shots first, and then I'll
cover the movies. By the way, I messed around with IGN's file
names and found the large versions of the shots. They only
show the medium sized shots in their article.

Cheetah
|

Diablo
|

Land Stalker
|

Ice Cream Truck
|

Armored Van
|

Checker Cab
|
These
are the first shots we have of the ice cream truck and the armored
van (Securicar). I'm trying to determine if the Cheetah is
an overhauled Rocket.
The Cheetah looks much cleaner but shares a lot in common
with the previously released Rocket.
The
movies in this article are nothing short of amazing, lots of racing
around the city with loads of different camera angles. It
makes me wonder if we'll have access to some sort of playback feature,
seems like it would be rather difficult to actually drive with some
of those views. The first thing I noticed was that all the
movies include ambient sounds, you can hear the roar of the engines
and some different city sounds. There isn't any music, but
you can hear the different police reports over the police radio.
All the movies also take place at night time showing off all
the great lighting effects. Here are the movies:

Banshee Vid Small
/ Large
|
This
is one of the shorter movies. It's a police chase of sorts,
but the Banshee is so fast the cops never really catch up :). |

Cheetah Vid Small
/ Large |
Out
of all the movies, I think this one is my favorite. The
Landstalker movie has more action, but I really like seeing
this thing fly through the alleyway like that, simply awesome. |

Landstalker Vid Small
/ Large
|
I
watched this one again and it ties the Cheetah vid in my opinion.
The movie starts out with your SUV getting slammed into
a building by a police car, it recovers and you get away, just
in time to see the cops mow down a bunch of peds. It then
cuts to a side view and the player finally gets a chance to
shut the door as he drives away. Make sure you watch the
animation of the guy steering the car and getting bounced around
inside. |

Stinger Vid Small
/ Large
|
Not
much to this one, it's the largest of the bunch but its just
your standard car jacking with a police chase. Once again,
the police didn't have a chance against this thing. All
the videos appear to have less traffic and peds around, I almost
think they did this on purpose so they could race around without
having to worry about lots of traffic. Traffic might also
be rather slow in the downtown area at night. |
Thanks
to James15, Andy H, Jared, and Eric for the heads up on this one.
I also wanted to thank James 15 for pointing out the peds
getting run down in the Landstalker vid. James also pointed
out the side mirrors don't appear to reflect the environment like
some of the screen shots suggest.
Site
Updates
<2:15 AM CST - schu>
- If
for any reason you don't like QuickTime vids, Gamespot has an
MPG version of the GTA3 trailer posted here.
- Sorry
about Tuesday's update, I'm sort of halfway sick at the moment.
I'm trying to keep this thing from turning into a flu if
I can so I spent most of the day sleeping.
|
| Monday
- September 24, 2001 <11:55
PM CST> |
<Top> |
|
New
GTA3 Box Art
<11:55 PM CST - schu>
A number of you noticed that Rockstar changed the box art once again.
There is a small shot of it on GrandTheftAuto3.com in the
Info section. I just got a hi-res version of the box art from
some friends of mine who work with Rockstar, check it out:

280K
|
Interesting New Site / New GTA3 Wallpaper
<11:55
PM CST - schu>
madasafish
found in interesting
link over at Gamespot UK. The site appears to be set up
by one of Rockstar's PR agents or something. It has four really
nice GTA3 desktop wallpaper files and the background sounds for
the site appear to be taken directly from GTA3's ambient sound track.
The trailer available on the site is the same as the one at
IGN and a GrandTheftAuto3.com. Lastly, if you are a UK resident
you can enter a contest there where you can win a trip to play GTA3
before it's released in the UK. Along with the hands on trip
you also get a copy of Grand theft Auto 3, and a GTA3 goodie bag,
and a chance to win a PS2. The five runners up will win a
GTA3 T-shirt. Thanks to madasafish for making this update possible.
Screen
Shot Studies
<11:55 PM CST - schu>
Here are just a few things I noticed in the new shots:
- Does
this car
look jacked up in the back or is the angle just skewed? It
looks rather odd to me. The interior is the same as this
car, looks like the same model.
- Check
out the main
character, he is up on the roof of that outdoor market, in
the upper right side of the shot.
- Nice
new shot of the Army
transport truck.
- We
finally have a shot
of the front of the blue convertible, any guesses as to its identity?
- I
got a lot of email on this
one. It looks like the crusher is back. It was
on the Portland map when GrandTheftAuto3.com launched but this
is the first shot we have of it in action.
- The
shot with
the car in mid air really doesn't need to be pointed out, however
it looks like you'll be landing right inside of or on top of a
mechanic's garage. It also looks like there might be another
ramp to the left of the garage.
- Looks
like the tunnel
gives you access to all three areas. I guess it opens up
after you finish enough missions in the downtown area, giving
you access to all three areas. Hopefully this indicates
that you will have reason to go back to the other areas even after
you've competed them.
- This
is another
shot that really doesn't need to be pointed out. Although,
that vehicle really isn't a tank per se, looks like some other
sort of armored vehicle. I guess it's more along the lines
of an APC. The front of it can be seen in this older
shot.
GTA3
In Maxim
<11:55 PM CST - schu>
According to Lugzy, the current issue of Maxim magazine has a short
GTA3 preview that is about a paragraph long with a one shot.
Virus
Alert
<11:55 PM CST - schu>
I usually don't post stuff on these, but I got hit this time so
I figured I should say something. Sometime over the weekend,
while I was gone, my computer was infected with Nimda, and consequently
sent out at least one email. I say one, because I got an email
back from someone who said I sent them an infected email, I'm still
checking into the validity of this claim. Anyway, I ran a
full virus scan, and then ran utilities to check for and remove
a few of the more popular worms going around (I only found Nimda,
the others were not found - so my machine should be clean now).
I would suggest that anyone who receives a decent amount of
email should run removal programs for Nimda,
CodeRed,
and SirCam.
All the utils are free from Symantec,
so all it will cost you is some time out of your day. This
especially applies to anyone who might have gotten an email from
me on Saturday, Sunday, or very early on Monday (these days are
important because I wasn't around to send email at those times).
I would also suggest that all the broadband users out there
should run at least a software firewall and you should get all of
the security updates for whatever OS you're running. You can
get a pretty good free firewall for Windows from ZoneLabs.
Currently I'm running two separate virus scanners and a firewall,
so I'm not even sure how it got through, I can only guess that my
roommate might have run into a web page that infected my computer
over the weekend and somehow hit the wrong button when the virus
scanner found something.
Site
Updates
<11:55 PM CST - schu>
Yes,
I realize that I forgot about Crazy Sh*t on Friday, I guess I was
a little distracted by all the stuff that was released. So,
don't ask, just
click! Or perhaps you prefer SNL.
|
| Friday
- September 21, 2001 <11:55
PM CST> |
<Top> |
|
GrandTheftAuto3.com
& L-Tree Updated!
<11:55 PM CST - schu>
Both GrandTheftAuto3.com
and Liberty
Tree have been updated. GrandTheft Auto3.com has a new
Staunton Island section with lots of new audio clips and hidden
sites to explore. R* also added loads of new screens but there
are no new movies, other than the trailer. Here is a list
of the new and old hidden sites that appear on Liberty Tree and
GTA3.com:
One
interesting thing I noticed in the new batch of screens is that
the new LC police cars are black and white as opposed to the old
blue and white. I'm not sure if this is part of the changes
they are making or if they just decided the black and white version
looked better. They even re-released some old shots with
the new car, here is an example:
Finally,
here are a few of the more interesting shots:
The
rest of the new shots start on the twenty-first
screenshot page.
GTA3
Trailer - Open To The Public
<11:25 PM CST - schu>
Previously the GTA3 trailer was only available to IGN Insider subscribers,
but now IGN has going live with the trailer, making it available
to the general public. There are three versions of the trailer
available, small, medium and large. They are all the same
content wise, the only difference is in quality. No shoving
please, make
your way to the theater in an orderly fashion. You can
also download the trailer from GrandTheftAuto3.com.
Thanks to Jason, Crashton, Andy H, OutForBlood, Axer, James15 and
dElAvA for heads up on this.
The
movie itself is more like a movie trailer than a game trailer, lots
of cutscenes, and very very clean looking.
GTA3
Radio
<11:25 PM CST - schu>
IGN again, this time on GTA3's radio stations. Their article
covers three of the radio stations featured in GTA3 with details
and three samples, one from each station. So far they've covered
Head Radio, Lips 106, and Double Clef FM with more stations on the
way. I noticed the samples don't won't to play correctly,
at least on my computer they don't. For some reason they switch
over to an MP3 file when it's supposed to be downloading a WAV file.
I was able to successfully download all the samples using
a download manager, like Download
Accelerator. I added the two new radio logos to the third
