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Old News - September 1999 Contents

9-30-99
9-29-99
9-28-99
9-27-99
9-26-99
9-25-99
9-24-99
9-23-99

9-22-99
9-21-99
9-20-99
9-17-99
9-16-99
9-15-99
9-14-99
9-13-99
9-10-99
9-9-99
9-8-99
9-7-99
9-6-99
9-3-99
9-2-99
9-1-99
Thursday - September 30, 1999 <12:00 AM CST> <Top>
GTA2 Lyrics Exclusive! <12:00 AM CST - schu>
Dan sent me the lyrics to three of the songs that will appear in GTA2.  Just a quick warning, some of these songs contain explicit lyrics, but what did you expect from GTA2 anyway?  The songs are titled, God Bless All The Universe, Real Love, and my favorite Taxi Drivers.  Small bits and pieces of these songs can be heard in the GTA2 audio preview MP3 that was released with the demo.  Speaking of GTA2 MP3's, you should grab the new MP3 that DMA posted on the 27th.  Thanks to Dan Houser for sending me the lyrics!  Perhaps this will inspire Klamy to do a GTA2 lyrics section to accompany his lyrics section from the original GTA.

Happy Birthday Tiffany! <12:00 AM CST - schu>
Today is Tiffany's 20th birthday!!!  So why don't you visit Tiffany's Unofficial GTA Shrine or even better, bust out that paint program and whip up a birthday card.  I'll just take a wild guess and say that she would probably appreciate any sort of birthday greetings, card or no card :).

Car Crushing Update <12:00 AM CST - schu>
I added one more entry to the car crushing table.  Nick Mariani informed me that he forgot to put the Big Bug on the list.  One more note on the list, I forgot to credit Alfadog
() as well, I went looking through my emails and found an extensive list from him that I didn't notice until just now.

Even More GTA2 Nuggets of Joy! <12:00 AM CST - schu>
Ok, so the headline is a little old, but with tips like these, who gives a sh*t :)

  • Little Don's GTA2 Tips
    Little Don has put all his tips including the full car compactor list into a handy text file for offline viewing.
  • GTA2 Made By Lefties?
    I hope noone thinks Alfadog is a leftist after this :):

    I just found out another thing in GTA2, it's the same in Tiberian Sun, and is quite weird.  Anyway, if you look at yourself while punching or holding a gun, you'll notice he does so with his left hand.  Maybe your just a criminal lefty.  Anywho, in Tiberian Sun all the units except for the Medic are left handed also, it's just a little thing I found and it's quite strange, maybe it's easier to draw men using their left arms.

  • LL-Hell's GTA2 Tip List
    LL-Hell (TDR2k) send in the following GTA2 demo tips:
     

    • Get the bus, then stop at bus stations, people will get on your bus, and even pay you to have the worst ride of their life
    • While you're being chased by 4 cops, you get 2 $$ per minute
    • Weird bug. Just press 'forward' key, and then F6 for pause. Release the forward key, and press F6 again. This works with all the movement keys, and the 'attack' key as well.
    • Get one of the gangs mad at you, and same for the cops. When the gangsters start shooting at u, sometimes the cops start shooting the gangsters and a gun fight breaks out. Usually the cops lose...
GTA2 Editing Update <12:00 AM CST - schu>
Nick was messing around in the E.GXT file and sent me an update on what he found, can you say GOD MODE?:

I was using the Ms-Dos Edit to get into the E.GXT (you can use NOTEPAD) but I saw something called MULTI-OPTIONS and following after that was COP:ON COPS:OFF does this mean you can have cops in multiplayer we'd all like to know and also for the people who have GTA:London go into the gtadata folder then Uk and there is a TXT file in there called ENGUK.TXT and there is the same thing Police activated/Deactivated and a REAL BIG WOW there is a message saying GOD MODE ACTIVATED so use either DOS EDIT or NOTEPAD to check the E.GXT thing (also tells the multiplayer game modes)

I just thought I'd add that it was mentioned in the GTA2 chat that you will be able to play multiplayer GTA with the cops on...

