| Old
News - September 2001 |
Contents
09-28-01
09-27-01
09-26-01
09-24-01
09-21-01
09-19-01
09-17-01
09-14-01
09-12-01
09-11-01
09-07-01
09-06-01
09-05-01
09-04-01 |
| Friday
- September 28, 2001 <2:30
AM CST> |
<Top> |
|
Insane
Stunt Bonus
<2:30 AM CST - schu>
IGN continues their GTA3 media overload with a great
article on the stunts and jumps in GTA3. The Insane Stunt Bonus
returns in all its glory from the days of the original GTA. Check
the article out for full details on the twenty hidden jumps in GTA3. Below
are the shots that appear in the article and links to the movies.
I left one
shot out because it was a photoshopped repeat from GrandTheftAuto3.com. The
three shots below are equally amazing and in the first shot we have our
first glimpse of the dune buggy:
The stats
that appear the end of each jump seem a little strange. I guess
height only refers to the amount of height gained off the top of the ramp.
Because that first jump obviously puts the car well above 10 ft
off the ground :)... Another thing you'll notice is that the cars
are very durable, almost a little too durable considering what they've
gone though, then again, that's part of the fun. It's almost like
watching the Dukes of Hazard, as the jump ends it looks like the car should
be planted in the dirt but then they cut to the next scene and it's flying
down the road without a scratch on it.
|
Perfect
Insane Stunt Bonus:
The first jump is off of a rooftop onto the street below. Half
way through the jump you can see a plane flying overhead.
|
|
|
|
Small
(1.7 MB)
Medium
(4 MB)
Large
(10.5MB)
|
|
Unique
Insane Stunt Bonus:
The second jump sends the car flying onto the rooftop of a hanger
and then into another hanger positioned behind the first. If
you look closely you'll see powerups, cash, weapons, or something
inside the open hangers. The entire jump nets $16,000.
|
|
|
|
Small
(1.6 MB)
Medium
(3.8 MB)
Large
(10 MB)
|
|
Unique
Insane Stunt Bonus 2:
The last jump launches your Cheetah up onto a set of elevated train
tracks right in front of a train. The driver quickly moves
the car onto an adjoining set of tracks, and finally to the ground
below. The entire jump nets $64,000.
|
|
|
|
Small
(2.1 MB)
Medium
(5.5 MB)
Large
(12.8 MB)
|
Thanks to
Shannon, Fester, and Andy H for their help on this one.
Crazy
Sh*t
<2:30 AM CST - schu>
Don't ask, just
click!
Site
Updates
<2:30 AM CST - schu>
- Apparently
some of the movie links changed or were wrong in Wednesday's update,
I went ahead and changed them all and then double checked them, so they
should be working correctly now.
- If IGN
does another GTA3 update again, I'll probably have a another update
later today or early tomorrow.
|
| Thursday
- September 27, 2001 <2:00
AM CST> |
<Top> |
|
The
IGN Onslaught Continues
<2:00 AM CST - schu>
I'm running out of IGN related headlines... Today, IGN released
the second part of their Pet
Sounds of GTA3 article. This time they are covering Game Radio,
Liberty City's Hip-Hop station. Once again they provide a clip of
the station and once again I can't get it to work, however Download
Accelerator downloads it just fine. Thanks to caustic, James15,
HoRNS456, Eric, and Andy H for the heads up on this one.
Site
Updates
<2:00 AM CST - schu>
A few days ago Lugzy sent word that Maxim magazine has a small GTA3 article...
Another Maxim reader, Gary, wrote in and said that Maxim has given
GTA3 five out of five stars. Not bad for a game that isn't even
out yet :) .
|
| Wednesday
- September 26, 2001 <2:15
AM CST> |
<Top> |
|
IGN
Under The Hood
<2:15 AM CST - schu>
IGN does
it again with another great article. This time they cover some
of vehicles in GTA3. The article includes six great new shots and
four of the best GTA3 movies released yet. I'm not going to repeat
anything the article says so I'd suggest reading it first, lots of interesting
things about the different cars and their drivers. I'll go over
the shots first, and then I'll cover the movies. By the way, I messed
around with IGN's file names and found the large versions of the shots.
They only show the medium sized shots in their article.

Cheetah
|

Diablo
|

Land Stalker
|

Ice Cream Truck
|

Armored Van
|

Checker Cab
|
These are
the first shots we have of the ice cream truck and the armored van (Securicar).
I'm trying to determine if the Cheetah is an overhauled Rocket.
The Cheetah looks much cleaner but shares a lot in common with the
previously released Rocket.
The movies
in this article are nothing short of amazing, lots of racing around the
city with loads of different camera angles. It makes me wonder if
we'll have access to some sort of playback feature, seems like it would
be rather difficult to actually drive with some of those views. The
first thing I noticed was that all the movies include ambient sounds,
you can hear the roar of the engines and some different city sounds. There
isn't any music, but you can hear the different police reports over the
police radio. All the movies also take place at night time showing
off all the great lighting effects. Here are the movies:

Banshee Vid Small
/ Large
|
This
is one of the shorter movies. It's a police chase of sorts,
but the Banshee is so fast the cops never really catch up :). |

Cheetah Vid Small
/ Large |
Out
of all the movies, I think this one is my favorite. The Landstalker
movie has more action, but I really like seeing this thing fly through
the alleyway like that, simply awesome. |

Landstalker Vid Small
/ Large
|
I
watched this one again and it ties the Cheetah vid in my opinion.
The movie starts out with your SUV getting slammed into a building
by a police car, it recovers and you get away, just in time to see
the cops mow down a bunch of peds. It then cuts to a side view
and the player finally gets a chance to shut the door as he drives
away. Make sure you watch the animation of the guy steering
the car and getting bounced around inside. |