GTA3 artwork page if you care to take a look. Thanks to Lostboy,
Axer, and illspirit for sending in the URL and making this update
possible.
GTA3's
Voice Actors
<11:55 PM CST - schu>
Yet another IGN update... This time they are covering some
of the voice actors in GTA3. Rockstar has been keeping pretty
quiet about some of the top talent they've recruited to do the voice
acting in GTA3, but IGN got some details on a few of the cast members.
Get over to IGN
and check out the full update. Thanks to Andy H for bringing
this to my attention.
Site
Updates
<11:55 PM CST - schu>
I'll go back through all of this stuff on Monday when I get back
from Chicago to see if I missed anything.
|
| Wednesday
- September 19, 2001 <1:25
PM CST> |
<Top> |
|
Release
Delay Confirmed
<1:25 PM CST - schu>
I received a reply from Sam Houser confirming that a few of Rockstar's
titles, including GTA3, have been delayed, but only for a few weeks.
Here is what Sam said:
As
you may already know 3 our biggest games including Grand Theft
Auto 3 have been delayed slightly.
This
decision is based on 2 factors, firstly it has been a little difficult
to get work done in downtown Manhattan in the last week since
basic communications infrastructure has been intermittent at best,
and secondly we felt that a full content review of all our titles
was absolutely necessary for us in light of the horrifying event
we all witnessed in NYC last week.
As
for Grand Theft Auto, since the game is so huge the review is
no short process. So far we have come across certain small contextual
references that we were no longer comfortable with, as well as
a couple of very rare gameplay instances that no longer felt appropriate
to us. We apologise to you and all the people waiting for this
game to ship for the delays that have now ensued, but I'm sure
you can understand our reasoning. Rest assured the game will be
phenomenal...and you can expect it to hit shelves in late October!
As
ever, we really appreciate your continued support.
Caustic
informed me that GameStop
is currently showing an October 22nd release date. Perhaps
this is the new release date. You can read full press release
here.
Old
GameSpot UK Quotes
<1:11 AM CST - schu>
Since news is running rather slow I thought I'd post something on
this. Nick sent me an URL for a Gamespot
UK hands on preview of GTA3, but it turned out to be an older
preview from April that I already updated on, but there were a few
quotes in there I didn't mention the first time around. Here
they are:
"Once
in your vehicle, you will then be presented with side missions
that relate to it. So if you steal an ambulance, missions will
flash up on the screen prompting you, for example, to attend an
emergency in a particular area. As a cab driver you will be sent
all over the city to pick up members of the public, who will of
course pay you."
"No
GTA would be complete without a goodly amount of violence, and
GTA3 is no exception. As we watched the demo, we saw our character
blow the legs off passersby - who would then hop around, blood
gushing from the stump, before collapsing to the floor. We witnessed
him mercilessly decapitating, mugging or shooting innocent bystanders,
and setting fire to cars and ambulances. Some of the missions
include drive-by shootings and stealth sniper assignments requiring
you to assassinate powerful drug lords."
Once
again, thanks to Nick for the selections.
|
| Monday
- September 17, 2001 <11:50
PM CST> |
<Top> |
|
Snowball
City 2 Update
<11:50 PM CST - schu>
illspirit has released version 0.9.5 of Snowball City 2. SC2
is a GTA2 map and is the sequel to illspirit's GTA map, Snowball
City and a prequel to his other masterpiece, SpaceStation GTA. The
map portion of Snowball City 2 is complete, but illspirit still
has to add some more cars, missions, powerups, and killfrenzies.
The map looks amazing, just make sure you play it on dusk
mode so you get all the lighting effects. Here is the backstory
for SC2:
Basic
Story (blah blah):
This is a sequel to Snowball City and a prequel to spacestation:gta.
It takes place in Snowball City (I know, it doesn't look a thing
like
the original) and basically whuts going on is that global warming
has
flooded all but the mountains, and melted the snow. You
work for a
group who is trying to stop the "corporation" from destroying
whuts
left of the earth before they escape to their spacestation (hence
the
prequel part). Sorry if its a generic story, but who plays GTA2
for
the story?
Things
that aren't done:
It's only got a couple of missions so far... and I still need
to replace
the rest of the cars, and add zones (which I can't do till I find
my win
98 cd). It does have a few kill frenzies, a bunch of weapons,
a working
crane (follow the tv van dishes), 2 respray/weapon shops, and
a few
surprises.
I tried
it out and it looks pretty cool, definitely worth the 2.8MB download.
Some parts of the city are flooded with other areas under
construction, and as is the case with all of illspirit's work, it's
quality. You can get the latest version from members.home.net/illoominati.
Site
Updates
<11:50 PM CST - schu>
- A
few different people sent in translations for the German cards
I posted on Friday. I went ahead and posted the translations
below the cards in last Friday's update. Thanks to wsm.bernd
and Rob.
- Most
of the email I got was in regards to GTA3's release date and if
it would be affected by the recent events in NYC. I
was hoping to have a reply to that question today but I haven't
heard back from Rockstar yet. Hopefully we'll have a reply
soon.
|
| Friday
- September 14, 2001 <2:50
AM CST> |
<Top> |
|
Five
New GTA3 Shots @ Gamespot
<2:50 AM CST - schu>
Gamespot
has posted five new GTA3 screen shots. Pay close attention
to the first shot, possibly the first view of Liberty City's stadium.
Also among the shots we have another view of the airport and
another shot of the Army trucks. Thanks to Insane2757, JL2001,
and Jason for sending email about these new shots.
Take-Two
Germany's GTA3 Cards
<2:50 AM CST - schu>
GTA-3.com previously
posted something on this, but I figured I'd go ahead and give it
a mention. The German Take-Two site has added a new
section to their site where you can email GTA3 cards to your
friends. The site is in German and you have to live in Germany,
Austria, or Switzerland to sign up. I signed up with a fake
address and downloaded all the cards so anyone outside those countries
can see them.
|
|
|
|