New GTA Sites <12:00 AM CST - schu>

GTA2 Burnout

 
Site Updates
<12:00 AM CST - schu>
I realize that its not the 30th just yet but I'm not sure if I'll have time to do an update tomorrow so this is my cop out way of covering the 30th not to mention it gives you a little advanced warning on Tiffany's birthday so you can make a card :).  A friend of mine picked up some free tickets to see the Chemical Brothers, the only catch is that I have to drive 2 hours to see em.  This will undoubtedly take up most of tomorrow night with the day being dominated by my college radio shift and a bs marketing meeting.  I will be back on Friday of course to post another update.

 

Wednesday - September 29, 1999 <7:00 PM CST> <Top>
Take 2 + DMA = GTA3D <7:00 PM CST - schu>
LiTtLeThUg sent in the press release and actually heard an unconfirmed rumor about this whole thing a full month ago.  He tried to find out more at the GTA2 chat but the developers did not respond.
 I also spotted this update on numerous gaming sites.

There have been rumors swirling about that Take2 had plans to acquire DMA Design and its finally happened.  This is very interesting news in and of itself but most of the articles also make mention of future DMA projects called "GTA3D and The Grand Theft Auto Online Crime World."  I'm not sure what it is just yet but I'll do my best to find out ASAP.  The following is an amalgamation of press releases different sites have been posting:

DMA Design plans to develop Grand Theft Auto 3D and Grand Theft Auto Online Crime World after being acquired by Take-Two.

In a move aimed at strengthening its growing internal development organization, Take 2 Interactive announced today that it had acquired DMA Design from Infogrames Entertainment, S.A., for $11 million in cash. According to company officials, Take 2 will also assume certain bank indebtedness, although there was no mention of the actual extent of the liabilities. Furthermore, Take 2 will pay no royalties on Grand Theft Auto products from this date forward. 

DMA Design, a ten-year-old game production studio based in Dundee and Edinburgh, Scotland, is the creator and developer of Take-Two's best-selling Grand Theft Auto series. The company expects Grand Theft Auto products to account for more than $50 million in net sales for its fiscal year ending Oct. 31, 1999. Prior to the creation of Grand Theft Auto, DMA was best known for the creation of the Lemmings series for Sony Computer Entertainment's Psygnosis subsidiary.  The company plans to utilize the DMA Design team as a high-end source of creatively diverse product for Sony's upcoming PlayStaton 2 platform as well as the PC and the Internet. DMA will continue to develop Grand Theft Auto titles for publication through the company's Rockstar Games division, including GTA3D and The Grand Theft Auto Online Crime World.

As a result of the transaction, Take-Two will publish all Grand Theft Auto products, including the highly anticipated GTA2 (the sequel to Grand Theft Auto, which will ship before the company's fiscal year ending Oct. 31), royalty free on a go forward basis. As a result, the company expects the acquisition to be accretive in both fiscal years 1999 and 2000.

Sam Houser, president of Take-Two subsidiary Rockstar said, "We are thrilled that DMA is officially part of the Take-Two and Rockstar Games family. In particular, the ability to align Rockstar with a development house, such as DMA Design, that is clearly approaching the video game development in a new and exciting manner, makes this a perfect match."

If you want proof, just check out DMA's Site or the following sites:

And as you can see the domain name GTA3D.com has already been registered by Take2.

 

Tuesday - September 28, 1999 <10:30 PM CST> <Top>
Car Crushing Made Simple <10:30 PM CST - schu>
I got lots of mail on the car crushing lists, so rather than post the same message a bunch of times Ill just post the full list.  Thanks to Little Don, Nick Mariani, Xenic, LL-HeLL, Annihil8or, Alfadog and James 'Popcorn' Duffy for their contributions to this list.  The actual list is from Nick since his was formatted so nicely, but most everyone sent in identical information.