Stinger Vid Small
/ Large
|
Not
much to this one, it's the largest of the bunch but its just your
standard car jacking with a police chase. Once again, the police
didn't have a chance against this thing. All the videos appear
to have less traffic and peds around, I almost think they did this
on purpose so they could race around without having to worry about
lots of traffic. Traffic might also be rather slow in the downtown
area at night. |
Thanks to
James15, Andy H, Jared, and Eric for the heads up on this one. I
also wanted to thank James 15 for pointing out the peds getting run down
in the Landstalker vid. James also pointed out the side mirrors
don't appear to reflect the environment like some of the screen shots
suggest.
Site
Updates
<2:15 AM CST - schu>
- If for
any reason you don't like QuickTime vids, Gamespot has an MPG version
of the GTA3 trailer posted here.
- Sorry
about Tuesday's update, I'm sort of halfway sick at the moment. I'm
trying to keep this thing from turning into a flu if I can, so I spent
most of the day sleeping.
|
| Monday
- September 24, 2001 <11:55
PM CST> |
<Top> |
|
New
GTA3 Box Art
<11:55 PM CST - schu>
A number of you noticed that Rockstar changed the box art once again.
There is a small shot of it on GrandTheftAuto3.com in the Info section.
I just got a hi-res version of the box art from some friends of
mine who work with Rockstar, check it out:

280K
|
Interesting New Site / New GTA3 Wallpaper
<11:55
PM CST - schu>
madasafish
found in interesting
link over at Gamespot UK. The site appears to be set up by one
of Rockstar's PR agents or something. It has four really nice GTA3
desktop wallpaper files and the background sounds for the site appear
to be taken directly from GTA3's ambient sound track. The trailer
available on the site is the same as the one at IGN and a GrandTheftAuto3.com.
Lastly, if you are a UK resident you can enter a contest there where
you can win a trip to play GTA3 before it's released in the UK. Along
with the hands on trip you also get a copy of Grand theft Auto 3, and
a GTA3 goodie bag, and a chance to win a PS2. The five runners up
will win a GTA3 T-shirt. Thanks to madasafish for making this update
possible.
Screen
Shot Studies
<11:55 PM CST - schu>
Here are just a few things I noticed in the new shots:
- Does this
car look jacked up in the back or is the angle just skewed? It
looks rather odd to me. The interior is the same as this
car, looks like the same model.
- Check
out the main character,
he is up on the roof of that outdoor market, in the upper right side
of the shot.
- Nice new
shot of the Army
transport truck.
- We finally
have a shot of
the front of the blue convertible, any guesses as to its identity?
- I got
a lot of email on this
one. It looks like the crusher is back. It was on the
Portland map when GrandTheftAuto3.com launched but this is the first
shot we have of it in action.
- The shot
with the car in mid air really doesn't need to be pointed out, however
it looks like you'll be landing right inside of or on top of a mechanic's
garage. It also looks like there might be another ramp to the
left of the garage.
- Looks
like the tunnel
gives you access to all three areas. I guess it opens up after
you finish enough missions in the downtown area, giving you access to
all three areas. Hopefully this indicates that you will have reason
to go back to the other areas even after you've competed them.
- This is
another shot
that really doesn't need to be pointed out. Although, that vehicle
really isn't a tank per se, looks like some other sort of armored vehicle.
I guess it's more along the lines of an APC. The front of
it can be seen in this older
shot.
GTA3
In Maxim
<11:55 PM CST - schu>
According to Lugzy, the current issue of Maxim magazine has a short GTA3
preview that is about a paragraph long with a one shot.
Virus
Alert
<11:55 PM CST - schu>
I usually don't post stuff on these, but I got hit this time so I figured
I should say something. Sometime over the weekend, while I was gone,
my computer was infected with Nimda, and consequently sent out at least
one email. I say one, because I got an email back from someone who
said I sent them an infected email, I'm still checking into the validity
of this claim. Anyway, I ran a full virus scan, and then ran utilities
to check for and remove a few of the more popular worms going around (I
only found Nimda, the others were not found - so my machine should be
clean now). I would suggest that anyone who receives a decent amount
of email should run removal programs for Nimda,
CodeRed, and SirCam.
All the utils are free from Symantec,
so all it will cost you is some time out of your day. This especially
applies to anyone who might have gotten an email from me on Saturday,
Sunday, or very early on Monday (these days are important because I wasn't
around to send email at those times). I would also suggest that
all the broadband users out there should run at least a software firewall
and you should get all of the security updates for whatever OS you're
running. You can get a pretty good free firewall for Windows from
ZoneLabs. Currently
I'm running two separate virus scanners and a firewall, so I'm not even
sure how it got through, I can only guess that my roommate might have
run into a web page that infected my computer over the weekend and somehow
hit the wrong button when the virus scanner found something.
Site
Updates
<11:55 PM CST - schu>
Yes,
I realize that I forgot about Crazy Sh*t on Friday, I guess I was a little
distracted by all the stuff that was released. So, don't ask, just
click! Or perhaps you prefer SNL.
|
| Friday
- September 21, 2001 <11:55
PM CST> |
<Top> |
|
GrandTheftAuto3.com
& L-Tree Updated!
<11:55 PM CST - schu>
Both GrandTheftAuto3.com
and Liberty
Tree have been updated. GrandTheft Auto3.com has a new Staunton
Island section with lots of new audio clips and hidden sites to explore.
R* also added loads of new screens but there are no new movies,
other than the trailer. Here is a list of the new and old hidden
sites that appear on Liberty Tree and GTA3.com:
One interesting
thing I noticed in the new batch of screens is that the new LC police
cars are black and white as opposed to the old blue and white. I'm
not sure if this is part of the changes they are making or if they just
decided the black and white version looked better. They even
re-released some old shots with the new car, here is an example:
Finally,
here are a few of the more interesting shots:
The rest
of the new shots start on the twenty-first
screenshot page.
GTA3
Trailer - Open To The Public
<11:25 PM CST - schu>
Previously the GTA3 trailer was only available to IGN Insider subscribers,
but now IGN has going live with the trailer, making it available to the
general public. There are three versions of the trailer available,
small, medium and large. They are all the same content wise, the
only difference is in quality. No shoving please, make
your way to the theater in an orderly fashion. You can also
download the trailer from GrandTheftAuto3.com.
Thanks to Jason, Crashton, Andy H, OutForBlood, Axer, James15 and dElAvA
for heads up on this.
The movie
itself is more like a movie trailer than a game trailer, lots of cutscenes,
and very very clean looking.
GTA3
Radio
<11:25 PM CST - schu>
IGN again, this time on GTA3's radio stations. Their article
covers three of the radio stations featured in GTA3 with details and three
samples, one from each station. So far they've covered Head Radio,
Lips 106, and Double Clef FM with more stations on the way. I noticed
the samples don't won't to play correctly, at least on my computer they
don't. For some reason they switch over to an MP3 file when it's
supposed to be downloading a WAV file. I was able to successfully
download all the samples using a download manager, like Download
Accelerator. I added the two new radio logos to the third
