| Old
News - October 1999 |
Contents
10-29-99
10-28-99
10-27-99
10-26-99
10-25-99
10-22-99
10-21-99
10-20-99
10-19-99
10-18-99
10-15-99
10-14-99
10-13-99
10-12-99
10-11-99
10-8-99
10-7-99
10-6-99
10-5-99
10-4-99
10-1-99 |
| Friday
- October 29, 1999 <8:30 PM CST> |
<Top> |
Playstation
GTA2 Cheats
<8:30
PM CST - schu>
Mugwum tracked down the cheats for the Playstation version of GTA2.
You can find them in yesterday's update over at Nice-One.
As soon as I add GTA2 to the cheats section I'll add them there.
GTA2
- Saved Game Editor Util
<8:30
PM CST - schu>
Ishani (ishani.com)
has created a utility that will let you edit your GTA2 save game files.
So if you happen to be low on guns, ammo, cash, health, armor, lives,
multiplier or powerups when you saved your game, you can now add them
with this handy utility (26k).
More
On The GTA2 Debug Screens
<8:30
PM CST - schu>
Zog is working on enabling the GTA2 debug screens and he seems to be making
progress. Here is the message he sent in:
I noticed
that a couple of debug screens were found the the GTA2 manager, so I
took a look for myself. I found them, and started messing around
with a few things. After a while I actually got somewhere. I
managed to make the screens appear in the manager menus. You can
load car files and edit all the data etc., change all the values and
a whole load of stuff that I don't understand yet. After
messing with the stuff, I loaded the game. OK, it definitely does
something, the game acted all weird and advanced frame by frame, something
was really up with the cars. I kinda trashed the manager a bit,
so I'll do a bit more work and fix the probs and see what comes out
of it.
GTA2
In Australia
<8:30
PM CST - schu>
Just a few reports in from Australia... Tristan Beard found GTA2
at Harvey Norman in Ballarat, Victoria and SeNorLoCO found GTA2 at Toys
r Us in Sydney.
Back
To The Crushers
<8:30
PM CST - schu>
Since GTA2 came no one has sent in an updated list of car crushing rewards.
James sent in this update that will hopefully inspire the creation of
a full list sometime soon:
I' ve done
some playing around with GTA2 on Map 2 : Residential area and I've got
a list of stuff you get off the conveyer belt when you crush a car (only
tried the scientists crusher.)
Arachinio
: 30 shotgun
B -Type : invisibility
Big Bug : armour
Bug : 30 machine gun
Eddy : 30 machine gun
Futore GT : fast reload
Hachura : 15 rocket launcher
Maurice : 30 machine gun
Meteor : invulnerability
Morton : get out of jail free card
Panto : 15 grenades
Secret agent car : RESPECT
Spritzer : 15 molotov cocktails
Squad car : Police bribe
Taxi : double damage
Trance Am : 60 flame thrower
T-Rex : 60 electro gun
Today's
GTA2 Nuggets of Joy!
<8:30
PM CST - schu>
- Questionable,
But Not Out Of The Question:
I'm not sure about this one, but anyway, egg claims that you can get
5 grand from from crate jumping:
In
the 2nd level, somewhere in north east dominatrix, there's a crate
with a little slope. From that crate to can jump to another, and
from that one you can jump to yet another crate, and so on.
When you've done all your jumping, you get to a building with a
chicken wire roof and a car in it, with something that looks like
a keyhole on top of it. Step in the car and you get teleported,
without car, to a used cars shop (uncle wangs I think it's called),
hear a 'yippee' sound, and receive $5000... after that, the car's
gone.
- Down
With SCIENCE!
Robbman doesn't like Scientists:
I don't
know if this really a tip, but in the second city, go to the Scientists
compound and run over all the scientists you can see, most of them
have good weapons, and the cops don't care if you kill gang members
(they do care if you kill civilians, so be careful).
Site
Updates
<8:30
PM CST - schu>
Finally.. I'm almost well and I now have the power of PRESCRIPTION DRUGS
to help me. Thanks to everyone who sent in the get well messages
:). Hopefully I'll have this thing kicked by Monday.
|
| Thursday
- October 28, 1999 <11:30 PM CST> |
<Top> |
More
On The Rockstar Pager
<11:30
PM CST - schu>
I found a few articles on the Rockstar pager offer. The article on
IGN even
shows a pic of the pager. You can also find an article on this at
Gamecenter.
Gameboy
GTA Release Date
<11:30
PM CST - schu>
Pocket.IGN.com just updated their release
date listing. Gameboy GTA currently shows a November release
date. Many online retailers are also showing the same date so hopefully
the date is accurate.
Gamespot
PC Review
<11:30
PM CST - schu>
I think I mentioned the PSX review at Gamespot, but not the PC review.
You can check it out HERE.
GTA2
Unofficial Screensaver
<11:30
PM CST - schu>
Tony Sutton has created a GTA2 Screensaver, here is the update he sent
in:
I've just
finished making my Unofficial GTA2 Screensaver, featuring some of the
greatest screen shots of GTA2 in action. With this screensaver, you
can change the effects like split, stretch, diamond, random lines and
many more.
You can
download it from my GTA2 web site at www.hypertony.co.uk/gta2
under the Files section.
Editing
GTA2
<11:30
PM CST - schu>
Zog sent in this message on changing the cities around so you can play
them in any order without having to complete any missions:
I found
a way (dunno if it has been discovered) to change the order in which
you play the cities in GTA2, go into the data folder, open the file
"test1" in wordpad or the like, and you will see the first section
is like so:
MainOrBonus
= MAIN
GMPFile = wil.gmp ((this is the map))
STYFile = wil.sty ((this is where all textures, cars, etc.
are))
SCRFile = wil.scr ((this contains the missions))
Description = City 1 Map
The third
city, as you can see in the test1 file looks like this:
MainOrBonus
= MAIN
GMPFile = bil.gmp
STYFile = bil.sty
SCRFile = bil.scr
Description = City 3 Map
So to change
from starting in the normal city simply change all the wil. to bil.
and so on for other cities.
Today's GTA2 Nugget of Joy
<11:30
PM CST - schu>
Kryptic Kiwi sent in this tip on creating your very own cop train:
This is
a little trick that I figured out in GTA2. This makes it worth more
to you if you get the SWAT Team after you. But before you start, make
sure you have a good gang on your side! Also, it helps to be somewhere
near the gang's main hideout.
Start shooting
to get the cops' attention. The SWAT Team will probably show up... but
as soon as they do, start running BACKWARDS in the opposite direction,
just holding the PUNCH button down (the shoot button, but not armed).
And just run BACKWARDS anywhere you want.
The SWAT
Team will eventually go away, and you'll have a train of cops running
after you! They can't open fire in a public place, so they won't shoot.
And if you keep the punch button down, they can TRY to get near you,
but you'll just knock them back to the end of the line. It's hilarious.
Then just lead them to your favorite gang's hideout and watch them be
murdered!
GTA2
In New Zealand & Australia
<11:30
PM CST - schu>
I've gotten a couple of emails from people who cant find GTA2 in Australia
or New Zealand. If you live in either one of these countries and
you've found GTA2, please email me
with a message saying what city and what store you found GTA2 at so I
can spread the word.
Announcements
<11:30
PM CST - schu>
- GTA
City will hopefully be opening on Friday after Aonghus Ó
hAirt gets the technical difficulties ironed out.
- The
GTA Store has been updated with a new design, lots of additions
to the download section, and some background sounds.
Project
News
<11:30
PM CST - schu>
- Criminal
Valley Help Needed
RobertB sent in the following
on Criminal Valley:
When
I started with Criminal Valley I was very enthusiastic, but now
I just think it's boring. GTA1 is history now. Well as you may have
noticed by the beta, CV will add a bit GTA2 feeling to GTA1. I only
need one thing first: someone that can finish the map for me. It
must be in good quality, if more than one guy is interested I'll
make a competition. If noone is interested, CV may be released unfinished,
which would be a real tragedy after all work I've done to it.
Thank you peeps!
Community
News
<11:30
PM CST - schu>
New
GTA Sites
<11:30
PM CST - schu>
The
GTA London Underground
The
GTA2 Head Quarters
Site Updates
<11:30
PM CST - schu>
- Sorry
for the late update, but I'm still sick and I didn't really feel well
enough to type until now. You wouldn't believe how hard it is
to type when your head is spinning. Just a tip on being sick...
Never watch the Pokémon cartoon if you are sick. I fell asleep
shortly after that and my brain created some fu*ked up dream.
Its pretty hard to sleep with that stuff running through your head.
- Does anyone
know for sure if GTA2 requires a 3D card? I used to think
that it did, but I get all kinds of mail that makes me unsure.
If anyone out there is running GTA2 without a 3D card, please send
me an email.
|
| Wednesday
- October 27, 1999 <7:00 PM CST> |
<Top> |
Mugwum's
GTA2 Review
<7:00
PM CST - schu>
Mugwum has posted his GTA2 review, get over to Nice-One
to read all about it.
Rockstar
Pager
<7:00
PM CST - schu>
Jeh has posted an update over on Xtreme Getaway about a Motorola/Rockstar
deal for a free pager, check it out the full story at www.gtaxtreme.net
Mundeep's
GTA2 Configuration
<7:00
PM CST - schu>
Mundeep is offering his help to anyone who wants to run GTA2 on a slower
computer. Simply send an email to mverdee@hotmail.com
and he will see what he can do.
GTA2
T-shirts
<7:00
PM CST - schu>
GTA Fire Burner is checking with Take2/Rockstar to see if it would be
possible for him to make his own GTA2 t-shirts. If the plan goes
through GTA Fire Burner is considering doing a contest where fans could
submit t-shirt designs for both GTA and GTA2. I'm not really sure
what decision Take2/Rockstar will make on this, but most companies are
pretty defensive when it comes to stuff like this. Keep checking
the GTA Fire Burners
site for details.
More
On GOURANGA!
<7:00
PM CST - schu>
Aonghus Ó hAirt (GTA
City) sent the following message in about the meaning of GOURANGA!:
My brother
[who studies Theology] tells me that a Krishna that used to go around
a forest chanting was called GOURANGA and started the whole Krishna's
Chanting thing. I'm not sure how accurate that is but he did look it
up in some big book so I suppose it probably is.
Site
Updates
<7:00
PM CST - schu>
Grr... I'm sick... One of my roommates brought in the cold/flu equivalent
of the ebola virus when he came back from Chicago and now I've got it.
Luckily I was able to crawl the five feet from my bed to my computer so
I could do the update. I tried to respond to most of the email but
most of my energy went into the update, this is very much a cut and paste
day. Wouldn't you know the day GTA2 arrives in this sad excuse for
a town I'm sick. Oh well, hopefully loads of drugs will fix the
problem. If no update appears tomorrow its because I overdosed on
vitamin C. I think I need some GOURANGA! Potatoes :).
|
| Tuesday
- October 26, 1999 <9:00 PM CST> |
<Top> |
Email
Address Change
<9:00
PM CST - schu>
I thought I should mention one more time that the schu@tranquility.net email
address will be dead at the end of October. Please use the gouranga@ameritech.net
address from now on. All the email links here on G! have been changed
to the new address.
GTA2
Cheat Correction
<9:00
PM CST - schu>
Yesterday
I posted a GTA2 cheat, however I fu*ked it up! It should have been
"muchcash" NOT "muchmoney". I've made the correction
to yesterday's update. Sorry about that
and thanks to KAISER SOSE for notifying me of the error.
GTA2 Replay
<9:00
PM CST - schu>
David is working on getting the replay files to work. If he is successful
you will be able to record and playback your best GTA2 action sequences.
You can check on David's progress at Section
487.
GTA2
Reviews
<9:00
PM CST - schu>
Jeh has posted three new GTA2 reviews over at Xtreme Getaway. Get
over to www.gtaxtreme.net
for the latest. Speaking of GTA2 reviews, Mugwum just informed me
that he has finished his review and it should be up on Gamespy.com
in roughly six hours time, keep an eye out for it.
GTA
Palette Hacking, Car Crushing & Tanks
<9:00
PM CST - schu>
JH4C sent in this update on his new site along with some information in
finding the car crushers in the GTA2 demo and the tanks in the 1st level
of GTA2:
"I
now have my own site (website.lineone.net/~jh4c
or i.am/jh4c)with tutorials
on how to hack stripes, numbers, etc. onto GTA cars, and as soon as
a car editor is out for GTA2 I'll see if it works in that too.
Also, seeing
about crushers and tanks, I've found 3 different crushers in GTA2 Demo
and first level full game, and 2 tanks on the first level of the full
game too.
Each crusher
seems to be gang-operated, and the gang's cars themselves seem to give
the best rewards, the Z-Type for example giving the silenced Uzi.