  
Car Name Reward
COP CAR (Cop Bribe)
Z-TYPE (30 Silenced Uzis) (This car is black and has a Z on top)
B-TYPE (Invincibilty 30 sec)
SHARK (15 Molotov Cocktales)
MINX (ElectroFingers 30 sec)
BUG (30 Uzi's)
SCHMIDT (Full Health)
U-JERK TRUCK (30 Uzi's)
MINRA (15 Rocket Launchers) (This is the blue car with the Y on top)
TAXI (Double Damage 30 sec)
MICHELLI ROADSTER (30 Uzi's)
ROMERO (Body Armor)
DEMENTIA (Invisibility 30 sec) (This Green car has the smilely face on top)
WELLARD (Respect)
ANISTON BD4 (Get Outta Jail Free Card)
BEAMER (60 Flame-throwers)
BIG BUG (30 Uzi's)

Just a few explanations to clear things up a bit.

  • ElectroFingers according to LL-HeLL and Little Don will electrocute anyone who comes near you.
  • The crane will not accept the bigger vehicles like the Fire Truck, Van, G4 Bank Van, Bus, Ambulance, etc.
  • James 'Popcorn' Duffy had an interesting addition about uncrushable vehicles that I'll just quote rather than rewrite:
  • "Bear in mind this *may* be a devious plot to stop us demo-players getting our hands on a horrifically interesting weapon before the final game."

That brings up an interesting point that this list may change for the final version.  If I had to guess Id say that perhaps some of the Uzis will be replaced with a better reward, but I suppose we will have to wait and see to find out for sure.

  • Nick Mariani mentioned that there are car compactors in three parts of the city, but the easiest one to find it in the top right hand corner of the city.

Thanks to everyone for sending in all the great tips and their car crushing lists.

Announcements <10:30 PM CST - schu>

  • Davehart, web master of GTA2 HQ, is the now a columnist for GTA2 at Barry's World.  Davehart actually already has a few GTA2 updates on his column, take a look.
  • Olle has updated GTA Traffic Jam with cars, a new GTA2 section, and much much more.
  • GTA Fire Burners is back online at.  You can find London 2001 and more at www.gtafireburner.com
  • Valdemar has updated his car site, GTAWorld.  He is still looking for cars so if you have something you'd like to donate, just email it to him.

Project News <10:30 PM CST - schu>

  • More On GTA Wave 3.0
    Adrian wrote back with some more details on GTA Wave 3.0's release:

    GTA Wave 3.0 is pretty close to completion, but won't be released until after GTA2 comes out so as to be sure that it works with the full version. The new GTA2 sound file format gives GTA Wave greater control over the sounds, such as pitch modulation range and loop start position.

  • The GTA2 Information Center
    Scran created a small program (95k) in VB 5 that has all the information on GTA2.  Here are some pieces of Scran's message:

    Its really stupid but I was bored and I felt like making it so I didn't have to go online to find info on gangs and requirements and what's in the game or screen shots. So I made the "GTA2 Information Center".  Just a note, it really really has no designing technique, but I can make some cool programming interfaces, GUI (Graphical User Interface) but this one just blows. See for yourself, but if you really wanna diss my prog, email me at scraniel@ij.net and all the info about the prog is inside the prog itself.

    The file may require a certain DLL in the windows/system directory.  If you get an error you can pick up the correct DLL here.

  • GTA - Back To The Future
    Craig is working on a Back to the Future mod for GTA, check it out:

    I just thought I would inform the site that I am currently working on a Grand Theft Auto 'Back to the Future' addon that consists of new weapons, graphics, road textures, levels and missions. It is divided into three time zones; Hill Valley 1955, Hill Valley 1985 and Hill Valley 2015. This will enable me, with the help of some people, to create cars of the past, sort-of-present and concept cars of the future. There will be a Delorian secret on each level (1955 Delorian is Delorian in part 1, 1985 in part 2 with Mr. Fusion and 2015 with hover conversion). With a bit of luck, somebody will help Gallus (Gallus144@hotmail.com) hack a pallette for a Delorean which he has made which will enable sparking effects when the special key is pressed (like the films).
     