GTA3 artwork page if you care to take a look. Thanks to Lostboy,
Axer, and illspirit for sending in the URL and making this update possible.
GTA3's
Voice Actors
<11:55 PM CST - schu>
Yet another IGN update... This time they are covering some of the
voice actors in GTA3. Rockstar has been keeping pretty quiet about
some of the top talent they've recruited to do the voice acting in GTA3,
but IGN got some details on a few of the cast members. Get over
to IGN
and check out the full update. Thanks to Andy H for bringing this
to my attention.
Site
Updates
<11:55 PM CST - schu>
I'll go back through all of this stuff on Monday when I get back from
Chicago to see if I missed anything.
|
| Wednesday
- September 19, 2001 <1:25
PM CST> |
<Top> |
|
Release
Delay Confirmed
<1:25 PM CST - schu>
I received a reply from Sam Houser confirming that a few of Rockstar's
titles, including GTA3, have been delayed, but only for a few weeks. Here
is what Sam said:
As you
may already know 3 our biggest games including Grand Theft Auto 3 have
been delayed slightly.
This decision
is based on 2 factors, firstly it has been a little difficult to get
work done in downtown Manhattan in the last week since basic communications
infrastructure has been intermittent at best, and secondly we felt that
a full content review of all our titles was absolutely necessary for
us in light of the horrifying event we all witnessed in NYC last week.
As for
Grand Theft Auto, since the game is so huge the review is no short process.
So far we have come across certain small contextual references that
we were no longer comfortable with, as well as a couple of very rare
gameplay instances that no longer felt appropriate to us. We apologise
to you and all the people waiting for this game to ship for the delays
that have now ensued, but I'm sure you can understand our reasoning.
Rest assured the game will be phenomenal...and you can expect it to
hit shelves in late October!
As ever,
we really appreciate your continued support.
Caustic informed
me that GameStop
is currently showing an October 22nd release date. Perhaps this
is the new release date. You can read full press release here.
Old
GameSpot UK Quotes
<1:11 AM CST - schu>
Since news is running rather slow I thought I'd post something on this.
Nick sent me an URL for a Gamespot
UK hands on preview of GTA3, but it turned out to be an older preview
from April that I already updated on, but there were a few quotes in there
I didn't mention the first time around. Here they are:
"Once
in your vehicle, you will then be presented with side missions that
relate to it. So if you steal an ambulance, missions will flash up on
the screen prompting you, for example, to attend an emergency in a particular
area. As a cab driver you will be sent all over the city to pick up
members of the public, who will of course pay you."
"No
GTA would be complete without a goodly amount of violence, and GTA3
is no exception. As we watched the demo, we saw our character blow the
legs off passersby - who would then hop around, blood gushing from the
stump, before collapsing to the floor. We witnessed him mercilessly
decapitating, mugging or shooting innocent bystanders, and setting fire
to cars and ambulances. Some of the missions include drive-by shootings
and stealth sniper assignments requiring you to assassinate powerful
drug lords."
Once again,
thanks to Nick for the selections.
|
| Monday
- September 17, 2001 <11:50
PM CST> |
<Top> |
|
Snowball
City 2 Update
<11:50 PM CST - schu>
illspirit has released version 0.9.5 of Snowball City 2. SC2 is
a GTA2 map and is the sequel to illspirit's GTA map, Snowball City and
a prequel to his other masterpiece, SpaceStation GTA. The map portion
of Snowball City 2 is complete, but illspirit still has to add some more
cars, missions, powerups, and killfrenzies. The map looks amazing,
just make sure you play it on dusk mode so you get all the lighting effects.
Here is the backstory for SC2:
Basic Story
(blah blah):
This is a sequel to Snowball City and a prequel to spacestation:gta.
It takes place in Snowball City (I know, it doesn't look a thing like
the original) and basically whuts going on is that global warming has
flooded all but the mountains, and melted the snow. You work for
a
group who is trying to stop the "corporation" from destroying
whuts
left of the earth before they escape to their spacestation (hence the
prequel part). Sorry if its a generic story, but who plays GTA2 for
the story?
Things
that aren't done:
It's only got a couple of missions so far... and I still need to replace
the rest of the cars, and add zones (which I can't do till I find my
win
98 cd). It does have a few kill frenzies, a bunch of weapons,
a working
crane (follow the tv van dishes), 2 respray/weapon shops, and a few
surprises.
I tried it
out and it looks pretty cool, definitely worth the 2.8MB download. Some
parts of the city are flooded with other areas under construction, and
as is the case with all of illspirit's work, it's quality. You can
get the latest version from members.home.net/illoominati.
Site
Updates
<11:50 PM CST - schu>
- A few
different people sent in translations for the German cards I posted
on Friday. I went ahead and posted the translations below the
cards in last Friday's update. Thanks to wsm.bernd and Rob.
- Most of
the email I got was in regards to GTA3's release date and if it would
be affected by the recent events in NYC. I was hoping to
have a reply to that question today but I haven't heard back from Rockstar
yet. Hopefully we'll have a reply soon.
|
| Friday
- September 14, 2001 <2:50
AM CST> |
<Top> |
|
Five
New GTA3 Shots @ Gamespot
<2:50 AM CST - schu>
Gamespot
has posted five new GTA3 screen shots. Pay close attention to the
first shot, possibly the first view of Liberty City's stadium. Also
among the shots we have another view of the airport and another shot of
the Army trucks. Thanks to Insane2757, JL2001, and Jason for sending
email about these new shots.
Take-Two
Germany's GTA3 Cards
<2:50 AM CST - schu>
GTA-3.com previously
posted something on this, but I figured I'd go ahead and give it a mention.
The German Take-Two site has added a new
section to their site where you can email GTA3 cards to your friends.
The site is in German and you have to live in Germany, Austria,
or Switzerland to sign up. I signed up with a fake address and downloaded
all the cards so anyone outside those countries can see them.
|
|
|
|