Tanks I
found were the 2 you appear to have news on already, I wrote down the
game areas. Top-left tank is in is Funabashi, right at the edge of the
map - as you drive along you'll see a turning to take you ever-so-slightly
further west, go in and south and it's there, you have to kill 35 cars
in 60 seconds.....
Second
is in the bottom-right corner in the Flotsam "Docks". Go into the crusher
yard, south to the bottom wall, then follow all the way to the left
and it's parked there - kill 60 peds in 60 seconds.
While in
KF mode, the tanks have unlimited ammo, then after the frenzy you have
a standard ammo counter appear under the "cannon" logo.
Best way
to use the tanks seems to be aim behind you and drive over everything
- they're MUCH tougher than the regular GTA tanks..... However, if you're
going up a slope and something gets in your way the added angle of climbing
a car/van AND a hill stops the tank dead "in it's tracks" as it were."
GTA2
Saved Games
<9:00
PM CST - schu>
The GTA Directory has opened a GTA2 saved games section where you can
download other people GTA2 saved games. You can find The GTA Directory
at www.olliesplace.com.
GTA2
On A P133
<9:00
PM CST - schu>
Smarties
wrote in to say that he is running GTA2 on a P133, 80MB, a Voodoo1 card,
under Win95 and GTA2 runs fine. I think the key is the Voodoo1 card.
Despite its age an old Voodoo card can make all the difference.
I was able to pick up a Voodoo2 card, brand new, for $60 after rebate
awhile back so I'd imagine a used Voodoo1 wouldn't cost much.
Another email
came in from Mundeep who said he noticed GTA2 ran faster using Win95 on
his machine than it did running Win98. I can't confirm this, but
I have heard that older computers tend to run a little faster using Win95
(without IE4/IE5/Active BS installed) than with Win98. Personally
I wouldn't go installing Win95 to up your framerate.
Hungry
for GOURANGA!?
<9:00
PM CST - schu>
I was registering
G! with a few different search engines when I came across two rather interesting
references to the word, GOURANGA!. The first is a Krishna recipe
for GOURANGA!
Potatoes and the second is an explanation
of the word GOURANGA!. The explanation pretty much mirrors the quote
that DMA's Brian Baird gave me a long while back. You can find
that quote in the about section. Wooo! How
many other sites have their own recipe for potatoes? I'd wager absolutely
none! I just hope they taste good...
Announcements
<9:00
PM CST - schu>
- K@in has
opened up a German GTA2 site at www.gta-2.de.
The site is in German but he plans on creating an English mirror when
he finds time. Regardless of whether you speak German or not the
site look very nice and is definitely worth a look.
- Lingster's
Automobiles is going to be moving to a new address soon. Its currently
at home.rochester.rr.com/lingster/gta,
but it will be moving to more spacious accommodations at website.lineone.net/~lingster.
- GTA2 Burnout
has started a GTA2 Cheatmail service. If you join the service
you will receive the GTA2 cheats as soon as they are known. You
can sign up at users2.50megs.com/tobe
- David's
Section
487 went under the knife and now has a new appearance.
- The Tuckman
has made some modifications to his site, Grand
Tuckman Association that should make is a little easier to navigate.
Project
News
<9:00
PM CST - schu>
- GTA2
Add-On
KT is looking for help on a
new GTA2 mod:
I am
looking for help on a new modification for GTA 2 , work will begin
the day gta2 editors begin to be released. The setting will
be Y2K Salt Lake City, Utah. Your name: Michael Myers , for those
of you wondering, who the hell is that ? Michael Myers is from
the long running series of Halloween Movies. You will
be out on a killing spree , the date is October 31. Halloween
2000, all of the Halloween movies take place on ,yep you guessed
it, Halloween. Your mission, kill as many people as possible,
you will have few missions except running from the cops. In
this Modification of gta2 there will be many different ways
to kill. Since Michael Myers doesn't know how to use guns you
do not either. You will have to kill with weird, psychotic, planned
out deaths, traps, etc. No modifications to the cars,
or buildings but pretty much everything else. Also, no more gangs. The
meters will represent, Publics Fear, Public Awareness, and
killings. Visit www.gtaplus.net
for more info.
- Millennium
Studios Returns
They where around for awhile, and then the disappeared, and now they
are back with the following update:
I am
not really sure if you remember us, but we were working on GTA Revenge.
Well, just before summer our company was sold to someone else.
Now we have a new management. Those guys decided to cancel
old projects and start new ones. Well, what can we do! So,
now we are working on a new project GTA Extreme Gamer. It
will include information, printable maps, car info, and all other
stuff about GTA. Soon it will be released. So... here is a
little update of what we are doing! And you can post this update
(LOOK BELOW) on your web site! Millennium Studios is back.
Now our developers are trying hard to bring you GTA Extreme Gamer.
It will include all information about GTA, printable maps, car info,
cheats, hints and tips, and mission walkthroughs. It is coming out
soon. Keep visiting www.grandtheftauto.com and gouranga.com
for more information! Millennium Studios web site coming REALLY
SOON!
Community
News
<9:00
PM CST - schu>
- GTA2
Mainframe / Vice
City Docks
The GTA2 Mainframe has been slow for the last few days but now its back
again with lots of news. Finally the release of GTA2 has
come and you can all run down to the shops to get your copy. I
have been sent hundreds of options on GTA2 already most of which are
saying that the game is excellent and then some say that the graphics
aren't that much different and the game hasn't changed. I did notice
that on the back cover the images do seem to be very blur???
Anyway get down to the mainframe www.gta-2.freeserve.co.uk
And send any new to me at jordan@fenetre.co.uk
The vice city docks after many long and hard months has closed down.
I had to close because too much work on with different sites and setting
up a company wasn't easy. The site is still attracting visitors and
I don't know whether to hand it over or not. Already 20 people have
asked for it.
- Unparalleled
GTA
This is Calisto. I've just awakened from my GTA vacation with a totally
new GTA home. Come to Unparalleled GTA for TCs, Mods, Cars, and more.
Submit your cars and mods to get awards monthly. We need some TCs and
cars for people. If you have a favorite, or one of your own, send it
in. The new address is www.geocities.com/troy_meyer
New
GTA Sites
<9:00
PM CST - schu>
GTA-2.de
GTA2
4 U
|
| Monday
- October 25, 1999 <8:30 PM CST> |
<Top> |
GTA2
Availability Update
<8:30
PM CST - schu>
Once again, if you live in or around the UK GTA2 should be available all
over. So far I've heard from people all over England, Scotland and
Ireland who have found it. Europe seems to be pretty well stocked
as well.
In the US
and Canada it looks like we are waiting another day or so. My local
EB is saying that it will be in tomorrow sometime, and I've heard similar
stories from people all over the US and Canada. By Wednesday at
the latest you should be able to find GTA2 just about anywhere, except
Walmart because they don't have the balls to put it on the shelf.
You might want to check tonight but I'm guessing most cities will have
it by tomorrow, October 26th.
Australia
and New Zealand look to be in the same boat as North America. GTA2
should be available there tomorrow hopefully and at the latest on Wednesday.
This isn't a guarantee but it seems to be the consensus of all the emails
I've been getting.
Off
the rails... <Part 2>
<8:30
PM CST - schu>
Klamy is at it again and has added part
two to his "Off the rails" project. You may, or may
not, recall that "Off the rails" is Klamy's story version of
the GTA2 developer chat that took place about a month ago, check out part
one if you haven't already. While you're over that way visiting
Spray Shop / GTA, make sure you take a look at the Updates
section to see what else Klamy has been up to, namely, the Bubby Mosaic
that is made up of various Spray Shop Game entries.
Nice-One
Updates
<8:30
PM CST - schu>
Mugwum has a whole bevy of great updates over at Nice-One,
including a file that enables blood in the German version of GTA2, loads
of screen shots, and scans of the GTA2 maps.
GTA2
Files
<8:30
PM CST - schu>
All of these files are completely untested since I still don't have any
way of testing them (Yes, I still don't have GTA2 :) ). In other
words, use these files with caution:
- Registry
Files:
ThaMan found these two files floating around the web the FIRST
FILE (2.5k) enables all areas including bonus areas and contains
some info on setting different options in the registry. The SECOND
FILE (1.8k) is a registry cheat that turns the blood on, makes you
invulnerable, and allows you adjust some other options. All the
details on these files are contained in the NFO files, just open em
up with notepad or something. Nick Mariani also noted that the
second file is also available at www.xcheater.com.
- GTA2
Trainer:
Next up is a GTA2 Trainer (60k) that
Respray and FoxHunter tracked down (BIOS Systems actually did up the
trainer).
Car
Stat Editor Released
<8:30
PM CST - schu>
GTA2Mods sent in the following announcement regarding the GTA2 Car Stat
Editor:
"GTA2Mods
has released the car stat editor for GTA2. Features include
Full editing for all 80+ cars in all 22 areas!
Statistics, showing the fastest car, the heaviest car etc., plus file
info
Auto un-write protect
Revert to last save
and much more. Pop over to GTA2Mods and download your copy NOW!"
Today's
GTA2 Nuggets of Joy
<8:30
PM CST - schu>
Now that some fortunate people out there are playing the full version
of GTA2 I can start posting some tips for the full version. Also,
a quick warning, there may be some GTA2 spoilers contained in the following,
so if you want to find out everything for yourself you should NOT read
the following!!!
- MO
MONEY!!! (Cheat Code)
Both Joe and KAISER SOSE were poking around the EXE file and found a
GTA2 cheat that can be used in typical GTA fashion (change your character's
name to the cheat you want to use). Apparently if you change your
name to "muchcash" you'll get about $500,000 in starting cash.
New GTA Sites
<8:30
PM CST - schu>
UNPARALLELED
GTA
Site Updates
<8:30
PM CST - schu>
I'll be archiving
some of the news in a short while, sorry for the long load time...
|
| Friday
- October 22, 1999 <10:30 PM CST> |
<Top> |
GTA2
Playstation Reviews!
<10:30
PM CST - schu>
Gamespot
UK has posted a GTA2 review for Playstation and Videogames.com
also have a review for GTA2. Its strange how two different sites in
the "Gamespot" network can vary so much in their scores.
GTA2
Availability
<10:30
PM CST - schu>
Judging by the emails I'm getting, GTA2 should be readily available in
the UK and Germany right now, and I'd suspect that that is the case for
most of Europe. So far I haven't gotten too much of a reply from
anyone in the US so I'm guessing that it will be more readily available
here in the states early next week. I've gotten a few reports from
Canada and most of them indicate Monday or Tuesday, but it definitely
wouldn't hurt calling your local software store on Saturday just to make
sure :). I haven't heard anything from Australia yet.
Here are
a few places online that have GTA2 pre-orders:
The CD mentioned
in the EBWorld give away isn't the full GTA2 sound track, at least I don't
think it is. I've got it, its a two CD set, the first CD is a selection
of tracks from artists on the Moving Shadow label (mostly some good drum
and bass), and the second CD is a CD-ROM with the GTA2 film and some GTA2
information on it.
GTA
Gameboy Censorship
<10:30
PM CST - schu>
Just figured I'd do a follow-up to yesterday's mention of the GTA's censorship
problems in the UK. Currently they want to give Gameboy GTA a 15
certificate because of the word "dealer" appearing throughout the game.
Rockstar is going for an 11-14 age range and actually met all of Nintendo's
requirements for the age range. I suppose we will have to wait and
see what will happen with this. Check out the full story over at
Gamespot
UK.
GTA2
Registry Hack
<10:30
PM CST - schu>
Adrian Grucza (GTA
Wave) sent in the following tidbit on speeding up the GTA2 demo on
slower machines by lowering the resolution in the registry:
In an effort
to speed up the GTA2 demo on my computer, I found that you can edit
the full_height and full_width values in the registry with RegEdit,
under HKEY_LOCAL_MACHINE\SOFTWARE\DMA Design Ltd\GTA2\Screen. They must
be changed so that the aspect ratio is still correct, so 320 x 200 won't
work but 320 x 240 will. I though this might be a valuable tip for a
lot of people who find the game runs too slow.
|
| Thursday
- October 21, 1999 <8:00 PM CST> |
<Top> |
GTA2
In Stores Tomorrow
<8:00
PM CST - schu>
Well its October 21st and GTA2's release date is October 22nd, tomorrow,
so theoretically you should be able to call up your local software store
and check on GTA2's availability tomorrow morning. I did some looking
around and found articles on GTA2 shipping at AVault,
CGO,
and Daily
Radar. I also called my local EB but their release date info is
about as accurate as throwing a dart at a calendar. If you spot GTA2
on a shelf in your neck of the woods, please send me an email
I'll relay the information on.