Community News <10:30 PM CST - schu>

  • Tiffany's Unofficial Grand Theft Auto Shrine
    This week & last week, I added cars to the Car Depot, The Junction 25 map editor was sent in by Greg Cahir and added to the Files page, and I updated my Links and GTA FAQ! Oh... and check out my 3 GTA2 Teasers! They require Macromedia Shockwave 7, and will only be on my site until GTA2 is released!
     
  • Section 487: Elvis Has Left The Building
    Ok heres the deal.  Nobody ask for the timer crack now.  If there is one I'm sure you'll find out anyway.  It's pissing me off, everyone's asking me for one but to put it simply, a/ I cant do it without the decompiler b/ Even if I could I wouldn't release it due to something DMA have said. c/  I get 30 mails a day about it so I'm very pissed off with the subject.

    JUST STOP ASKING!!!!!!!

 

Monday - September 27, 1999 <10:30 PM CST> <Top>
GTA Wave 3.0 <10:30 PM CST - schu>
Adrian Grucza, of GTA Wave fame, made a quick mention in his last message that he is working on GTA Wave 3.0 which will include GTA2 support.  No release date has been mentioned but I'd imagine that the GTA Wave site will go public with the details some time soon.

Q&A Chat Log Correction <10:30 PM CST - schu>
DMA's Brain Baird was kind enough to clear up the guest list for the chat.  I wasn't quite sure of Gary's title and it turns out that Brian is actually still with DMA and did not transfer to RockStar and Gary Penn is Creative Director.  I've made the appropriate changes to the chat log.  Thanks Brian!

Tosh Ponders The Wonders of GTA2 <10:30 PM CST - schu>
Check out Nice One for Tosh's thoughts on the GTA2 demo.  He covers a great deal and its well worth a read.  While you're at Nice One make sure you take a look at the 10 exclusive GTA2 screen shots that Mugwum snagged recently.  He posted five earlier this weekend and just posted five more yesterday.

More GTA2 Nuggets of Joy! <10:30 PM CST - schu>
Just a few more GTA2 demo tips, hints, and moments sent in by fans.  If you have a good one send it in and I'll post it:

  • Kill Frenzies & Specials & Trucks Oh My
    Little Don has been hard at work and found five of the seven Kill Frenzies and six GTA2 specials.  Here is Little Don's message:

    Frenzies

    • when you die, you get placed in AVALON, walk up to find a flame-thrower kill frenzy
    • at the same place as above, but then walk down, across the street, and up the building by the stairs, on the roof you can find an MOLOTOV COCKTAIL Frenzy
    • at the back of the Z! HQ, in an alleyway behind it, there is an rocket launcher hidden, you'll have to walk to the other side of the buildings to find it
    • In the Yakuza area, on the east side of the town, near the river, there is an silenced S-UZI Frenzy
    • also, there is an S-UZI near the Loony HQ, to the far right of it.

      Bonuses & Specials

    • "medical emergency" by destroying lots of Ambulances and med staff.
    • "cop killa" by destroying lots of cop cars and cops to get this thingy.
    • "Cop puncher" by getting a lot of cops after you,then punching em all over.
    • "Accuracy Bonus" the easiest way is getting 1 or more swat teams after ya,then shooting at em in a straight line,without missing,and the bonus is yours.
    • "Elvis has left the building" run over the entire jogging group.  It's gouranga, but with an different name.
    • and of course the service center thingys, getting an rigged car, getting rigged guns, getting oil dropping cars, and a Articulated truck in a carpark (got this tip from Ryan Mcgrath)

Thanks to Little Don for all the details.  I just wanted to make one addition to the truck tip.  If you look just West of the Loony compound you'll see something parked near one of the buildings (sW mentioned that it was in Sunnyside to be exact).  I wasn't quite sure what to make of it because you couldn't get get inside of it like a car but it blew up when I shot at it enough :).  At the chat one of the developers (either Jeff or Brian I think) explained that it is the trailer for the truck.  Sure enough if you back a truck cab up to it, it will latch on.  You can then release the trailer whenever you want by using the left alt key.