Play With Me!
|
|

Goodnight!
|
GTA3's
Australian Release Date
<2:50 AM CST - schu>
busted sent word that the October issue of HYPER>>
magazine is reporting an October 26th release date for Australia. HYPER>>
is an Australian gaming magazine. No official word from R* on whether
different countries will have different release dates.
Crazy
Sh*t
<2:50 AM CST - schu>
Rev Ted comes though once again with another great link. Don't ask,
just
click!
Site
Updates
<2:50 AM CST - schu>
I've come across a few rather strange coincidences related to Tuesday's
tragedy. First, Art
Bell's site has some photos posted related to the incident, and one
of them is an album cover for a group called Coup. Coup's album
cover was originally posted on July 19th, 2001 but it depicts a similar
scene to the one that took place on Tuesday, weird. The other thing
I came across was a newsgroup post that Art Bell mentioned. The
post
was in the alt.prophecies.nostradamus group with the subject, 911. The
strange thing is that post was originally made on August 31st...
|
| Wednesday
- September 12, 2001 <11:30
PM CST> |
<Top> |
|
Everyone
OK @ Rockstar
<6:30 PM CST - schu>
I spoke with Sam Houser, president of Rockstar Games, and he said that
both he and Dan are safe, I assume the rest of the Rockstar staff are
safe as well. The Rockstar offices are in Soho on Broadway, you
can see on this map
where Soho is in relation to the the World Trade Center. Currently
the Rockstar offices are closed, Sam didn't specify when they would reopen.
If you're interested, here is a
page with a few more maps related to yesterday's tragedy.
More
on the GTA3 Radar
<11:30 PM CST - schu>
I've gotten a lot of email on this so I thought I'd list some of the prevailing
theories on the GTA3 radar mystery.
- The radar
changes color depending on whether it's day or night to improve visibility.
This one is pretty easy to disprove, just compare this day
and night shot
with the blue radar and this day
and night shot
with the yellow radar.
- The color
changes depending on what gang territory or what section of the city
you are in. Once again, pretty easy to disprove. Here is
a shot from ChinaTown with a yellow
and a blue radar.
- The last
theory is that the radar changes color depending if your target or mission
objective is in range or not. I can't really disprove this, but
I'm not really convinced either.
Personally,
I think the radar color is either an option that can be adjusted or GamePro
and IGN are playing two different versions. Maybe they are still
trying out different colors to see which color is easier to see. Thank
to Johan, Phil, Jacob, Caustic, and Rob for sending in email on this.
|
| Tuesday
- September 11, 2001 <11:50
PM CST> |
<Top> |
|
Terrorists
Attack The United States
<11:50 PM CST - schu>
Earlier today at least four commercial airliners were hijacked by an unknown
terrorist group. The terrorists then flew two of the planes into
the World Trade Center towers. Soon after the collisions, both of
the towers collapsed. A third plane was flown into the Pentagon
an hour later, and a fourth crashed in Pennsylvania. It is rumored
that as many as eight planes may have been hijacked, and that the plane
that crashed in Pennsylvania may have been forced down by US fighter jets.
When my roommate
woke me up to tell me about all of this I thought I was dreaming, and
I can still can't believe what has happened today. I can't really
think of anything useful to do at this point, other than to give blood
to the Red Cross. If you have the opportunity I urge you to do the
same, the Red Cross blood supplies in the NY area are very low and I'm
sure any donation, regardless of where you live in the US, would be helpful
( 1-800-GIVE-LIFE ). For more information on this tragedy, turn
on your local news station, or go to CNN.com,
MSNBC.com, or Indymedia.org.
Some other
facts about this attack are that all of the planes were bound for the
West coast, and therefore were loaded with fuel. Someone on CNN
also pointed out that today is September 11th, 9-11, or 911 (the US phone
number you call in case of an emergency). All the updates below
this were made prior to this horrific event, no further updates will be
made today.
Three
New GTA3 Shots
<2:00 AM CST - schu>
Andy H found two new GTA3 shots over on Take-Two's
site. Both of shots are cool, but that second one is just amazing.
After Andy wrote me I went to the Italian
GTA3 site and found another new shot, at least I think it's new. They
also have a few of the IGN shots without the watermarks:
Thanks to
Andy H for tracking down the new shots :)
Dan
Houser Chat
<2:00 AM CST - schu>
GTA Scraper has
posted the log from the Dan Houser chat on Saturday. Unfortunately,
I was unable to attend because my new cable connection wasn't cooperating.
I had my cable modem replaced earlier this evening and everything
appears to be working just fine now. Someone with the nickname schu
did pop into the chat for a few minutes, but that wasn't me. Anyway,
here are some of the more interesting questions and answers from the chat:
Q:
In terms of the PC System Requirements are there any that you could
provide us with or is that information still unavailable?
A: Yes - doesn't exist yet because we haven't
begun thinking about it, but... bear in mind the extra time is going
to be used to everyone's satisfaction, but more than that I cannot say.
Q:
We're all dying to hear about this.. Will the PC version of the game
have multiplayer implemented? Any ideas on pros/cons of having multiplayer?
A: No comment possible at this point - sorry - I know you all want this,
but we have no plans finalized yet.
Q:We
read on your main site that we'd be seeing the official GTA3 trailer
this week along with an updated Liberty Tree and official site. Any
news on this and when exactly it will happen?
A: No exact time - we're just finishing the trailer off - it looks amazing
and is all shot in the game - really spectacular. Should be Tuesday,
I'd guess, but no promises.
Q:
Do you have any plans finalized on cheats in the game?
A: Not really - I'm sure we'll have the obvious
ones - weapons cars no police etc, but not sure of any specials yet.
Q:
Now I asked this a long time ago in one of our interviews but everyone
is still looking for a definite word, that is of course a GTA3 Demo.
Will there be a demo for any system?
A: Not for PS2... Don't know anything about other
systems yet.
Q:
Do you have any plans for editors and/or skinning applications to come
with the game?
A: No plans because we've made no plans yet, if
you see what I mean - we've only focussed on creating a game and then
getting it working on PS2, PC is coming later, so I don't want to promise
anything and not deliver.
Q:
Will the drawing distance be increased by the time the game will go
gold, or will it stay the same as we've seen in the movies and screenshots?
A: Shouldn't be a problem in final game... but
remember the game is drawing a city, open plan... so we are asking a
lot of it, but I think you'll be very pleased with the end results.
Q:
Will we be able to hijack things besides cars?