Age
Rating for GameBoy GTA
<8:00
PM CST - schu>
Ringo sent in this on the age rating for GameBoy GTA:
"Little
bit I got from barrysworld, which was ripped straight from CTW
GTA age
rating - The VSC is set to make changes to its voluntary age ratings
system following the dispute with Take 2 Interactive over the Game Boy
Color version of Grand Theft Auto. The DMA-developed game was given
a 15+ rating by VSC executives, mainly because it felt the content,
despite being toned down significantly in order to gain a 11-14 rating
from the body."
GTA2
Game Guide
<8:00
PM CST - schu>
Gavin Ripley is planning on releasing a GTA2 guide/walkthrough to accompany
the GTA and GTA London guides that are already featured on his site, PSX
GTA. Keep checking PSX
GTA for more details on the development of the GTA2 guide.
GTA2
Network Screen
<8:00
PM CST - schu>
Vinny was digging around the GTA Manager and took a screen
shot of the network interface screen.
Today's
GTA2 Nuggets of Joy
<8:00
PM CST - schu>
- More
On The Stairs:
Madman sent in the following on one of yesterday's GTA2 Nuggets of Joy:
"For
the "up the stairs" comment, when you go up the stairs at the start
to get guns, the SWAT vans follow you up and into the little space.
I've also had a police car follow me up the stairs to a train station."
- More
On The "Other" Car Crusher:
Madman went on to add in some details on finding the other, non-Zaibatsu,
car crusher:
"For
the car crusher, you go down to the bottom of the map and drive along
the highway at the bottom over to the far right side. Then it's in
a fenced area. It's on neutral grounds, but in the full version, it's
owned by one of the other gangs."
Project Updates
<8:00
PM CST - schu>
- GTA2Mode
Car Stat Editor
Nick Jones sent in the latest on the GTA2 Car Stat Editor:
"GTA2Mods
Car Stat editor is very nearly finished, so I need three or four
people to beta test it for me. They can either email
me or visit the site at www.gta2mods.co.uk.
I have upload some more news and a new screenshot."
- Miracle
Maker 1.4
There was a slight problem with upload of version 1.4 of Miracle
Maker, but the problem should be cleared up now. Here are
details from <miracle maker>.
"Big
mess-up on my part I'm afraid. I uploaded the wrong version of Miracle
Maker, which is why any downloads will read version 1.39 rather
than 1.40 and half the stuff I've meant to have done isn't right.
I've uploaded the correct version now. You have my apologies."
- Australian
V8 Supercars
Ryan is looking for some
feedback on a possible project he'd like to work on:
"Hey
everyone, I'm interested in knowing how many (if any) of you are
interested in helping with a project I've been wanting to do for
a while now. Australian V8 Supercars. I need 2 car makers, 2 texture
editors, one sound editor, and one/two mission.ini editors. Also
a person to give a bit of help with the maps would be good."
- GTA2:
SWAT
Jake YoMaNdA Mayfield is starting work on a new GTA2 mod called, GTA2:
SWAT. The mod will be a "kind of terrorist / counter-terrorist
modification with lots of mission and scenarios." The current
proposal includes new levels, cars, weapons, sounds, etc. If you're
interested you can contact Jake at gepety99@hotmail.com.
Community News
<8:00
PM CST - schu>
- GTA
Fire Burners
"GTA Fire Burners is now hosting web sites for free if you feel
interested. Just go to my site, www.gtafireburner.com, for all
the info. Your site address will look like the following [www.gtafireburner.com/name]"
- GTA
City
"Thanks to some server error, GTA City will not be able to launch
on Friday as expected. The server doesn't seem to want to run my CGI
scripts [even though they've been working all week!], and as CGI basically
holds the whole site together, I won't be able to launch without them.
I will investigate more and launch as soon as possible. [It would take
a miracle, but, there is a slim chance I might open at the weekend]"
|
| Wednesday
- October 20, 1999 <8:40 PM CST> |
<Top> |
GTA2
Contest @ IGN
<8:40
PM CST - schu>
IGN is running a huge GTA2 contest and all you have to do is answer three
simple GTA2 questions, and be lucky enough to have your name drawn.
You will need to register with IGN to participate so if you click THIS
LINK you will most likely get a "register now" screen, after
you register just click on the contest link. If you've registered
previously with IGN you'll go straight to the contest page. Here are
the prize packages:
1 Grand
Prize winner will score:
- 2 (two)
Motorola Two Way Talk Radios
- A GTA2
branded Club (to protect their own car from being stolen!)
- An enhanced
CD featuring DJ mixes and a short film inspired by the game, courtesy
of the world's premier drum and bass label, Moving Shadow
- A limited-edition
GTA2 t-shirt
- 60 stickers
- An exclusive
GTA2 poster
- A GTA2
game of their choice (PC or PlayStation)
6 Second
Prize winners (3 PC/3 PlayStation winners) will take home:
- A GTA2
game of their choice (PC or PlayStation)
- A GTA2
branded Club
- An enhanced
CD featuring DJ mixes and a short film inspired by the game, courtesy
of the world's premier drum and bass label, Moving Shadow
- 60 stickers
- An exclusive
GTA2 poster
6 Third
Prize winners (broken down by 3 PC/3 PlayStation winners) will grab:
- A GTA2
game of their choice
- An enhanced
CD featuring DJ mixes and a short film inspired by the game, courtesy
of the world's premier drum and bass label, Moving Shadow
- An exclusive
GTA2 poster
- 60 stickers
Daily
Radar's Top 20 PSX Titles
<8:40
PM CST - schu>
Next Generations new gaming news site, Daily
Radar has put together a top
20 must see titles for the Playstation and GTA2 made the list.
Not much else to say, although I'm not quite sure what I think of Next
Gen's latest site. I guess I'll adopt a "wait and see"
attitude.
The
Debug Debate / Editing GTA2 <8:40
PM CST - schu>
- Debug
Noted In Registry
This discovery in the registry comes in from Nathan West (FAQWorld)
I was
cleaning out the registry and noticed the following key -
HKEY_LOCAL_MACHINE\Software\DMA
Design Ltd\GTA2\Debug
This
is nothing there yet, except the default. So it seems the debug
screen might be real after all!
- Network
Support in The Demo?
I wouldn't get your hopes up too high, but Tony
Sutton sent in the following on his excursion into the GTA2 Demo
Manager:
After
reading your news on the GTA2 Debug Manager, I decided to use the
DOS Edit program to look inside there. And I found something!
If
you scroll down to the bottom of the page of GTA2Manager.exe and
then scroll up a little bit more, you should see something like;
D
o w n A r r o w P a g e
D o w n I n s e r t D e l e t e .
(
M o d e m N a m e T e l e p h o n e N
u m b e r V o l u m e
S F X V o l u m e C D
V o l u m e
C D M u s i c T y p e R a d
C o n t i n u o u s 1 4 4 0 0 B a u d
1 9 2 0 0 B a u d 3 8
4
Hold
on! Modem? Baud rate? And Telephone number?
That
tells me that GTA2 Manager.exe has network support inside it, but
they disabled it for the Demo.
More GTA2 Nuggets of Joy
<8:40
PM CST - schu>
- Cruise
Control
Webmaster sent in this bug/feature that will allow let you rest that
acceleration key on those long police chases:
I think
I found a bug which lets you use "cruise control" on your cars in
the GTA2 demo, but I don't know if it only works on my PC or not.
I found it by accident and this is how it seems to work:
Press the accelerate key when in a car and hold it down while you
press F6 (pause). Release the key while in pause mode, and then
unpause. Your car should be moving forward on its own accord - I
find this particularly useful when trying to outrun cops, as if
you crash you can accelerate again instantaneously. Its also good
if you are just lazy and cant be bothered to hold down the accelerate
key 95% of the time you are playing the game.
From what
I've seen, all the vehicles can drive up and down stairs...
- Car
Crusher
Rhys found another car crusher that he thinks might be in the right
bottom corner or the middle bottom area of the GTA2 demo map.
He also noted that it doesn't seem to be owned by any specific gang.
|
| Tuesday
- October 19, 1999 <8:30 PM CST> |
<Top> |
GTA2
Demo Disc / GTA2 Preview
<8:30
PM CST - schu>
Davehart informed me that the GTA2 demo is available with the December issue
of PC Gamer UK. That issue also features an exclusive GTA2 review.
He also mentioned that Barrysworld
has a new GTA2 preview and while you're there be sure and check out Davehart's
GTA2 column.
Announcements
<8:30
PM CST - schu>
- TB GTA
has been renamed to TB GTA2 Info and can now be found at its new URL:
tbgta2info.8m.com
- GTA Conversions
has moved to its new URL at gtatc.cjb.net.
- Tobe has
returned from camp and GTA2
Burnout is being updated once again.
Project
News
<8:30
PM CST - schu>
- SWGTA
- THE ORIGINAL!
AHH THE GLORY OF CAPS! Sorry about that.. The pre-game movie for
the original Star Wars GTA is now available at www.swgta.freeserve.co.uk.
The movie weighs in at 12.6MB. Asante also sent in the following
on another SWGTA out there that is not associated with the original:
"I'd
like to clarify that the Episode 1 TC masquerading under the title
SWGTA is not part of our thing. The reason for me doing this is
because when I read it I got confused, and I don't doubt some others
are as well."
- Miracle
Maker Update
Miracle Maker v1.39 has already come and gone because v1.40 was released
today. The latest version includes map properties editing, improved
object properties editing, reduced file size, and lots of bug fixes.
Any problems downloading v1.39 should be cured with the release of 1.40.
You can find Miracle Maker at the old URL or the new redirect at www.miraclemaker.tsx.org.
- GTA2
Map Loader Toolkit
Dave over at NightFire
Software has released a beta of the GTA2 Map Loader's toolkit.
It has beta versions of the .GMI creator, fileset creator, and .GM2
editor. Dave says the loader's development is on track and appears
to be going to plan, if everything goes well a beta will be released
right around November 5th.
- ILLEGALWORKS'
Mission Creation Service
ILLEGALWORKS'
is still looking for 3 more members for the service, read on if you have the skills:
"I
have been looking for 5 members for the Mission Creation team and
I now have 2. Their names are:
Kelvyn
Bartlett and zog
I still
need 3 more members for the team though because this service really
has taken off now!! So, please e-mail
me if you can help!"
- Character
Portraits By Adam 262
Adam sent me the following on his character creation service:
Community
News
<8:30
PM CST - schu>
- @cidBurn's
GTA Kill Frenzy
"The GTA Killfrenzy is BACK!!!! New design on the page will make
it easier to get all the info you need on GTA and GTA 2!!! The new site
is located at: gtakillfrenzy.8m.com and on the new site there will be
everything you will ever need to know about GTA and GTA 2, such as....cheats,
hacks, cracks, tips and tricks, awesome links, editors, patches and
anything else we can find to make your GTA experience better so plz
stop by the site, and also if you are willing to give us a hand with
the site that would be great. Plz send all questions and comments to:
webmaster@gtakillfrenzy.8m.com
"
- GTA
City
"On Friday the 22nd of October, the new design at GTA City
[http://gtacity.findhere.com]
will launch. Apart from a facelift, GTA City will have brand new content
and lots of new features. The news will be updated a lot more often
than in the past and I will start posting cars as well. The newsletter
will go out that weekend and will also be improved."
- Hughesies
Hut
"Hughesies Hut has been updated. Da Cop has now added another
car page to the site and I have updated the links and news sections.
I also need a bit of help - I am about to install a news CGI script
for the site and I would like any volunteers to start adding news to
the site. Any volunteers please E-Mail me at:
newsguyorgal@hughesieshut.freeserve.co.uk
"
- GTAFiles
"I need help with my site GTAFiles. I need a few people who can
help me gather the latest files for GTA and GTA2. Also if you would
like to provide up to date news for GTA2 that would be a great
help. Mail me at ccom3@aol.com
for details."
New GTA Sites
<8:30
PM CST - schu>
GTA
Hellraiser
The
DMV
Site Updates
<8:30
PM CST - schu>
I just wanted to mention something Aonghus Ó hAirt noticed on the
whole Billy thing. If you take a look at the default high scores
for GTA, Billy is in the list :).
|
| Monday
- October 18, 1999 <6:45 PM CST> |
<Top> |
New
Email Address
<6:45
PM CST - schu>
Just a quick note about my email address. The
Tranquility address will be dead at the end of the month. My new address
is gouranga@ameritech.net.
GTA2
Hidden Chat - Spray Shop Style
<6:45
PM CST - schu>
Klamy just can't stand a bland old chat log and decided to pep up the
GTA2 developer chat log from a few weeks ago. You can check out
part 1 of 2 of Klamy's work in progress RIGHT
HERE! Definitely worth a look, especially if you were there.
GTA2
Debug Debate
<6:45
PM CST - schu>
Looking through the email I can see the subjects lined up on this topic...