  • Car Crushing Tips
    sW reports about making cash from trash:

    In Zarelli, there is a car crusher.  It is to the right of the place where you got to plant explosives in a Loony mission.  You go into the gates and pull up to it.  A crane will swing over and a magnet will pick up your car and drop it in a crusher.  Then another crane brings the crushed car to a conveyor belt 
    and gives you money.
     

    Nick Mariani brings home the goods with some kick ass tips on which cars to crush:

    Try this trick, get the car that has the Z on top (Z-TYPE) and take it to the compactor in the top right hand corner of the screen and you'll get 3 Silenced Uzi's, crushing a police car will get you a COP BRIBE, and I can't remember what car it is that gives you a 30 second invincibility just try it with different cars and see what happens.

    Note: In the last tip, I think its the Loony car with the smiley face on top that gives you the 30 second invincibility.
     

GTA2 Editing <10:30 PM CST - schu>

  • Nick's GTA2 NYC.GCI Tips
    Nick Mariani sent the following update on his car editing quest:
    "I've found a way to edit the cars stats in GTA 2.  Before you begin YOU MUST BACKUP THE FILE NYC.GCI.  Then right click on the NYC.GCI file and select "open with", then select NOTEPAD to open this file.  Now every car in the GTA2 DEMO & FULL are now editable, also when you save it will be converted to NYC.TXT rename the file format part to .GCI to make the cars workable, here is an example:

    {Cop Car} [Car Name]
    12 {model} [Car Model no.]
    1 {turbo} [if car has turbo power 1:enable 0:disable]
    60 {value} [carjack, destroy, compact value]
    0 {pad} [Unknown]
    f14.500 {mass} [Car Weight]
    f1.000 {front drive bias} [how the car turn by the front wheels]
    f0.500 {front mass bias} [weight in the front of the car]
    f2.000 {brake friction} [how good the brakes are]
    f0.433 {turn in} [Unknown]
    f0.400 {turn ratio} [how well the car can turn]
    f1.250 {rear end stability} [how stable the back end of the car is]
    f0.400 {handbrake slide value} [how much you will slide when braking]
    f0.150 {thrust} [the amount of acceleration speed boost]
    f0.415 {max_speed} [the max speed the car can reach]
    f1.000 {anti strength} [the cars strength - set to f0.000 for car invincibility]
    f0.115 {skid threshhold} [Unknown]
    f0.550 {gear1 multiplier} [the gear's speed boost]
    f0.680 {gear2 multiplier} [the gear's speed boost]
    f1.000 {gear3 multiplier} [the gear's speed boost]
    f0.180 {gear2 speed} [how much extra speed is given in this gear]
    f0.290 {gear3 speed} [how much extra speed is given in this gear]


New GTA Sites <10:30 PM CST - schu>

The GTA Directory


Site Updates <10:30 PM CST - schu>
Sorry about the late update, I got stuck in a group meeting for my Marketing class.

 

Sunday - September 26, 1999 <2:30 PM CST> <Top>
GTA2 Developer Chat Round Up <2:30 PM CST - schu>
First I'd like to thank the GTA2 chat guests and PlayNOW! for making this thing possible.  Malby @ PlayNOW! especially did a great job of getting the chat up and running, thanks to him for a job well done.  Attendance was very good even after we found out that the timezone thing was screwed up and it didn't start for another hour, but it was nice catching up with everyone from the scene.  If you missed the chat you will first wanna check out the questions and answers, I put em on a nifty page for easy reading.  That chat was composed of two sections, the actual chat and then the after chat.  In the after chat we were allowed into the room where the developers were so we could talk to them face to face without a moderator.  Lots of thanks go out to the developers who stuck around hours after the chat ended.  I've only posted the questions and answers from the actual chat session because its now 2pm and I still haven't slept yet :), a little later I'll sift through the after chat thing and see what I can turn up.  If you just can't wait until then you can take a look at the logs for yourself.  They have not been edited and are a very rough read, but they should be pretty interesting, especially with highlights like when C1 screws with some guy looking for a GTA2 crack.  This happened well after the developers had left and we were all just hanging out, ok maybe its not completely enthralling but if you hadn't slept in the last 24 hours you might think differently :)