A: Boats... tanks... ambulances, taxis, buses,
ice cream vans. Just not the big stuff - choppers... jumbo jets
and oil tankers, you are a criminal, not an airline pilot.
As you can
see, it's rather pointless asking questions about the PC version because
they haven't done enough development on it to answer any questions. Once
again I apologize for not attending, but I really didn't have choice in
the matter.
EGM's
October GTA3 Preview
<2:00 AM CST - schu>
I haven't seen the October issue of EGM yet, but Sonnybone4 has and he
was kind enough to send me some choice quotes from that issue:
More Taxi
Info:
"Tired
of a life of crime? The Man keepin you down? No problem, just steal
a cab and start delivering fares. Try to think Crazy Taxi here,
except you can run over any pedestrians who get in your way. The fares
are ridiculous, too. You'll often make thousands of bucks for a few
minutes' work. At those rates, who needs to steal for a living?"
New Mission
Info:
"Although
the main objective is to take on one mission after another, you can
do so much more with your time. Walk the streets and pick the pockets
of nearby citizens, or just beat the crap outta them with your baseball
bat. You can even take part in a street race once you've got enough
street cred."
Cool Car
Rolling Info:
"Rolling
your car is a good way to drop its resale value, not to mention get
yourself dead. If you see any flames from the engine area (middle
image), get the hell out of there. Otherwise, you're barbecue."
(The preview
shows 3 pics, the first one has a hummer upside down with the main character
climbing out, then a pic of him running like hell as a small fire starts
near the fuel tank, then a shot of the hummer exploding. Also,
in the background, there seems to be a bus station with two buses parked
outside.)
The article
also has a great pic of the overhead view and a pic of a drive-by. There
is also a gory pic of a head shot via the sniper rifle, and a shot of
two guys lying in puddles of blood as the main character beats them
with a bat. I really wish I had a scanner, but oh well. Also,
some of these pics may have already been released, I'm not really sure.
Thanks to
Sonnybone4 for the update. I guess I'll have to check the bookstore
tomorrow to see if this issue is available to non-subscribers yet.
GTA3
Radar Mystery
<2:00 AM CST - schu>
tDemaxx made a rather interesting observation after looking at the latest
batch of shots from GamePro. Awhile back we got our first glimpse
of the new GTA3 radar when all the E3 movies came out. In those
movies, the radar background was yellow. A few weeks ago IGN posted
a new set of shots showing off the interface, but this time the radar
was blue. Now GamePro posted their fifteen shots, all with a yellow
radar. I presume GamePro has the same beta version of the game that
IGN has, so why is the radar a different color? tDemaxx was thinking
that the radar might change color when the cops are looking for you (apparently
that happens in Driver). I'm not really sure, it doesn't appear
to change when your wanted level increases, because as you can see in
this shot and this
shot, the wanted level is zero in both shots and the radar is yellow
in one and blue in the other.
Sam
Houser Interview @ IGN
<2:00 AM CST - schu>
JL2001 turned up a nice bit of news over at PS2.ign.com. The guys
over at IGN recently got a chance to conduct an interview with the President
of Rockstar Games, Sam Houser. The interview mainly covers GTA3
related topics, get over to IGN and take
a look. You might also want to check out a new Rockstar URL
revealed in the interview. Thanks to JL2001 for making this update
possible.
Gamespot's
GTA3 Shots
<2:00 AM CST - schu>
JL2001 sent in another bit of GTA3 news, this time at Gamespot. Gamespot
posted the same set of GTA3 shots that were posted previously on IGN,
however, the Gamespot shots are slightly bigger and weren't Photoshopped,
unlike the IGN shots. For some reason, IGN always seems to brighten
all of their screenshots. Anyway, take a look at the first
and second
screenshot pages over at Gamespot. Once again, thanks to JL2001.
PSX2UniCom's
GTA3 Hands On
<2:00 AM CST - schu>
Nicholas Scott sent in a link to a rather interesting article on PSX2UniCom.
The article is a great play by play write-up detailing the author's
experience playing GTA3. Nothing new really, it's just kind of cool
how he describes driving around causing random acts of violence. Thanks
to Nick for sending in the URL.
The
Boat on the Box
<2:00 AM CST - schu>
madasafish was looking over the GTA3
box art and he turned up something rather interesting. If you
look in the upper right hand corner of the box you'll notice a red speedboat.
So far we've only seen one screenshot of a boat and that was more
along the the lines of a yacht, but from what I've heard from Dan, there
will be a few different types of boats. Thanks to madasafish for
the observation.
Site
Updates
<2:00 AM CST - schu>
- Sorry
for the wait, but as you can see, I've been getting lots of email lately.
That combined with my cable problems delayed everything. Thanks
to everyone who wrote in with news, I really appreciate it :).
- As you
can see by the Dan Houser chat log, it looks like GrandTheftAuto3.com
MIGHT be updated today. I guess we won't know for sure until later
in the day. Sorry about the mix-up on Friday, I did say the message
was cryptic :) ...
- The GTA3
news item in Dutch that I mentioned in the last update was removed shortly
after I posted a link to it. Anyway, I got a translation from
The Clown before it was removed. Nothing ground breaking, but
here it is:
"There
are games we just can't get enough of. GTA III is such a game. The
graphics, the excessive violence, who can resist it?! Before, we had
our doubts about the 3D gameplay, but after E3 we were convinced.
This is going to be one of the most enjoyable games for the PS2"
Thanks
to everyone who offered their translation services.
- I updated
the GTA3 PS2 control list again because of something dElAvA saw in the
US Playstation Magazine:
"As
you know, any vehicle in GTA3 can be hijacked. But some of those vehicles
offer special function. Hop in to a police car, fire truck, taxi,
or ambulance, hit the R3 button, and you'll be able to chase
down criminals, put out fires, pick up fares, or rush people to the
hospital. Neat, huh?"
- A few
people still don't agree with Rev Ted's Sentinel
/ 300M
theory and I was a little skeptical until Rev Ted found a shot of the
back of the Sentinel
that matches up quite well. Take a look and see what you think.
|
| Friday
- September 7, 2001 <3:00
AM CST> |
<Top> |
|
GrandTheftAuto3.com
<3:00 AM CST - schu>
I received a rather cryptic message from a source close to Rockstar
that seems to indicate that both GrandTheftAuto3.com
and Liberty
Tree will be updated later today. I'm not positive on this,
but it seems rather likely (well, I have been wrong before :) / maybe
Saturday?). Don't want to wait for that update? Well,
along with that message I also got my hands on some new logos and character
art, take a look:

Colombian Cartel
|

SouthSide Hoods
|

Misty
|

Mafia Man
|
The Mafia
Man name was derived from the file name, I'm not sure what his actual
name is.
15
New GTA3 Shots
<3:00 AM CST - schu>
GamePro did a short "hands on" article about GTA3 and posted
fifteen new shots. Thanks to Big Sexy and dElAvA for the tip off.
Check the twentieth screenshot
page or just click over to GamePro
to check out the new shots. Here are a few samples showing the main
character in his prison outfit, another angle on the custom paint muscle
car (or Diablo Car - possibly a car belonging to the Diablo gang), and
another angle on the pickup:
A few of
the more interesting shots show a large red
arrow indicating a mission vehicle, a red
transparent dome indicating a target area, a cutscene
about the mission where you take a few of Luigi's girls to the clinic,
and lastly a nice transparent popup
window helping you along with the controls early in the game:
GTA3
Car Debates
<3:00 AM CST - schu>
I really didn't get too many emails on yesterday's vehicle update, which
means one of two things, either you hate those updates almost as much
as Tek does or everyone agrees with what was posted :).
- KnightRida
isn't buying Rev Ted's 300M/Sentinel theory, he thinks we're looking
at a Chrysler
Concorde minus the front grill. My only complaint with that
is the raised back end. KnightRida thinks the back end on the
300M is too high to match up correctly, but if you use the 360
view and rotate it to match the Sentinel shot, it matches up better
than the Concorde, the Sebring, or the LHS. I really don't think
we can do any better until a shot of the back end shows up, it may just
be the way the shot is skewed, at this point it could go either way.
Dan
Houser Chat Tomorrow!
<3:00 AM CST - schu>
This is a repost/reminder about the Dan Houser chat session. In
order to attend the chat session you will need to use an IRC client like
MIRC, or a web based
java IRC client. You will then need to change/add the server transbay.fdf.net.
After connecting you will need to join the #GTA chat room:
You may
recall that El Bazo was organizing a chat with Rockstar's Dan Houser
a few months back. Well, that chat event fell through because
Dan was in the middle of audio recordings for GTA3. Dan apparently
has a little more free time now and has agreed to take part in a chat
event over at El Bazo's newly redesigned, GTA
Scraper. Here are the chat details:
Date:
Saturday, September 8th 2001
Time: 8pm GMT
Place: transbay.fdf.net, channel #GTA
8PM GMT
is: 3PM Eastern, 2PM Central, 1PM Mountain, and 12 PM Pacific.
You can also bring up the time and date settings in Windows to
see how far you are behind or ahead of the GMT listing (listed under
time zone).
I.E., I'm
in the central time zone which is -6 GMT time, so you simply subtract
6 from the time listed. If you live in Moscow for instance, you
are +3 GMT so you simply add 3 hours.
Crazy
Sh*t
<3:00 AM CST - schu>
Don't ask, just
click! For more stupidity, click
here.
Site
Updates
<3:00 AM CST - schu>
- Assuming
GrandTheftAuto3.com updates today, I'll have another update later today.
- Can anyone
translate this
from Dutch to English? Axer sent this in, but neither of us can
speak Dutch :) ... If it doesn't load properly, just click on the
Violence link, it should take you to the proper section of the page.
- If your
site was hosted on Niteshade and you have a new host, please let me
know so I can update my links and post an update about your site's new
URL.
- I've updated
the list of controls in GTA3. You can check out the update in
the GTA3 Info section or right here:
| Button |
Action
- On Foot/In Vehicle |
| Square |
Jump |
| Circle |
Hit
/ Kick / Fire |
| Triangle |
Enter
/ Exit Vehicle |
| X |
Accelerate |
| |
| R1 |
Aim
/ Hand Brake |
| R2 |
Change
Weapons |
| R3 |
Activate
Vehicle Function/Job |
| |
| Analog
Sticks |
Movement |
| D-Pad |
Movement |
| |
| Select |
Change
Camera Angle |
|
| Thursday
- September 6, 2001 <3:30
AM CST> |
<Top> |
|
The
Vehicles of GTA3
<3:30 AM CST - schu>
Sorry it took so long to get to this update, but I've been a bit pressed
for time lately. Most of these guesses came in based on the latest
batch of GTA3 shots:
- Convertible
1 / Dodge
Viper - Both Rev Ted and Eilegiest are going with the Dodge Viper
for their guesses. Seems to fit quite well.
- Custom
Paint Muscle Car / Convertible
2 - Dyar1 submitted both the Plymouth
Barracuda and Ford Mustang (1968
Mustang / Boss).
Rev Ted's first guess is an early model Camaro.
Ted also mentioned that the blue
convertible is the same car, which does appear to be true. No
positive ID so far though.
- Van
/ Ford
Transit - I may have actually posted a guess on the Van before,
I can't really recall. I remember that Jap guessed that the delivery
truck was based off a Ford Transit Van. dyar1 came to
the conclusion that the van is also a Ford Transit, and after comparing
some shots of of it, it seems to match quite well. You can learn
more about the Ford Transit Vans on Ford's UK
site.
- Pickup
Truck / Toyota
Tacoma - Axer and OutForBlood, both sent in the Tacoma and it seems
to be the best fit, the only problem is that the Tacoma has an extended
cab and the one in the shot doesn't. The back isn't really an
exact match either, but the front matches pretty well. OutForBlood
& Rev Ted also suggested the Ford
Ranger Splash as a possible substitute. GTA:
Gaming Army has a shot of the back of this pickup.
- Hard
Top Shark Thing - Still no real guesses on this one. Ted doesn't
think it's a modified Shark and Eilegiest just thinks it falls squarely
in Porsche territory.
- Sentinel
/ Chrysler
300M - Ted is abandoning his earlier guess Sebring guess and falling
back on the 300M because of a closer body match.
- Maurice
(Station Wagon) / 1960's
Chevy Nova Wagon - Rev Ted sent this one in, but I'm almost positive
I covered this before.
- SUV
/ Isuzu
Rodeo - Just a few SUVs you might also want to compare to the front
end of the SUV (Honda
Passport, Ford
Escape, Nissan
Pathfinder), after a while they all start looking the same :) ...
GBH Released
<3:30 AM CST - schu>
Turbo_King, creator of the CarCrime County GTA map has created an entirely
new game partially inspired by GTA. His new game is entitled GBH.
Here are some details on Turbo_King's new creation and a link where
you can find it:
"The
game is a crime-sim in which you have to travel from town to town dealing
drugs and doing jewelry store/bank jobs to make money. If you give the
gangs a decent cut they'll allow you to do arson, GBH and murder for
them against other gangs. You have 10 lives and as much time as you
need to make your mark and your fortune over 26 towns using 17 different
guns. Check it out at www.drawdevelopment.co.uk."
A little
known fact is that GTA2's working title was actually GBH (Grievous Bodily
Harm), they later changed it because GBH is an acronym more commonly used
in the UK and they didn't think us Americans would catch on. I'd
imagine that Take2 also wanted to capitalize on the GTA series recognition
to help sell the game.
Help
Wanted
<3:30 AM CST - schu>
Rob is working on a GTA utility and he needs to speak with anyone who
has experience reading the .CMP, .GRY, and .G24 file formats. Apparently
the J25 site is dead and Mendel's old address doesn't work. If anyone
out there can help, send me an email
and I'll put you in contact with Rob.
|
| Wednesday
- September 5, 2001 <4:00
AM CST> |
<Top> |
|
New
GTA3 Trailer Coming Soon
<4:00 AM CST - schu>
Axer has been watching RockstarGames.com
and found something interesting in the news there. R*'s site is
reporting that GrandTheftAuto3.com
will be updated this week, here is the announcement posted in the news
section at R*:
"The
official Grand Theft Auto 3 trailer will be unleashed on the masses
this week. Along with the launch of the Staunton Island on the
Official Site. All new screens, audio, info - and the aforementioned
downloadable trailer that rock your wig back. Stay tuned. Check