GTA Jedi
- "real"
Rhys - "fake"
Nick Mariani - "real"
GiantLeap - "fake"
ChrisB - "real"
fake, real,
fake, etc... After reading them all I'm now under the impression
that Black Assassin's discovery is actually REAL. The thing that
threw most people off was the fact that the shots were taken right out
of Borland Resource Workshop. So far ChrisB, Nick, and GTA Jedi
have opened up the exe and its definitely in there. If you have
no clue as to what I'm talking about then you should take a look at Friday's
update on this, otherwise, here are a few of
the messages supporting its existence:
- ChrisB
(CBHOG):
"Following the location of those "secret screens" in the demo manager,
I opened the exe in visual studio... and sure enough they are there.
I will take a look at some of the code later to see if there is any
way to enable it."
- The GTA
Jedi (Section:
487 EHLTB):
"After reading your thing about the debug screen hidden in GTA2
manager I decided to have a look around the code and low and behold
I found hex code for all of the options listed in the images.
If you run the GTA Manager.exe with the parameter -debug it launches
straight into the game (also happened with parameter -car) Maybe
this mean something?"
- Nick Mariani:
"Black Assassin is right about the car editor and the Debug menu but
I'm not sure that's what they look like, always I'm trying to edit the
game or get that little bit more out of the demo so if you still don't
believe about this then go into MS-DOS then type in the directory that
the demo is in if
you don't know how to its. (Using the way I do it)
cd progra~1\gta2de~1
{hit enter}
edit gta2ma~1.exe {hit enter}
then
use the page down key to scroll quickly and then you should come across
the commands that were on the jpg file and there's your proof.
I've tried to see if I could read it in an easier format but if you
use a windows word or like word programs it puts heaps of square O's
around and you will have to get rid of each one to read what it says
so use the DOS editor ALSO while were on the subject or the debug/car
editor you should post up a message unless you have Black Assassin's
Email Address ask him to send you a copy of HIS GTA2 manager.exe then
test it and if it works on your game then post it on your site you
be the first site with a actual GTA2 car editor and a Cheat/Trainer
like object (But still give credit to Black Assassin just so he don't
get angry) also in the GTA2 cars editor I sent in earlier note there
is a car called GT-A1 = GTA1also People trying to make a trainer would
be at a nearly impossible task because if you try to freeze a certain
set of moving numbers it will crash the game."
Black
Assassin On E.GXT
<6:45
PM CST - schu>
While
everyone has been debating the debug
screen Black Assassin has been working on the E.GXT file. Download
(89k) his GXT translation and check below for what he has found out so
far:
"Hello
again I'm writing this time to tell about the 'gxt' file the one just
like the 'fxt' of the previous but much more easier to understand but
first about the debug and car-edit screens, if you want to see them
for yourself use the 'Borland Resource Workshop' and I have given up
trying to make it work so ask on your site for someone else more
experienced to have a go!
Anyway about the gxt file I removed every other square to find out what
was said I found more than I expected to go through it from the top:
Vehicles
Credits (most of it removed)
Areas
Name of gangs
Weapons(did you mention grenades?)
Vehicle add-ons (very interesting!)
Pick-up bonuses (including instant gang!?!)
Deaths
Results (this will be seen at the end of a level telling you of your
bad deeds)
On-screen bonuses (for doing certain things)
Multiplayer
Gangs talk (some good lines)
'Be strong, Grasshopper! Remember that iron bars do not a prison make...
But they cause great pain when wielded by angry Cops.'
I learned from this what the gangs name you:
Loony - Jumbo
lines start n
Yakuza-Kosai
lines start 1
Zaibutsu - Gecko lines start
y
Redneck - Rooster lines start
'blank'
Scientist - THC-303 lines start
'blank'
Krishna - Grasshopper lines start k
Russian- Comrade
lines start m
Also numbers at top of file correspond to lines at bottom if you want
I'll send a graphic to illustrate and numbers and letters beside these
change the position and colour of writing any programmer out there should
be able to create a 'gxt2txt' progrom for mod purposes.
After that is the INTRODUCTION which is easily changed next I plan to
leave the rest of the gxt file so my hair can grow back."
Site
Updates
<6:45
PM CST - schu>
I've actually still got some email to sift through, but most of those
updates will appear tomorrow, so if your update didn't appear today, don't
wig out, its just that my brain is the consistency of tapioca pudding
and I'm lucky I can even type. Currently I've been up for well over
24 hours after I pulled an all nighter to study for my Social Psych essay
exam. You'd be amazed at what super charged Kool-Aid mixed with
Mountain Dew will do to someone's sleeping patterns. Now if I can
just get Milgram's obedience studies and Asch's demonstration of the principal
of construal out of my head I'll be able to return to my semi-normal life.
|
| Friday
- October 15, 1999 <11:00 PM CST> |
<Top> |
GTA2's
Marketing Campaign
<11:00
PM CST - schu>
AVault has a report on a GTA2 marketing campaign put together by Tonic Communications.
Apparently they stuck copies of GTA2 to a giant street-level billboard in
London. The billboard read, "Steal this game" and was rigged with
CCTV cameras that caught the thieves stealing the game. Check out
the full update over at AVault.
GTA2
Demo Debug Screen?
<11:00
PM CST - schu>
Black Assassin claims to have found two debug screens hidden in the GTA2
manager. I can't confirm this because I only have screen shots of
it and I haven't seen it myself, but some of the names mentioned in the
screens are the names of guys at DMA, and the possibility isn't entirely
out of the question. Here is Black Assassin's email and the screens
he sent:
This e-mail
includes a zip file containing a debug screen and a car editor screen
I found in the GTA2 demo manager this must not have been included because
of problems or otherwise but what is the extra banner pics found at
the bottom of the screen. Also I think these screens may be activated
by a cheat I'm working on it now to find out.
For now I'm
going to wait for more proof, until then I look forward to seeing Black
Assassin's findings.
LiTtLeThUg's
Rant <Part 2>
<11:00
PM CST - schu>
Yesterday's rant got some attention and LiTtLeThUg
asked that I post this quick follow-up to clear up some things:
All I was
trying to say is you cant just believe whatever Rockstar/DMA say you
have to look at other things to come to a conclusion. I did this cause
I say allot of people on the net being really gullible by believing
Rockstar/DMA just cause they have been good to the community. I just
wanted to have these people WAKE UP. I also said the thing about you
cant believe any features but you should believe with the evidence being
should that GTA3D is there. I just wanted to show another side to the
story and the side I believe to be true.
GTAplace
Closes
<11:00
PM CST - schu>
Matt is closing GTAplace, here is his announcement:
After continuous
problems with the site and a lack of interest anymore GTAplace is not
going to be updated anymore but will be left up for resource and
for the files available on it.
http://grandtheft.hypermart.net
-: Thanks Matt Inglis
I just wanted
to wish Matt good luck on all his future endeavors...
Announcements
<11:00
PM CST - schu>
- I
finally got Klamy's redirect up and running. You can now use the sprayshop.gouranga.com
URL to get to Sprayshop / GTA. If you've never been to sprayshop you're
missing out on one the most original GTA sites to ever grace the scene,
definitely worth a click.
- GTA2:
Seek And Destroy has had a major update. Get over to www.gta2sad.cjb.net
for the latest from H|nGTA.
- KT is
now an updater at GTAPLUS.net,
go take a look at his first two updates.
|
| Thursday
- October 14, 1999 <8:40 PM CST> |
<Top> |
GTA2
On Dreamcast <8:40
PM CST - schu>
IGN.DC.com has posted a preview
of GTA2 for Dreamcast. In my opinion, GTA2 for Dreamcast is a no brainer.
DC runs WindowsCE and GTA2 was developed for Windows, how hard can it be
to port? The preview doesn't include any ground breaking information,
but the fact that its finally been publicly acknowledged is enough.
The preview does include screen shots, but they are from the PC version,
not the DC version. The preview mentions a 1999 release date, and
if I had to guess, I would say GTA2 DC will be out in time for Christmas
if at all possible. After all, what better time of year is there to
release a game?
LiTtLeThUg's
Rant + GTA3D 2B or Not 2B <8:40
PM CST - schu>
I'm
not sure what LiTtLeThUg is on about, but he asked that I post his
GTA2 DC/GTA3D rant. Personally I agree with some, but not all, of
what he is saying. I've posted my own follow-up to his rant at the
bottom of this segment:
<rant>
"We all have heard the statement many times, when asking about
GTA2 on any other systems especially on Dreamcast and we have got the
same answer, "we are just working on the PC and PSX but we are thinking
on others but nothing done on any other systems." GET REAL!!!!
You must understand they might love the fans but this is a gaming company
they will always have to lie about rumors until it is ready to be released.
It says GTA2 on the Dreamcast is going to be released a little later
then GTA2 on PC or PSX. So since this is true so is this, you cant believe
all those statements a couple of months ago and recently at the chat
at playnow.com that GTA2 is currently only being developed on PC and
PSX. That's a load of shit and they will always say that till they can
release it to the public. You guys are bad by believing everything they
say. DON'T BE SO GULLIBLE. All the times that we asked about GTA2 on
other systems they lied, because they had to, they were in development
then and now we know because the big man said OK you can release the
info. That brings me to the most important part. DON'T BELIEVE SHIT
ABOUT WHAT THEY SAY ABOUT GTA3D NOT IN DEVELOPMENT. They have to say
that now its early in development and too early to release the truth
(see how long it took for the truth to come out on GTA2 for the Dreamcast
or other systems *cough* *cough*) but when its in its later stage
we will get more information.
Some facts
1. Early rumors on the game. Of course rumors don't mean shit but like
the first rumors of Quake 3, they could easily be fact because after
the success of 1 and 2 you know 3 is on the way. Don't believe the features
and shit along with the rumor but be sure a successful series like Quake
will get later installments and most likely development is in work when
the rumor hits us. The same goes for a game like GTA. GTA
was popular, GTA2 will be too, and they will milk the bottle dry and
were still getting the first sips.
2. The
web site www.gta3d.com was registered. But that's not the big thing
when was is registered Jan 4th 1999?!?!?!. NO COMPANY WASTES MONEY
ON WWW.COM SITES UNLESS THEY PLAN ON USING IT. No matter how cheap
it is for a million dollar company they are greedy and won't waste a
dime. OK so Jan 4th they had early thoughts about the game and enough
to get the go on registering the site. I don't believe that it was begin
worked on that early but I would say the last month or two of GTA2 development
they would start work on it. Yes I'm saying they are working on GTA2
and GTA3D at the same time.
3. Yes
they will say that nothing is in development yet but please look at
evidence, GTA2 ON DREAMCAST *cough* *cough*
4. PLEASE
I BEG OF YOU. Don't be immature, getting mad at Rockstar and DMA because
they lie, that's what every gaming company does, it is smart business.
DON'T BE IMMATURE AND GET MAD UNDERSTAND THEY'RE DOING WHAT EVERYONE
OTHER SUCCESSFUL GAMING COMPANY. Another thing, don't e-mail Rockstar
and DMA about GTA3D and stuff they should do, you are wasting valuable
time, and just think that you get gta3d but you see a feature that would
be cool not there, maybe if you didn't clutter them with shit while
they were working they might have had time to put that feature in."
</rant>
Whether GTA3D
is in development or not is only speculation at this point. Since
I don't know for sure that it is in development I'm holding off on posting
my opinion on it. It seems rather pointless to speculate as to whether
GTA3D exists. Even if it is in development, chances are we won't
hear about it for some time to come. The best analogy I can cite
is Warcraft 3. Its been in development for well over a year now
and it was just recently announced that it even existed, but it makes
sense for a game company to use this sort of strategy. Things change
all the time early in a game's development so it seems rather pointless
to give a feature list that may not even be valid a month later, its better
to build up anticipation and release a solid feature list late in development
rather than get everyone worked up about a game that is still on the drawing
board, not to mention the fact that releasing information early on alerts
your competitors to your next move. Some may say that GTA3 is definitely
going to be released since the GTA name has such a strong backing, but
I can't see Rockstar or DMA releasing a sequel just because they know
it will sell well. I for one trust them to only release a sequel
if they know it will be a great game that's fun to play. It just
doesn't make sense to produce a half ass sequel and tarnish the image
of future GTA products. Everything I've said here is my own opinion
and is not necessarily the opinion of DMA Design, Rockstar Games, your
mom, or anyone else for that matter.
ILLEGALWORKS'
Mission Service <8:40
PM CST - schu>
Check it out, the ILLEGALWORKS' ini service is up and running, but he
could use some help with it:
The mission
creation service is really starting to take off but, because this is
my GCSE year, I have had to put a limit on the amount of missions I
will make per mission.ini file. The limit is 5 and will stay the same
until someone can help me.