Play With Me!
|
|

Goodnight!
|
GTA3's
Australian Release Date
<2:50 AM CST - schu>
busted sent word that the October issue of HYPER>>
magazine is reporting an October 26th release date for Australia.
HYPER>> is an Australian gaming magazine. No official
word from R* on whether different countries will have different
release dates.
Crazy
Sh*t
<2:50 AM CST - schu>
Rev Ted comes though once again with another great link. Don't
ask, just
click!
Site
Updates
<2:50 AM CST - schu>
I've come across a few rather strange coincidences related to Tuesday's
tragedy. First, Art
Bell's site has some photos posted related to the incident,
and one of them is an album cover for a group called Coup. Coup's
album cover was originally posted on July 19th, 2001 but it depicts
a similar scene to the one that took place on Tuesday, weird. The
other thing I came across was a newsgroup post that Art Bell mentioned.
The post
was in the alt.prophecies.nostradamus group with the subject, 911.
The strange thing is that post was originally made on August
31st...
|
| Wednesday
- September 12, 2001 <11:30
PM CST> |
<Top> |
|
Everyone
OK @ Rockstar
<6:30 PM CST - schu>
I spoke with Sam Houser, president of Rockstar Games, and he said
that both he and Dan are safe, I assume the rest of the Rockstar
staff are safe as well. The Rockstar offices are in Soho on
Broadway, you can see on this
map where Soho is in relation to the the World Trade Center.
Currently the Rockstar offices are closed, Sam didn't specify
when they would reopen. If you're interested, here is a
page with a few more maps related to yesterday's tragedy.
More
on the GTA3 Radar
<11:30 PM CST - schu>
I've gotten a lot of email on this so I thought I'd list some of
the prevailing theories on the GTA3 radar mystery.
- The
radar changes color depending on whether it's day or night to
improve visibility. This one is pretty easy to disprove,
just compare this day
and night
shot with the blue radar and this day
and night
shot with the yellow radar.
- The
color changes depending on what gang territory or what section
of the city you are in. Once again, pretty easy to disprove.
Here is a shot from ChinaTown with a yellow
and a blue
radar.
- The
last theory is that the radar changes color depending if your
target or mission objective is in range or not. I can't
really disprove this, but I'm not really convinced either.
Personally,
I think the radar color is either an option that can be adjusted
or GamePro and IGN are playing two different versions. Maybe
they are still trying out different colors to see which color is
easier to see. Thank to Johan, Phil, Jacob, Caustic, and Rob
for sending in email on this.
|
| Tuesday
- September 11, 2001 <11:50
PM CST> |
<Top> |
|
Terrorists
Attack The United States
<11:50 PM CST - schu>
Earlier today at least four commercial airliners were hijacked by
an unknown terrorist group. The terrorists then flew two of
the planes into the World Trade Center towers. Soon after
the collisions, both of the towers collapsed. A third plane
was flown into the Pentagon an hour later, and a fourth crashed
in Pennsylvania. It is rumored that as many as eight planes
may have been hijacked, and that the plane that crashed in Pennsylvania
may have been forced down by US fighter jets.
When
my roommate woke me up to tell me about all of this I thought I
was dreaming, and I can still can't believe what has happened today.
I can't really think of anything useful to do at this point,
other than to give blood to the Red Cross. If you have the
opportunity I urge you to do the same, the Red Cross blood supplies
in the NY area are very low and I'm sure any donation, regardless
of where you live in the US, would be helpful ( 1-800-GIVE-LIFE
). For more information on this tragedy, turn on your local
news station, or go to CNN.com,
MSNBC.com, or
Indymedia.org.
Some
other facts about this attack are that all of the planes were bound
for the West coast, and therefore were loaded with fuel. Someone
on CNN also pointed out that today is September 11th, 9-11, or 911
(the US phone number you call in case of an emergency). All
the updates below this were made prior to this horrific event, no
further updates will be made today.
Three
New GTA3 Shots
<2:00 AM CST - schu>
Andy H found two new GTA3 shots over on Take-Two's
site. Both of shots are cool, but that second one is just
amazing. After Andy wrote me I went to the Italian
GTA3 site and found another new shot, at least I think it's
new. They also have a few of the IGN shots without the watermarks:
Thanks
to Andy H for tracking down the new shots :)
Dan
Houser Chat
<2:00 AM CST - schu>
GTA Scraper
has posted the log from the Dan Houser chat on Saturday. Unfortunately,