back obsessively at www.rockstargames.com/grandtheftauto3."
No specific
time or date is given for the update, but I'd guess both Liberty Tree
and GrandTheftAuto3.com will be updated at the same time. Thanks
to Axer for making this update possible.
R*
Clarifies Release Date Reports
<4:00 AM CST - schu>
I sent a quick email to Dan Houser about the recent release date rumors.
Here is what Dan had to say:
"October
2nd seems about right - it will be released when it is done, and it
could be any time between now and mid or even late October but October
2nd is a roughly accurate guess."
GTA Scene Updates
<4:00 AM CST - schu>
- New
GTA3 Info @ GTA: Gaming Army
Tek tracked down some new information and a new GTA3 ad in the October
issue of NextGen. Tek scanned and posted the article and the ad
over at gta.niteshade.net.
The article has a nice new shot of the back of the pickup truck.
While you're visiting Tek's site, make sure you also check out
the three new exclusive GTA3 wallpaper images posted there.
- GTA3
Tankwatch
Harry over at GTA Tanks asked that I post the following announcement
on his GTA3 Tankwatch:
Tankwatch
is back - And this time it's ahead of the game
"With the PS2 release of Grand Theft Auto 3 looming on the horizon,
the time has come for GTA
Tanks to launch a new tankwatch initiative. Tankwatch 3 is on
the lookout for any GTA3-related pictures, movies or other media featuring
military (or otherwise explosive) vehicles. We need your help over
the coming months to track down anything and everything from the GTA3
media that appears in khaki. If you spot anything, do not hesitate
to call Tankwatch 3 on gtatanks@electricweb.org.uk,
and get your hides over to the official
Tankwatch 3 page to see what we've found so far."
- GTA
Sentinel Returns
"GTA Sentinel 3dactionplanet.com/gta
is back in business. We have a new design, new content, new features,
and our favorite 10 new cars. Want to skip this crap and go right to
the cars then click here.
One of our new features is GTA Story. These are user submitted stories
about and Grand Theft Auto game. Click here
or click on the side bar. We also have new forums provided by Forum
Planet, so go sign up now.
We would have 14 new cars by the way but Zentor, being lazy didn't upload
his, to bad. We are now using ASP now by the way.
Have fun."
|
| Tuesday
- September 4, 2001 <4:00
AM CST> |
<Top> |
|
GTA3
In September?
<4:00 AM CST - schu>
GrandTheftAuto3.net
is reporting that GTA3's release date has been pushed up a few weeks to
a late September release. This information was originally posted
on Gamespot
in a Duke Nukem related article. Here is the quote:
"Currently,
the company plans to release Grand Theft Auto 3 for the Sony PlayStation
2 in late September, several weeks earlier than the original mid-October
release date."
Håkon
wrote in with similar news, saying that Norwegian news sources are claiming
a September 15th release. I sent off a quick email to R* to see
if any of this can be confirmed.
New
GTA3 Previews
<4:00 AM CST - schu>
Wanna play a cop in GTA3? How about some more details
on drive-bys? Read on...
Game
Revolution's GTA3 Preview
Rev Ted sent me an URL for Game Revolution's updated GTA3 preview.
The new preview is based off of their hands on experience with
GTA3 and contains some great new information and some clarifications
on older stuff. Here are a few quotes from their preview, check
out the full article at Game
Revolution.
"Some
of the missions are actually time-of-day specific; if you don't get
it done on time, you'll have to wait 24 hours. But that's not a problem
since you can always pick up a side mission. The story itself features
a whopping 60 missions, though there are plenty of side missions to
take on, totaling around 100."
The main
reason I've included this quote is because some previews say that missing
a time specific mission will cause you to fail it, while others say
that you can retry it the next day.
"But
why take public transportation when you can drive? Thankfully, the
core gameplay from earlier games is kept intact. You can operate just
about any vehicle you come across, from run-of-the-mill boxy cars
to high speed sportsters. See that school bus? Go nab it. Need to
cross a river? Go hijack that boat. With over 50 different operational
vehicle types (as well as variations on each), there's plenty to test
drive."
I just
thought the part about the boat was rather interesting. It just
sounds so cool to be able to jack a boat and drive it to a different
section of the city, hop out and continue the mayhem.
"Want
even more depth? When you steal a taxi, you can then actually pick
up passengers and drop them off to make extra cash. Grab a cop car
and you can chase other criminals down, take 'em back to the station
and get paid. You can even jack a fire truck and put out fires around
town for extra bread. None of this is essential for completing the
single player story - it's just in there because, well, it's cool."
Before
I comment on this, I should mention that I originally heard about playing
a cop in GTA3 from KnightRida, who saw it in EGM, and this quote confirms
it. Previous previews have mentioned other vehicle side missions
including answering emergency calls in the ambulance, putting out fires
with the fire truck, and possibly selling ice cream from the ice cream
truck. I can't say it's very realistic, but it sounds like a lot
of fun. Thanks to Rev Ted and KnightRida for making this update
possible.
Gamespot's
Hands-on With GTA3
Tom Sirc informed me that Gamespot posted a short hands-on GTA3 article
with a few interesting bits. Here are two quotes that contain
some new information, check out the full article at Gamespot:
"You
can also shuffle through a variety of view modes using the select
button, including a first-person mode, a variety of third-person views,
a cinematic angle, and a classic overhead view. The first-person mode,
though, is where you can activate one of the game's more compelling
features: the drive-by view. When in this view, the camera actually
points out of either of your windows, capturing your gun hand in the
frame. From there, you can shoot any unfortunate passerby. It definitely
isn't the most practical camera view for the purpose of driving, but
it can't be matched when you have to make some quick kills with a
bit more finesse than vehicular homicide allows for. Drive-bys, however,
don't feel quite as satisfying as they should at the moment. There's
currently little response from the weapon, and the only indication
that you're actually shooting something is the barely perceptible
trails the bullets leave when shot. This will hopefully be remedied
in the coming months."
I really
hope the people at Rockstar & DMA take some time to read Gamespot's
comments on drive-bys, it sounds as if that features needs some tweaking.
"When
night falls, all the automobiles, street lamps, signs, and so on ooze
colored light sources that bleed into one another, forming a tangible
mood that's hard to pinpoint. Couple this with generous motion blurs,
and you have something that looks pretty special."
Judging
by the second quote, I'd say the motion blur/blood loss blur debate
is pretty much over. Thanks to Tom Sirc for making this update
possible.
GTA On WindowsXP
<4:00 AM CST - schu>
Taylor Busch sent word that he has installed the final build of WindowsXP
and that he is running GTA on Micro$oft's new OS without a hitch. Hopefully
this will be the case with both GTA and GTA2 on all machines and not a
select few.
Site
Updates
<4:00 AM CST - schu>
- I'm still
moving into my new apartment, believe it or not, and I'm still showing
my old apartment, but I will continue regular updates assuming my Internet
connection cooperates. I'm going to have a cable connection installed
on Thursday, but I should have dialup until then.
- I'll cover
some new vehicle IDs in the next update.
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