If you
can help me then PLEASE E-Mail me or go over to my site
the address
is:
www.crosswinds.net/~illegalworks/illegalworks.htm
my E-mail is:
illegalworks@hotmail.com
Announcements
<8:40
PM CST - schu>
- Crazy
Bob's House Of Guns is being updated once again! Get over to gta.telefragged.com
and check out the latest.
- Simon
informed me that Liberty City Graveyard will be updating soon.
Prepare to receive the transmission at www.gtaxtreme.net/lcg
Community
News <8:40
PM CST - schu>
- Hughesie
Hut
Hughesie hut has now been updated. Da cop is now on board as part
of
the HH team and he will be updating all the cars from now on. Can people
carry on sending cars to him please. He has updated the cars page
and
there are now 50 or so new cars added. The URL is: hughesieshut.niteshade.net
- GTA
Traffic Jam
I redesigned the whole Traffic Jam. The GTA and GTA2 section are
combined and with a new look. The reason? the previous page was
to slow (loading time) It's quicker now so everybody can visit it.
Please pay a visit spread the news (if possible).
Billy
Speaks <Part 2> <1:20
AM CST - schu>
Ok, I finally got the attachment I mentioned yesterday. Its a zip
file with screen shots and an explanation of how you get Billy's name
to appear in Bent Cop Blues. The screen shots are all in TGA format,
so I've converted them into JPG to reduce file size and because I could
only get the TGA's to open in Paint Shop Pro, nothing else seemed to like
em. If for some reason you really really want the TGA's, just let
me know. Billy actually mentioned that Sam Jessup found this cheat
awhile back when he was working on M1. Either way, here is the zip
and some screen shots:
GTA2
Map Loader
Update <1:20
AM CST - schu>
Dave has posted some screen shots of the GTA2 Map Loader over at the NightFire
Software site. He also sent along the following update/progress
report/screen shot description thing:
Development
is well on the way and I hope to have an alpha by the end of the month,
pity though as there won't be any maps to play on it...
I'm going
to release a filespec for the .gmi initialisation files also,
but this is subject to change as I've not even got the framework 100%
complete yet.
Here is
a list of the new filetypes that the GTA2 Map Loader will require:
.gl2
- Map Loader Fileset files
.gm2 - Map Information files
.gmi - Map Loader initialisation files
They are
all pretty easy to understand, the .gmi is just basically a renamed
.ini file with a little more info on board. The .gm2 is a RTF file,
much like the old .mfo's and the .gl2 is the default filetype of the
GTA2 Map Loader Fileset Creator.
The five lights saga (as seen in the screenshots)...
In left-to-right
order, the five LED's show what the program is doing, and if it has
completed the operation successfully. They are:
1:
Loading the .gl2 file (the compressed fileset)
2: Inflating the .gl2 file (to get to the files)
3: Decoding the .gmi file (for map information, CRC checking etc.)
4: Checking for a previously loaded map that has not been cleaned
up
5: Loading GTA 2
I have
loading/inflating/decoding 65% working, and as I don't have a computer
that can run GTA 2, I'll probably need to enlist the help of someone
that can run it, to test the program and no, don't go sending me offers
- I've already got one or two people lined up (but they don't know that
yet!)
As for
the screenshots, ignore the set of buttons above the five LED's, they
are at the moment, for debug purposes only, and will probably not see
the final release.
If the
screenshots look cluttered, remember that this is the product of two
hours coding, beginning to now (2:11AM) and considering that I started
with a blank form, I think it's quite an achievement to have any framework
at all!
If this
is a bit rambling, it's because it's bedtime and I'm knackered... I'll
probably forget what I'm doing tomorrow :)
Schedule
for now:
- Get loading
gl2's, inflating gl2's and decoding gmi's 100% by 20/10/99
- Get the
file locations sussed out by 1 week after the big day (29/10/99)
- Get the
loading and cleanup sussed and working by 15/11/99
- Prepare
misc. utilities (Fileset Creator, GMI Creator, GM2 Editor) for release
- Release
The GTA 2 Toolkit by 01/12/99 (Fileset & GMI Creator, GM2 Editor,
Map Loader)
Site
Updates <8:40
PM CST - schu>
Ok, the second update for today is done, but I'm guessing you already
figured that out :). C ya tomorrow...
|
| Wednesday
- October 13, 1999 <4:30 PM CST> |
<Top> |
GTA2
Goes Gold! - GTA Gameboy Soon!
<4:30
PM CST - schu>
Yes, its finally happened. GTA2 has gone gold and will definitely
make its October 22nd, worldwide, release date for both Playstation and
PC. Not only that but GTA for Gameboy Color has just entered manufacturing
and will be out in Europe in October and in North America in November! I've
got a lame ass marketing meeting to rush off to but I'll be back later today
with another update... So far I've spotted this announcement
on NGO
and CGO.
|
| Tuesday
- October 12, 1999 <9:00 PM CST> |
<Top> |
Updated
GTA2 Demo Soon
<9:10
PM CST - schu>
I spoke with Dan today and he mentioned that they are going to release a
new GTA2 demo, but I want to emphasize the fact that it doesn't contain
any new missions or anything. It mainly incorporates some new compatibility
fixes. So, if you couldn't run the GTA2 demo before because of an
error message or some other type of problem you will definitely want to
give the new demo a try. The new demo may be available as early as
tomorrow, keep and eye on GTA2.com
for details.
Billy
Speaks
<9:10
PM CST - schu>
Yesterday I posted an update about a GTA Easter egg that <miracle maker>
found while working on his ini editor. Today, the guy who signed
the Vice City map "billy" wrote in :). Here is what he had to say:
"I
was reading through your site when I noticed that somebody had found
my little cheat for GTA, anyway it was something I put in at the end
of the project. It was basically my way of signing the map, and so I
could show off to my mates. I have attached a zip file that should explain
everything about it."
The zip file
he mentioned didn't make it through email for some reason but I asked
him to resend it. Hopefully tomorrow I'll be able to post that.
Thanks to Billy Thomson of DMA Design for writing in. Its always
nice to know that people from DMA and Rockstar are checking out G! :)
GTA2
Chat With Colin Macdonald Tomorrow
<9:10
PM CST - schu>
GTAPlus has scored a chat session with Colin Macdonald, producer at DMA
Design, and one of the main people behind both GTA and GTA2. The
chat will take place tomorrow, Wednesday, October 13. The time and
place are a little foggy right now but rest assured that you'll be able
to find all the latest chat details on GTA
Plus as soon as everything is worked out. The current prediction
is that the chat will take place on IRC, irc.gameslink.net, #gta2 to be
exact, at 3pm BST, but this may all change.
NightFire
Software Online
<9:10
PM CST - schu>
Dave McCullough, the man behind Criminal Software has launched his new,
one man, GTA2 software group, NightFire
Software. Check out the NightFire site for the latest details
on Dave's first two GTA2 creations, The GTA2 Map Loader and The GTA 2
Map Loader Fileset Generator. The site includes screen shots and
you can even download a beta version of the fileset creator, all this
from a guy who cant even run the GTA2 demo, now that's dedication :).
Announcements
<9:10
PM CST - schu>
- GTA World
is updating on a fairly regular basis but they need a little help with
their car section. Mainly they need more cars for their car section,
so if you'd like to make a donation just contact them from their web
site at www.drive.to/gtaworld
or just email em.
- DJ Slam
who was working on Slam City for while has moved on to a new, non-GTA
site. He also mentioned that he might restart Slam City.
- Low-Rider's
non-GTA site has been been expanded to cover some GTA topics along with
all kinds of other stuff. You can find his GTA site at lowgta.cjb.net
and his non-GTA site at lowrider4u.cjb.net
Project
News
<9:10
PM CST - schu>
- GTA
Vancouver Completed - Get It Now!
GTA-V includes 2 chapters, approximately 28 missions, and loads of kill
frenzies. Get over to Turbo
King's GTA Rage Page! to download GTA Vancouver.
- Beta
Test Star Wars GTA!
Check it out:
"DO
YOU WANT TO BE A STAR WARS GTA BETA TESTER?!
If you do head on down to GTA Arena @ www.gta-arena.8m.com
You can
also find out all sorts of information about the mod at the arena.
Star Wars Episode 1 GTA is looking a bit less simple now. It is about
20% complete, and I am putting a lot of energy into it now.
The arena has also been given a bit of a polish. I have added a few
more graphics and neatened things up. I will be working on the downloads
next."
- GTA2
Mods, GTA Wave Coverage
GTA2 Mods has
added a load of new details on GTA Wave 3.0, including a GTA Wave 3.0
review and screen shot Consequently their sound editing section
has also been updated with new information.
- GTA
Aus Update
Byron sent in the latest on his Australian GTA mod, GTA Aus:
"GTA
AUS is yet again in a state of disorder... 3 times both the maps
and style files have corrupted, I've been able to recover most stuff,
but it's a major pain to do so.
All
of my work is done except the cars (I have to redo all the car stats
as they were imbalanced), the mission.ini is still being written
by Zero1001, and the map's government buildings are being finalised
by Respray...
Things
are really going nuts here, hopefully the project should be done
soon... =)"
- GTA
International Does GTA2
Respray has decided to do GTA International for GTA2 instead of GTA.
This basically means that the release of GTA-I won't happen until some
GTA2 editors are released so work can continue.
- Wild
Wild GTA
X-Mail wrote in to announce that he is working on a Wild Wild West mod
for GTA. The project will include a cowboy character, new weapon
sprites, new sounds, new cars, and new textures.
Community
News
<9:10
PM CST - schu>
- The
Scrapyard
SpannaHeed Closes The Scrapyard
Hey there, it's SpannaHeed from the GTA Scrapyard. I thought I'd
say that next week I'm closing the site, as basically I've lost interest
in the whole GTA site thing. There are loads of sites that are better
than mine too, and I'm way behind in the updating. Anyway, I just want
to say thanks to everyone who has looked at the site since February,
and to all the contributors. I'll probably have a new web page up &
running soon, but I don't think it'll be GTA related (or a games site
to be honest!). If you want to mail me, whether it be for just waving
me good-bye, for web page advice, sending a car (I still look at 'em!),
etc., my address is SpannaHeed@Hotmail.com
- GTA
Canada
GTA Canada Returns
GTA-Canada.Com is now back after being hacked. GTA-Canada.Com has got
a face lift for the Millennium. We also have a new GTA Giveaway. We
are giving away www.gta2000.net
for the millennium. Details can be found at www.gta-canada.com.
Also if anyone wants to create Ottawa for the GTAC Project please
email me at mstanley@idirect.ca
with a sample of your work.
Also Turbo_King has decided to pull away from the GTA Scene so I would
like to thank him for all his help on Creating Vancouver for the GTAC
Project.
- ILLEGALWORKS
Back In Action!
Well I am back! My site needs a little bit of work still but it
shouldn't take to long. I really do need some help though!
I have
started a new mission creation service which I will also need help
with if it takes off. There are details of it on my site.
The address
for the site is:
www2.crosswinds.net/~illegalworks/illegalworks.htm
That's
all I have to say except:
PLEASE
if you can help then e-mail me at ILLEGALWORKS@Hotmail.com
New
GTA Sites
<9:10
PM CST - schu>
Grand
Theft Auto Conversions
The site (will soon) contain conversions, utils, etc...
|
| Monday
- October 11, 1999 <9:00 PM CST> |
<Top> |
Terry
Donovan - Hari Krishna <9:00
PM CST - schu>
Dan Houser sent me this huge photo awhile back that was taken during the
making of the GTA2 film. Apparently Rockstar's Terry Donovan was in
the GTA2 film, getting beaten up, as a Hari Krishna. See for yourself:
Terry
"GOURANGA!" Donovan - Professional Krishna
(285k)
GTA2
Setting <9:00
PM CST - schu>
I've noticed a little confusion on how far into the future GTA2 is suppose
to take place. I think a quote from Dan Houser is in order:
"It's in
the immediate future - three weeks to be precise, which is why the gta2.com
website offers you the choice of three weeks into the future for the
immersive bit or today's date for the behind the scene bit - that's
a key point to the way the game is styled."
GTA
Map Secrets? <9:00
PM CST - schu>
<miracle maker> was working the next version of the Miracle Maker GTA
ini editor and came across a sort of GTA Easter egg, sort of thing:
"Schu,
I was messing about with the maps for GTA, working on the read cmp function
of Miracle Maker (which, by the way, is coming along nicely) when I
saw the word 'Billy' (see attached screen
shot) hidden in one of the roads in Miami - I think it's hidden
in the cube properties, which is why you can't see it in J25, I came
across it by pure fluke, and there could be others that I haven't picked
up on."