I was unable to attend because my new cable connection wasn't cooperating.
I had my cable modem replaced earlier this evening and everything
appears to be working just fine now. Someone with the nickname
schu did pop into the chat for a few minutes, but that wasn't me.
Anyway, here are some of the more interesting questions and
answers from the chat:
Q:
In terms of the PC System Requirements are there any that you
could provide us with or is that information still unavailable?
A: Yes - doesn't exist yet because we haven't
begun thinking about it, but... bear in mind the extra time is
going to be used to everyone's satisfaction, but more than that
I cannot say.
Q:
We're all dying to hear about this.. Will the PC version of the
game have multiplayer implemented? Any ideas on pros/cons of having
multiplayer?
A: No comment possible at this point - sorry - I know you all
want this, but we have no plans finalized yet.
Q:We
read on your main site that we'd be seeing the official GTA3 trailer
this week along with an updated Liberty Tree and official site.
Any news on this and when exactly it will happen?
A: No exact time - we're just finishing the trailer off - it looks
amazing and is all shot in the game - really spectacular. Should
be Tuesday, I'd guess, but no promises.
Q:
Do you have any plans finalized on cheats in the game?
A: Not really - I'm sure we'll have the
obvious ones - weapons cars no police etc, but not sure of any
specials yet.
Q:
Now I asked this a long time ago in one of our interviews but
everyone is still looking for a definite word, that is of course
a GTA3 Demo. Will there be a demo for any system?
A: Not for PS2... Don't know anything about
other systems yet.
Q:
Do you have any plans for editors and/or skinning applications
to come with the game?
A: No plans because we've made no plans
yet, if you see what I mean - we've only focussed on creating
a game and then getting it working on PS2, PC is coming later,
so I don't want to promise anything and not deliver.
Q:
Will the drawing distance be increased by the time the game will
go gold, or will it stay the same as we've seen in the movies
and screenshots?
A: Shouldn't be a problem in final game...
but remember the game is drawing a city, open plan... so we are
asking a lot of it, but I think you'll be very pleased with the
end results.
Q:
Will we be able to hijack things besides cars?
A: Boats... tanks... ambulances, taxis,
buses, ice cream vans. Just not the big stuff - choppers...
jumbo jets and oil tankers, you are a criminal, not an airline
pilot.
As
you can see, it's rather pointless asking questions about the PC
version because they haven't done enough development on it to answer
any questions. Once again I apologize for not attending, but
I really didn't have choice in the matter.
EGM's
October GTA3 Preview
<2:00 AM CST - schu>
I haven't seen the October issue of EGM yet, but Sonnybone4 has
and he was kind enough to send me some choice quotes from that issue:
More
Taxi Info:
"Tired
of a life of crime? The Man keepin you down? No problem, just
steal a cab and start delivering fares. Try to think Crazy
Taxi here, except you can run over any pedestrians who get in
your way. The fares are ridiculous, too. You'll often make thousands
of bucks for a few minutes' work. At those rates, who needs
to steal for a living?"
New
Mission Info:
"Although
the main objective is to take on one mission after another,
you can do so much more with your time. Walk the streets and
pick the pockets of nearby citizens, or just beat the crap outta
them with your baseball bat. You can even take part in a street
race once you've got enough street cred."
Cool
Car Rolling Info:
"Rolling
your car is a good way to drop its resale value, not to mention
get yourself dead. If you see any flames from the engine area
(middle image), get the hell out of there. Otherwise, you're
barbecue."
(The
preview shows 3 pics, the first one has a hummer upside down with
the main character climbing out, then a pic of him running like
hell as a small fire starts near the fuel tank, then a shot of
the hummer exploding. Also, in the background, there seems
to be a bus station with two buses parked outside.)
The
article also has a great pic of the overhead view and a pic of
a drive-by. There is also a gory pic of a head shot via the sniper
rifle, and a shot of two guys lying in puddles of blood as the
main character beats them with a bat. I really wish I had
a scanner, but oh well. Also, some of these pics may have already
been released, I'm not really sure.
Thanks
to Sonnybone4 for the update. I guess I'll have to check the
bookstore tomorrow to see if this issue is available to non-subscribers
yet.
GTA3
Radar Mystery
<2:00 AM CST - schu>