Spray Shop GTA Returns!!! <2:30 PM CST - schu>
If you have been over to www.klamy.co.uk you might have noticed that Klamy's sites are all gone, including Spray Shop/GTA, one of the most original GTA sites that ever existed.  Well after I noticed that Spray Shop was down so I offered Klamy some space here on gouranga.com to bring it back online and as you can see he said YES!  You can find SS/GTA at www.gouranga.com/sprayshop and I'll see what I can do about a redirect sometime soon making it easier to find at sprayshop.gouranga.com.  I'd write more but I'm about to fall asleep, suffice to say SS/GTA has kicked ass, kicks ass, and will kick ass for some time to come, especially with highlights like Ram Raiding, the Benzoate Remix, the full listing of lyrics from GTA, the transcription of the GTA/DMA articles from EDGE Magazine, etc, etc, etc.   Check it out now!!!

GTA2 Chat Time Change
<6:00 AM CST - schu>
The GTA2 chat will actually be taking place 1 hour after it was originally suppose to start, for most people that is anyway.  It is at 9pm, AEST but in the UK that is 12pm, NOT 11am which means all the US times are screwed up too.

Anyway here is when I think the chat will start:

  • Time:
    AUSTRALIA - NSW, Queensland, Victoria, Tasmania  9.00pm
    AUSTRALIA - Northern Territory, South Australia  8.30pm
    AUSTRALIA - Western Australia  7.00pm

EUROPE - Western  1:00pm
EUROPE - Central  2.00pm
EUROPE - Eastern  3.00pm

New Zealand  11.00pm

United Kingdom  12.00pm

USA - Eastern  7.00am
USA - Central  6.00am
USA - Mountain 5:00am
USA - Pacific  4.00am

I'm in there now but it wont start for another hour...  Oh well, who needs sleep anyway :)

By the way... If you want to join the chat using mIRC or another IRC chat client you can join that way as well, here are the details:

irc.playnow.com.au
port: 6667
#GTA2_Answers
#GTA2_Questions

You have to join both channels for it to work, obviously one is for questions, the other for answers :)

 

Saturday - September 25, 1999 <12:00 AM CST> <Top>
GTA2 Developer Chat Details! <12:00 AM CST - schu>
I noticed over at Nice One that they have expanded the guest list for the GTA2 developer chat session this weekend, and they have posted a full time zone listing.  Here are the updated details from PlayNOW!:
  • Guests:
    Dan Houser, Rockstar Minister of Information - UK
    Sam Houser, President of Rockstar Games (the man, the legend!) - US
    Jeff Castaneda, Rockstar Public Relations Manager - US
    James Ellingford, Managing Director and Marketing Mgr of Directsoft - AU
    Colin Macdonald, Producer of DMA Design - UK
  • Date:
    Sunday, September 26th 1999
  • Time:
    AUSTRALIA - NSW, Queensland, Victoria, Tasmania  9.00pm
    AUSTRALIA - Northern Territory, South Australia  8.30pm
    AUSTRALIA - Western Australia  7.00pm

EUROPE - Western  12:00pm
EUROPE - Central  1.00pm
EUROPE - Eastern  2.00pm

New Zealand  11.00pm

United Kingdom  11.00am

USA - Eastern  6.00am
USA - Central  5.00am
USA - Mountain 4:00am
USA - Pacific  3.00am

  • Prizes:
    Before you get too excited about prizes, I just read at PlayNOW! that the prizes are only open to residents of Australia.  If you live in Australia then its no big deal, but if you don't then I wouldnt plan on getting yourself fitted for that GTA2 t-shirt just yet.