Harvey
Norman's GTA2 Giveaways
<9:00 PM CST - schu>
Nick Mariani sent in an update for Australian GTA2 fans about a GTA2 offer
going on at Harvey Norman Computer Super Stores:
"I
just read in a catalog that HARVEY NORMAN COMPUTER SUPER STORE is taking
Orders for GTA 2 and are giving away a FREE GTA 2 Poster, Sticker with
a GTA 2 T-Shirt with the game Gex 2 for FREE and Ordering is available
for DRIVER (Not sure what deal or free stuff that comes with)"
Nathan's
GTA2 FAQ <9:00
PM CST - schu>
The GTA2 FAQ at Nathan's site, FAQ World, has been updated. You
can find it at www.rocknet.net.au/~nwest/.
Today's
GTA2 Nuggets of Joy <9:00
PM CST - schu>
- GTA2
Power Ups
Tristan's site, TB GTA2, has a full listing of all the powerups, screen
shots of them and their description. Head over to gta2site.8m.com
for full details.
- Rocket
Launcher
Raptor came across the regular (non-kill frenzy) rocket launcher in
the demo:
"While
I was playing the demo the other day I ran across something interesting.
I found the rocket launcher (not the kill frenzy one, but the real
deal) sitting out in the open! I discovered it along the south of
the map in J-lab (I believe that was the lab... I know it was one
of the labs). After going up a ton of stairs that led across the facility,
I came to some armor. Then saw an unusual looking gun sitting on a
crate. I had to jump down onto one crate, and across to another, but
when I got the gun, it was the rocket launcher. The best part is the
fact that it would respawn! Hope this helps add some more fun to the
demo."
- Bouncing
Heads
Frantic Jack's question about the bouncing cop heads was answered by
numerous people. Here a few of the interpretations. Pezbomb
says that "when the heads are bouncing the cops are chasing you. When
the heads are just sitting there they are looking for you." Davehart
on the other hand thinks that the heads bounce "when the SWAT team is
after you." Finally, LL-Hell has a slightly different take on
the subject, "the cop heads bounce when cops are on your screen. If
you are being chased, but there are no cops on the screen, the heads
don't bounce." So which one is correct? Well I did a quick
experiment and found that Pezbomb came the closest. Anytime the
cops are on foot chasing you the heads bob up and down. They will
not bob if they are in a car chasing you and it is not dependent on
wanted level. Even if you have just one cop head it will bounce
if a cop is chasing you on foot, on or off screen.
- Cops
Betrayed By Their Own Cars
Jason is killing cops with their own cars:
"I
found that if you run over a cop with some other cop's car, you can
get some massive bonus (around 10,000). This was with
no multipliers, either... imagine the possibilities. Actually,
I rammed a cop car with my car (not a cop car), which pushed a second
cop car onto the pig that got out of it."
Site
Updates <9:00
PM CST - schu>
Check back tomorrow for Community News, Project News, and whatever else
comes in.
|
| Friday
- October 8, 1999 <9:00 PM CST> |
<Top> |
GTA2
Teaser #3 & #4
<9:00
PM CST - schu>
There are
two new GTA2 teasers available at the Jack
of all Games site.
GTA
Beta Maps
<9:00
PM CST - schu>
Here are two new maps for GTA that never quite made it. Both projects
have been canceled but the authors wanted to make them available anyway.
- Havana
(2.41MB)
Road Kill's map, Havana, made it to beta but no further. I haven't
tried it out yet so I'm not positive if everything is in place, however
he did mention that it doesn't have a functional hospital. That
basically means the game will crash if you die. Originally Havana
was going to have a 60's look to it but it never quite happened.
Roadkill said it would be alright if someone would like to add a hospital
to the map, but he did not specifically say if the map could be completed
by someone else. I'd be willing to guess that it would be alright
so long as he is mentioned in the map's credits.
- Metro
City: Downtown Disaster (2.85MB)
K.P., creator of Metro City, is leaving the GTA scene but before he
goes he wanted to give people a chance to try out 56% of Metro City.
It is fully playable and anyone who wishes to improve upon it can, but
they must include K.P. in the credits.
GTA2
Demo Train Schedule
<9:00
PM CST - schu>
Apparently Simi has a lot of time on his hands. He has created timetables
for the GTA2 demo trains. The timetable should be pretty accurate,
all arrival times are based on the timer in the top left of the screen.
Download (23.5k) it in MS Word DOC
format or check out Simi's message and the table below:
Here are
the timetables for the GTA2 train system. The times that the trains
arrive are the number of minutes and seconds you have till you blow
up, the times are what it says on your beeper when the trains arrive
to the stations. The names of the station have been taken from what
city you are in and the text that appears in the top box as you are
about to arrive at the station. Avalon Station is, what I consider,
main station because it has a connection between both of the train lines;
the train that is on the left that starts off going South (from main
station), is the train that is labeled as Southbound, and the one on
the right that starts off going north (from main station), is the train
labeled as the Northbound train. The times are pretty accurate, but
the times in parentheses are the times of which the trains should be
there, but I have not seen them and you probably won't be able to catch.
You probably won't need this, but you could print this out and use it
sometimes when you are teasing the cops and SWAT comes, and you might
run out of ammo, and you are near a station, so you know when the next
train comes.
| |
Avalon
Station(main) |
Funabashi
Station |
Ukita
Station |
University
Station |
| Southbound |
|
|
|
(5:40) |
| |
5:15 |
4:55 |
4:40 |
4:17 |
| |
3:55 |
3:37 |
3:22 |
2:58 |
| |
2:35 |
2:18 |
2:03 |
1:40 |
| |
1:16 |
1:00 |
0:45 |
0:20 |
| |
|
|
|
|
| |
Avalon
Station(main) |
Zarelli
Station |
Omnitron |
Altamount |
| Northbound |
|
|
(5:35) |
(5:05) |
| |
4:33 |
4:14 |
3:51 |
3:22 |
| |
2:48 |
2:29 |
2:06 |
1:38 |
| |
1:03 |
0:43 |
0:21 |
|
GTA
Wave's Adrian Grucza Interviewed
<9:00
PM CST - schu>
GTA2 Mods has interview GTA Wave's Adrian Grucza. Highlights include
info on the GTA2 sound files and the upcoming GTA Wave 3. Also at
GTA2 Mods are details on a Nick Jones/mouse partnership, check it out
at www.gta2mods.co.uk
GTA2
File Formats <9:00
PM CST - schu>
Rhys has made some preliminary interpretations of the GTA2 file formats.
Download (1k)the report
in txt format or check below:
GTA2 File
Info:
- Main Directory
Few .dlls
- Player
Player
Information
- Test
Error
logs
- Data
bob_e.gxt
Text
e.gxt Text
fstyle Style file for unknown
nyc.gci Car information
test1.scq Map configuration File
Wil.sty Style file for city?
Wildemo.gmp Map
Wildemo.scr Mission info?
- Audio
Bil.lst
Sound configuration
bil.raw Sound pack
bil.sdt Unknown
dmaudio.dma DirectSound Config
fstyle.lst Sound Configuration
fstyle.sdt unknown
- Frontend
Numerous
TGA files for graphics
- Keyboard
Numerous
Keyboard config files
- Wildemo
Numerous
mission files, 2 per gang.
File info:
.scr -
Encoded mission file
.tga - Front end graphics file
.dma - Sound card config file
.raw - Sound file pack
.lst - Sound pack config
.sdt - Unknown
.gxt - Mission and frontend text
.sty - Graphics files
.scq - Map configuration file
This is my interpretation of the GTA2 demo files.
Rhys - rhys@theoffspring.net
rhys.homepage.com
Today's GTA2 Nuggets of Joy
<9:00
PM CST - schu>
Cops
will NOT leave you alone after you have two heads on the top of your
screen. Cops seem to only go after you and gang members. They wont
bother the guy in the green shirt jacking a car or the red shirt thug,
but they will go after you. Don't even shoot anyone or jack a car
near them or they will get you. And don't run into their cars either,
They get unhappy if you dent their ride. I'm just not sure about what
it means when the heads are bouncing on top of your screen, sometimes
they just see them sit there
|
| Thursday
- October 7, 1999 <11:30 PM CST> |
<Top> |
SpaceStation
GTA: The Aftermath
<11:30
PM CST - schu>
ILLSPIRIT has reworked all the textures and some of the cars for one of
the best GTA maps ever created, SpaceStation GTA. Its about a 2mb
download, but you have to have the original SSGTA to use it. You can
grab SSGTA: The Aftermath and the original SSGTA over at ILLSPIRIT's
site. Here are five screen shots from The Aftermath, each one
is about 100k:
Just in case
you haven't seen the original SSGTA, here are some screenshots from it,
so you can compare the two.
ILLSPIRIT
also mentions in the readme that he may make a new mission file if he
can spare the time. All in all its well worth the download; why
do you think the update was late tonight?
GTA2
Giveaway
The GTA Fire Burners site is holding a contest to give away a copy of
GTA2. Check out www.gtafireburner.com
for more details on the contest.
Mailing
List For GTA2 Editors
<11:30
PM CST - schu>
David 'The GTA Jedi' Whitney has set up a mailing list about GTA2 editing,
You can join up at Section
487: Elvis Has Left The Building. David is currently looking
for any info on GTA2 editing to include on the list. If you have
anything you'd like to contribute you can email
him with the details.
Criminal
Software? <11:30
PM CST - schu>
I've been in contact with Dave McCullough and he has informed me that
he is currently working on a GTA2 project. I can't release any details
at this point and he hasn't mentioned if Criminal Software will return.
I'll work on getting some information on this mystery project, but I'm
guessing they he will stay quiet about it until GTA2 is released.
NYC.GCI
<11:30
PM CST - schu>
Oliver Smith sent in his NYC.GCI
(3k) creation. He has adjusted many of the vehicles attributes in
the demo. Here is the message he sent along with his GCI file.
Seems the
good programmers at Rockstar have left us an added treat in the GTA2
demo. The game apparently derives its car statistics from a file
in the 'GTA2 DEMO/data' directory called 'nyc.gci'. Within the
file is a listing of each car and its respective acceleration, value,
gear ratios, mass, etc... Modify these values and much fun is
to be had for all. Kind of a preliminary to when the real game
comes out and car editors are developed, I suppose. Anyway, I
included my copy of the file. Back up your old one and copy this
in. Head to the nearest bus stop to observe the effects...heh heh.
Also, for a sneak preview of what the tank will feel like, grab a taxi.
I was hoping that the actual cars might be taken from the file, but
no such luck... we'll have to wait to see those hot dog vans in
action. The cop cars are handled elsewhere, also. They just
go as fast as whatever you're driving. Geez, I love this game...
Today's
GTA2 Nuggets Of Joy <11:30
PM CST - schu>
- GTA2
Area Names
Scran is trying to track down all the area names in GTA2, here is what
he has found out so far:
I just
recorded all, or all that I could find, of the area names in the
GTA2 demo city. What I mean by area name is like the name that appears
on the top of the screen in a cream-colored box. In GTA, for example,
when you went into Central Hackenslash, it would say "Central Hackenslash"
on the top in a green box. Well, here is a list of all
the names that I could find:
- Timer
Tip & GENOCIDE Bonus
Tino sent in his timer tip and something about a Genocide bonus:
If
your being chased by the police with about 10-15 secs left, let
them arrest you with around about 6-8secs left on the clock, then,
as your about to be thrown out of the moving police car, you'll
blow up. Ahh, revenge is sweet :)
Another thing I noticed was that the feds don't give a rats ass
what you do to the gang members. Once I ran over about 100 or so
members, and not one fed chased me. Oh yeah, that reminds me, after
running over loads of gang members, I got a 'genocide' message on
the screen, can't remember if I got a bonus, but I probably did
- Underground
Simi wasn't content with just running around the town, so he found
a way underground.
I have
found a way to get underground in GTA2demo, if you go to the main
train station (the one with 2 trains, one goes up, the other
goes downward), take the train that goes downward the map, and get
off at the next stop! Grab a vehicle and go up to the train station
and go down the rail, it is actually possible to travel on the train
tracks at this station, I don't know why (bug?). so speed down the
rail and soon you will be flying through the underground! You might
get an insane stunt bonus, but you will then be underground! - You
can move by jumping around and you can blow things up above ground
with the cocktail, the police get really confused and it is pretty
funny!
Also, when the police catch you, and they're about to throw you out
of the car, you can simply press enter and walk out!
It is weird that the police shoot at gang members shooting their guns,
but never when you use your guns, it is kind of strange. They only
shoot at you when you are in a vehicle!
- Public
Transportation Up In Flames
LL-Hell sent in an observation about the flames in GTA2:
Get a
machine gun, then stand in a train station and wait till the train
comes, shoot it for a while, then get inside it. When it reaches the
next station, get out and fire it again. Now get back in. do it till
the train get caught on fire. Now get in the train and while the train
goes underground, the flames are still visible.. Pretty funny....