tDemaxx made a rather interesting observation after looking at the
latest batch of shots from GamePro. Awhile back we got our
first glimpse of the new GTA3 radar when all the E3 movies came
out. In those movies, the radar background was yellow. A
few weeks ago IGN posted a new set of shots showing off the interface,
but this time the radar was blue. Now GamePro posted their
fifteen shots, all with a yellow radar. I presume GamePro
has the same beta version of the game that IGN has, so why is the
radar a different color? tDemaxx was thinking that the radar
might change color when the cops are looking for you (apparently
that happens in Driver). I'm not really sure, it doesn't appear
to change when your wanted level increases, because as you can see
in this shot
and this shot,
the wanted level is zero in both shots and the radar is yellow in
one and blue in the other.
Sam
Houser Interview @ IGN
<2:00 AM CST - schu>
JL2001 turned up a nice bit of news over at PS2.ign.com. The
guys over at IGN recently got a chance to conduct an interview with
the President of Rockstar Games, Sam Houser. The interview
mainly covers GTA3 related topics, get over to IGN and take
a look. You might also want to check out a new Rockstar
URL
revealed in the interview. Thanks to JL2001 for making this
update possible.
Gamespot's
GTA3 Shots
<2:00 AM CST - schu>
JL2001 sent in another bit of GTA3 news, this time at Gamespot.
Gamespot posted the same set of GTA3 shots that were posted
previously on IGN, however, the Gamespot shots are slightly bigger
and weren't Photoshopped, unlike the IGN shots. For some reason,
IGN always seems to brighten all of their screenshots. Anyway,
take a look at the first
and second
screenshot pages over at Gamespot. Once again, thanks to JL2001.
PSX2UniCom's
GTA3 Hands On
<2:00 AM CST - schu>
Nicholas Scott sent in a link to a rather interesting article on
PSX2UniCom.
The article is a great play by play write-up detailing the
author's experience playing GTA3. Nothing new really, it's
just kind of cool how he describes driving around causing random
acts of violence. Thanks to Nick for sending in the URL.
The
Boat on the Box
<2:00 AM CST - schu>
madasafish was looking over the GTA3
box art and he turned up something rather interesting. If
you look in the upper right hand corner of the box you'll notice
a red speedboat. So far we've only seen one screenshot of
a boat and that was more along the the lines of a yacht, but from
what I've heard from Dan, there will be a few different types of
boats. Thanks to madasafish for the observation.
Site
Updates
<2:00 AM CST - schu>
- Sorry
for the wait, but as you can see, I've been getting lots of email
lately. That combined with my cable problems delayed everything.
Thanks to everyone who wrote in with news, I really appreciate
it :).
- As
you can see by the Dan Houser chat log, it looks like GrandTheftAuto3.com
MIGHT be updated today. I guess we won't know for sure until
later in the day. Sorry about the mix-up on Friday, I did
say the message was cryptic :) ...
- The
GTA3 news item in Dutch that I mentioned in the last update was
removed shortly after I posted a link to it. Anyway, I got
a translation from The Clown before it was removed. Nothing
ground breaking, but here it is:
"There
are games we just can't get enough of. GTA III is such a game.
The graphics, the excessive violence, who can resist it?! Before,
we had our doubts about the 3D gameplay, but after E3 we were
convinced. This is going to be one of the most enjoyable games
for the PS2"
Thanks
to everyone who offered their translation services.
- I
updated the GTA3 PS2 control list again because of something dElAvA
saw in the US Playstation Magazine:
"As
you know, any vehicle in GTA3 can be hijacked. But some of those
vehicles offer special function. Hop in to a police car, fire
truck, taxi, or ambulance, hit the R3 button, and you'll
be able to chase down criminals, put out fires, pick up fares,
or rush people to the hospital. Neat, huh?"
- A
few people still don't agree with Rev Ted's Sentinel
/ 300M
theory and I was a little skeptical until Rev Ted found a shot
of the back
of the Sentinel that matches up quite well. Take a look
and see what you think.
|
| Friday
- September 7, 2001 <3:00
AM CST> |
<Top> |
|
GrandTheftAuto3.com
<3:00 AM CST - schu>
I received a rather cryptic message from a source close to Rockstar
that seems to indicate that both GrandTheftAuto3.com
and Liberty
Tree will be updated later today. I'm not positive on
this, but it seems rather likely (well, I have been wrong before
:) / maybe Saturday?). Don't want to wait for that update?
Well, along with that message I also got my hands on some
new logos and character art, take a look:

Colombian Cartel
|

SouthSide Hoods
|

Misty
|

Mafia Man
|
The
Mafia Man name was derived from the file name, I'm not sure what
his actual name is.
15
New GTA3 Shots
<3:00 AM CST - schu>
GamePro did a short "hands on" article about GTA3 and
posted fifteen new shots. Thanks to Big Sexy and dElAvA for
the tip off. Check the twentieth
screenshot page or just click over to GamePro
to check out the new shots. Here are a few samples showing
the main character in his prison outfit, another angle on the custom
paint muscle car (or Diablo Car - possibly a car belonging to the
Diablo gang), and another angle on the pickup:
A few
of the more interesting shots show a large red
arrow indicating a mission vehicle, a red
transparent dome indicating a target area, a cutscene
about the mission where you take a few of Luigi's girls to the clinic,
and lastly a nice transparent popup
window helping you along with the controls early in the game:
GTA3
Car Debates
<3:00 AM CST - schu>
I really didn't get too many emails on yesterday's vehicle update,
which means one of two things, either you hate those updates almost
as much as Tek does or everyone agrees with what was posted :).
- KnightRida
isn't buying Rev Ted's 300M/Sentinel theory, he thinks we're looking
at a Chrysler
Concorde minus the front grill. My only complaint with
that is the raised back end. KnightRida thinks the back
end on the 300M is too high to match up correctly, but if you
use the 360
view and rotate it to match the Sentinel shot, it matches
up better than the Concorde, the Sebring, or the LHS. I
really don't think we can do any better until a shot of the back
end shows up, it may just be the way the shot is skewed, at this
point it could go either way.
Dan
Houser Chat Tomorrow!
<3:00 AM CST - schu>
This is a repost/reminder about the Dan Houser chat session. In
order to attend the chat session you will need to use an IRC client
like MIRC, or
a web based java IRC client. You will then need to change/add
the server transbay.fdf.net. After connecting you will need
to join the #GTA chat room:
You
may recall that El Bazo was organizing a chat with Rockstar's
Dan Houser a few months back. Well, that chat event fell
through because Dan was in the middle of audio recordings for
GTA3. Dan apparently has a little more free time now and
has agreed to take part in a chat event over at El Bazo's newly
redesigned, GTA
Scraper. Here are the chat details:
Date:
Saturday, September 8th 2001
Time: 8pm GMT
Place: transbay.fdf.net, channel #GTA
8PM
GMT is: 3PM Eastern, 2PM Central, 1PM Mountain, and 12 PM
Pacific. You can also bring up the time and date settings
in Windows to see how far you are behind or ahead of the GMT listing
(listed under time zone).
I.E.,
I'm in the central time zone which is -6 GMT time, so you simply
subtract 6 from the time listed. If you live in Moscow for
instance, you are +3 GMT so you simply add 3 hours.
| |