    The prizes include:

    • 1 Autographed copy of GTA2
    • 20 GTA2 Prize Packs including a GTA2 t-shirt, GTA2 bumper sticker, GTA2 tattoo and a GTA2 poster.  The winners will be announced at the end of the chat session so you'll have to stay for the full hour if you want to win.

 
GTA2 Editing <12:00 AM CST - schu>

  • Sam Houser On GTA2 Editing
    David 'The GTA Jedi' Whitney got an email from Sam Houser on supporting the GTA community's editing scene.  Check it out at Section 487: Elvis Has Left The Building.  While your there check out the Hacking/Editing section for the latest advances in GTA2 hacking information.
     
  • NYC.GCI Interpretations
    Nick Mariani was poking around the NYC.GCI file in the demo's DATA folder and sent me some of his interpretations of some of the settings.  You can open the file with notepad and as always, make sure you backup the file before editing it:

    {Cop Car} [Car Name]
    12 {model} [Model no.]
    1 {turbo} [if car has turbo power 1:enable 0:disable]
    60 {value} [Destroy Value]
    0 {pad} [Unknown]
    f14.500 {mass} [Weight of car]
    f1.000 {front drive bias} [Unknown]
    f0.500 {front mass bias} [weight in the front part of the car]
    f2.000 {brake friction} [how good the brake is]
    f0.433 {turn in} [Unknown]
    f0.400 {turn ratio} [how good the car can turn]
    f1.250 {rear end stability} [how stable the back of the car is]
    f0.400 {handbrake slide value} [how much you will slide]
    f0.150 {thrust} [how much thrust goes into acceleration]
    f0.415 {max_speed} [the max speed the car can reach]
    f1.000 {anti strength} [the cars strength, set to f0.000 for car invincibility]
    f0.115 {skid threshhold} [how much the car skids]
    f0.550 {gear1 multiplier} [Unknown]
    f0.680 {gear2 multiplier} [Unknown]
    f1.000 {gear3 multiplier} [Unknown]
    f0.180 {gear2 speed} [how much speed extra is given in this gear]
    f0.290 {gear3 speed} [how much speed extra is given in this gear]

More Nuggets of GTA2 Joy <12:00 AM CST - schu>

  • Fire Truck Fun:
    Shyam & Dennis mentioned that you can fire the water cannon on the Fire Truck just like you could fire the tank in GTA... Hold down the TAB key and hit the arrows to rotate the turret and then hit fire to shoot water at any unlucky bastard who happens to be in the wrong place at the wrong time.
     
  • Taxi Cab Fares:
    Jordan & Shyam wrote in about earning fares with taxi cabs.  You just steal a taxi and pick up passengers that yell out "TAXI!".  You will then get $1 per second  as long as they stay in the cab.  For some reason they will leave the cab if you hit anyone or anything, I cant imagine why :).
     
  • New Controls:
    Jordan noticed that you can use the directional arrows on the number pad to move the screen around while driving in the car.  Ive also noticed you can use the Left ALT key along with the arrows to move the screen around while you are out of the car on foot.

Demo Links <12:00 AM CST - schu>
Jeh informed me that Xtreme Getaway has posted the full GTA2 demo so I've added the Xtreme Getaway link to the list of demo links I posted yesterday.

GTA2 Tech Support <12:00 AM CST - schu>
Yow... Lots of email on this one :)  Im trying to keep up with it all and Ive been reading every message that comes in.  I am then taking the information and combining them into separate problem descriptions that I send to Rockstar.  I can't guarantee a fix but it will at least make them aware of the problem.  The more information you send in on the problem and on your system configuration the better.  The most popular problem so far is keyboard incomptibility issue.  I've gotten numerous emails on this and most, but not all, of the emails are from Nordic countries.  I will also gladly accept emails from anyone who had a problem and solved it, that way I can repost possible solutions in the news so other people can try em.