Announcements
<11:30
PM CST - schu>
- Vice City
Docks has closed so Ad can concentrate on his GTA2 site, GTA2
Mainframe.
- UG2 has
reopened at www.ug2.co.uk.
Make sure you look UG2 on Saturday, October 9th for "something special."
- Check
out the ultra professional birthday card I sent to Tiffany over at her
GTA
Shine.
- ILLEGALWORKS
may be making a comeback sometime soon. A friend of the web master
said that he MAY be back to regular updates sometime soon and MIGHT
be starting a mission.ini making service for GTA and GTA2. Check
out the site at flameon.tsx.org,
and if you'd like to help out you should send your inquiries to illegalworks@hotmail.com.
Project
News <11:30
PM CST - schu>
- GTA2
Car Stat Editor
Nick Jones has uploaded information about his GTA2 Car Stat Editor to
his site, GTA2 Mods. Get over to www.gta2mods.co.uk
for full details.
- GTA2
Mod Loader
Rhys is going to start work on a GTA2 Mod Loader sometime soon.
He is currently planning on using his Mod Loader Deluxe interface with
support for the new filenames but until he gets into the demo a little
more he won't know for sure. Keep an eye on rhys.homepage.com
for details.
- GTA
World
Seiman and the GTA World team are working on a new GTA mod entitled,
you guessed it, GTA World. Here is Seiman's update:
Hi,
my name is seiman, me and my team who are:
Robert
Pokorney - Map designer1+ Car designer
Joshua Elliott - Map designer2 + Graphic designer
Sei Nakazato(me) - Audio designer + Fxt editor + Mission.ini editor
are
making the new addon-pack for GTA - The "GTA WORLD" In this
there will be 6 new levels, all new cars, new sounds, new missions,
and new graphics.
The
levels will be:
England
- set in Cambridge and London
France - set in La Rochelle and French swearing
Desert - loads of pyramids and gold mine cart
Japan - set in Osaka and Tokyo Japanese swearing will be included,
because I'm Japanese its very helpful
The guns will include a shotgun? a bazooka and loads more
Some
ideas-
In the desert level, if you hijack the gold mine carts(conversion
of the train) you get wanted level of 4 and get LOADS of points.
So far the bazooka is made, graphics on England and France is done.
About 2% done, a lot to do!!!!!
It will be released before the millennium.
Community
News <11:30
PM CST - schu>
- Tiffany's
Unofficial GTA Shrine
Boy... the announcement of my taking it easy couldn't have come at a
better time! Tiffany's Unofficial Grand Theft Auto Shrine just received
its 50,000th hit! If I were to completely close down the site, this
is still a pretty big number to go out on! =-)
Anywho,
thanx to everyone who's supported me, wished me birthday greetz, and
just visited my little ole site in general. This is one happy hippie.
=-)
Speaking
of closing down sites, I wanna bid a fond farewell and good luck to
Valdez, a true pillar in the GTA community. Valdez' San Andreas Car
Impound was the BEST car showroom in my humble opinion, and probably
will remain so forever. =-)
- GTA2:
Seek And Destroy
I have started up a new site for GTA2 called GTA Seek And Destroy. It
can be found at gta2sad.cjb.net . Please visit it and post me news about
GTA2 if you have any. I need it!!! . Even though my computer is too
shit to run GTA 2 I am still going to have a site about it because it
is the main interest amongst the GTA community at the moment.
P.S If
anyone knows why some of the images on my page (e.g The menu buttons)
won't load please mail me at hingta@gta2sad.cjb.net.
Thanx!
H|nGTA
GTA: Come Massacre Cops! : http://gtacmc.cjb.net
GTA2: Seek And Destroy : http://gta2sad.cjb.net
- Yakuza2
Yakuza2 is almost finished , just the finishing touches need to be added.
My site will be part of a THREE site merger , Yakuza2 , Zaibatsu2 ,
and GTA Underground, I just noticed as I am typing this e-mail that
both of these names , Zaibatsu2 and GTA Underground were considered
along time ago to be the title of my GTA2 site. Cool. Well , Keep waiting
my people . I should be home earlier tomorrow after a fight tomorrow
at school. If I don't get in trouble Yakuza2 will be finished tomorrow
evening to open up on Friday night. My goal is to get over 2000 hits
by the year 2000. Help me out folks!!
|
| Wednesday
- October 6, 1999 <9:00 PM CST> |
<Top> |
GTA2
and More @ Zoo
<9:00
PM CST - schu>
Zoo was the company that published GTA in Japan, and judging by their
site it looks like they picked up GTA London and will be picking up
GTA2 as well. I have no confirmation of this, other than the fact
that they are putting up a GTA2 page, but its a pretty good bet at this
point. Something else I noticed over at Zoo was the nifty GTA London
logo they have posted... Its always interesting to see how GTA's packaging
changes from country to country:

>click
it<
GTA2
Car Info Editor BETA
<9:00
PM CST - schu>
David Lees is currently beta testing his GTA2 Demo Car Info Editor, available
exclusively on the alt.binaries.games.grand-theft-auto news group.
Below is write-up David sent along with the beta version he sent me.
Keep in mind David wants the beta only available on the news group while
its being tested, so please respect his wishes and don't post it on any
web sites. He is making changes on a weekly basis and until the
beta test is over the editor will only be available on the news group.
Here is a screen shot
of the editor and his write-up:
I would
like you to take a look at a program I have been working on for the
last few days. Its basically a program that will edit the nyc.gci
file in the GTA2 demo. As you probably know the nyc.gci file contains
the information about the cars and by using GTA2 Demo Car Info Editor
you can edit the file to change the way the cars behave in the game.
At the moment you can only change the speed, the value and the Thrust
(acceleration) of the cars.
Valdez'z
Next Big Thing?
<9:00
PM CST - schu>
Valdez sent in this rather cryptic
message on his possible future return, although I guess you can't call
it a return since he will still be active in the GTA scene:
"Don't
worry, I will stay with the scene - infact, I even have an excellent
idea for a new site that will bring the GTA community closer than ever
- but you will all have to wait and see"
Ice Cream Truck From HELL!!!
<9:00
PM CST - schu>
Bob LaBine was kind enough to send me his UFOIceCream
Truck (4k) mod for the GTA2 demo. It only changes the physics
of the ice cream truck, but its lots of fun. The damn thing goes
so fast that the camera cant even keep up with it. Luckily the truck's
armor has been increased so its basically indestructible which is a good
thing. I plowed into a pile of cars that blew up one by one... I
then proceeded to do hyperdrive donuts blowing up everything in sight.
The only problem is that I think there is only one truck in the city,
but once you find it, look out. Oh, also you might wanna be careful
with the speed. I took off at light speed and flew from one end
of the map to the other in about one second, to say the least the camera
went into orbit. Luckily my machine didn't bog down, but those of
you on slower machines might wanna be careful... Installation is
simple enough, just copy the new NYC.GCI file to the /data subdirectory,
and make sure you back up your original first. Once again,thanks
to Bob LaBine for this mod.
I
Want More Money!
<9:00
PM CST - schu>
That's what Scran said just before he found a way to jack up his points
in the GTA2 demo using a little program called Cheat
O Matic. It rather simple really, you just load up the GTA2
demo and get some points, you then alt+tab out of the demo and use cheat
o matic to search for the point value. It then tells you to change
the value so you go back into the game get some more points and search
for the new point value, after doing this a few times it will find the
correct value and let you set the value to something else. I used
Scran's suggestion of 99999999 and it worked. The obvious thing
to do was to drive directly to the shops and rig the car with every thing.
One side effect was that almost every mugger in the city seemed very interested
in me and my new found wealth, ah well, nothing a silenced uzi cant remedy
:).
New
GTA2 Nuggets Of Joy!
<9:00
PM CST - schu>
- Timer
Fun!
So the timer is running down, should you just give up? Hell no!
Before the timer runs out get out of your car and search for a big group
of people. Then run around in circles like a maniac until the
timer runs out, then see how many bodies you can launch into the air
as you blow up.
- Long
Range Cocktail Anyone?
Anonymous sent in this bartending tip:
I don't
know if anyone has mentioned this, but when you are running and you
throw a cocktail, it flies very far, but if your standing still, it
only goes a little way. Press and hold the Ctrl (fire) button to make
the cocktail go farther. The longer you hold the attack (ctrl) button,
the farther the cocktail will go when you release it. This is
very helpful when throwing cocktails off a building. People have probably
already figured this out though, so this is probably a pointless tip.
- Gangs
vs Muggers
Here is another one from Anonymous:
I have
have this happening to me a couple of times. Whilst on the usual
escape from the Police, bombing it up the local main road, I sometimes
pass Cop cars on the other side, reversing up the road. They are
facing the correct way for the traffic, but instead of turning around
and making chase, they just reverse.
Bug?
Or are the police just stupid, I don't know what you think.
- Down
In The Underground
Dusty fell through the map and sent this one in:
I found
a rather interesting glitch while playing gta2 similar to the
black hole thing in gta. I was in a B-Type with the cops all over
me, and
I was right beside a respray shop. So I took the logical route and
tried
to drive in. I tried to drive in at an angle, but I got stuck
about
halfway through the door. The cops were running toward my car so
I tried
to get out. When I got out, I was underground! I could rotate
and fire
guns, but I could not move forward. The only way to move was to
jump.
I could shoot and people would run, but I could not kill or see
my shots.
I could walk under buildings and I couldn't be injured or
caught, but
that was about it. Useless, but kinda cool
|
| Tuesday
- October 5, 1999 <9:30 PM CST> |
<Top> |
SACI
Closed?
<9:30
PM CST - schu>
Yup.. I'm wayyyyy late on this update, for some reason I read about it on
Nice-One and saw the announcement at the San Andreas Car Impound (SACI)
but it never occurred to me to post it. I must be loosing my slender
grip on reality. Anyone who has been with the GTA scene for even a
short period of time has heard of the SACI and knows that it is one of the
best GTA sites out there, and even though it has closed it still remains
a great GTA site so I'm happy that Valdez is leaving it up. Hopefully
after Valdez'z schedule clears up a bit and after GTA2's release we will
see him return to the SACI, I'll keep my fingers crossed until then.
Good luck on all your future endeavors Valdez, especially your A-Levels.
600,000
GTA2 Demo Downloads
<9:30
PM CST - schu>
NGO
and CGO
are reporting that in just two short weeks the GTA2 demo has been downloaded
by an estimated 600,000 users. That is just after two weeks, imagine
what it will be up to by the time GTA2 ships.
Another
GTA2 Developer Chat
<9:30
PM CST - schu>
No Fear (GTA2
More Extreme) tracked down another GTA2 chat, this time its at UPC,
and as Tosh (Nice-One)
noted, this chat might be a little more accessible to GTA2 fans in the
US since it wont be at some ungodly time in the morning. The chat
will take place between 6 & 8PM GMT on October 21st, the day before
GTA2 hits the streets. Here is a little time zone run down to give
you a better idea of when the chat will be taking place in your area.
I'm not 100% positive on the time zones so if you see a discrepancy, please
let me know and I'll make the appropriate corrections.
United
Kingdom 6.00pm
EUROPE
- Western 7:00pm
EUROPE - Central 8.00pm
EUROPE - Eastern 9.00pm
USA
- Eastern 1.00pm
USA - Central 12.00pm
USA - Mountain 11:00am
USA - Pacific 10.00am
AUSTRALIA
- NSW, Queensland, Victoria, Tasmania 4.00am
AUSTRALIA - Northern Territory, South Australia 3.30am
AUSTRALIA - Western Australia 2.00am
New
Zealand 6.00am
Interviews
<9:30
PM CST - schu>
- Sam
Jessup Speaks
GTA2 Mods has an exclusive interview with the Sam Jessup, the creator
of M1. You may recall that Sam is currently developing a GTA2
map editor. Get on over to www.gta2mods.co.uk
for the interview.
GTA2
Winamp Skin
<9:30
PM CST - schu>
Nick made a GTA2
skin (49k) for Winamp, here is a shot
of the skin:
Announcements
<9:30
PM CST - schu>
- mouse
is working on Squish Developments/Workshop, check out the placer page
at Squish.
- I
made a slight error when I mentioned that The SHiZniT GTA Top25. It
turns out that Daz, and NOT Banana Joe created the listing and that
its actually associated with Daz'z site, The
SHiZniT GTA Page. Banana Joe just wanted to get the listing
some exposure so more people participate.
- Kelvyn
was checking out the Junction25 site and noticed that it moved to www.bigfoot.com/~Purbrick/junction25/
- KT
is still out there and will be releasing his new site, Yakuza2 or Y2
sometime in the near future. Keep and eye out for it.
Project
News
<9:30
PM CST - schu>
- Nickle
City On The Move
Rory Brosnan wrote in with the latest on Nickle City's new home page
and a request for some help with the project:
Nickle
City will be done soon. We have moved to members.tripod.com/rbrosnan/ncity
so check out the new site. We need a level designer to finish off
the level, I am too busy at the moment and this is the only way
we can release it in October. If you're interested visit the site
or e-mail me at rbrosnan@hotmail.com
- Miracle
Maker Update
Version 1.38 of the Miracle Maker mission.ini editor has been released.
This version includes bomb shop insertion and improvements to spray
shop insertion. You can get the latest details on MM and download
it at www.angelfire.com/yt/gta/.
Community
News
<9:30
PM CST - schu>
New
GTA Sites
<9:30
PM CST - schu>
GTAFiles
Site Updates
<9:30
PM CST - schu>
As you can see, I archived a lot of news... Sorry for the
delay on that, hopefully the news page load time should decrease a little.
|
| Monday
- October 4, 1999 <11:00 PM CST> |
<Top> |
GTA2
@ PlayNOW!
<11:00
PM CST - schu>
Just a quick note on something I saw over at PlayNOW!. They have posted
their GTA2 chat
log, I'm going to compare it to mine just to make sure I didn't miss
anything. I don't see how I could have but perhaps they have some
behind the scenes responses that they didn't post to the answers channel
originally.
GTA2
Demo #1 Download
<11:00
PM CST - schu>
The GTA2 demo is the #1 download this week at GameSpot beating out loads
of other demos, check
it out. Can ya tell I'm stretching for news here? Ah well,
the GTA fanatics out there will appreciate the effort :).
Rockstar
Games Winamp Skin
<11:00
PM CST - schu>
Nathan West created a nifty Rockstar skin for Winamp and released it over
at his site, FAQWorld.
The skin is still being tested and currently only the main player is skinned.
Here is a screen shot of the skin, you can download it from FAQWorld which
also houses a nifty GTA2 FAQ you should check out. You will of course
need Winamp to use
the skin :).

GTA SideSwipe Returns!
<11:00
PM CST - schu>
You can add GTA Sideswipe to the long list of GTA sites returning to the
scene. Andrew has opened the second incarnation of GTASS, creatively
titled GTA Sideswipe II. You can find it at gtaswipe.gibbed.com.
Welcome back Andrew!
Map
Makers Forum Returns!!
<11:00
PM CST - schu>
Do you see a trend forming here? Rather than repeat the original
announcement that was sent to me I'll paste it like a lazy bastard:
Just writing
to tell you that I have completed the newest incarnation of the Map
Makers Forum, the oh-so originally titled Map Makers Forum 2! It is
located at mapform.gibbed.com
and will contain all the latest editing info and tutorials, and of course
daily updated editing news. And yes, that exclamation mark is part of
the title. The old, weary, tired Map Makers Forum is still viewable
and visitable, just visit the Archives section of the site.
Its nice
to see the GTA2 editing scene off to such a strong start.
GTA2
Nuggets of Joy Overload!!!
<11:00
PM CST - schu>
Ya cant ever have enough exclamation points! Loads of new tips for
ya... I haven't been able to confirm all of these just yet because I've
been busy most of the day, so if any of them are not legit I'll be sure
and post something about it tomorrow.
- GOD's
Satellite:
Authiodionitistic decided to find out where the satellite dish on top
of the TV Van was pointing:
I was
playing the GTA2 demo and I decided to hop into a TV Van and see
where that satellite dish was pointing to. After a bit of
driving and running over people, I found that it points to the save
point of the city, the church!
- ELVIS
HAS LEFT THE BUILDING!:
Benjamin Mulder sent in this screen
shot, just in case you didn't know what happened when you run down
the row of Elvis impersonators.
- More
Tips From Ted:
Ted continues building his list of GTA2 tips with the following new
additions:
The
Cops in GTA 2 won't chase you forever.
They grow tired of chasing your deviant [butt] all over the city,
and give
up eventually if you stay out of their sight for long enough.
If you have cops after you, hop on a train and you're as good as cleared.
The
Fire Truck's hose can be used to put out fires and kill pedestrians.
You
can take the same assignment over until you get it right.
- GTA2's
HMO Plan & Hijacking:
This one comes in from Alfadog
(Zē)...
Apparently the paramedics in GTA2 are quite effective when you aren't
busy mowing them down with an UZI:
First
off, if you flame people with the flame-thrower (duh) and wait until
a Medi Car comes and those green dudes get out, you'll see that
they can revive a pile of ash totally in about 5 seconds!! This
is quite funny.. If you think about it.
Also,
has anyone found out how to hijack a train? I've tried but I can't
seem to do it. Any suggestions?
- New
GTA2 Demo Bug Or Something:
Darth Matte found a nifty bug in the GTA2 demo that sounds pretty similar
to Quake's rocket jumping:
I have
discovered a bug or something in the GTA2 demo!!! When you have
the Molotov cocktails, and you make a jump, press Ctrl(the fire
button), and now you will kinda' "fly", you will "fly" until you
stop pressing the fire button! This can be really useful sometimes,
you can for example make a huge jump over the cops, and they will
get really confused!!!
- GTA2
- Surgeon General Warning:
This has been sent in by numerous people but I keep forgetting to post
it... Luckily Matty B sent it in again so here it is:
In
GTA2, just make your bloke stand still for 20 seconds. If
you do nothing, he'll light up a cigarette and start smoking!
You
can see the red of the end of his cigarette, then he blows out smoke!
Useless,
but cool!
- Green
Shirts & Red Shirts
This tip comes directly from WEBCONTROL and might just give you some
new targets to add to your list:
People
in light green shirts are car jackers, so when you see them running
toward your car, drive away! After they a Car Jack, they also have
no problem running over you when you get in there way, so watch
out.
People
in red and white shirts are muggers, so don't let them get near
you, or you will get robbed. If you punch them out, they will usually
stay away from you, also.
Crash
'N' Burn "GTA Style"
<11:00
PM CST - schu>
More fun with Cut & Paste:
I've finally
got my ass into gear and started to make another web site :0) you may
know of Crash
N Burn which has been featured in PC Zone UK mag the site all about
the carmageddon series well we are designing a NEW Gta site called Hack
N Slash www.btinternet.com/~dire/
that's not our final URL address. Take a look and see what you think?
CNB is currently
looking for help in the following areas:
- Co-Webmaster
- News Updater
- Downloads
section manager
New
GTA Sites
<11:00
PM CST - schu>
GTA:
Underground
GTA
House Of Fun
Ben's
Grand Theft Auto Haven
Site Updates
<11:00
PM CST - schu>
- Another
late update... Damn marketing meetings are sucking up my update
time... I should be able to update on a more timely basis after we finish
the BS case study, grr...
- I'm archiving
the news as you read this, so please don't bitch just yet :).
I was suppose to do it on Friday but GTA2 news overloaded my brain and
I'm recovering just now.
- If you
are an Evil Dead fan you might wanna check out the Bruce Campbell interview
over at IGN.
|
| Friday
- October 1, 1999 <9:30 PM CST> |
<Top> |
GTA3D
Not Set In Stone
<9:30
PM CST - schu>
Just wanted to plug an update Mugwum made on September 29th about GTA3D.
GTA3D is definitely not set in stone but hopefully its not completely out
of the question either. Check out the update at Nice
One for more info.
GTA2
Mini-Preview
<9:30
PM CST - schu>
Gamecenter posted a sort of GTA2
mini-preview with eight screen shots in their Fall Harvest '99 special.
Nothing really new but I figured I'd give it a mention.
GTA2
Map Editor In Development
<9:30
PM CST - schu>
Sam Jessup, the creator of the very first GTA map editor M1, is currently
working on a GTA2 map editor. I asked him how things were going
and he sent back the following:
I'm horribly
stuck! I can't work out the colours for the graphics; and whats
worse I just *know* it's really simple. I'm still plodding on
trying different things...
Hopefully
Sam will make a break through some time soon :)
Today's
GTA2 Nuggets Of Joy
<9:30
PM CST - schu>
- How
To Get Your Car Crushing Reward
Earlier this week I posted a table of the rewards
you get for crushing certain cars and I got some email from people who
weren't sure how to about collecting the reward. Its rather simple
actually... There are two cranes, one picks the car up and drops in
in the crusher and the other picks up the scrap from the crusher and
drops it on a conveyor belt. If you follow the conveyor belt around
it goes through a building and comes out on the other side where you
can collect your reward. Just go up the ramp and nab the weapons
as they come out one by one.
- Ted's
Tips
Ted probably submitted more tips to GOURANGA! in the early days than
anyone else and now he is back with some a new GTA2 tip and a bug:
GTA2 Demo Bug?:
Do -NOT-, under any circumstances, detonate a car bomb while driving
a truck with an articulated trailer attached. It doesn't matter
if you got the bomb before you attached the trailer or drove through
the Bomb Shop with it already attached. I think it has to
do with the fact that the CTRL key is used to both disconnect the
trailer and detonate the bomb.
However,
an articulated trailer will explode normally by any other means,
including parking on railroad tracks.
Taxi
Cab Operation:
This is one of the "legit" jobs you can have...after you steal the
Cab, that is. Just steal a cab (if it has an occupant as indicated
by the sign on top,they'll get out when the driver's thrown out),
and ride around. Pretty soon, you'll hear "Hey, Taxi!" and
someone will run toward your cab, and get in, and you'll start getting
one dollar per second as long as the rider's in the cab. The
rider will ride until you:
a)
Get out
b) Smash up the car enough and slow down enough for him to hop out
c) Stop the car for several seconds
It's
just a pity that there isn't a mission/destination arrow for cab
riders. That'd be cool.
- Cop
Car Jacking
El_Diablo noted that you can get a cop car even if their are cops in
it, just quickly open the door several times and you might get lucky.
I haven't tried this myself so I can't confirm it but I might be worth
a shot.
- Friendly
Gangs
LL-HeLL sent in the following on getting the most out of friendly gangs:
Get
one of the gangs very fond of you (so the respect-o-meter is full),
and then get the cops on your back. Go to a place full of friendly
gangsters, and they'll kill the cops for you. Very fun! ;)
- Correction
LL-HeLL
also made this small addendum to the tip he sent in earlier. He
originally said "While you're being chased by 4 cops, you get 2 $$ per
minute." That should be PER SECOND not per minute
Announcements
<9:30
PM CST - schu>
- The Room
has a brand new GTA2 section, check it out at www.aggta.co.uk/room.
- Banana
Joe has set up a GTA top 25 sites listing called The SHiZniT GTA Top
25. You can sign up here.
- jmans
GTA Page is still looking for cars, you can either send em here
or check out his site.
Project
News
<9:30
PM CST - schu>
- Metro
City (Help Wanted)
The Metro City Team is back from summer vacation and is looking for
some mission.ini editors. If you are interested in helping out send
an email to em @ mediaara@kodu.ee.
The map is 95% finished and cars and textures are at 50%.
Community
News
<9:30
PM CST - schu>
- Tiffany's
Unofficial GTA Shrine
Bartman sent in Yasmine Bleeth, Val Kilmer and Mariah Carey mugshots,
a Miami Map has been added to the Maps page, and I added 15 cars to
the Car Depot!
I just
want to say thanx to the people who sent me birthday greetz, and I
now have a gifts page for the gifts
people sent. =-)
------
I go
to G! and what do I see?
Happy Birthday, Tiffany!
In big blue letters he wrote,
Topping off the little sidenote. =-)
- GTA2
More Extreme
Yesterday evening I was messing around with some audio programs, and
I have this program where you can listen to ANY file, it doesn't matter
what file, if you open a IMAGE file you get to hear some squicky CODE
sounds. So I listened to some of the files in the GTA2 Audio folder
and when I opened the file called: BIL.RAW which was used a graphic
file in GTA, I heard some weird sounds and some familiar sounds but
they were speeded. So I converted the RAW file to WAV and I had to delay
it a little and edit it a bit and VIOLA, I heard all the sounds that
are used in the GTA2 Demo. I never thought the RAW file was an AUDIO
file. Anyway I edited the WAV file a bit more and converted the WAV
file to Real Audio. So now you can download the file which is only 383KB,
have fun with it. You can download it at gtaextreme.niteshade.net/extreme2/files/gta2sounds.rm
- GTA2
HQ
The GTA 2 HQ is getting a full on new look. That's why the lack of updates.
The new design and style should be finished and ready for launch next
week. I am looking for a few people to do some columns of GTA
2 for a section of the new look site. If you are interested in doing
one or know someone who is. Give me a bell.
New
GTA Sites
<9:30
PM CST - schu>
GTA2
Mods
|
 |
 |
 |
<Top> |
 |
|
 |
 |
|
|
|
|
|
|