Possible Demo Workarounds <12:00 AM CST - schu>
These are two possible workarounds you might want to try if you are having troubles with the GTA2 demo.  If you have a workaround the demo please send it in.

  • Demo Won't Run:
    First, if you cant get GTA2 to run by using the GTA2 Demo icon on your start menu, try running it directly from the demo directory.  Run the GTA2.exe file rather than the GTA Manager and see if it works.  The downside to this approach is that you cant adjust anything in the game.  When you run GTA2 from the start menu it actually runs the GTA2 manager first so you can set up the options
  • Keyboard Problems:
    This won't work for everyone but its worth a shot.  If you are getting some sort of keyboard related error you might wanna try changing your keyboard settings to English.  You should be able to do this from the Keyboard menu in the Control Panels.
     

New GTA Sites <12:00 AM CST - schu>

Tony's GTA Page


Site Update <12:00 AM CST - schu>
Goku!!!  Why Aren't You Here???  Sorry, I just watched DBZ and I just couldn't resist.

 

Friday - September 24, 1999 <2:00 AM CST> <Top>
GTA2 Demo Review @ Nice One <2:00 AM CST - schu>
Mugwum has completed his GTA2 demo review, here is the announcement:

Nice One, 3dActionPlanet's premiere Grand Theft Auto hosted site, has posted a huge GTA2 Demo Review, along with 34 screen shots taken from the demo and a shed-load of information on what's included and what fun there is to be had!
 

Links:

Demo Review
Screen shots

GTA2 Demo Tech Support <2:00 AM CST - schu>
If you are having trouble with the GTA2 demo, feel free to send in a description of your problem.  I don't think I can solve all the problems, or even most of the problems, but if I get a lot of mail that indicates a similar trend I'll send it on to RockStar and see if I can get some recommendations.  The more information on your system and the problem the better.

GTA2 Demo Feedback <2:00 AM CST - schu>

  • GTA2 Demo Hacking
    GTA Jedi has analyzed some of the GTA2 files and has posted his findings on his new GTA2 site, Section 487: Elvis Has Left The Building.  Check it out...

    C1 also wrote in with some hacking information, here is the message he sent in:

    I have found that you can easily edit the FXT Or GXT " Thanks GTA Jedi " With a simple hex editor. Unlike the old FXT Files which were encrypted, you can plainly see the text in the game through a hex editor.  I have found that e.gxt has the mission text, phone messages, etc. and Bob_e.gxt has all the text for options like the controls and the modem speeds etc.  So far I have not tested an edited GXT file I made because I don't have a good enough computer to even play the game :(.  But tt should work fine, if anyone can try this and see if it works it would be cool.

  • GTA2 On A P120?
    Madman wrote in to urge GTA fans with slower computers not to give up on the GTA2 demo.  Apparently he is running it on his P120 with 32MB of RAM and he says that, "GTA2 runs like a charm."  I would imagine that results will vary depending what video card you have but its definitely worth a shot.
  • Ice Cream Anyone?
    Alfadog () wrote in and mentioned that if you get the ice cream truck you should try holding down the TAB key.  Instead of a horn it plays an ice cream truck tune.  Although I've found that not many people buy ice cream if you are running them down with the truck...  I wonder why?

Got a nugget of GTA2 joy you want to share with the group?  Send it on in and I'll post it in the news.

GTA2 Developer Chat This Weekend <2:00 AM CST - schu>
Just a reminder that the GTA2 developer chat @ PlayNOW! is this weekend.  PlayNOW! has also expanded the prize list for the chat, but they don't mention if you have to be a resident of Australia in order to win.  You may recall that they are already giving away a signed copy of GTA2 to one lucky fan and now they have expanded the prize list to include 20 GTA2 prize packs.  The prize packs include a t-shirt, poster, tattoo, and bumper stickers.  Check out the last update for date and time details.

New GTA2 Preview @ GamesDomain <2:00 AM CST - schu>